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  1. - Top - End - #121
    Bugbear in the Playground
     
    KingOfLaughter's Avatar

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    Default Re: Epic Evil: Group 2

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    The post of me filling my backpack.

    "I was thinking perhaps, fire some, well fire into t he holes. Burn out whatever may be in them."
    Adopted Larger, but younger, little bro of Lady Moreta
    Awesome Avatar of Awesome Done by C-Lam
    Watch me play SKYRIM, give me quests, laugh at my deaths, and give me MOAR MODS! :P

  2. - Top - End - #122
    Dwarf in the Playground
     
    WolfInSheepsClothing

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    Default Re: Epic Evil: Group 2

    Quote Originally Posted by Norpfang View Post
    Hmm. Never thought of myself as a wizard.

    Invelios
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    Isn't your character named Plio?
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    fixed, brain fart man :) no sleep makes dumb mistakes happen

  3. - Top - End - #123
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    Quote Originally Posted by Invelios View Post
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    fixed, brain fart man :) no sleep makes dumb mistakes happen
    Spoiler
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    'S okay.

    I can't do fire, though. Hellish energy work for you?
    Nicos smirks slightly.

  4. - Top - End - #124
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    Theda grows tired of the talking.

    "Fire? We can do fire."

    In a blink, her demon-shape is replaced by a red dragon, roughly the size of a covered wagon. Pointing forward towards one of the holes they' haven't quite gotten to yet, she lets fly with a gout of flame, then turns back into her demon-shape.

    Spoiler
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    Fire damage: (10d10)[59], reflex DC 24 for half.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  5. - Top - End - #125
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    As you flare up into the hole your flames shoot out of all the holes along the ceiling as they all seem interconnected. A shrill sound rings through your ears as the burnt carcasses of what appear to be a nest or two of larger then average Stirge fall to the ground still twitching in their death. A howl of wind shoots up the tunnel from in front of you as a group of six red eyes shine from ahead. The creature move forward into the light showing itself as a large black woolly spider. It leaps towards the dragon formed Theda


    Spoiler
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    Jump Check (1d20+35)[49]
    Bite (1d20+17)[35]

    damage if hits (3d6+12)[20]
    fort save DC 32 vs poison
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  6. - Top - End - #126
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    Theda

    The spider's bite just manages to penetrate the dragon's scales, but her protective magics hurl half of the damage back at the spider.

    Theda responds immediately by transforming into her demon form and slashing out at the spider-creature. Tonn angles around her, transforming into a many headed hydra and biting over and over at the fuzzy spider.

    Spoiler
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    The spider hits. Theda's retributive amulet sends 10 points of the damage back at the spider. She is immune to poison.

    Theda turns into a pit fiend and full attacks the spider.
    Claw 1: (1d20+31)[41] Damage: (2d8+17)[28]
    Claw 2: (1d20+31)[50] Damage: (2d8+17)[25]
    Wing 1: (1d20+26)[46] Damage: (2d6+9)[15]
    Wing 2: (1d20+26)[38] Damage: (2d6+9)[11]
    Bite: (1d20+26)[32] Damage: (4d6+9)[23] Poison DC 30 or take (1d6)[2] Constitution damage.
    Tail: (1d20+26)[38] Damage: (2d6+9)[19]

    Tonn turns into a 12 headed pyrohydra and full attacks.
    Attack (1d20+19)[33] Damage: (2d8+7)[14]
    Attack (1d20+19)[29] Damage: (2d8+7)[20]
    Attack (1d20+19)[38] Damage: (2d8+7)[10]
    Attack (1d20+19)[21] Damage: (2d8+7)[16]
    Attack (1d20+19)[31] Damage: (2d8+7)[14]
    Attack (1d20+19)[26] Damage: (2d8+7)[9]
    Attack (1d20+19)[35] Damage: (2d8+7)[16]
    Attack (1d20+19)[27] Damage: (2d8+7)[15]
    Attack (1d20+19)[35] Damage: (2d8+7)[17]
    Attack (1d20+19)[23] Damage: (2d8+7)[18]
    Attack (1d20+19)[27] Damage: (2d8+7)[17]
    Attack (1d20+19)[26] Damage: (2d8+7)[16]
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  7. - Top - End - #127
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    The spider is unceremoniously torn limb from thorax by the Hyrda's assault. It's blood and innards coating the falls to the area as it goes down into a heap The sounds of skittering can be heard from up ahead like that oh many legs tapping across the stone floor.. It is obvious that this spider was not the only or the last of the ones down this passage.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  8. - Top - End - #128
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    That's a good warning, we should probably get some weapons out, although our friend here is more or less a one-man army. Or woman, sorry.
    Nicos switches the scepter for the knives, and mentally vows to avoid switching weapons so often in the future.

  9. - Top - End - #129
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    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    At a nod from Theda, Tonn reshapes into his iridescent dragon form. She turns to Nicos with a faint bow of her head.

    "As, I'm sure, each of us are, or else we wouldn't have been selected for this. We should continue on now, though, to make the most of this magic."

    Spoiler
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    With the 120' true seeing, any way to see where the spider came from? Did it just run up the hallway?
    Last edited by Toliudar; 2010-11-26 at 05:48 PM.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  10. - Top - End - #130
    Dwarf in the Playground
     
    WolfInSheepsClothing

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    Default Re: Epic Evil: Group 2

    Pilo readies his staff against what ever else may be coming down the hall.

    and steadies his gaze, seeming to glare.

    Spoiler
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    Readied action Glare of the pit on the first creature to appear in range.
    Attack roll 1
    (1d20+18)[23]
    Attack roll 2
    (1d20+18)[19]

    Damage Roll 1 (fire damage)
    (8d6)[30]

    Damage Roll 2 (fire damage)
    (8d6)[29]


  11. - Top - End - #131
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    Nicos prepares to make use of his fiendish at the first unfortunate to enter his field of view.
    Spoiler
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    To hit:
    [roll]1d20+21 vs Touch AC[/roll] -facepalm-. Roll to hit on the OOC thread, then.
    ... and damage(10d6)[32]
    If it survives, Nicos will activate his boots of haste, cast Hideous Blow, then charge and attack.
    Last edited by Norpfang; 2010-11-26 at 05:46 PM.

  12. - Top - End - #132
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    Your caution seems to be rewarded as another large arachnid leaps forth from the shadows. It is easily dealt with by your prepared action and joins it's brethren on the floor. As it dies so does the noise from ahead.

    Theda
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    Your find the path indicates that the fork coming up past this area has a east and west that both end up at the same spot though the west corridor is safer then the east.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  13. - Top - End - #133
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    Theda

    Theda nods approvingly as Pilo and Nicos quickly trash the next spider. The last trace of the spider's bite vanishes from her demon-skin. Her mental voice reaches her colleagues.

    "The tunnel forks up ahead. We want the west one."
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  14. - Top - End - #134
    Bugbear in the Playground
     
    KingOfLaughter's Avatar

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    Default Re: Epic Evil: Group 2

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    Internet and was out last night sorry for lack of post.


    Morditai watches his comrades slaughter the spiders, his evil side smiling at the death, his smart evil side smiling at the skill and focus.
    "Shall I lead on?"
    Adopted Larger, but younger, little bro of Lady Moreta
    Awesome Avatar of Awesome Done by C-Lam
    Watch me play SKYRIM, give me quests, laugh at my deaths, and give me MOAR MODS! :P

  15. - Top - End - #135
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    Go ahead.
    Nicos grimaced.
    I need to find a way to block telepathy. I'd rather nobody had access to my mind...

  16. - Top - End - #136
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    As you move ahead the ground slopes down at a slight angle making it a slow trek forward so as not to rush to a fall. As the path splits you hear a slight grinding noise from behind you all.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  17. - Top - End - #137
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    Crap. Theda, what's going on?
    A further note to self: find some way to see in the dark. Nicos mentally prepares himself to call on his powers to escape.
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    If it's a trap, Nicos will activate Path of Shadow to Plane-shift to the shadow plane. Or not.
    Last edited by Norpfang; 2010-11-30 at 09:26 AM.

  18. - Top - End - #138
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

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    (Alright and yes it is a trap, the reason find the path did not detect this one BTW to answer any questions of the like is that it was not activated by you guys but by someone else.)


    A large stone seems to be coming this way from the room behind you, it does not seem to be anything more then a normal boulder but it is intent to clear as it means to smush you.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  19. - Top - End - #139
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    Theda and Tonn glance behind them.

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    500' darkvision, 120' true sight, 120' blindsense...what do we see?

    Also, I'm assuming that this hasn't changed the route that Find the Path is telling us to take?


    Edit: Sorry, didn't see your post in time.

    Theda glances back, and does a double take.

    "It would seem that a very large rock is rolling towards us. Nicos, you mentioned hellfire, I believe. Would you care to take a shot at breaking the rock?"

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    How much space would I estimate there is between the sides of the corridor and the rock that's rolling towards us?
    Last edited by Toliudar; 2010-11-29 at 06:28 PM.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  20. - Top - End - #140
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    ((Nope find the path still says rush forward to the west))
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  21. - Top - End - #141
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    Sorry, ninja'ed again: How much wider/taller is the corridor than the rock that's rolling towards us?
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  22. - Top - End - #142
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    Quote Originally Posted by Toliudar View Post
    Sorry, ninja'ed again: How much wider/taller is the corridor than the rock that's rolling towards us?
    ((That's okay once had a guy and me posting at the same time three times in a row, that was akward))

    The corridor ahead is aprox. 5 ft shorter the the boulder is tall.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  23. - Top - End - #143
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

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    Cool. And the corridor that we're currently in? How much bigger is it than the boulder?
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  24. - Top - End - #144
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

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    3 feet taller. The boulder itself is about 9 feet in diameter.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  25. - Top - End - #145
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    I'll try.
    Nicos points at where he guesses the boulder to be, trusting the magic to do the rest. Am I actually trying to help these people? What is wrong with me?
    A bolt of blue-black fire flickers into existence around Nicos's hand, then launches itself down the corridor.
    Spoiler
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    (1d20+21)[27]
    (10d6)[37]
    If the boulder doesn't break apart, Nicos activates Path of Shadows and transfers himself to the Shadow Plane, where the trap probably can't hurt him.

  26. - Top - End - #146
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    If the blast breaks the boulder, Theda and Tonn will fly back (full move takes us into the 200'/round range) to try to find the mechanism or individual that started it rolling.

    Otherwise, she will send a mental message to the others: "The corridor narrows ahead. By moving quickly in that direction, you might be safe. Safer than being hit by a boulder, anyway." She and Tonn then use a free action to change into elder Xorn and step into the walls to allow the boulder to pass.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  27. - Top - End - #147
    Bugbear in the Playground
     
    KingOfLaughter's Avatar

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    Default Re: Epic Evil: Group 2

    "Oh well that's... bad." Morditai turns and runs into the narrower passage.
    Adopted Larger, but younger, little bro of Lady Moreta
    Awesome Avatar of Awesome Done by C-Lam
    Watch me play SKYRIM, give me quests, laugh at my deaths, and give me MOAR MODS! :P

  28. - Top - End - #148
    Orc in the Playground
     
    DruidGirl

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    Default Re: Epic Evil: Group 2

    The contrast between black and white seems to blur as all the color seems to be sucked out of Nicos. In a few seconds, both the white and the black fade into grey, and he seems to cease to exist.
    Across a planar border, Nicos looks around, and, satisfied that nothing is trying to kill him, saunters down the shadow-tunnel toward where he remembered the tunnel thinning out, keeping an eye out for any multidimensional traps. (or a trap of any kind.)
    More or Less OOC
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    Nicos has shifted to the plane of shadow, and is technically shadow-walking as the spell. He can end this effect at will. (As far as I remember...) As the Plane of Shadow is basically a dark reflection of the Prime Material Plane, he can follow the same tunnel that we were following before he shifted.
    I am assuming that there is nothing directly trying to kill him here...
    Trapfinding(1d20+1)[3]
    Wow, I should have invested in that a bit more...
    Actually, it looks like the forum dice roller doesn't like me rolling d20s. Its' been a 6, then a 2. Really.
    Last edited by Norpfang; 2010-11-30 at 03:32 PM.

  29. - Top - End - #149
    Ogre in the Playground
     
    Tsumeken's Avatar

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    Default Re: Epic Evil: Group 2

    The boulder is impacted by the blast and flies apart into many small bits of rubble. the once powerful and imposing presence it held now nothing but mere pebbles neath your feet.

    Theda
    Spoiler
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    As you fly back you come into the other room you had just left to see a humanoid like creature wear a mask and a all black bodysuit. It spots you o your flight back and begins to try and sink into the stone to escape from you.
    "Minotaur Rouges are awesome. After all, has anyone ever told you they were mugged by a 7ft tall cow-man before?"

    One Piece Manual [In the Works, Feel Free to Check it Out!]

    ~Married to VirgoBushin in real life on May 31, 2010~

  30. - Top - End - #150
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Epic Evil: Group 2

    Theda

    Theda sends a thought back to the others.

    "Found a figure dressed in black - probably the rock pusher. If I'm not back in two minutes, go on without me."

    As soon as Tonn and Theda reach the point where the figure disappeared, they both become Xorn and also drop into the ground about 20'. They're using 60' tremorsense to try to locate the person who laid the trap.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

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