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  1. - Top - End - #61
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    There should be some type of password recovery proceedure for the wiki you had.

    Other than that... I don't know where you get one or anything about the coding, but both are very do-able.

    Talk to Fax C.?
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  2. - Top - End - #62
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Found my password! Hooray! So how about we get the wiki all started up once I get classes ready?

    Beyond that:

    It is in my opinion that every Tank class needs some form of the following abilities:

    A power that raises attack bonuses in a limited range.
    A power that raises damage for attacks.
    A power that has some unique feel to the class.
    A power that raises AC/Defense.
    A unique ability of some mystical origin.

    So fighters will get Weapon Training (1 and 2), Armor Training (4), Talents (5) and Bonus Feats/Veteran of Battle (3).

    Just kinda brainstorming, but I need to get level 1 done for Heretic and Samurai and Sorcerer by Friday (Halfling Samurai, Human Heretic, Human Medic, and Elf Sorcerer is what our party picked. Maybe a Cleric in there too.) Don't worry, finished classes will be the ones we agreed on (maybe with a few extras too).
    Last edited by alchemyprime; 2010-09-14 at 05:17 PM.
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  3. - Top - End - #63
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Question for everyone: How do I format a table?

    I would really like to post up the Samurai, Fighter, and Sorcerer (and once it's a tad bit more done, Cleric and the other classes).

    And then we can all edit them in their own threads and link them back. This sounds good to everyone?
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
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  4. - Top - End - #64
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote Originally Posted by alchemyprime View Post
    Question for everyone: How do I format a table?

    I would really like to post up the Samurai, Fighter, and Sorcerer (and once it's a tad bit more done, Cleric and the other classes).

    And then we can all edit them in their own threads and link them back. This sounds good to everyone?
    For here?

    Copy-paste this, editing as you need.

    {table=head]Name|Something|Something else
    Whatever|Anything|Any other thing[/table]


    For a wiki?

    I haven't the slightest idea.
    Last edited by The-Mage-King; 2010-09-16 at 11:34 AM.
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  5. - Top - End - #65
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote Originally Posted by The-Mage-King View Post
    For here?

    Copy-paste this, editing as you need.

    {table=head]Name|Something|Something else
    Whatever|Anything|Any other thing[/table]


    For a wiki?

    I haven't the slightest idea.

    Thanks TMK. I just am having problems with two things on Samurai.

    1. Skill list.
    2. Bonus Feat lists for Spider Style, Wolf Style and Mantis style. Samurai will be based on both OA Samurai and Pathfinder Fighter.
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
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    You, sir, have created the best Pokerman possible. Here is your medal. Everyone else can just give up.

  6. - Top - End - #66
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    There are MUCH better templates for classes (base and prestige) HERE.
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  7. - Top - End - #67
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Thank you for that, DracoDei.

    Sorry guys, but I have been busy the last few days with work and school. But, in the mean time, I will be working on a few things.

    Cleric
    Fighter
    Medic
    Mountebank
    Mystic
    Sorcerer

    These classes will be in the first playtest. What makes these so special? Well, Cleric, Fighter and Sorcerer are all important classes, as they are great for starters. Medic, Mountebank and Mystic are also fun.

    Medic- Show everyone how Healbot how they are supposed to be.
    Mountebank- Think part Hexblade, part Duskblade, part Binder. It'll be a lot of dark scary fun.
    Mystic- Our Favored Soul. The one my player will be is going to be a reluctant servant to a god, so cleric was out.
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
    Quote Originally Posted by Dogmantra View Post
    You, sir, have created the best Pokerman possible. Here is your medal. Everyone else can just give up.

  8. - Top - End - #68
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Might as well post before we become a totally dead thread.

    Well, bad news. I was about to upload the almost done fighter and talents and ask for anyone's help with formatting them for a thread on this board, but... my file uploader site is throwing a FIT.

    Does anyone have a play for .docs besides 4shared or GoogleDocs? So everyone can have a copy to play with then post changes they made here?
    Last edited by alchemyprime; 2010-10-06 at 01:35 PM.
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
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    You, sir, have created the best Pokerman possible. Here is your medal. Everyone else can just give up.

  9. - Top - End - #69
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Can't really think of any. Sorry.
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  10. - Top - End - #70
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Scribd, maybe?
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  11. - Top - End - #71
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    http://www.4shared.com/document/lwaY...20Fighter.html

    http://www.4shared.com/document/aF--...20Talents.html

    For now, we have these .docs of the Fighter and the Talents.

    Talents have a point cost. Spend the points, use the action, you can use it. Very similar to psion powers, except all are (Ex), not (Su), (Sp) or (Psi). Also, some have a limit to them, mentioned on specific powers.

    So here we are, and any ideas you may have to help me with it would be mighty appreciated.

    Because I realize I need help to keep this alive. And I hope all of you can help me.
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
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  12. - Top - End - #72
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Slight update:

    We decided to play some Pathfinder the other night to try to feel it and see what we wanted to adapt in. The big conclusions we came to:

    Spheres are more fun than Domains, but Pathfinder domains are better than 3.5 Domains.
    Blessings will be arranged by domain, not god. Makes it easier on us that way.
    Monks can be fun, but we still need to find out how.
    Magic items, at least some of them, should scale.

    That last one was a big one for us. Some games you can keep replacing your old items (Skies of Arcadia, most Final Fantasys, etc.) but others you keep the item and it evolves with you (Kingdom Hearts being the prime example, Link to the Past once you get the Master Sword).

    Now, Weapons of Legacy had a fun job of doing this, but had the awful effect of nerfing your character. And part of my opinion on Prime20 is that "Nerf" is a 4 letter word (like all the ones that would get censored here).

    So the new order of business, after looking at Pathfinder, became making some items scale.

    Items that are fine are the consumables, and items that really don't need to scale too much. Some that need to scale a bit are CLoaks of Charisma, magic clothing essentially.

    Magic Weapons and Armor should scale with you almost every level. "Oh, you hit level 8, so your sword went from +2 Flaming to +2 Flaming Burst!" and such.

    But should this be reflected in the item or the player? I'd say we can make a special type of item that you do need to burn feats on, but give you somewhat better stuff than normal items would for keeping it.

    Does anyone have any ideas on scaling items?
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
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    You, sir, have created the best Pokerman possible. Here is your medal. Everyone else can just give up.

  13. - Top - End - #73
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    No, but if you figure it out, please tell the Age of Warriors crowd... the signature weapons thread kinda stalled out.
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  14. - Top - End - #74
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote Originally Posted by DracoDei View Post
    No, but if you figure it out, please tell the Age of Warriors crowd... the signature weapons thread kinda stalled out.
    Do you got a link for this, Draco?
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
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  15. - Top - End - #75
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

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  16. - Top - End - #76
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Also, while we're at it, does anyone know who the guy who made Prowess feats is? I think they'd be a perfect fit here.
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
    Quote Originally Posted by Dogmantra View Post
    You, sir, have created the best Pokerman possible. Here is your medal. Everyone else can just give up.

  17. - Top - End - #77
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Fax made Prowess feats, but the idea has come up before, although it was generally auto-scaling.

  18. - Top - End - #78
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Ah. Yes, the more I see of Fax's work, the more I realize that we have similar goals, except I wish for a more high powered game akin to superhero comics or anime, whereas the Fax system seems much more balanced along the middle tiers.

    And that's okay. And I like it. And heck, I took inspiration from Fax before on these things.

    So my thoughts: What if every non-metamagic feat had some sort of Prowess system, and every class had specific feats they had Prowess in?

    Ie. Perhaps a sorcerer is better at Spell Penetration, while a Wizard is better with Skill Focus (Spellcraft) and a cleric and druid are better with Combat Casting. Perhaps a fighter is better with all weapons focus feats, a barbarian with a select few, and a rogue with the more... roguish ones (ie. firearms, light blades, saps).

    Just some musing.

    Also, I think it was Eldan's version I looked at, but I will give Fax's a gander. Thanks Tael.
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    Quote Originally Posted by Noctemwolf View Post
    Thank you very much. you know, I think I like you, Prime. =)
    Quote Originally Posted by Dogmantra View Post
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