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2011-02-09, 07:30 PM (ISO 8601)
- Join Date
- Jan 2006
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- A long, long chain
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Re: General Exalted Discussion II: No Longer Mortal
The best part is, the only way She Who Lives in Her Name could get rid of that charm for herself would be convincing another GSP to learn it and then create a permanent charm to enhance/alter its effects.
YOU LEARNED IT, YOU CAN'T UNLEARN IT!Last edited by Guancyto; 2011-02-09 at 10:30 PM.
Rider avatar by Elder Tsofu
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2011-02-09, 07:33 PM (ISO 8601)
- Join Date
- May 2009
- Gender
Re: General Exalted Discussion II: No Longer Mortal
I'm lucky the library doesn't allow drinks, otherwise there'd be water all over my screen.
Originally Posted by Book of Erotic Fantasy
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2011-02-09, 07:42 PM (ISO 8601)
- Join Date
- Mar 2010
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Re: General Exalted Discussion II: No Longer Mortal
.........ok, that would work.
which means now I have to actually get the dang Manual for them.
simply have it so that he never exalted into Dragon-Blooded, tries to defend sister anyways from brother, gets beaten easily but survives just barely, and whatever demon that comes along for some reason offers the deal even though he never got outdone by a Solar, which seems to be the only flaw in that.
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2011-02-09, 07:43 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- In America!
Re: General Exalted Discussion II: No Longer Mortal
Eyesight Improving Apparation
Cost: 5m Mins: Essence 4; Type: Simple
Keywords: Combo-Basic, Blasphemy
Duration: 1 scene
Prerequisite Charms: Badonkadonk Slapping Maelstrom Protocol
The Principle of Hierarchy does not have time to search through her pockets to find every little knick knack she has need of. Nor does she end sentences in prepositional phrases, but this author is only human, and thus imperfect. With this charm, a pair of vitriolic glasses appear on the Infernal's face.
While this charm is in effect, the Infernal cannot be dazed by light. At Essence 6, all charms with the Holy keyword lose that keyword while targeting the Infernal.
The Infernal must bite his lower lip with his teeth and cannot speak while this charm is in effect.Last edited by Jokasti; 2011-02-09 at 07:46 PM.
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2011-02-09, 07:58 PM (ISO 8601)
- Join Date
- Jan 2007
5e D&D Mythos Classes
General Rules
Swordbearer Class
Cynosure Class
Mechanikos Class
Adversary Class
Discussion Thread
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2011-02-09, 08:01 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- In America!
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2011-02-09, 08:09 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- ^ Creds to Lord Raziere
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2011-02-09, 08:18 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- In the heart of the beast
- Gender
Re: General Exalted Discussion II: No Longer Mortal
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2011-02-09, 08:20 PM (ISO 8601)
- Join Date
- May 2009
- Gender
Last edited by Teln; 2011-02-09 at 08:21 PM.
Originally Posted by Book of Erotic Fantasy
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2011-02-09, 09:02 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion II: No Longer Mortal
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2011-02-09, 09:03 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- In America!
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2011-02-09, 09:10 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- In the heart of the beast
- Gender
Re: General Exalted Discussion II: No Longer Mortal
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2011-02-09, 09:16 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion II: No Longer Mortal
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2011-02-09, 09:24 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- In America!
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2011-02-09, 10:00 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: General Exalted Discussion II: No Longer Mortal
The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2011-02-09, 11:34 PM (ISO 8601)
- Join Date
- Nov 2010
Re: General Exalted Discussion II: No Longer Mortal
Ahem.
As I appear to have been assigned a part (which I'm not actually opposed to), it seems it's time to pull out the... interesting options. namely, the Fair Folk response to the swhlihn charms above. It's barely above starting level character ability (and can be hacked so it is possible at chargen, but never mind).
The Blessing of Bountiful Assets
When the Raksha ponder the great tracts of land that can found in creation, the urge to get to know them better is nigh irresistible. The Blessing draws on the Cup to form and reveal the wonder that lies beneath, sharing the wealth so that all who come within its embrace may partake.
When this potent Oneiromancy is activated, the Creation-born in its reach are changed, filled with new appetites and an itch that only others can scratch in a fully satisfying manner. Minor things like body plans and inhibitions are cast aside, as the Blessing grants the need and ability to go on and on and on...
5-dot Oneiromancy
- Assumption of the Living Kingdom (area of effect is huge)
- Assumption of Dreams and Passion (Lust. Infuses its entire reach)
- Mad God Mien (no dispelling this baby)
- Heart Stealing Kiss (consumes the Temperance of the first person in any scene to refuse to... 'indulge')
- Manacles of Virtue (significantly increases the Compassion of those in its area of effect, so they'll be more inclined to show... 'kindness' to anyone (and anything) they meet who is in 'need', and agree to any... 'unusual' requests)
- Bestial Transformation (rabbits? Change gender to female, increase fertility, remove inhibitions, Attribute (and mass) Reallocation towards Appearance and Stamina...)
If the GM does not allow Bestial Transformation, use Behemoth Forging Meditation instead. You get more mutation points that way, but can't affect Exalts, gods, and so forth.
If the GM is amused, ask for (custom) Emotional Transformation, as it fits the theme exactly and removes the issue of everyone believing they are surrounded by really hot (female) bunnies.
Sharing Da Man
This powerful Adjuration is the peak of the response to the Bountiful Assets, rising to the occasion to join all those who desire the Raksha's Staff. The Fair Folk sworn to it is spread over the entire extent of the Assets, contributing to everyone's fun.
5-dot Adjuration
- Assumption of the Living Kingdom (be everywhere, but only aware and 'contributing' when others are... closely involved)
- Surpassing Excellence (+2 dice when 'performing')
- Assumption of Bestial Form (octopus. Take tentacles, extra stamina, some Size... you'll need them all)
When these two artifacts are combined, one can expect a massive population boom in (maybe less than) nine months, all of them feyblooded.
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2011-02-10, 01:51 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- ^ Creds to Lord Raziere
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2011-02-10, 02:32 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Under Mt. Ebott
- Gender
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2011-02-10, 03:16 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Sweden
- Gender
Re: General Exalted Discussion II: No Longer Mortal
Quick note: the new White Wolf forum is up. So far it's very white. Yet to see any wolf.
Quoth the raven, "Polly wants a cracker."
Pony avatar by the Great and Powerful DirtyTabs. Lotsa hugs!
Scourge Caste avatar by the illustrious Akrim.elf. Thank you!
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2011-02-10, 03:29 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
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2011-02-10, 03:36 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Sweden
- Gender
Re: General Exalted Discussion II: No Longer Mortal
Ah yes. Then all is well.
Except it's too god damn white. Stings my eyes.
Edit: You aren't allowed put formatting in your signatures? >:O
Edit 2: I do like the more BBcode friendly poster interface, though. Much better.Last edited by Weimann; 2011-02-10 at 03:37 PM.
Quoth the raven, "Polly wants a cracker."
Pony avatar by the Great and Powerful DirtyTabs. Lotsa hugs!
Scourge Caste avatar by the illustrious Akrim.elf. Thank you!
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2011-02-10, 03:49 PM (ISO 8601)
- Join Date
- Aug 2008
- Gender
Re: General Exalted Discussion II: No Longer Mortal
I'm hoping we eventually get a way to change the style. I miss the older color style - this white is very annoying.
The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.
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2011-02-10, 03:54 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: General Exalted Discussion II: No Longer Mortal
Can someone provide me with some assistance?
I've determined that on Saturday's game, I'm going to take advantage of my group's character flaws: namely, the fact that two of them are Known Anathema. This'll probably mean having the Wyld Hunt drop in to say "hello."
The troublesome part is, I've never really built a Terrestrial before. I don't even really know that much about the Wyld Hunt.
So first of all, how would they respond? An "informant" made it known to them that there are at least two Anathema in the village, maybe more; how would the Wyld Hunt proceed in this situation?
Second of all, how powerful should I make them with respect to the PCs? Let's face it - since there's seven combat-oriented Celestial Exalts, the Wyld Hunt will probably get stomped pretty hard unless I resort to the mass combat rules (which I intend to avoid like the plague during this game)... but still, I'd like the fight to be interesting. I just don't want to do like our last ST eventually did, and throw more Essence 6+ Terrestrials than Creation likely has to offer at the circle in one fight.
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2011-02-10, 04:15 PM (ISO 8601)
- Join Date
- Mar 2006
Re: General Exalted Discussion II: No Longer Mortal
There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy.
--Will S.
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2011-02-10, 04:23 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Sweden
- Gender
Re: General Exalted Discussion II: No Longer Mortal
*eye-twitch, points at sig*
That out of the way, I think I agree. There should be a load of Essence 6 Terrestrials running around.
As for tactics, I'm not sure. They would likely try to attack the Celestials on their own, preferably all at the same time (but not the same place, that is) so that none of them can warn the others. That's not so fun to play, though; it gets very sequential.
Still, 7 Celestials are sure to mandate the best the Realm has to offer, and certainly an army if you used the system. So don't be afraid to toss some pain their way.Quoth the raven, "Polly wants a cracker."
Pony avatar by the Great and Powerful DirtyTabs. Lotsa hugs!
Scourge Caste avatar by the illustrious Akrim.elf. Thank you!
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2011-02-10, 04:25 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: General Exalted Discussion II: No Longer Mortal
Still, it's been pointed out in the books that even for people with huge lifespans, raising your Essence is kind of a big thing; most Immaculates of even the proper age don't raise it that high without serious adjustments to their very lifestyle.
I'd also like to point out that Terrestrials aren't really that common; there's less than a hundred thousand of them in all of Creation - heck, the South book goes entire chapters without naming any.Last edited by TheCountAlucard; 2011-02-10 at 04:29 PM.
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2011-02-10, 04:30 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- BC, Canada
Re: General Exalted Discussion II: No Longer Mortal
But, at the same time, if you're playing a standard Exalted game, 5 years after the Scarlett Empress disappeared and all, most of the more powerful Terrestrials are supposed to be kind of dodging Wyld Hunt duty in order to lend their strength to their houses schemes and whatnot, if I understand correctly. Also, not to mention, like he said, only 2 of the characters are Known Anathema, not all 7, so they wouldn't necessarily be throwing in the whole army.
Also, @TheCountAlucard, it sounds like you're in a situation where you're going to have to be careful not to turn the game into an arms race. Your players are all combat oriented, and from what I've read of your posts, at least one or two are toting grand whatevers, right? So just bear in mind that although they can dish out the pain, that doesn't necessarily mean that they can take the pain themselves, without dying horrible squishy deaths.Originally Posted by Grifter, character in game I'm GMing
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2011-02-10, 04:32 PM (ISO 8601)
- Join Date
- Mar 2006
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2011-02-11, 04:46 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- BC, Canada
Re: General Exalted Discussion II: No Longer Mortal
So!
My group has played a few sessions of Exalted now.. We're maybe 5 sessions in? 4 or 5.
Anyways, one the players in the group is playing an Eclipse Caste, ah... sort of a Shaman? Her character learned about what she was (that she was a Solar, that is) from the Tree God of her Tree village (in the east, if that wasn't clear). In exchange, the God sent her to close a Shadowland.
Anyways, she's having a bit of a problem, as, this being her first game of Exalted and all, she didn't really take any combat charms at character creation.
In addition, she took high Martial Arts (her character has 5 dots), thinking I guess that Martial Arts charms would be about as simple to take as, say, Melee charms. Now we've got access to most of the books, but a lot of us don't know much about things like the various martial arts and whatnot, and so she asked me to see if you guys might be able to suggest a decently balanced martial art style with fluff that might fit her character, at least somewhat. I had seen someone mentioning "Sapphire Veil of Passion" or whatever a couple pages back, and we looked at that, but the fluff on it really doesn't fit her character at all. That's not a huge deal, of course, but we thought we'd see if you guys had any suggestions.
Any help would be greatly appreciated!
EDIT:
The weapons she is using by the way, are some sort of artifact gauntlet with retractable claws, and the middle claw on each gauntlet is also a projectile on a chain? If you guys need more details than that, I can find out the name of the gauntlets or any other details that would help when I talk to her tomorrow.Last edited by DragonSinged; 2011-02-11 at 04:49 AM.
Originally Posted by Grifter, character in game I'm GMing
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2011-02-11, 04:53 AM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Old Jersiaise
- Gender
Re: General Exalted Discussion II: No Longer Mortal
If she can find a teacher (Five Days Darkness is an excellent stand by), one of the Immaculate styles could work for her. Wood, Water or Air could be a good fit from the sounds of her character, though Wood is less useful when you're alone.
EDIT: Response to Edit: Water Dragon Style uses those as Form Weapons.
Alucard: A small Sworn Brotherhood of Immaculates would be a likely choice to be sent, say around 4-5 members at essence 4. You could do one of each aspect, though don't expect great results from the Earth DB.