Results 331 to 360 of 1455
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2011-11-23, 02:01 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Under your bed
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2011-11-23, 05:14 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Chaos in the Academy - The Rift has been submitted for approval.
"Trust bladescape, Shadow of Doubt,"
My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!
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2011-11-23, 06:50 PM (ISO 8601)
- Join Date
- Jul 2007
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
I've actually been kicking around an idea for a game with three villager teams and one wolf team, though I'm not sure if the three villager teams actually count as separate teams.
I still want to get more experience with the game before I try running my own variant, but I'll probably get around to running it eventually. As long as we're discussing ideas, though, I have a question.
Would it be too frustrating for villagers to play a game where the alignment of other players is never directly revealed? My idea is card themed. Each player will have a playing card, which is revealed upon their death. Players know that anybody of the same suit is an ally, but nobody except for the wolves is told which suit is evil.
Would trying to figure out which suit the wolves are be fun, or would the uncertainty of whether a friend or foe just got lynched be too frustrating?
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2011-11-23, 07:16 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Sounds vaguely like WitchHunt, in which the roles of the deceased are not made public.
Actually, I was working on a game earlier, where I don't think roles would be revealed on death.
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2011-11-23, 07:39 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
It's actually a common varient where no-one, or only one person, is told who the dead player's roles are.
"Trust bladescape, Shadow of Doubt,"
My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!
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2011-11-23, 07:54 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
SpoilerWhat kind of paranoid mind sees that as something else. ~ The Narrator, during Stranded in Space.
(Sugar Shock avatar by Dirtytabs.)
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2011-11-23, 10:08 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
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2011-11-23, 11:29 PM (ISO 8601)
- Join Date
- Oct 2011
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Sounds an awful lot like one of the games in the Paranoia series, I think. It seemed to work rather well. Though in that one there were two sets of teams that were entirely independent of each other and crossed each other, so your team mates from team type A represented each team of type B.
Last edited by TBFProgrammer; 2011-11-23 at 11:31 PM.
The BareFoot Programmer
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2011-11-24, 07:38 AM (ISO 8601)
- Join Date
- May 2007
- Location
- UK
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
It depends on people's play style and preferences really. I often find I can't get on with Paranoia-style death-tells-you-nothing games, but the inclusion of playing card suits would at least allow some analysis I could get some mileage out of. So yeah, sounds good to me.
Excellent Elan & Yoshi avatar by Mr Saturn
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2011-11-24, 11:27 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
While looking for that, I found this series. Sounds like it was fun, anyone want to run it? I'd play if it got re-run.
But you were talking about Paranoia III (and after), were you not?
Yeah, OK.... Hmm... seems each player had a team, SS, and power.
Yeah, I see the similarity. But may I point out differences? Pretty Please ? Thanks.
In the one I have proposed, there is only one list of teams (not a list of 'teams' and a list of 'secret societies'), and everyone gets two from that single list. There are no references to Friend Computer, and everyone gets TWO powers. Uh.... And there are more powers.
hmm. Yeah, not much to separate them, I guess. I guess next I need a theme (Might rename roles based on theme). Hmmm... Fanfics? I could call one team "Harry Potter", another *shudders* "twilight", another "Pokemon", etc. And then the players are fans/writers who hate eachother's guts; their roles would represent their favorite character(s/ types).
Sounds like you don't like it when a game is too Funstrating.
Yay! got to use my new word!Demilich avatar by Smuchmuch. Thank you VERY much!
Old Extended Signature, last updated in 2012
Awright, Supagoof, that's just awesome. Thanks!
Spoiler
Infernal avatar by Savana. Thanks!
Nude version by SmuchMuch.
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2011-11-24, 11:44 AM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Flabort, I was actually planning something similar to that for my next game. Though, not exactly the same.
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2011-11-24, 11:50 AM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
It appears that ‘I’ have fallen asleep for two days please fore give us while we get acclimated to the world of the living again. Votes, thoughtful responses and cognitive abilities may be lacking in the coming days . . . this will be quoted in most games we are in accompanied by a vote in games where needed. It would be appreciated not to be auto-lynched because of this, it is unknown if another stint like this will happen again.
We love plural first person personal pronouns.
Rejoice in the bosom of white text our child.
Avatar by Gnomish Wanderer! (::) invisible cookies (::)
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2011-11-24, 11:01 PM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
I'll be gone for at least 72 hours from now. Potentially more.
"Trust bladescape, Shadow of Doubt,"
My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!
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2011-11-25, 04:15 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The north
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Sorry about taking so many pages to get back to you, I have been very busy. I do not believe that it is considered a Mafia variant, as everyone has certain actions as determined by their role, and their is no "day phase." A spinoff, yes, but I don't believe it is listed under afia variants. I co-DM'd one, so if I can think of who was involved, I will have them contact you.
Long Sig (now with nonsense riddles).
Squadron leader of =Knights of Wolf= in War Thunder
...you either learn to laugh, or you go insane. I prefer to laugh.
-Ee'char STDS9: Hard Time
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2011-11-25, 04:15 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Banjo: Huh. Any particular reason Death-Tells-You-Nothing style games erk you so much?
Ramsus: Do you mean the Custom, or Fanfic?
UsOurselves&We: That's too bad. Medical issues?
bladescape: Alright.Demilich avatar by Smuchmuch. Thank you VERY much!
Old Extended Signature, last updated in 2012
Awright, Supagoof, that's just awesome. Thanks!
Spoiler
Infernal avatar by Savana. Thanks!
Nude version by SmuchMuch.
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2011-11-25, 04:23 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The north
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Actually, better yet, here it is.
Long Sig (now with nonsense riddles).
Squadron leader of =Knights of Wolf= in War Thunder
...you either learn to laugh, or you go insane. I prefer to laugh.
-Ee'char STDS9: Hard Time
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2011-11-25, 04:33 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
thanks. I'll get reading it right away.
Demilich avatar by Smuchmuch. Thank you VERY much!
Old Extended Signature, last updated in 2012
Awright, Supagoof, that's just awesome. Thanks!
Spoiler
Infernal avatar by Savana. Thanks!
Nude version by SmuchMuch.
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2011-11-25, 06:07 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Hello. Can I please get three more players for Helgraf's Bomb II.
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2011-11-26, 12:25 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Who would be interested in a game that runs like WitchHunt, but with even less information?
Like WitchHunt: No PMs, roles not revealed upon death, high-analysis requirement, every role has some sort of power, day ends when vote reaches lynch requirement.
Unlike WitchHunt: I don't give you a list of all the roles, (but I will give enough so you know what you need to know) wolves are blind, it's medieval-themed, each player has their own QT which I set up.
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2011-11-26, 02:52 AM (ISO 8601)
- Join Date
- Sep 2010
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Titles, Achievements, and Quotes of HonorSpoilerInfernal Teamworker - City of Shadows Wondering if anyone is still checking this...
Ruler of the City - City of Shadows Hello? Anyone there? PM me if you want the Color Code.
The Fallen Chessmaster - Center WW I don't really see a reason to get rid of this.
The Manipulative/The Opaque - Demons WW Its kind of neat.
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2011-11-26, 09:16 AM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
That could be interesting. It will be tough to balance though, since the only real advantage the wolves have in that game is that they can communicate.
Last edited by Tydude; 2011-11-26 at 09:16 AM. Reason: Typo
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2011-11-26, 02:21 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Demilich avatar by Smuchmuch. Thank you VERY much!
Old Extended Signature, last updated in 2012
Awright, Supagoof, that's just awesome. Thanks!
Spoiler
Infernal avatar by Savana. Thanks!
Nude version by SmuchMuch.
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2011-11-26, 02:29 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- In the Pokeball
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
No, I believe that "that game" referred to Witchhunt.
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2011-11-26, 02:54 PM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
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2011-11-26, 08:34 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
@Flabort: I meant Custom.
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2011-11-27, 07:58 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Australia
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
I'd play that Pengi.
"Trust bladescape, Shadow of Doubt,"
My almighty and all knowing extended Signature lies HERE! Now includes awesome quotes!
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2011-11-27, 08:50 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- The Fortress of Cereneld
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
St. Trinian's 2 WW could still use around 10 more players. The more players, the more fun it should be. I really do want to get about 32 if possible.
What do you mean "Dungeon Master" isn't a proper job?
Thanks to Thufir for the avatar.
D&D Characters Past and Present:
Spoiler
The Honest Man (3.5 LG human fighter), Princess Kailee (4e Good elf cleric), Elric (4e Good human paladin)
Talia Dakashnit (3.5 CE human fighter), Gabriel Stryfe (d20 Modern fast hero), Tacin Willow (3.5 NG human fighter//bard)
GitP Blood Bowl Legacy League - Season 3 recruiting
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2011-11-27, 10:36 AM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The north
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
OK, here is a game that I might consider running, depending on future events (such as how soon I am out in Dip, and how college goes). Probably won't be on the roster for a while though.
The big differance:
SpoilerThere are 4 teams (preferably of 5)=20 players: each team has 2 PRs: A scrier and a sniper. The sniper is exactly the same as a normal sniper (although as we do not have wolves, I would appreciate that the snipers send a message that they do not snipe anyone, if it is their decision.). Scriers detect team and PRs. Also, this game does not end until only 1 team remains.
Possible extra rules:
SpoilerThis likely would be a no Role reveal game. However, I am considering giving the scriers the option to "mark" a player instead of scrying during the night phase. A mark would reveal that player's team and any power role that they may have upon death, either by sniper or lynch. Another scrier may discover that a player has been marked either by attempting to mark that same player, or by a scry. They may then choose to remove the mark on the next night phase, as the only action that night. I am not sure if I will use marks, what does everyone think? Another possibility is to start off with a scry-only night. That way, day 1 would not be so random, and it eliminates the problem of a full night where you end up with the problem of eliminating players before they even get to play.
EDIT: Notice: Another possibility would be to simply make marks permanent.
RP themes:
.Spoiler1)Wolves. Teams are the White, Gray, Black, and Spirit Wolves (or just dogs). Dogs might work better for RP as they are corporeal. Difficult to set up conflict. Although the story may not necessarily imply that they intend to devide themselves up that way. It would be tricky
2) Blue, Red, Grey, and Green knights. a paladine themed game with each side devoted to wiping out the other. However, amnesia has allowed all of them to remember who they are and why they are here, but not who else is who.
3) Any other ideas? All of the above need names for PRs. I would consider anything totally different
Pros and Cons and Thoughts:
SpoilerAny team could get an early advantage, becoming almost undefeatable in the first day. A definate advantage would be the role claims. It makes role claims absolutely suicide early game, as 75% of the players want you gone. Late game, if you are sure that your team has an infallible lead, it might be helpful. I think the mood early game would be much more trigger happy as about 75% of the players are against your team, and the first player lynched will be a victory for 75% of the players. The other 25% are going to be really dissapointed! Feels a lot like I imagine a blind wolf WW would feel. Everyone knows that a majority of deaths will be in your favor, but any loss hurts really bad. Also, if all 4 snipers snipe someone on the first night, that is 5 players that don't make it past day 1. If the snipers decide to hold off, it takes about as long, if not longer, than a regular 20 player mafia game.
Also, I need a name for this game. It may be a while until this game gets on the roster. Hopefully this will help to sooth the foul taste of Insane Mafia.Last edited by 101jir; 2011-11-27 at 03:44 PM.
Long Sig (now with nonsense riddles).
Squadron leader of =Knights of Wolf= in War Thunder
...you either learn to laugh, or you go insane. I prefer to laugh.
-Ee'char STDS9: Hard Time
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2011-11-27, 01:55 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
If you go with the marks then I think you should auto-remove marks (and know you did so) on teammates as those are likely the only people you'd want to remove the marks of and it doesn't end up with you having to spend two nights of actions when you could be marking people on the other teams.
Also, I wasn't clear on if teammates know each other or not. If not then I wouldn't do the marks and let scries work more normally.
Edit: The theme should clearly be four colored chess. Ivory, Obsidian, Marble, and Iron.
Edit 2: Realized some people might not realized I was joking there. If you have four teams they should be Hearts, Spades, Diamonds, and Clubs.Last edited by Ramsus; 2011-11-27 at 01:59 PM.
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2011-11-27, 01:55 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Sounds like a blind version of the last Magic the Gathering game. Could be fun.
SpoilerWhat kind of paranoid mind sees that as something else. ~ The Narrator, during Stranded in Space.
(Sugar Shock avatar by Dirtytabs.)