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  1. - Top - End - #361
    Firbolg in the Playground
     
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Saintheart View Post
    Started reading M&M and got this one...

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    Don't make fun of Nite Owl that way!

  2. - Top - End - #362
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by byaku rai View Post
    Vortex ballistae. I can see this ending very, very badly for a city under siege.
    Eroding your walls, one 10-ft cube at a time?

    Quote Originally Posted by Saintheart View Post
    Started reading M&M and got this one...

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    Hey - just cause Rorschach abuses the alignment rules doesn't make him a power gamer!
    Last edited by The Glyphstone; 2011-06-24 at 09:32 AM.

  3. - Top - End - #363
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    Default Re: D&D Demotivators level IV: Ability Increase

    Actually I thought it was Silk Spectre. Clearly she's pumped CHA to the maximum, there's no other way she could survive that long in the party

  4. - Top - End - #364
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Saintheart View Post
    Actually I thought it was Silk Spectre. Clearly she's pumped CHA to the maximum, there's no other way she could survive that long in the party
    How high must the Comedian's CHA not be to justify him still being in the party after all that he's done?
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  5. - Top - End - #365
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by The Glyphstone View Post
    Hey - just cause Rorschach abuses the alignment rules doesn't make him a power gamer!
    Quote Originally Posted by Saintheart View Post
    Actually I thought it was Silk Spectre. Clearly she's pumped CHA to the maximum, there's no other way she could survive that long in the party
    And I beat you both to this joke... darn forum bugs.

  6. - Top - End - #366
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Morph Bark View Post
    How high must the Comedian's CHA not be to justify him still being in the party after all that he's done?
    Mask of +30 Bluff & Intimidate. It's an heirloom.
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    New law: Obey me or you'll be crushed by a MOUNTAIN.

  7. - Top - End - #367
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by TheCountAlucard View Post
    Don't make fun of Nite Owl that way!
    No, see:
    Nite Owl is the guy who likes to RP too much
    Rorschach is the rules munchkin
    The Entertainer is that "chaotic neutral" jerk
    The Silk Spectre is that one person at the table who doesn't really know how to play, and doesn't really even want to play, but all her friends are doing it so she may as well.
    Dr. Manhattan is the Dungeon Master's Boyfriend.
    I sense an argument inbound



    And yes, I literally can/will/have made these comparisons for almost any series.
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    Hetalia FTW!

    WILL DM FOR FOOD teh lulz!
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    I agree with this man.

  8. - Top - End - #368
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by zorba1994 View Post
    No, see:
    Nite Owl is the guy who likes to RP too much
    Rorschach is the rules munchkin
    The Entertainer is that "chaotic neutral" jerk
    The Silk Spectre is that one person at the table who doesn't really know how to play, and doesn't really even want to play, but all her friends are doing it so she may as well.
    Dr. Manhattan is the Dungeon Master's Boyfriend.
    I sense an argument inbound



    And yes, I literally can/will/have made these comparisons for almost any series.
    YO!

    If you're going to start arguments that will derail the thread for pages to come, at least have the decency to post some motivators.

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    Last edited by Kobold-Bard; 2011-06-24 at 10:12 AM.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

  9. - Top - End - #369
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    Default Re: D&D Demotivators level IV: Ability Increase

    My first time trying this, I hope it works!

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    [IMG][/IMG]

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    Quote Originally Posted by 'Able' Xanthis View Post
    This is what a properly motivated caster is like, people. Concussive explosions able to rip the front end of a hummer in twain and Chilling is using them to filter out those who don't make the cut. Those unworthy of his true magistic might.

  10. - Top - End - #370
    Ettin in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Chilingsworth View Post
    My first time trying this, I hope it works!

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    [IMG][/IMG]
    That clearly is a paladin army
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    Quote Originally Posted by DJ Sagara
    It's not Yggdrasil or Helheim you're facing, it's the cold rule that says the world demands sacrifice in exchange of hope. Destroy that rule and change the world.
    Quote Originally Posted by Fox Mulder
    I did not lie, I wilfully participated in a campaign of misinformation

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  11. - Top - End - #371
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    BlackDragon

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    Default Re: D&D Demotivators level IV: Ability Increase

    But they don't have good weapons or mounts so why would they be paladins?
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    Quote Originally Posted by Miscast_Mage View Post
    You're a frickin' ninja below me, too!? You got mad skills, Vknight.
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    Rogue vs. Dog. (The new Cat vs. Commoner, only not amusing!)
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    You are making the assumption of rational planning. After 37 years of dungeon crawling, I still have zero evidence that the average dungeon was designed by the sane.
    "Sleep is optional, just ask Vknight" Someone I Forget but thanks... I don't

  12. - Top - End - #372
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    Default Re: D&D Demotivators level IV: Ability Increase

    I guess I'll try my hand at this.

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    Thank you to Ceika for the signature and avatar.

    Read Sons of the Fallen here

  13. - Top - End - #373
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    WolfInSheepsClothing

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    Default Re: D&D Demotivators level IV: Ability Increase

    My good sir, was that an Immortal's Handbook reference?
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    My Characters
    According to this test, I am a LN Half-Orc Cleric, Lvl.2.
    "And in the layer of the Deep Ones, we shall dwell amidst wonder and glory forever." - H.P. Lovecraft

  14. - Top - End - #374
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    Default Re: D&D Demotivators level IV: Ability Increase

    It was indeed, albeit a hyperbolic one since Over-Deity isn't technically a rank and First Ones are only two ranks above the weakest thing that could be considered an Over-Deity. At least I got His rank right. If you are talking about the other three, then no.

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    Thank you to Ceika for the signature and avatar.

    Read Sons of the Fallen here

  15. - Top - End - #375
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Vknight View Post
    But they don't have good weapons or mounts so why would they be paladins?
    Houserules. They pooled all their mounts together to make a single super-mount which they ride around in.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

  16. - Top - End - #376
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Vknight View Post
    But they don't have good weapons or mounts so why would they be paladins?
    In the Doctor Who Universe, the Church becomes a militant organization. It's members are called clerics, ergo, a "cleric army."
    Thanks to Pesimismrocks for my awesome avatar, and Gaiyamato for the game that inspired it!
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    Quote Originally Posted by 'Able' Xanthis View Post
    This is what a properly motivated caster is like, people. Concussive explosions able to rip the front end of a hummer in twain and Chilling is using them to filter out those who don't make the cut. Those unworthy of his true magistic might.

  17. - Top - End - #377
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators level IV: Ability Increase

    Mentioning the Immortals Handbook inspired me:

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  18. - Top - End - #378
    Firbolg in the Playground
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Iamyourking View Post
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    ...Okay, am I the only one who has absolutely NO IDEA what is going on in this image?
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  19. - Top - End - #379
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by The Glyphstone View Post
    Mentioning the Immortals Handbook inspired me:

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    At least it's a well-dressed monkey at the typewriter.
    Quote Originally Posted by The Doctor
    People assume that time is a strict progression of cause-to-effect, but actually from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
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  20. - Top - End - #380
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Admiral Squish View Post
    ...Okay, am I the only one who has absolutely NO IDEA what is going on in this image?
    No. But I'm pretty sure that the monkey-thing is a drink mascot, being attacked by a lapine hellfire engine, judging by the description lines.
    Not Person_Man, don't thank me for things he did.

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  21. - Top - End - #381
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by PersonMan View Post
    No. But I'm pretty sure that the monkey-thing is a drink mascot, being attacked by a lapine hellfire engine, judging by the description lines.
    I can see the monkey thing, but then there's just an abstract amalgamation of fire and metal, and the two of them are surrounded by... naked zombies? What?
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  22. - Top - End - #382
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    Default Re: D&D Demotivators level IV: Ability Increase

    You can't recognize a rabbit made out of hellfire, bones, and motorcycles?
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    Thank you to Ceika for the signature and avatar.

    Read Sons of the Fallen here

  23. - Top - End - #383
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    Default Re: D&D Demotivators level IV: Ability Increase

    Nope. I can vaguely see what seems like a limb near the monkey, but the rest is just pieces of metal and a lot of fire.
    Resident Vancian Apologist

  24. - Top - End - #384
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Admiral Squish View Post
    ...Okay, am I the only one who has absolutely NO IDEA what is going on in this image?
    No. I am likewise left staring in confusion.

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  25. - Top - End - #385
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Kuma Kode View Post
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    You just killed me. Thank goodness I had a contingent Resurrection up.

    D'awwwww.

  26. - Top - End - #386
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    Default Re: D&D Demotivators level IV: Ability Increase

    Anyone else noticed this?

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    We are not standing on the shoulders of giants, but on very tall tower of other dwarves.

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  27. - Top - End - #387
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    Default Re: D&D Demotivators level IV: Ability Increase

    After a Kung Fu Panda binge...

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    Maybe some more after I get more sleep and better ideas. And yes, I realize the first one could be applied to pretty much any character in the show, but lets not nitpick. Oogway is the awesomest of them all!
    Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
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  28. - Top - End - #388
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    Default Re: D&D Demotivators level IV: Ability Increase

    Quote Originally Posted by Mordokai View Post
    After a Kung Fu Panda binge...

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    Maybe some more after I get more sleep and better ideas. And yes, I realize the first one could be applied to pretty much any character in the show, but lets not nitpick. Oogway is the awesomest of them all!
    I would say swordsage, but what he did to Tai Lung when he first attacked when he was refused the dragon scroll was a stunning fist, though it lasted longer. Monk 4/unarmed swordsage 16? That gives him some of the fast movement and AC bonus of the monk and a good amount of stunning fist.
    Last edited by Hiro Protagonest; 2011-06-25 at 06:47 PM.
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  29. - Top - End - #389
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    Default Re: D&D Demotivators level IV: Ability Increase

    In the Spirit of Tai Lung, and inspired by an image posted in the Media Discussions forum...

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    If RPG's have taught me anything, it's that all social and economic problems of the world can be solved through murder.

  30. - Top - End - #390
    Eldritch Horror in the Playground Moderator
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    Default Re: D&D Demotivators level IV: Ability Increase

    Inspired by the same image:
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