Results 661 to 690 of 1482
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2011-02-18, 11:30 AM (ISO 8601)
- Join Date
- Apr 2007
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here."There will come a day so dark you will pray for death. On that day your prayers will be answered."Book of shadows, book of night, wake the beast and banish light.
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2011-02-18, 12:43 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Sin City
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
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2011-02-18, 12:51 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- TGaPT
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Come one, come all! GitP MLP Steam Group is open!
Current location of the last MLP Thread OP, too.
Want to ask me something? Use MAIL or message me on Steam!
"Well, the Great and Powerful Trixie can't actually transport you to Equestria... But!
The Great and Powerful Trixie can beat you over the head until you think that's what happened!"
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2011-02-18, 01:07 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
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2011-02-18, 01:10 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Sin City
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
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2011-02-18, 01:43 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Somewhere
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
What about Zombies? They are cute and cuddly
I am alive!
It has been a very very long time.
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2011-02-18, 01:59 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
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2011-02-18, 03:33 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I think Zombies are cute and cuddly.
*huggles Sanity*
Can I keep him?
ED, your game looks as confusing and enjoyable as it always is. Count me in.Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2011-02-18, 09:13 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- This Sceptred Isle
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
FAO All Mafia Games I am In/Running:
I will be without internet for a couple of days, just thought you should know
Thanks
GrlumpGrlump the Elder, a Lvl. 5 Gnome Barbarian with a penchant for food.
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2011-02-18, 09:45 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
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2011-02-18, 10:02 PM (ISO 8601)
- Join Date
- May 2009
- Location
- Somewhere
- Gender
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2011-02-19, 03:00 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Would someone with some Discworld-ian knowledge like to read my first draft game introduction and provide some critique?
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-19, 09:06 AM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Av by Smuchmuch
- Gender
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2011-02-19, 07:56 PM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Well I wanted to PM it, you know, keep it secret for the big reveal? But I figure many eyes are better than two, or in my case four (don't ask, it was a strange accident with a band saw and some radioactive salamander DNA).
Note: The events inscribed contain possible spoilers. The setting of this is sometime after Unseen Academicals.
Discworld the Third: A series of Unseen Events
SpoilerDiscworld! A strange, improbably* flat planet that spins on the backs of four elephants, who themselves stand on the shell of the star turtle Great A'tuin.
Ankh-Morpork! The largest city on the Disc! The Big Wahoonie! Two cities separated by the Ankh, a river whose gas-fires are a particularly beautiful shade of blue-green, and home to a million inhabitants.
The Unseen University! The Center of Magical learning on the entire Disc**! A place where the greatest minds in the world come together. Usually to butt heads.
Today, an octarine explosion escapes the confines of the High Energy Magic Building, and rapidly expands to cover the entire city before disappearing into the Sto Plains.
“BURSAR!” Archchancellor Ridcully slams open the door to his quarters and stalks down the hall towards his office.
“BURSAR!” The door to the office is locked, but soon shatters into flaming splinters as Ridcully applies a fireball to the lock.
The Bursar's office is covered in dust, and Ridcully remembers that Dr. Dinwiddie had taken a leave of absence, and someone else had taken over. He leaves the office and heads towards the source of the damage, the HEM building.
“STIBBONS!” He kicks the door down and almost slips in surprise. “What-”
“Err, hello, sir. I think I can explain.”
“You'd better get started.”
“Well, as you know, we have been using Hex to study new permutations of Magic. Trying to come up with new uses for old spells?”
Ridcully remains silence, a surprise for Stibbons as he usually asks questions. He must be really mad.
“Yes, um, so Hex has been basically casting the same spell over and over, faster than a human could, with slight differences each time- differences in the verbal, somatic, and even material components. But it looks like something happened that we weren't expecting.”
“You bet it did. What spell, Stibbons? Why do I look like-”
“Some bloke named Gary? Well, sir, it was Stacklady's Morphic Resonator. Only it was way more potent than normal.”
“So your thinking machine did this... assumingly to everyone in the city by the thaumic field that woke me up. Can it fix us?”
“With time I'm sure Hex can come up with a counterspell. I think.”
“Do it. Quickly. The Patrician is already going to be upset by this. Wait, somatic? As in hands?”
TICK
On the Discworld, belief shapes ideas. And so Death (the personification, not the natural event) has forever been trying to become more human, TO BETTER UNDERSTAND THEM he says. So sometimes, he likes to take “little vacations”- which often end up going wrong. The dead, at least the more cunning ones, become aware of this, and several of the Disc's worst criminals use one of these vacations to escape Death's realm. They return to Ankh-Morpork to wreak havoc on those who caused their deaths- mainly Commander Vimes, but any members of the City Watch, or the population at large they could kill would just be an added bonus.
Sneaking into the city was easy, Vetinari's open gate policy meant that they weren't even searched. The six of them found a place to hide, still easy in a city whose population is bursting by applying some violence. After that, they spread out through the city, asking around and making their presence known. When the spell went off, they too were affected. But it works out great for them- not looking like a criminal was great, and looking the exact same as everyone else was even better.
And even though Death was out, that doesn't mean there are no supernatural forces at work:
“What is that, Mr. Tulip?”
“This? Dunno. That dwarf I scragged drew it before he died. I thought it looked –ing neat.”
“It looks like a eyeball with a tail. And it gives me the willies.”
“Listen, Teatime, I'll draw whatever the –ing I want, do you –ing understand?”
“That... was d'Eath, I believe. And if you are to address me, its pronounced Teh-ah-tim-eh.”
“Whatever,” Tulip finishes carving the symbol, kind of like an eyeball with a tail, onto the table, “it's still –ing art.” He dips his other hand into a small bag and comes up with a white powder.
Mr. Pin, or who they assume is Pin, sighs, without looking up. “Mr. Tulip, I believe that is just baking soda.”
* They say that whatever can happen- anywhere in the multiverse- does happen, somewhere. And that somewhere is usually the Discworld.
**There of course are two other centers for magical learning, Brazeneck College and Bugarup University, but the UU staff would argue the difference in preposition was quite important.
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-19, 08:05 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
All makes fine Discworldly sense, which is to say no sense at all. I'll be playing.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-02-19, 10:00 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
:D
Looks awesome. I shall be playing.Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2011-02-19, 10:39 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Av by Smuchmuch
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
A strange, improbably* flat planet
backs of four elephants
“BURSAR!” The door to the office is locked, but soon shatters into flaming splinters as Ridcully applies a fireball to the lock.
Also, I though Ridcully preferred explosive crossbow bolts.
They return to Ankh-Morpork to wreak havoc on those who caused their deaths- mainly Commander Vimes, but any members of the City Watch, or the population at large they could kill would just be an added bonus.
[...]
“What is that, Mr. Tulip?”
[...]
“Listen, Teatime, I'll draw whatever the –ing I want, do you –ing understand?”
[...]
Mr. Pin, or who they assume is Pin, sighs, without looking up.
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2011-02-20, 12:04 AM (ISO 8601)
- Join Date
- Sep 2010
- Location
- Milliways
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
All true... well there WERE five.
Ridcully is always screaming for the Bursar, even if he knows the answer to the question he's going to ask. Plus, technically, by the events in UA, Ponder IS the Bursar.
True. Neither was Gilt technically. Nor d'Eath, now that I think about it. Okay, that specific fact will have to be changed.
Maybe I should add Done It Duncan to the Wolves. His only power is that when asked if he is a bad guy he has to say yes.Last edited by Rogue Nine; 2011-02-20 at 12:04 AM.
Shots rang out, as shots are wont to do.
Top Narrations/Deaths featuring myself (in no particular order):
1. Saved by the Konami code!
2. Wait, I was an android?
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2011-02-20, 02:26 AM (ISO 8601)
- Join Date
- Mar 2006
- Gender
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2011-02-20, 12:12 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Av by Smuchmuch
- Gender
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2011-02-20, 12:19 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Legend
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Originally Posted by Somebody
Originally Posted by Someone Else
Technical Admin of the Minecraft server. Whitelist is here; put your name there and post it in the thread.
The overly long monstrosity that is my extended signature lies here.
Avatar by Akrim.elf
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2011-02-20, 12:51 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- In the playground
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Avatar by the great Lord Herman. Many, many thanks!
Empress Catherine by Dr. Bath!
Castaras made the PiratZarrrrr. Thank you very much!
Special thanks to Banjo1985 for the Catstronomer.
Squid Bones: They exist!
Spoiler
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2011-02-20, 07:11 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The north
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Maybe I should add Done It Duncan to the Wolves. His only power is that when asked if he is a bad guy he has to say yes.Then you would have to restrict every player to asking one other player.Even with that, come to think of it, every single player could be asked if they are the bad guy day 1, and it would be way too underpowered.
An interesting version would be if a good PR and a bad guy had a role like that and had to say yes to anything they were asked.Long Sig (now with nonsense riddles).
Squadron leader of =Knights of Wolf= in War Thunder
...you either learn to laugh, or you go insane. I prefer to laugh.
-Ee'char STDS9: Hard Time
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2011-02-20, 07:27 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
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2011-02-20, 07:38 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The north
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Long Sig (now with nonsense riddles).
Squadron leader of =Knights of Wolf= in War Thunder
...you either learn to laugh, or you go insane. I prefer to laugh.
-Ee'char STDS9: Hard Time
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2011-02-20, 07:46 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Av by Smuchmuch
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
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2011-02-20, 08:04 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
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2011-02-20, 08:49 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Av by Smuchmuch
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Some people? Everyone knows these are good powerroles and one wolf so they will be reluctant to lynch them. Enter 1-3 more wolves who borrow their buddy's PM and also start saying 'yes' making it even harder for village.
And, of course, painting a big sign on good powerroles (who don't know each other) to wolves (who know which wolf has to say 'yes') is asking for slaughter.
Even if you throw villagers into it, all you've accomplished is more muddy water for wolves to hide in, and more knowledge to the only organized group in game.
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2011-02-20, 09:19 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Eternal Plane of Fudge
- Gender
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
When can I start Recruiting???? Now?!?
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2011-02-20, 09:21 PM (ISO 8601)
- Join Date
- Jan 2011
- Location
- Eternal Plane of Fudge
- Gender