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Thread: Mystery Battle! (Group 1) (IC)
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2010-12-05, 02:37 PM (ISO 8601)
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- Nov 2007
Mystery Battle! (Group 1) (IC)
Battlemat-https://spreadsheets.google.com/ccc?...wF&hl=en#gid=0
Everyone roll initiative, then we get started!Last edited by Sir_Chivalry; 2010-12-12 at 02:48 PM.
Feel free to PM me if you want something PEACHed. I may not be one of the greats, but I'll do it if you ask.
"One of us is tender,
One of us is not,
One of us takes vengeance,
All four tied in a knot"
My homebrew
(U)sually in any game situation the biggest control freak will gravitate towards the job of being the GM anyway.
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2010-12-05, 03:01 PM (ISO 8601)
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- May 2006
Re: Mystery Battle! (Group 1) (IC)
Spoiler
Initiative: (1d20+13)[21]
Ondhon Tahyse Tur'kale
Init +13 (21), HP 240/240, DR 10/Cold Iron, Material AC 69, (T 61, FF 56); Ethereal AC:73 (T 60, FF 60), F/R/W +48/+62/+64
Active effects:Spoiler
Item: Ring of X-Ray Vision: Left running continuously
Bard: Magic Aura (CL 13) on each magic item (except the wands) to have no aura. 1 casting per day, in rotation, covers them.
Cleric: Undetectable Alignment (CL 3) on herself to make herself not register as CN. 24 hour duration, 1 casting/day.
Bard: Misdirection (CL 13), to make herself register magically as a rock (2 castings per day covers all day every day)Last edited by Jack_Simth; 2010-12-05 at 03:05 PM.
Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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2010-12-05, 03:04 PM (ISO 8601)
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Re: Mystery Battle! (Group 1) (IC)
SpoilerInitiative.
(1d20+9)[20]Last edited by Elfstone; 2010-12-05 at 03:09 PM.
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2010-12-05, 03:54 PM (ISO 8601)
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- Mar 2010
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- Kingston
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Re: Mystery Battle! (Group 1) (IC)
Init. (1d20+26)[42]
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2010-12-05, 04:19 PM (ISO 8601)
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- Jan 2010
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2010-12-05, 05:44 PM (ISO 8601)
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- Aug 2007
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Re: Mystery Battle! (Group 1) (IC)
Spoiler
(1d20+7)[27] I'm always invisible, so any enemy needs to be able to see invisible, or take the normal penalties.
RIP Gary Gygax, March 4th, 2008. May he roll 20's in heaven forever.
RIP Dave Arneson, April 7th, 2009. He roleplays his way into our hearts.
Avatar by Banjo1985, the Awesome.
SpoilerOriginally Posted by havocfett
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2010-12-06, 08:59 AM (ISO 8601)
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- Sep 2010
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Re: Mystery Battle! (Group 1) (IC)
Init
Spoiler(1d20+11)[28]
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2010-12-10, 10:25 PM (ISO 8601)
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- Nov 2007
Re: Mystery Battle! (Group 1) (IC)
42- Devmaar
28- Zombo Rombo
27- Halna
24- Lady San- Minion of Bel
23- Susurrus- Disciple of Mephistopholes
22- Meghan Glynis- Disciple of Fierna
21- Ondhon
20- Elfstone
20- Faramond- Disciple of Asmodeus
18- Jordan Corello- Minion of Mammon
14- Drust- Disciple of Baalzebul
13- Argo- Disciple of Glasya
11- Luavain- Disciple of Dispater
10- Ranger Mattos
10- Cael- Disciple of Levistus
9- Donovan O'Doyle- Minion of Bel
8- Reece Gwyneed- Disciple of Belial
7- Sasha- Disciple of Mammon
5- Oakwhisper- Disciple of Bel
-2- Am Ten NosLast edited by Sir_Chivalry; 2010-12-12 at 12:12 AM.
Feel free to PM me if you want something PEACHed. I may not be one of the greats, but I'll do it if you ask.
"One of us is tender,
One of us is not,
One of us takes vengeance,
All four tied in a knot"
My homebrew
(U)sually in any game situation the biggest control freak will gravitate towards the job of being the GM anyway.
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2010-12-10, 10:28 PM (ISO 8601)
- Join Date
- Nov 2007
Re: Mystery Battle! (Group 1) (IC)
First group-
Devmaar
Zombo Rombo
HalnaFeel free to PM me if you want something PEACHed. I may not be one of the greats, but I'll do it if you ask.
"One of us is tender,
One of us is not,
One of us takes vengeance,
All four tied in a knot"
My homebrew
(U)sually in any game situation the biggest control freak will gravitate towards the job of being the GM anyway.
-
2010-12-11, 12:51 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Kingston
- Gender
Re: Mystery Battle! (Group 1) (IC)
(I assume we're starting at the door?)
Rezzek smiles at his foes.
Free action: Haste self
Swift action: Wraithstrike
Full-round action: Charge the Yamis
Spoilerfull attack due to pounce, Power Attack+Shock Trooper for 20
Bastard Sword:
Attack: (1d20+33)[51] Damage: (1d10+36)[38]+(3d6+19)[30]
Attack: (1d20+33)[35] Damage: (1d10+36)[39]+(3d6+19)[32]
Attack: (1d20+28)[30] Damage: (1d10+36)[43]+(3d6+19)[31]
Attack: (1d20+23)[42] Damage: (1d10+36)[39]+(3d6+19)[30] <---Crit threat
Attack: (1d20+18)[20] Damage: (1d10+36)[38]+(3d6+19)[32]
Longsword:
Attack: (1d20+33)[34] Damage: (1d8+30)[38]+(3d6+19)[33]
Attack: (1d20+33)[44] Damage: (1d8+30)[35]+(3d6+19)[29]
Attack: (1d20+28)[40] Damage: (1d8+30)[38]+(3d6+19)[23]
Attack: (1d20+23)[31] Damage: (1d8+30)[34]+(3d6+19)[23]
Standard action (bonus from haste):
Initiate Thrashing Blades against adjacent Yami for full-attack
SpoilerBastard Sword:
Attack: (1d20+33)[41] Damage: (1d10+36)[40]+(3d6+19)[28]+(2d6)[6]
Attack: (1d20+33)[46] Damage: (1d10+36)[38]+(3d6+19)[25]+(2d6)[7]
Attack: (1d20+28)[46] Damage: (1d10+36)[39]+(3d6+19)[26]+(2d6)[4]<---Crit threat
Attack: (1d20+23)[28] Damage: (1d10+36)[46]+(3d6+19)[24]+(2d6)[5]
Attack: (1d20+18)[30] Damage: (1d10+36)[40]+(3d6+19)[32]+(2d6)[10]
Longsword:
Attack: (1d20+33)[34] Damage: (1d8+30)[33]+(3d6+19)[26]+(2d6)[5]
Attack: (1d20+33)[35] Damage: (1d8+30)[33]+(3d6+19)[32]+(2d6)[6]
Attack: (1d20+28)[45] Damage: (1d8+30)[34]+(3d6+19)[31]+(2d6)[2]
Attack: (1d20+23)[25] Damage: (1d8+30)[35]+(3d6+19)[30]+(2d6)[7]
AC is now -6, if attacked will use Alacrity on Wing counter:
If tumble check (1d20+33)[39] beats attack roll, attack is naegated and can attack for,
Bastard Sword:
Attack: (1d20+33)[52] Damage: (1d10+36)[45]+(3d6+19)[24]+(2d6)[5]<--Crit threat
Longsword:
Attack: (1d20+33)[41] Damage: (1d8+30)[33]+(3d6+19)[31]+(2d6)[8]
Also all attacks and targeted spells have 50% miss chanceLast edited by Devmaar; 2010-12-11 at 01:01 PM.
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2010-12-11, 12:58 PM (ISO 8601)
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- Mar 2010
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- Kingston
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Re: Mystery Battle! (Group 1) (IC)
Crit Confirms:
(1d20+23)[37]
(1d20+28)[35]
(1d20+33)[39]
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2010-12-11, 09:04 PM (ISO 8601)
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- Aug 2007
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Re: Mystery Battle! (Group 1) (IC)
Kolrok, already flying, lets loose a battle roar and charge the giant in the back of the room, screaming at the top of his lungs.
Spoiler
Kolrok charges and since he has Pounce from Proud Warrior, full attack with all eight attacks! Yeah!
Attack 1: (1d20+77)[95]
Damage 1: (3d6)[8](Sonic/Acid)+(1d6)[5](Electricity)+(1d6)[6](Fire)+(1d6)[2](Frost)+(1d6)[4](Sonic)+(2d6)[6](Acid)+(1d6)[5](Vs. Evil Only)+21
Attack 2: (1d20+77)[95]
Damage 2: (3d6)[6](Sonic/Acid)+(1d6)[1](Electricity)+(1d6)[2](Fire)+(1d6)[1](Frost)+(1d6)[6](Sonic)+(2d6)[8](Acid)+(1d6)[4](Vs. Evil Only)+21
Attack 3: (1d20+77)[96]
Damage 3: (3d6)[14](Sonic/Acid)+(1d6)[4](Electricity)+(1d6)[3](Fire)+(1d6)[5](Frost)+(1d6)[5](Sonic)+(2d6)[11](Acid)+(1d6)[6](Vs. Evil Only)+21
Attack 4: (1d20+77)[91]
Damage 4: (3d6)[11](Sonic/Acid)+(1d6)[1](Electricity)+(1d6)[1](Fire)+(1d6)[4](Frost)+(1d6)[5](Sonic)+(2d6)[6](Acid)+(1d6)[6](Vs. Evil Only)+21
Attack 5: (1d20+77)[80]
Damage 5: (3d6)[14](Sonic/Acid)+(1d6)[4](Electricity)+(1d6)[1](Fire)+(1d6)[3](Frost)+(1d6)[2](Sonic)+(2d6)[12](Acid)+(1d6)[2](Vs. Evil Only)+21
Attack 6: (1d20+72)[80]
Damage 6: (3d6)[6](Sonic/Acid)+(1d6)[3](Electricity)+(1d6)[1](Fire)+(1d6)[6](Frost)+(1d6)[1](Sonic)+(2d6)[6](Acid)+(1d6)[3](Vs. Evil Only)+21
Attack 7: (1d20+67)[69]
Damage 7: (3d6)[5](Sonic/Acid)+(1d6)[3](Electricity)+(1d6)[5](Fire)+(1d6)[3](Frost)+(1d6)[6](Sonic)+(2d6)[10](Acid)+(1d6)[3](Vs. Evil Only)+21
Attack 8: (1d20+62)[81]
Damage 8:(3d6)[12](Sonic/Acid)+(1d6)[4](Electricity)+(1d6)[1](Fire)+(1d6)[3](Frost)+(1d6)[1](Sonic)+(2d6)[10](Acid)+(1d6)[3](Vs. Evil Only)+21
RIP Gary Gygax, March 4th, 2008. May he roll 20's in heaven forever.
RIP Dave Arneson, April 7th, 2009. He roleplays his way into our hearts.
Avatar by Banjo1985, the Awesome.
SpoilerOriginally Posted by havocfett
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2010-12-11, 09:43 PM (ISO 8601)
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- Aug 2007
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Re: Mystery Battle! (Group 1) (IC)
Kolrok stabs down as hard as he can at his enemy, trying with all of his might to destroy it.
Spoiler
Roll 1 Damage: 9 Acid, 8 Sonic, 5 Electricity, 6 Fire, 2 Frost, 5 vs Evil, 21 Other
Total: 56 Damage
Roll 2 Damage: 9 Sonic, 11 Acid, 1 Electricity, 2 Fire, 5 Frost, 4 vs Evil, 21 Other
Total: 54
Roll 3 Damage: 12 Sonic, 18 Acid, 4 Elec, 3 Fire, 5 Frost, 6 vs Evil, 21 Other
Total: 69 (Possibly 81)
Roll 3 Crit Confirmation: [roll]1d20+77[/roll ]
Roll 4 Damage: 10.5 Sonic, 11.5 Acid, 1 Electricity, 1 Fire, 4 Frost, 6 vs Evil, 21 Other
Total: 55 Damage
Roll 5 Damage: 9 Sonic, 19 Acid, 4 Elec, 1 Fire, 3 Frost, 2 vs Evil, 21 Other
Total: 58
Roll 6 Damage: 4 Sonic, 9 Acid, 3 Elec, 1 Fire, 6 Frost, 3 vs Evil, 21 Other
Total: 48 Damage
Roll 7 Damage: 8.5 Sonic, 12.5 Acid, 3 Elec, 5 Fire, 5 Frost, 3 vs Evil, 21 Other
Total: 58 Damage
Roll 8 Damage: 7 Sonic, 16 Acid, 4 Elec, 1 Fire, 3 Frost, 3 vs. Evil, 21 Other
Total: 55 (possibly 62)
Roll 8 Crit Confirmation (1d20+62)[71]
Total Rolled Damage: 19-81 Sonic, 34-119 Acid, 8-25 Electricity, 4-20 Fire, 8-33 Frost, 9-32 vs Evil, 42-168 Other
Total Total: 124-478 Total Damage
RIP Gary Gygax, March 4th, 2008. May he roll 20's in heaven forever.
RIP Dave Arneson, April 7th, 2009. He roleplays his way into our hearts.
Avatar by Banjo1985, the Awesome.
SpoilerOriginally Posted by havocfett
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2010-12-11, 09:47 PM (ISO 8601)
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Re: Mystery Battle! (Group 1) (IC)
[SPOILER]
Sorry for the Triple Post. First crit confirm
(1d20+77)[81]
[SPOILER]RIP Gary Gygax, March 4th, 2008. May he roll 20's in heaven forever.
RIP Dave Arneson, April 7th, 2009. He roleplays his way into our hearts.
Avatar by Banjo1985, the Awesome.
SpoilerOriginally Posted by havocfett
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2010-12-12, 12:13 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Mystery Battle! (Group 1) (IC)
Rezzek fells his foe easily, while the giant Am Ten Nos merely laughs off Kolrock's "paultry" damage.
Feel free to PM me if you want something PEACHed. I may not be one of the greats, but I'll do it if you ask.
"One of us is tender,
One of us is not,
One of us takes vengeance,
All four tied in a knot"
My homebrew
(U)sually in any game situation the biggest control freak will gravitate towards the job of being the GM anyway.
-
2010-12-13, 09:31 AM (ISO 8601)
- Join Date
- Sep 2010
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Re: Mystery Battle! (Group 1) (IC)
The underground dweller bursts into sudden action, rushing through the minions to the south of him in an eleborate dance of the blades, parrying and tumbling with expertise, blood pooling about the floor beneath him that is not his own.
SpoilerI'd like to activate Dervish dance, moving south and cutting a swath through these minions of Asmodeous. I'll roll damage as soon as I get verification on my hits. Not sure how we'll handle the mechanics of it, but I'll switch targets as soon as I fell one. Also, taking 10 on a Tumble check to avoid taking attacks of opportunity.
(1d20+41)[55] (1d20+41)[55] (1d20+41)[61] (1d20+41)[53] (1d20+36)[51] (1d20+36)[49] (1d20+31)[40] (1d20+31)[49] (1d20+26)[44]
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2010-12-13, 09:44 AM (ISO 8601)
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Re: Mystery Battle! (Group 1) (IC)
The air rings with the dying screams of cultists.
SpoilerOOC: Here are my crit confirmation rolls
(1d20+41)[45] (1d20+36)[43] [/roll]1d20+31[/roll] (1d20+26)[46]
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2010-12-13, 12:46 PM (ISO 8601)
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- Nov 2007
Re: Mystery Battle! (Group 1) (IC)
All hit, all are crits, it's just one really big guy, but that doesn't stop your dance from occuring, so roll all that damage.
Feel free to PM me if you want something PEACHed. I may not be one of the greats, but I'll do it if you ask.
"One of us is tender,
One of us is not,
One of us takes vengeance,
All four tied in a knot"
My homebrew
(U)sually in any game situation the biggest control freak will gravitate towards the job of being the GM anyway.
-
2010-12-13, 01:00 PM (ISO 8601)
- Join Date
- Sep 2010
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Re: Mystery Battle! (Group 1) (IC)
OOC: Here's my base damage..since all are hits, I'll roll two-weapon rends afterwards.
Spoiler(20d6+44)[113] (20d6+44)[120] (20d6+44)[110] (20d6+44)[138] (20d6+44)[109] (20d6+44)[114] (20d6+44)[112] (20d6+44)[99] (20d6+44)[101]
And the Two-weapon rends:
(2d6+30)[39] (2d6+30)[37] (2d6+30)[42] (2d6+30)[34]
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2010-12-14, 11:01 AM (ISO 8601)
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Re: Mystery Battle! (Group 1) (IC)
OOC: Edited damage.
Spoiler
Regular Damage:
(10d6+17)[50] (10d6+17)[44] (10d6+17)[43] (10d6+17)[51]
(10d6+17)[54]
Crit Damage:
(11d6+34)[68] (11d6+34)[73] (11d6+34)[66]