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  1. - Top - End - #481
    Bugbear in the Playground
     
    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    Stepping back from the torn and bloody remains of the fishman priest, Fengr looks first at the entrance from where the human sounds comes and then at his companions.

    "If it's a prisoner it's our duty to save the poor one. I'm guessing that humans are on the meny here."
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  2. - Top - End - #482
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    "As am I," Janick says. "If these creatures have any people held prisoner we should rescue them if we can."

  3. - Top - End - #483
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions
    Spoiler
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    Thrand leads the party down the hallway, peering down a branching hallway before continuing. He reaches a flimsy door, that is barred with a rusty metal rod. A small grate in the door allows vision into the room where a human man is chained to a wall, cursing against the sahaguin and attempting to break his chains with little success.

    Lifting the bar and setting it aside Thrand is easily able to get the door open.

    Fengr, at the branching corridor at the time can hear gathering Sahaguin voices at the other end of it.

  4. - Top - End - #484
    Dwarf in the Playground
     
    Beholder

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    Default Re: The Guardians of Asgaard!!!

    Wulfgar Njordson

    As footsteps closed in on the door, the Norseman beats upon the chain harder! He doesn't know if the travelers approaching the door are friend or foe, but he doesn't wish to find out while chained down. He swears to his deity for strength to remove the manacles from him, but alas, his prayers are unanswered. He hears an iron bar being removed from the door, and readies himself for whatever might appear.

    Spoiler
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    Readies Action to throw the rock in his hand at the first thing through the door!

    Throw: (1d20)[10]
    Damage: (1d6)[2]

  5. - Top - End - #485
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    A rock sails by Thrands head and smashes into the wall, the man in chains obviously desperate and afraid. Thrand steps in and looks the man over, turning back to his companions.

    "This rooms a dead end, but there's someone here, keep watch for the sahaguin"


    Approaching Wulfgar Thrand readies his axe.

    "Careful lad, I have a feeling you're not with the fishmen. Let me get at those chains."

    Breakin' some chains!
    Spoiler
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    (1d20+19)[38]
    (3d6+24)[27]


    The chains snap cleanly, and soon Wulfgar is free of them completely.

  6. - Top - End - #486
    Ogre in the Playground
     
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    Default Re: The Guardians of Asgaard!!!

    Fengr
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    Standing at the corner just before the door to the room where Wulfgar has been freed, you hear several sahaguin coming up the corridor. You can count three with your keen hearing and suspect they'll be upon you very soon.

  7. - Top - End - #487
    Bugbear in the Playground
     
    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    The totemist hasn't been paying much attention to the newly freed prisoner, instead he's standing peering down the other corridor, his head slightly cocked, like a dog that hears something new. Suddenly he looks at the rest of the group.
    "You better get him up and ready to fight soon, I think I hear more fishmen!"
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  8. - Top - End - #488
    Dwarf in the Playground
     
    Beholder

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    Default Re: The Guardians of Asgaard!!!

    Wulfgar Njordson

    The door opens and a giant of a man steps through carrying an axe. The Norseman lets fly his rock and stupendously dents the wooden doorframe. In two steps, the huge man strode over to The Norseman and in a swift motion of his axe, removed the cursed manacles from his wrists. Relief washed over the beaten and bruised man, these were his people come to save him. He runs his hands through his once blond hair, now streaked with dirt and dried blood. His grey eyes taking in the party before him, he thanks them from the bottom of his heart!

    "Thank you young adventurers! You have not come at a better time. My name is Wulfgar Njordson, son of Njord Hrothson. My homeland is to the far north in the city of Grensfel. I know I don't look much of a warrior at this moment, but fit me with a bow and a quiver of arrow, and you've seen not a more demonish figure!

    Wulfgar looked to all the dirtied faces around him, as he took in a winced breath. He had forgotten about his aches and pains when his new accquintences entered his room.

    "I don't know if you heard the cursed sauhaguin down the way, but I believe they are laying a trap for you all. If you wish, I will tag along and help with your quest until we leave this corrupted place. I'm a tad bit of a vocalist, and might be able to instill you boys with a little steel for your spines!"
    Last edited by Gorthok; 2011-08-13 at 06:13 AM.

  9. - Top - End - #489
    Bugbear in the Playground
     
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    Default Re: The Guardians of Asgaard!!!

    Ford

    "Well then, if ye'r lookin to stick some arrows in a few o these fish men, iv got a fine bow ta do it with. Only problem is, its 'specially made fer me. Most men cant draw an arrow on it proper. Give it a pull if ya like."

    Ford reaches into his handy haversack and mutters a word in orcish. He retrieves a fairly large, sturdy looking bow that is extremely recurved. He hands it to Wulfgar, then reaches into his haversack to retrieve a hand full of arrows.

  10. - Top - End - #490
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions
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    Wulfgar is given a bow, and seems much more armed than his previous predicament, and Fengr is able to make out a sahaguin,the thing wielding two curved swords. As soon as it sees him it charges forward down the hallway. A second sahaguin moves up behind the first, rummaging around its pouches for something.

    Charge!
    Spoiler
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    SR1 charges Fengr
    (1d20+12)[28]
    (1d6+5)[10]

    Crit?
    (1d20+12)[32]
    (1d6+5)[6]


    Fengr
    Spoiler
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    The sahaguin slashes into you with one of its curved swords, dealing 10 points of damage.

  11. - Top - End - #491
    Bugbear in the Playground
     
    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    "Here they come!" The totemist barely has time to shout out the warning before the sahaguin warrior is upon him. The enemy feints with one sword, fooling the warrior to step in the way of the real attack. The blade bites deep in his shoulder, forcing the links of his chain shirt into his flesh.
    "For Valhall, for glory!" He shouts as he leaps forward, his blue-colored claws slashing.
    Spoiler
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    Full ATTACK! (Also, nice to get charged for once, instead of being the charger )
    Attack - (1d20+11)[25], Damage - (1d4+6)[9]
    Attack - (1d20+9)[29], Damage - (1d4+5)[6]
    Attack - (1d20+9)[25], Damage - (1d4+5)[6]
    Attack - (1d20+9)[22], Damage - (1d4+5)[8]
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  12. - Top - End - #492
    Dwarf in the Playground
     
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    Default Re: The Guardians of Asgaard!!!

    Wulfgar Njordson

    After his introduction, few words were minced with Wulfgar. A hardy looking man of what looked like Orcish decent stepped forward after the mention of a bow and quiver. He handed Wulfgar a large bow that he couldn't pull taunt on the draw, but would do when it came to piercing the flesh of these Sahaguin bastards.

    Suddenly a gurgling roar bellows from down the hallway and the peculiar looking fellow with four arms was cut deeply by a fishman-wielded scimitar. "Looks to be no time for further words, the beasts are upon us again! We shall never waver in our following of Odin, Ruler of the Aseir! With his blessings we will finish this battle with courage and victory!!"

    Spoiler
    Show
    Cast Inspirational Boost and proceed with the oration in the fashion of a evangelical priest. Then move into position to see down the hall, if possible.


    EVERYONE
    Spoiler
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    +2 morale bonus to hit and damage, and +2 to save vs. Charm and Fear

  13. - Top - End - #493
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Falchion
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    AC = 17
    HP: /95
    power attack for 7
    bard song: +2/+2
    Attack 1: (1d20+8)[25] Damage: (2d4+23)[26]
    Possible Crit:
    Spoiler
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    Confirm: (1d20+8)[27] Add: (2d4+23)[28]
    Possible Cleave:
    Spoiler
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    Attack: (1d20+8)[24] Damage: (2d4+23)[25]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[13] Add: (2d4+23)[29]

    Attack 2: (1d20+3)[5] Damage: (2d4+23)[30]
    Possible Crit:
    Spoiler
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    Confirm: (1d20+3)[5] Add: (2d4+23)[30]
    Possible Cleave:
    Spoiler
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    Attack: (1d20+3)[13] Damage: (2d4+23)[26]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+3)[8] Add: (2d4+23)[27]
    Last edited by Gamblerjoe; 2011-08-14 at 04:56 PM.

  14. - Top - End - #494
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Bolstered by the sounds of Wulfgar, Janick charges down the hall with his spear pointed forwarded and stabs savagely at the Sahaguin at the end.

    Spoiler
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    Full power attack.
    Attack: (1d20+7)[20]
    Damage: (1d8+18)[23]
    Crit?: (1d20+7)[25]
    Damage: (2d8+36)[44]

  15. - Top - End - #495
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions
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    Janick, Ford and Thrand are able to reduce the fishman that charged Fengr into a pile of bloody scales and armor. The Cleric rushes off down the hallway, and as the party follows you burst into another larger room, more sahaguin ready there.

    Beginning of a new round.

  16. - Top - End - #496
    Dwarf in the Playground
     
    Beholder

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    Default Re: The Guardians of Asgaard!!!

    Wulfgar Njordson

    The charging sahaguin was obliterated in a matter of seconds! Wulfgar knew that if these people had meant him any harm, he would be nothing more than a smear on the stone at this point.

    "Wait... Don't rush in there. There are more Sahaguin and a very powerful priest of some sort further in these catacombs. ... Urrgh!" Wulfgar clutches at his chest and doubles over in pain. Anyone who looks can clearly see a dark stain on his tunic growing at a slow pace. "They're attempting to open an ancient vault in one of the last rooms. They have been trying for sometime and the... Rggh... priest or God has summoned the help of some infernal crea.. *pant* *pant*... ture. I was attempting to escape and was pierced in the chest by the daemon's barbed tail, before being locked away where hence you freed me."

    Wulfgar drops to a knee to catch his breathing, then using his force of will, stands again to help his companions in the coming battle!

    Spoiler
    Show
    Moves to behind Korack and continues to sing
    Last edited by Gorthok; 2011-08-16 at 05:26 PM.

  17. - Top - End - #497
    Bugbear in the Playground
     
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    Default Re: The Guardians of Asgaard!!!

    Ford

    "More demon magic! Then we slaughter every last fishman on this island!"

    Upon entering the room, Ford moves straight for sr2 and swings his falchion repeatedly in wide powerful arcs.

    Falchion
    Spoiler
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    HP: 95/95
    no rage
    power attack for 7
    bard song: +2/+2
    Attack 1: (1d20+8)[23] Damage: (2d4+23)[30]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[20] Add: (2d4+23)[28]
    Possible Cleave:
    Spoiler
    Show
    Attack: (1d20+8)[22] Damage: (2d4+23)[29]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[9] Add: (2d4+23)[27]

    Attack 2: (1d20+3)[4] Damage: (2d4+23)[27]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+3)[13] Add: (2d4+23)[26]
    Possible Cleave:
    Spoiler
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    Attack: (1d20+3)[5] Damage: (2d4+23)[28]
    Possible Crit:
    Spoiler
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    Confirm: (1d20+3)[21] Add: (2d4+23)[29]

  18. - Top - End - #498
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Janick moves into the room attacking the nearest Sahaguin to him.

    Spoiler
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    Full Power attack against Sr2.

    Attack: (1d20+7)[14]
    Damage: (1d8+18)[24]
    Crit?
    Confirmation: (1d20+7)[22]
    Damage: (2d8+36)[44]

  19. - Top - End - #499
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Agilaz

    Agilaz nods to Wulfgar and readies his bow, stepping back down the hallway ten feet and watches the groups rear, to make sure that they don't get ambushed from that direction.

  20. - Top - End - #500
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Thrand

    Stepping out around the Spell caster that Fengr was engaged with, he walked right by the fishman, raising his axe high and then sweeping it across at Sr4. He barreled into the fishman with his axe, his intent clear, to cause a three fishman pile up.

    Move and Attack!
    Spoiler
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    (1d20+15)[16] to hit
    (3d6+24)[32] damage

    Knockback attempt:

    (1d20+28)[39] knockback str/distance check

    Domino Rush trip attempt: (Trip check: 8 str + 4 vs medium creature)

    (1d20+12)[29] trip check vs Sr4
    (1d20+12)[23] trip check vs Sr3
    (1d20+12)[23] trip check vs Sc2


    Swing, and a Miss.

  21. - Top - End - #501
    Bugbear in the Playground
     
    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    Rushing into the room along with the others the totemist lashes out at the nearest target, mauling the fish-man priest with his claws.

    Spoiler
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    Full attack on the adjacent SC.
    Attack - (1d20+13)[27], Damage - (1d4+8)[11]
    Attack - (1d20+11)[17], Damage - (1d4+7)[11]
    Attack - (1d20+11)[18], Damage - (1d4+7)[8]
    Attack - (1d20+11)[29], Damage - (1d4+7)[11]
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  22. - Top - End - #502
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions
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    Ford cleaves a bloody line down the Sahaguins side but it still has plenty of fight left in it. Janicks spear misses wide, but with he and Ford against him, the sahaguin is sure to go down soon. Thrand moves with great aims to upset his foes, but his swing only meets the stones of the dungeon floor. Fengrs claws tear into the caster who gurgles with madness as he prepares a counter assault.

    Korack and Wulfgar hold down the corridor while Wulfgar keeps his singing up, and Agilaz keeps watch on their backs.

    Sahaguin

    Sc2 screams with rage at Fengr and his hand comes forward, crackling with dark energy, in a desperate attempt to damage the totemist, holding his ground.

    Spell!
    Spoiler
    Show
    Touch attack:
    (1d20+8)[12]
    (3d8+7)[24] [Negative Energy]


    Fengr
    Spoiler
    Show
    Make a will save.


    Sc1 mutters an incantation and a dark beam springs from his hand, and shoots directly at Janick.

    Spell!
    Spoiler
    Show
    Ranged Touch:
    (1d20+10)[13]
    (4d8)[15] [Negative Energy]


    Janick
    Spoiler
    Show
    Take 15 negative energy.


    Sr2 grunts in pain and seems confident in his abilities, his attacks coming quickly.

    Attack!
    Spoiler
    Show
    Right hand at Ford:
    (1d20+10)[29]
    (1d6+5)[6]

    Crit?
    (1d20+10)[23]
    (1d6+5)[9]

    (1d20+5)[23]
    (1d6+5)[8]

    Crit?
    (1d20+5)[19]
    (1d6+5)[11]

    Left hand at Janick
    (1d20+10)[21]
    (1d6+5)[11]

    Crit?
    (1d20+10)[17]
    (1d6+5)[11]

    (1d20+5)[20]
    (1d6+5)[9]

    Crit?
    (1d20+5)[19]
    (1d6+5)[10]


    Ford
    Spoiler
    Show
    Yowzers. Two crits. Take 34 damage from 2 attacks.


    Janick
    Spoiler
    Show
    Take 11 from one scimitar swipe.


    Sc3 and Sc4 both focus on Thrand. Sc4 with a full attack, Sc3 moving up to face him.

    Attack!
    Spoiler
    Show
    Sc4 full attack on Thrand
    (1d20+10)[13]
    (1d6+5)[11]

    Crit?
    (1d20+10)[24]
    (1d6+5)[10]

    (1d20+5)[9]
    (1d6+5)[10]

    Crit?
    (1d20+5)[21]
    (1d6+5)[11]

    (1d20+10)[27]
    (1d6+5)[6]

    Crit?
    (1d20+10)[23]
    (1d6+5)[7]

    (1d20+5)[10]
    (1d6+5)[8]

    Crit?
    (1d20+5)[22]
    (1d6+5)[11]

    Sc3 Single attack on Thrand

    (1d20+10)[16]
    (1d6+5)[7]

    Crit?
    (1d20+10)[23]
    (1d6+5)[11]



    Thrand
    Spoiler
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    One connects, take 6 damage.

  23. - Top - End - #503
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Ford

    The sahuagin slashes deeply into Ford twice, causing massive wounds. Ford lets out but two small grunts while he continues swinging his falchion, hoping to end the creature. "Urgh! Yer all as good as dead yeh dirty sea devils!"

    Spoiler
    Show
    BARD SONG
    NO RAGE
    HP: 51/81
    AC: 17/12/15
    power attack for 7
    bard song: +2/+2
    Attack 1: (1d20+8)[18] Damage: (2d4+23)[30]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[23] Add: (2d4+23)[28]
    Possible Cleave:
    Spoiler
    Show
    Attack: (1d20+8)[11] Damage: (2d4+23)[25]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[21] Add: (2d4+23)[31]

    Attack 2: (1d20+3)[5] Damage: (2d4+23)[28]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+3)[16] Add: (2d4+23)[29]
    Possible Cleave:
    Spoiler
    Show
    Attack: (1d20+3)[5] Damage: (2d4+23)[26]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+3)[23] Add: (2d4+23)[28]
    Last edited by Gamblerjoe; 2011-08-22 at 10:42 AM.

  24. - Top - End - #504
    Dwarf in the Playground
     
    Beholder

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    Default Re: The Guardians of Asgaard!!!

    Wulfgar Njordson

    His breathing ragged and his saviors in combat, the wounded half-elf pulls his determination together and moves past Korack to just inside the left-hand side of the door. Across the entrance he see the rugged man of orcish descent rip into a sahaguin with bloodlust and glee.

    Wulfgar's eyes spot the free sahaguin, in the southwest corner of the room, send crackling black lightning at Fengr. With a bow in his hands, Wulfgar nocks an arrow and lets fly a piercing shot at the evil caster!!

    Move and Shoot!
    Spoiler
    Show
    Move to eastern side of the door, Fire arrow at Sc2. Continue singing!

    Bow: (1d20+7)[8](15)
    Damage: (1d8+2)[3]
    Possible Crit?
    Spoiler
    Show
    Confirm: (1d20+7)[18]
    Additional Damage: (2d8+4)[13]

  25. - Top - End - #505
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Shrugging off the attacks he's taken, Janick Thrusts his spear at at the Sahaguin again, hoping for truer aim.

    Spoiler
    Show
    Attack on Sr2. Power attack at -2.

    Attack: (1d20+10)[27]
    Damage: (1d8+10)[16]
    Crit?: (1d20+10)[27]
    Crit Damage: (2d8+20)[26]

  26. - Top - End - #506
    Barbarian in the Playground
     
    Daravon_35's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Korack shakes off his daze and moves up into the fray joining his brothers-in-arms against the fishmen. As he arrives next to Fengr he strikes out with his shortspear, a loud booming echo rings throughout the room as he lets out his war cry, "For Thor!"

    Spoiler
    Show

    Korack will move up to the right of Fengr, just north of SC1 and strike out with his shortspear

    Attack: (1d20+6)[24]
    Damage: (1d6+1)[3]


  27. - Top - End - #507
    Bugbear in the Playground
     
    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    Encouraged by Korack's appearance next to him the totemist easily shakes off the fish-man's feeble attempt to harm him, though he is bleeding from a fresh would where the dark force hit him.
    "Sleep, monster, let my claws guide you to Hel!"

    Spoiler
    Show
    Full Attack, SC1
    Attack - (1d20+13)[19], Damage - (1d4+8)[9]
    Attack - (1d20+11)[28], Damage - (1d4+7)[10]
    Attack - (1d20+11)[22], Damage - (1d4+7)[10]
    Attack - (1d20+11)[17], Damage - (1d4+7)[11]
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  28. - Top - End - #508
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Thrand and Agilaz

    Agilaz keeps his vigilant watch over the passage behind them, not seeing anything alarming as of yet.

    Thrand smashes at the sahaguin in front of him, angered that his axe had missed before.

    Thrand Attacks!
    Spoiler
    Show

    Swinging for the fences at Sr3

    (1d20+15)[21] to hit
    (3d6+24)[35] damage

    Crit?
    (1d20+15)[29] to hit
    (6d6+48)[71] damage

    (1d20+15)[16] to hit
    (3d6+24)[36] damage

    Crit?
    (1d20+15)[16] to hit
    (6d6+48)[71] damage

    (1d20+10)[24] to hit
    (3d6+24)[37] damage

    Crit?
    (1d20+10)[14] to hit
    (6d6+48)[70] damage


    Knockback attempt on final attack:

    (1d20+28)[39] knockback str/distance check

    Knocking into the wall. Shock Trooper allowing for the direction change.

    Dungeon Crasher Damage

    (4d6+16)[24]

  29. - Top - End - #509
    Ogre in the Playground
     
    Cleavon's Avatar

    Join Date
    Aug 2010
    Location
    Georgia
    Gender
    Male

    Default Re: The Guardians of Asgaard!!!

    Current Positions
    Spoiler
    Show


    Thrand smashes one Sahaguin over and over again, his last attack sending the thing flying into the wall with a cracking of bones, and it falls to the ground dead. His axe swings in a great arc and comes down onto the second sahaguin, causing a grievous wound.

    Fengr continues his assault on the evil spell caster in front of him, his claws tearing into Fishy flesh. Korack comes up beside him and stabs the thing through the side, allowing Fengr to finish off the hapless sahaguin, leaving it in a clump of bloody scales.

    Fords Falchion slices deeply into the sahguin in front of him and Janick is able to land a clean blow into the thing as well, and it looks as if he is only hanging on by sheer will.

    Wulfgars arrow glances off the sahaguin caster in the back, nicking him through his armor.

    Sahaguin

    The Sahaguin spell caster sees his last line of defense dwindling, and rushes to the aid of Sr2.

    Move and Heal!
    Spoiler
    Show
    He rushes up and Tosses a Cure Moderate Wounds onto sr2.
    (2d8+7)[11]


    The Sahaguin Rangers that are left to fight feel bolstered slightly by the presence of the Cleric, though Sr2 croaks out loudly before attacking.

    "Call the Devil, it is our only chance!

    Attack!
    Spoiler
    Show

    Right hand at Ford:
    (1d20+10)[24]
    (1d6+5)[6]


    Crit?
    (1d20+10)[23]
    (1d6+5)[7]

    (1d20+5)[13]
    (1d6+5)[8]

    Crit?
    (1d20+5)[22]
    (1d6+5)[8]

    Left hand at Janick
    (1d20+10)[15]
    (1d6+5)[6]


    Crit?
    (1d20+10)[25]
    (1d6+5)[7]

    (1d20+5)[19]
    (1d6+5)[7]

    Crit?
    (1d20+5)[17]
    (1d6+5)[9]


    Ford
    Spoiler
    Show
    Take 5 damage from a slicing scimitar blade.


    Janick
    Spoiler
    Show
    Take 7 damage from the sahaguins scimitar.


    The remaining Sahaguin focuses on Thrand, and does his best to try and bring the giantish man down.

    Attack!
    Spoiler
    Show

    (1d20+10)[12]
    (1d6+5)[8]


    Crit?
    (1d20+10)[19]
    (1d6+5)[10]

    (1d20+5)[17]
    (1d6+5)[11]

    Crit?
    (1d20+5)[6]
    (1d6+5)[11]

    (1d20+10)[17]
    (1d6+5)[7]

    Crit?
    (1d20+10)[29]
    (1d6+5)[11]

    (1d20+5)[17]
    (1d6+5)[9]

    Crit?
    (1d20+5)[6]
    (1d6+5)[10]


    Thrand
    Spoiler
    Show
    Incredibly bad round for the sahaguin, all misses.

  30. - Top - End - #510
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

    Join Date
    Jul 2010
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    Male

    Default Re: The Guardians of Asgaard!!!

    Ford

    Ford calmly eyes the battlefield and finds a good position. He moves past Janick placing his blade in range of both nearby Sahuagin. [move 2 squares, provoke from Sr2.]

    Spoiler
    Show
    BARD SONG
    NO RAGE
    HP: 48/95
    AC: 17/12/15
    power attack for 7
    bard song: +2/+2

    One attack on Sr2
    Attack 1: (1d20+8)[25] Damage: (2d4+23)[30]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[18] Add: (2d4+23)[27]
    Possible Cleave:
    Spoiler
    Show
    Attack: (1d20+8)[19] Damage: (2d4+23)[28]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+8)[24] Add: (2d4+23)[25]

    Attack 2: (1d20+3)[20] Damage: (2d4+23)[27]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+3)[11] Add: (2d4+23)[27]
    Possible Cleave:
    Spoiler
    Show
    Attack: (1d20+3)[17] Damage: (2d4+23)[26]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+3)[17] Add: (2d4+23)[31]


    Ford leans in toward the spellcaster with a wide grin on his face and a maniacal look in his eyes. "Yes laddy! Call the devil!"
    Last edited by Gamblerjoe; 2011-08-28 at 02:36 PM.

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