Results 1 to 30 of 1495
-
2011-09-11, 02:02 PM (ISO 8601)
- Join Date
- Feb 2011
"Wait, that didn't work right" - the Dysfunctional Rules Collection
Inspired by the "easy exploits", I'd like to collect things in this thread where the rules simply fail to achieve what was (most likely) intended, and thus requires houseruling to make it work.
Examples:
- Monks are not proficient with Unarmed Strikes.
- Ruby Knight Vindicators have to expend a Standard Action to gain an additional Swift Action. (Reason: since the Divine Impetus description says nothing about what kind of Action is required, it defaults to Standard Action, as for any Su Ability that doesn't specify otherwise)
Bring it on. =)Last edited by Firechanter; 2011-09-11 at 03:00 PM.
Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
-
2011-09-11, 02:13 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Shadow Sun Ninja (ToB) has an ability (Flame of the Shadow Sun) that lets you absorb a cold attack as an immediate action. Doing so grants you the ability to launch a bolt of fire as a swift action on your next turn. Damn shame about how using an immediate action means you don't get a swift action next turn, huh?
There is no RAW provision for making oils (defined as "potion-like things that work on objects"), despite many examples of such existing in the "Potions and Oils" section of the DMG, since Brew Potion specifies that the spell must target a creature. You might find an Oil of Magic Weapon, but you'll never be able to make one. At least, not in the way you think you are.In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
-
2011-09-11, 02:19 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Portland, OR
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Using a ranged weapon to make an attack as a standard action provokes an attack of opportunity.
Using a ranged weapon to make a full attack action does not.Come with me, time out of mind...
-
2011-09-11, 02:23 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
*Points at the entire Truenamer thread*
Also, Ur-Priests don't actually work.Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
-
2011-09-11, 02:31 PM (ISO 8601)
- Join Date
- Aug 2006
- Location
- Portland, OR
- Gender
-
2011-09-11, 02:40 PM (ISO 8601)
- Join Date
- Dec 2006
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Hide behind your tower shield, to gain total cover for you and your equipment. Your tower shield now has total cover.
-
2011-09-11, 02:42 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Also, "dysfunctional" has a y in it.
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
-
2011-09-11, 02:48 PM (ISO 8601)
- Join Date
- Jan 2007
-
2011-09-11, 02:49 PM (ISO 8601)
- Join Date
- Jun 2011
-
2011-09-11, 02:53 PM (ISO 8601)
- Join Date
- Aug 2009
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
How so?
The SRD actions in combat chart does not differentiate between action types. It just lists "ranged attack" as a means of provoking an AoO. When taking a standart action to attack with a ranged weapon, you are making a ranged attack and thus provoke. When taking an full round action to full attack with a ranged weaopon, you are makin ranged attacks and thus provoking AoOs.
-
2011-09-11, 02:56 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Really? The link you gave has separate tables for standard actions, move actions, full round actions and so forth.
Under "Standard Actions", it says ranged attacks provoke. Under "Full round Actions", it doesn't say that, and the table clearly says that full attack doesn't provoke.Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2011-09-11, 03:00 PM (ISO 8601)
- Join Date
- Feb 2011
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Last edited by Firechanter; 2011-09-11 at 03:00 PM.
Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
-
2011-09-11, 03:02 PM (ISO 8601)
- Join Date
- Aug 2009
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
*fails reading comprehension check*
Damn, you guys are right
Yeah, this is stupid.
-
2011-09-11, 03:05 PM (ISO 8601)
- Join Date
- Jan 2007
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Taking the "Self-Sufficient" feat is the absolute worst thing you can do if you want your character to be self-sufficient.
In fact, if your character concept is "A swordsman that is tough and self-sufficient, with godlike endurance", for the love of god, don't play a fighter with toughness, self-sufficient, and endurance.
-
2011-09-11, 03:05 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2011-09-11, 03:12 PM (ISO 8601)
- Join Date
- Mar 2011
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Special: The character must have no ability to cast divine spells.
Obviously, this is meant only for preexisting abilities, but strict reading of RAW* gives no such exception.
It's sort of like the Schrödinger's Dragon Disciple case.
(*Provided one accepts Complete Warrior and Complete Arcane's "if you no longer meet the requirements of a PrC you lose access to its class abilities" rule extends to other Prestige Classes.)
-
2011-09-11, 03:33 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Japan
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
But it's generally accepted that those only apply to the books in question.
There's the old "Heal by Drowning" trick, that needs no further explanation.
Empty flasks weigh more than full flasks of Alchemists's Fire, Holy Water, etc.
The good-only Healer class has an [evil] spell (Deathwatch) on their list. I can't check right now, but I think they can't even cast it.
Undead are completely fine on the Positive Energy Plane, since they are technically immune to the negative effects of the plane. They're probably better off than living things even.Last edited by Claudius Maximus; 2011-09-11 at 03:34 PM.
Editor and playtester for Legend.
-
2011-09-11, 03:43 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Actually, that rule is generally disregarded entirely. If you were to apply it, there is no basis to apply it selectively, because it doesn't specify "the prestige classes in this book."
And CArc has other rules that are applied to general D&D, such as sneak attack/crits on weapon-like spells. Following that logic would mean that you could only do that with the spells in CArc.
Anyway, I think the rule is silly (just like I think Ur-Priest self-disqualifying is silly) - I merely mentioned it because this is a thread for silly rules.
EDIT: Might as well throw in Dragon Disciple while we're on the subject, for the same reason.Last edited by Psyren; 2011-09-11 at 03:47 PM.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
-
2011-09-11, 03:43 PM (ISO 8601)
- Join Date
- Feb 2011
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
First I was like this: oÔ
And then I LOLed! ^_^
Thanks for that, I'm still laughing. =)
The good-only Healer class has an [evil] spell (Deathwatch) on their list. I can't check right now, but I think they can't even cast it.Let me give you a brief rundown of an average Post-3E Era fight: You attack an enemy and start kicking his shins. He then starts kicking your shins, then you take it in turns kicking until one of you falls over. It basically comes down to who started the battle with the biggest boot, and the only strategy involved is realizing when things have gone tits up and legging it.
-
2011-09-11, 03:55 PM (ISO 8601)
- Join Date
- Jan 2007
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Yeah, I'd say the real problem is that Deathwatch is an Evil spell; it's only evil because of the fluff. There's nothing to prevent Healers from using it though.
-
2011-09-11, 04:01 PM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
The complete warrior rule is dysfunctional, every GM have to make something new. I personally say that the character must satisfy naked and without spells active to take the first level. Once you got your first level it is ok. If you satisfy only in certain situations like Two-weapon fighting and the Ranger you qualify.
Similarly the PrC Survivor (Savage Species) has this prerequisite:
You highest Base Saving Throw must be lower than your level.
Too bad once you take your first level you probably fail that requisite losing the first level power....
E.g.
1 level Commoner saving throws 0 0 0
2 level Survivor saving throws 2 2 2
OPS!Last edited by etrpgb; 2011-09-11 at 04:03 PM.
-
2011-09-11, 04:04 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
-
2011-09-11, 04:04 PM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Indianapolis
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
Actually, Primary Source applies here. The DMG is primary source for how prestige classes work. Unless another book specifically over-rules that, like how Spell Compendium and Magic Item Compendium specifically are the definitive new rules for the stuff in there, then any new rules about Prestige Classes can only apply to the book those rules came from- everything else refers either to itself or to the DMG if no specific rules are given.
Edit: As distinct from the Weapon-like spells rules, which are generally applied because the core books don't tell you how to deal with those.Last edited by tyckspoon; 2011-09-11 at 04:10 PM.
-
2011-09-11, 04:13 PM (ISO 8601)
- Join Date
- Jul 2008
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
-
2011-09-11, 04:13 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: "Wait, that didn't work right" - the Disfunctional Rules Collection
1) Primary Source only applies if that source actually has a rule that covers this situation. The DMG says nothing about what happens if you fail to meet the prereqs for a PrC after entering it, therefore defaulting to it does nothing.
(Ninja'd by Boci.)
2) The Primary Source rule comes second to Specific trumps General in the rules hierarchy. For instance, both the DMG and PHB both say there are only 11 base classes in D&D, yet it's obvious that this is wrong due to splat books adding more; yet putting Primary Source in first place would eliminate every other base class in 3.5.Last edited by Psyren; 2011-09-11 at 04:13 PM.
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)
-
2011-09-11, 04:15 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Minnesota
- Gender
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Swordsage's AC bonus.
Unarmed Swordsages.Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
-
2011-09-11, 04:16 PM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
The fact people start arguing this way is proof of dysfunction.
Also the big one.... Tiers! How is possible that after few years of 3.0 they could not make a collection of Tiers 3 base classes?!?Last edited by etrpgb; 2011-09-11 at 04:30 PM.
-
2011-09-11, 04:29 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2011-09-11, 04:44 PM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
It can be extended to most feats.
Feats are really badly written, it seems authors are scared to write decent feats and yet have no problems writing broken spells. Most core feats are almost useless (Tier 6 if you prefer).
Weapon Specialization +2 damage VS Fireball 1d6 damage per level....ok, there is a cap. But the point should be clear.
Endurance ... you get 3 HP. WHAT? My character will have 7 feats in all his career and I should use one for 3 HP?!? No, seriously... do they play tested anything?
If it were something like 1 HP per level (min 3) my Wizard might think about it...
Of course this is the real problem of the Fighter class. Bad feats, bad class that lives of feats.Last edited by etrpgb; 2011-09-11 at 04:47 PM.
-
2011-09-11, 04:49 PM (ISO 8601)
- Join Date
- Sep 2011
Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection
You cannot be a Dragon Disciple if you are a dragon.
Gain dragon as a type through Dragon Disciple.
You no longer qualify as a Dragon Disciple.Duty is heavier than death.