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  1. - Top - End - #451
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Bucky View Post
    Planeswalkers can also act as expensive sorceries that leave a potentially game-winning Engine token on the battlefield. Oblivion Ring is a less-than-ideal answer because it just trades for the token.
    Sometimes it's necessary, however. O-ring also provides an answer to a lot of other problem permanents. (Tempered Steel, for example. Also Batterskull. Just to name a few.) It's not the best, but I imagine that Caw-Blade would be a bit easier to fight if Oblivion Ring were around. Maybe not enough, but at least more than the little we did have.

    Also, a lot of those expensive sorceries just suck. You don't gain value, necessarily...unless you consider mana advantage value. It shuts down a threat, despite them gaining advantage out of it already. It's like killing a Titan. Sure, they gained advantage out of it already, but imagine how much you'd be losing if you hadn't killed it.
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  2. - Top - End - #452
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Bucky View Post
    Planeswalkers can also act as expensive sorceries that leave a potentially game-winning Engine token on the battlefield. Oblivion Ring is a less-than-ideal answer because it just trades for the token.
    I have to agree with you here. Just about every planeswalker has at least one awesome effect that is worth only one or two mana less than their CMC (except, ironicly, for the Jaces. But Jace B was a delayed Concentrate for 3 mana, and Jace TMS... has been talked to death), and they stayed around.


    I wouldn't say oblivion ring is a bad answer to planeswalkers... It's just that, aside from pithing needle, discard spells, and counter spells, there isn't really a good answer. Planeswalkers are Card Advantage incarnate. You can either waste a card dealing with something that's often already done it's duty, or it buries you in card advantage.
    Last edited by Squark; 2011-07-03 at 11:55 AM.
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  3. - Top - End - #453
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Fleeing Coward View Post
    I'm sort of sad that Silence is going to be rotating out with M12. I've lost count of the number of times that little card have bought me the precious time I needed to push that final few damage through by delaying their fatty/planewalker drop by a turn or two.
    I love silence. Thankfully, it'll stay in casual. It's hilarious with Isochron Scepter.
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  4. - Top - End - #454
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Bucky View Post
    Planeswalkers can also act as expensive sorceries that leave a potentially game-winning Engine token on the battlefield. Oblivion Ring is a less-than-ideal answer because it just trades for the token.
    Oblivion Ring is a very good card. The two-mana Journey to Nowhere is a bad card. That should tell you how important hitting a planeswalker for 1 more mana is.

  5. - Top - End - #455
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by ZombyWoof View Post
    Oblivion Ring is a very good card. The two-mana Journey to Nowhere is a bad card. That should tell you how important hitting a planeswalker for 1 more mana is.
    Yeah, generally O-Ringing a PW after they used a + ability way fine. Gideon's was irrelevant, Elspeth's make a dude didn't do much, and Ajani V's wasn't that big a deal.

  6. - Top - End - #456
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Most importantly, it is a limited answer to planeswalkers... is a common... and there will be three packs of them!

    EDIT: The more I play with Jacey B the more I love him. Dont' print this craptastic new jace! bring back the 3 mana walker!
    Last edited by ZombyWoof; 2011-07-03 at 04:11 PM.

  7. - Top - End - #457
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Uncommon. They didn't want it to overlap too much with Pacificism at common.
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  8. - Top - End - #458
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Squark View Post
    I wouldn't say oblivion ring is a bad answer to planeswalkers... It's just that, aside from pithing needle, discard spells, and counter spells, there isn't really a good answer. Planeswalkers are Card Advantage incarnate. You can either waste a card dealing with something that's often already done it's duty, or it buries you in card advantage.
    Not always. Depends on the Planeswalker. All the Blue ones will, but that's because Blue is the best color in the game for card advantage and all the repeatable + effects you can give a Blue Planeswalker are broken or card drawing (or in the case of Jace, the Mind Sculptor, both). Apparently. Most of the other Planeswalkers aren't that much advantage unless they're not building up to an Ultimate. In fact, Sorin and new Planeswalkers are probably the only non-Blue walkers that really generate huge advantage when only using + abilities, and both cost a lot of mana. Just looking at the other ones, the only ones that come close are Liliana and Karn. Maybe my judgment of card advantage is off. I guess it depends on the matchup how much Elspeth's 1/1 matters, for example.

    It's more often that you're going to waste an Attack Step dealing with a Planeswalker that's provided advantage than wasting a spell. As with the Titan example, it's better to stop Garruk from swarming you with 3/3s rather than allow him to get out of control. Sure, they get a 3/3 out of the deal, but better that than even more 3/3s.
    Last edited by tgva8889; 2011-07-03 at 09:30 PM.
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  9. - Top - End - #459
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    M12:

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    I'm playing Pyromancer Ascension between M12 and Innistrad. Ponder and Preordain and so many blue spells!
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  10. - Top - End - #460
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

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    Yeah, Pyro Ascension is looking really strong right now. It's got just about everything that made it good last summer, except for Time Warp (which I always thought was overrated). But now it's also got Tezzeret's Gambit and Gitaxian Probe to turn on Ascension.

    My only worry is that RDW will be a large portion of the metagame thanks to stuff like Lavamancer, since fast agro wrecks Pyro.

  11. - Top - End - #461
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    You could play PyroTwin.
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  12. - Top - End - #462
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    I haven't tested it at all, but pyrotwin just seems super awkward. You lose Spellskite to protect your Exarch, but have a bunch of random creatures and auras clogging up your hands and slowing down your Ascension. It seems like you'd be better off just running one or the other.

    Maybe Spellskite makes the board, since it can protect Ascension from Nature's Claim, but then that's even more dead cards for Ascension.

  13. - Top - End - #463
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Also, a random thought I just had: Now that Consecrated Sphinx is seeing quite a bit of play in control, is boarding in Act of Aggression against them worth it? If you Act in response to them putting their draw 2 trigger on the stack, you get to draw 4, right?

    Even acting a Grave Titan or Sun Titan is pretty good.

  14. - Top - End - #464
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Suedars View Post
    Also, a random thought I just had: Now that Consecrated Sphinx is seeing quite a bit of play in control, is boarding in Act of Aggression against them worth it? If you Act in response to them putting their draw 2 trigger on the stack, you get to draw 4, right?

    Even acting a Grave Titan or Sun Titan is pretty good.
    Considering it can singlehandedly turn a game around against several deck types, I'd maindeck it, even. Of course, I don't exactly have the best track record of wise deckbuilding choices, so take with a grain of salt.

    Still, considering it can stop Decievertwin for a turn, injure control in the method you described above, and kidnap your opponent's beater against Aggro...

    Yeah...
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  15. - Top - End - #465
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Assuming the Exarch is Twinned, and has just activated its ability, making a token come into play, and that the player decided to target it for untap (which they should), and lastly, that they don't have some way to stop it, Act would actually win the game for you next turn.
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  16. - Top - End - #466
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Sohala View Post
    Assuming the Exarch is Twinned, and has just activated its ability, making a token come into play, and that the player decided to target it for untap (which they should), and lastly, that they don't have some way to stop it, Act would actually win the game for you next turn.
    Yeah, my half-asleep brain put For a turn instead of In a turn. Big difference there.
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  17. - Top - End - #467
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Oh no, I just noticed that one of my favorite cards has not been revealed for M12, the Platinum Angel. Say it aint so! I have not seen a full list of spoilers, so if anyone can correct me here please do.
    Last edited by Stone Heart; 2011-07-04 at 06:11 AM.
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  18. - Top - End - #468
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Stone Heart View Post
    Oh no, I just noticed that one of my favorite cards has not been revealed for M12, the Platinum Angel. Say it aint so! I have not seen a full list of spoilers, so if anyone can correct me here please do.
    Sorry, but it doesn't seem to be in Wizards' complete spoiler on the M12 Minisite.
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  19. - Top - End - #469
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Note that the spoiler on the M12 site isn't actually complete yet.

    Also, self-notes:
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    • New "dies" terminology appears on 4 cards currently revealed. Guess they decided to do this now instead of later?
    • Arachnus Web says "destroy", not "sacrifice." I'm sure there's some way to break that.
    Last edited by tgva8889; 2011-07-04 at 06:22 AM.
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  20. - Top - End - #470
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by tgva8889 View Post
    Note that the spoiler on the M12 site isn't actually complete yet.

    Also, self-notes:
    Spoiler
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    • New "dies" terminology appears on 4 cards currently revealed. Guess they decided to do this now instead of later?
    • Arachnus Web says "destroy", not "sacrifice." I'm sure there's some way to break that.
    Oh, my mistake then.
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  21. - Top - End - #471
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Sorry to tear the conversation away from 2012 for a moment, but it's just a quick question that will be easily answered, I'm sure.

    I'm currently having a lot of fun with a UB Milling deck - lots of Mind Funeral+Twinstrike followed by Nemesis of Reason+Haunting Echoes and a few other obvious tricks - and I'd like you to recommend an interesting U &/or B "Commander" that fits that theme.
    Not that it's a EDH or Commander-style deck, but I always like to build with a Legendary creature if I can, just to tie it all to a theme and act like the deck's general in the little story that I have in my head.

    I currently have Circu, Dimir Lobotomist tucked away as a place holder, as much as anything, but I'd like to be using something a little more.... "Epic", if you'll forgive such a vague term. What do you think - is there a perfect card out there for me, or am I just being greedy?
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  22. - Top - End - #472
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Wraith View Post
    Sorry to tear the conversation away from 2012 for a moment, but it's just a quick question that will be easily answered, I'm sure.

    I'm currently having a lot of fun with a UB Milling deck - lots of Mind Funeral+Twinstrike followed by Nemesis of Reason+Haunting Echoes and a few other obvious tricks - and I'd like you to recommend an interesting U &/or B "Commander" that fits that theme.
    Not that it's a EDH or Commander-style deck, but I always like to build with a Legendary creature if I can, just to tie it all to a theme and act like the deck's general in the little story that I have in my head.

    I currently have Circu, Dimir Lobotomist tucked away as a place holder, as much as anything, but I'd like to be using something a little more.... "Epic", if you'll forgive such a vague term. What do you think - is there a perfect card out there for me, or am I just being greedy?
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  23. - Top - End - #473
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Oona, Queen of the Fae is also a fantastic choice.
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  24. - Top - End - #474
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    I decided to remove the ooze combo from my EDH. It just didn't work out. Here's the newest build.

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    General: The Mimeoplasm

    Lands:
    2 Swamp
    3 Island
    4 Forest
    Terramorphic Expanse
    Evolving Wilds
    Windswept Heath
    Verdant Catacombs
    Wooded Foothills
    Misty Rainforest
    Seat of Synod
    Urborg, Tomb of Yawgmoth
    Command Tower
    Rupture Spire
    Llanowar Wastes
    Jwar Isle Refuge
    Overgrown Tomb
    Temple of the False Gods
    Vesuva
    Creeping Tarpit
    Treetop Village
    Mishra's Factory
    Barren Moor
    Lonely Sandbar
    Tranquil Thicket
    Polluted Mire
    Slippery Karst
    Yavimaya Hollow
    Mystifying Maze
    Dust Bowl
    Wasteland
    Stripmine
    Bojuka Bog

    Mana things:
    Krosan Tusker
    Yavimaya Elder
    Kodama's Reach
    Thran Dynamo
    Sol Ring
    Coalition Relic
    the mana chalice from zendikar block.

    Card Drawing:
    Damia, Sage of Stone
    Windfall
    Sphinx of Lost Truths
    Phyrexian Arena
    Fact or Fiction
    Mulldrifter

    Tutor Effects:
    Sylvan Library
    Sensei's Divining Top
    Fauna Shaman
    Demonic Tutor
    Worldly Tutor
    Vampiric Tutor
    Mystical Tutor
    Buried Alive
    Trinket Mage

    Mass Removal:
    Black Sun's Zenith
    Kederekt Leviathan
    Decree of Pain
    Damnation
    Oblivion Stone

    Permanent Removal/other hate:
    Acidic Slime
    Woodfall Primus
    Indrik Stomphowler
    Wickerbough Elder
    Relic of Progenitus
    Maelstorm Pulse
    Krosan Grip
    Capsize

    Creature Removal:
    Phyrexian Ingester
    Shriekmaw
    Avatar of Woe
    Triskelion

    Equipment:
    Sword of Fire and Ice
    Sword of Light and Shadow
    Lightning Greaves

    Grave Recursion:
    Animate Dead
    Artisan of Kozilek
    Eternal Witness
    Regrowth
    Mimic Vat
    Necromancy
    Tortured Existence
    Living Death
    Life from the Loam
    Crucible of Worlds
    Sheoldred, Whispering One

    Utility:
    Wonder
    Solemn Simulacrum
    Primal Command
    Necrotic Ooze
    Phyrexian Metamorph

    Wincons:
    Wrexial, the Risen Deep
    Worm Harvest
    Sundering Titan


    Still to add: Mystical Teachings, Survival of the Fittest, Intuition, Evacuation/similar effect. The manabase is still WIP

    Cards to remove: Birthing Pod, Windfall.
    Last edited by Penguinizer; 2011-07-04 at 01:59 PM.

  25. - Top - End - #475
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by tgva8889 View Post
    Not always. Depends on the Planeswalker. All the Blue ones will, but that's because Blue is the best color in the game for card advantage and all the repeatable + effects you can give a Blue Planeswalker are broken or card drawing (or in the case of Jace, the Mind Sculptor, both). Apparently. Most of the other Planeswalkers aren't that much advantage unless they're not building up to an Ultimate. In fact, Sorin and new Planeswalkers are probably the only non-Blue walkers that really generate huge advantage when only using + abilities, and both cost a lot of mana. Just looking at the other ones, the only ones that come close are Liliana and Karn. Maybe my judgment of card advantage is off. I guess it depends on the matchup how much Elspeth's 1/1 matters, for example.
    Gideon Jura locks games out using his + ability. Nicol Bolas creates
    advantage. Ajani Vengeant is basically Frost Titan. Nissa makes 2/3s. Most planeswalkers have influence on the board, and it's a rare exception that they don't... and without exception either those planeswalkers generate massive card advantage quickly or they're just not very good.

    It's more often that you're going to waste an Attack Step dealing with a Planeswalker that's provided advantage than wasting a spell. As with the Titan example, it's better to stop Garruk from swarming you with 3/3s rather than allow him to get out of control. Sure, they get a 3/3 out of the deal, but better that than even more 3/3s.
    And even then, they paid 5 mana for a 3/3. That's somewhat short of "impressive."

  26. - Top - End - #476
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by ZombyWoof View Post

    And even then, they paid 5 mana for a 3/3. That's somewhat short of "impressive."
    Well, they paid 5 mana for a 3/3 and a reprieve from being attacked that turn, or sucking up a burn/destruction spell. It's like "2GGG: Put a 3/3 token onto the battlefield, and then Fog." Okay, not exactly, but the benefits of a turn of no damage as they deal with your walker are definitely more than nothing.
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  27. - Top - End - #477
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    BarbarianGuy

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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by ZombyWoof View Post
    Gideon Jura locks games out using his + ability. Nicol Bolas creates
    advantage. Ajani Vengeant is basically Frost Titan. Nissa makes 2/3s. Most planeswalkers have influence on the board, and it's a rare exception that they don't... and without exception either those planeswalkers generate massive card advantage quickly or they're just not very good.
    Wasn't this in the context of trading O-Rings for PWs? So Gideon's + will have no effect if you O-Ring him pre-combat. Ajani V's is annoying for a turn, but doesn't create a lasting impact. Nissa's is actually pretty good, but nobody ever plays her. And Bolas is 8 mana, so he gets a pass.

    And even then, they paid 5 mana for a 3/3. That's somewhat short of "impressive."
    5 mana for a 3/3 and baiting an O-Ring out of your hand.
    Last edited by Suedars; 2011-07-04 at 02:46 PM.

  28. - Top - End - #478
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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Penguinizer View Post
    I decided to remove the ooze combo from my EDH. It just didn't work out. Here's the newest build.

    Spoiler
    Show

    General: The Mimeoplasm

    Lands:
    2 Swamp
    3 Island
    4 Forest
    Terramorphic Expanse
    Evolving Wilds
    Windswept Heath
    Verdant Catacombs
    Wooded Foothills
    Misty Rainforest
    Seat of Synod
    Urborg, Tomb of Yawgmoth
    Command Tower
    Rupture Spire
    Llanowar Wastes
    Jwar Isle Refuge
    Overgrown Tomb
    Temple of the False Gods
    Vesuva
    Creeping Tarpit
    Treetop Village
    Mishra's Factory
    Barren Moor
    Lonely Sandbar
    Tranquil Thicket
    Polluted Mire
    Slippery Karst
    Yavimaya Hollow
    Mystifying Maze
    Dust Bowl
    Wasteland
    Stripmine
    Bojuka Bog

    Mana things:
    Krosan Tusker
    Yavimaya Elder
    Kodama's Reach
    Thran Dynamo
    Sol Ring
    Coalition Relic
    the mana chalice from zendikar block.

    Card Drawing:
    Damia, Sage of Stone
    Windfall
    Sphinx of Lost Truths
    Phyrexian Arena
    Fact or Fiction
    Mulldrifter

    Tutor Effects:
    Sylvan Library
    Sensei's Divining Top
    Fauna Shaman
    Demonic Tutor
    Worldly Tutor
    Vampiric Tutor
    Mystical Tutor
    Buried Alive
    Trinket Mage

    Mass Removal:
    Black Sun's Zenith
    Kederekt Leviathan
    Decree of Pain
    Damnation
    Oblivion Stone

    Permanent Removal/other hate:
    Acidic Slime
    Woodfall Primus
    Indrik Stomphowler
    Wickerbough Elder
    Relic of Progenitus
    Maelstorm Pulse
    Krosan Grip
    Capsize

    Creature Removal:
    Phyrexian Ingester
    Shriekmaw
    Avatar of Woe
    Triskelion

    Equipment:
    Sword of Fire and Ice
    Sword of Light and Shadow
    Lightning Greaves

    Grave Recursion:
    Animate Dead
    Artisan of Kozilek
    Eternal Witness
    Regrowth
    Mimic Vat
    Necromancy
    Tortured Existence
    Living Death
    Life from the Loam
    Crucible of Worlds
    Sheoldred, Whispering One

    Utility:
    Wonder
    Solemn Simulacrum
    Primal Command
    Necrotic Ooze
    Phyrexian Metamorph

    Wincons:
    Wrexial, the Risen Deep
    Worm Harvest
    Sundering Titan


    Still to add: Mystical Teachings, Survival of the Fittest, Intuition, Evacuation/similar effect. The manabase is still WIP

    Cards to remove: Birthing Pod, Windfall.
    I wouldn't run Relic in a deck this heavily gy based, since it nukes your own. Go for Nihil Spellbomb instead.

  29. - Top - End - #479
    Bugbear in the Playground
     
    Foeofthelance's Avatar

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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    Quote Originally Posted by Sohala View Post
    Assuming the Exarch is Twinned, and has just activated its ability, making a token come into play, and that the player decided to target it for untap (which they should), and lastly, that they don't have some way to stop it, Act would actually win the game for you next turn.
    Wouldn't it make more sense to just respond to the casting of Splinter Twin? Granted, that pretty much means passing turn 3, but if you're going to steal their kill combo for turn 4 anyway...
    Basilisk 6
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    I'm not evil. My morals just aren't the same as society's.

    On a one man quest to beat the Star Wars Universe, using nothing but simple, plain, ordinary logic. Score so far: Me 593 SWU 450


  30. - Top - End - #480
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    tgva8889's Avatar

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    Default Re: Magic the Gathering X: Deal X damage to target thread.

    With Act of Aggression, you just kill them, since you get to make a billion tokens during your End Step before you return the Exarch. Right? Just making sure I'm seeing the rules right. Man, Act of Aggression is great in Standard now.
    Thanks to araveugnitsuga for my Pika-tar!
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