Results 61 to 87 of 87
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2011-10-26, 12:45 AM (ISO 8601)
- Join Date
- Oct 2009
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Los:
SpoilerI think that means he'll move to C3 since blasty was not casting defensively. In that case add sudden still to the list of sudden metamagics used when casting the spell so that it does not provoke.
stats:
SpoilerHp:8/8
AC: 14 [touch 10,ff 13]
0th:5
1st:3
sudden extend: 1
sudden still: 0
sudden maximize:0
sudden empower:0
Arcanists gloves: 1
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2011-10-26, 02:00 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
blasty/Overnight:
SpoilerThe action that triggers a readied action must be taken in its original form after the readied action occurs. Extra modifications may not be retroactively added.
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2011-10-26, 08:31 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Los:
Spoilerlie dying on ground
turn done
stats:
SpoilerHp:-8/8
AC: 14 [touch 10,ff 13]
0th:5
1st:3
sudden extend: 1
sudden still: 1
sudden maximize:0
sudden empower:0
Arcanists gloves: 1
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2011-10-27, 11:34 AM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
That makes it Cole's turn now?
All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
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2011-10-27, 01:14 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- USA,illinois
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
yes cole will have to redo his Round 1 with following los check.
LOS
cole:
Spoilerblasty moves to c5, overnight moves to C3 and knocks cole to the negatives with an AoO. theres a tent in M17/N17.
blasty
Spoileris laying on the ground dying.
overnight
Spoilertheres an elemental in E9, Cole is at B11. the tents havent changed.
goodbad
Spoilerno los change.
COLES round 1current chars:
Spoilera few in contention for game spots
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2011-10-27, 05:56 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Cole - round 1
LOS
Spoilermove: move to B6
standard: Cast color spray on overnight
DC17 will save
unconscious, blinded, and stunned for (2d4)[5] rounds
blinded and stunned for (1d4)[3] rounds
and stunned for 1 round
turn done
stats
SpoilerHP 3
AC 12
spells
level 0
2 launch bolt
1 daze
level 1
2 sleep
1 cause fear
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2011-10-27, 06:03 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Illinois
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Cole
Spoiler
Will Save: (1d20+5)[21]
If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
Dragon Shaman Handbook. Fighter Fix.
Camel's Handbook
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2011-10-27, 06:22 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Illinois
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Goodbad's turn.
If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
Dragon Shaman Handbook. Fighter Fix.
Camel's Handbook
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2011-10-28, 12:09 AM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Goodbad, Round 1, second to act:
LOS:Spoiler5 foot stem to M17
Open M17 flap.
Not done. Tent Flap in M17 opens. Need LOS before continuing.
Stats:SpoilerLocation: M17, In tent
Tent Location:M17-N17 (open flap: Both)
HP: 6/6
AC: 13, touch 11, FF 12
Spells/Day: 4/4
In hand: 8 waterskins
Turns: 8/8
Temp Effects: None
Water Elemental 1: Location: E9 or D9
HP: 11/11
AC: 17, Touch 11, FF 17All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
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2011-10-28, 12:20 AM (ISO 8601)
- Join Date
- Nov 2010
- Location
- USA,illinois
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
LOS
refs
Spoilernada
goodbad
Spoilerno los, what were the orders given to your elemental again?
cole
Spoilerovernight is in C3, theres an elemental in E9
overnight
Spoilercole is in B6, theres an elemental in E9
blasty
Spoilerlying bleeding out on the ground in C5current chars:
Spoilera few in contention for game spots
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2011-10-28, 12:52 AM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
@Refs:
SpoilerNot yet given.
Pour out another waterskin into L-16, using a turn attempt to create elemental 2.
Command (Elemental 1): Climb out of the water. Seek out opponents, attempt to move adjacent. If, after doing that, actions are available, attack. Do not accelerated climb.
Command (Elemental 2): Travel west, until LOS is obtained with an enemy. Once you see an enemy, move towards it.
Need Ref adjudication.All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
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2011-10-28, 01:22 AM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Illinois
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Question before my turn:
Does a hostile spell activate my mounts "defense" trick?If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
Dragon Shaman Handbook. Fighter Fix.
Camel's Handbook
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2011-10-28, 01:43 AM (ISO 8601)
- Join Date
- May 2010
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2011-10-28, 05:26 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- USA,illinois
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
LOS
refs
Spoiler
acidently hit edit insted of quote for below
Spoiler
climb check for elemental 1 (1d20+2)[3]
passes on second move action, see below
goodbad
SpoilerSpoiler
elemental 2 moves west to H16, then moves out of los to the NW at G14
cole
SpoilerSpoiler
overnight is in C3,elemental1 fails a climb, then successfully climbs out to D9 and moves to C7, a second water elemental move from the SE to F12 dropping into the water
overnight
SpoilerSpoiler
cole is in B6, theres a second elemental in F12, elemental1 fails a climb, then successfully climbs out to D9 and moves to C7
blasty
SpoilerSpoiler
lying bleeding out on the ground in C5
game on.
* post roll count doesn't match databaseLast edited by darkillini; 2011-10-28 at 07:18 PM.
current chars:
Spoilera few in contention for game spots
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2011-10-28, 05:27 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- USA,illinois
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
refs
Spoilersecond climb attempt for elemental 1 (1d20+2)[17]current chars:
Spoilera few in contention for game spots
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2011-10-28, 06:10 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Illinois
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Assuming what needed to be adjudicated was adjudicated. If not and nothing has changed after adjudication here is my turn.
Round 2:
LOS
Spoiler
Not an action: Move to B4
Standard Action: Attack Cole with Guisarme (1d20+9)[10] for (2d4+10)[15] points of damage.
LOS to Postal Service
Spoiler
Double Move: T5/U6
Stats
Spoiler
Overnight
HP: 17/17
AC: 9 (-4 rage +2 armor, +1 dex)
Temporary Strength: 24
Temporary Constitution: 22
Temporary Dexterity: 12
Rage began in Round 1 and last for 9 rounds
Shifted in Round 1 and last for 11 rounds
Initiative changes and Overnight acts right before Blasty and after Goodbad.
Postal Service
Moving to attack Cole
Done.If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
Dragon Shaman Handbook. Fighter Fix.
Camel's Handbook
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2011-10-28, 06:36 PM (ISO 8601)
- Join Date
- Jun 2011
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Cole round 2
LOS
Spoilerfive foot step to B5
standard: cast cause fear on overnight DC17 will save for (d4)[1] rounds
turn done
stats
SpoilerHP 3
AC 12
spells
level 0
2 launch bolt
1 daze
level 1
2 sleep
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2011-10-28, 06:53 PM (ISO 8601)
- Join Date
- Oct 2009
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
blasty - round 2
assuming this is all legal:
refs/spectators:
SpoilerIncite. DC20. Widened. Next character.
Los:
Spoilerstabilize on a 1: (d10)[5]
turn done.
stats:
SpoilerHp:-8/8
AC: 14 [touch 10,ff 13]
0th:5
1st:3
sudden extend: 1
sudden still: 1
sudden maximize:0
sudden empower:0
Arcanists gloves: 1
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2011-10-28, 07:04 PM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Goodbad:
LOS:SpoilerMove from M17 to F14.
Not done, need LOS.
Stats:SpoilerLocation: F14
Tent Location:M17-N17 (open flap: Both)
HP: 6/6
AC: 13, touch 11, FF 12
Spells/Day: 4/4
In hand: 8 waterskins (1 is empty)
Turns: 8/8
Temp Effects: None
Water Elemental 1: Location: E9 or D9
HP: 11/11
AC: 17, Touch 11, FF 17All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
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2011-10-28, 07:07 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Illinois
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Cole
Spoiler
(1d20+5)[22]
If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
Dragon Shaman Handbook. Fighter Fix.
Camel's Handbook
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2011-10-28, 07:16 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- USA,illinois
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
LOS
refs
SpoilerI never thought id see the day..
*opps did it in the wrong post above lol*
LOS established between all when good bad reaches G15
Elemental 1 is at C7
Elemental 2 is at F12
blasty is bleeding out at C5
over night is at B4
Cole is at B5
postal service is at T5/U6
there is a tent at B10/B11 with both flaps open
there is a tent at M17/N17 both flaps open
there is a tent at H12/I12 and non of you can see an open flap on it.
good bad may revise turn from reaching G15current chars:
Spoilera few in contention for game spots
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2011-10-29, 12:29 AM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Continue to F14.
Standard: Pour out flask 3, using a turn attempt to summon Elemental 3 into E13.
Command Elementals (for Refs):SpoilerElemental 1: 5 foot step to B6 and attack Cole.
Elemental 2: Double Move from F12 to C8.
Elemental 3: Move from E13 to C-10, ready action to move if Cole moves or casts.
Elemental 1: Takes a 5 foot step from C7 to B6, and attacks Cole
Attack: (1d20+2)[22] (includes flank bonus)
Damage: (1d6-1)[1]
Elemental 2: Moves from F12 to C8.
Elemental 3: Moves from E13 to C10, and readies an action:SpoilerMove if Cole moves or casts
Done.
Stats:SpoilerLocation: F14
Tent Location:M17-N17 (open flap: Both)
HP: 6/6
AC: 13, touch 11, FF 12
Spells/Day: 4/4
In hand: 8 waterskins (1 is empty)
Turns: 8/8
Temp Effects: None
Water Elemental 1:
Location: B6
HP: 11/11
AC: 17, Touch 11, FF 17
Water Elemental 2:
Location: C8
HP: 11/11
AC: 17, Touch 11, FF 17
Water Elemental 3:
Location: C10 (Ready Action)
HP: 11/11
AC: 17, Touch 11, FF 17All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
-
2011-10-29, 12:33 AM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Critical Threat: (1d20+2)[12]
Damage: (1d6-1)[3]All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
-
2011-10-29, 12:43 AM (ISO 8601)
- Join Date
- Jun 2011
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
The crit will put him in negatives
good game.
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2011-10-29, 12:47 AM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Illinois
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
I got a feeling we'll have a rematch. Good game all.
Last edited by Jopustopin; 2011-10-29 at 12:47 AM.
If I could play dungeons & dragons with only four books: MM I, DMG, PHB, & ToB
Dragon Shaman Handbook. Fighter Fix.
Camel's Handbook
-
2011-10-29, 12:57 AM (ISO 8601)
- Join Date
- May 2010
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Agreed. Blasty's cannon had me worried for a minute.
Great job keeping pressure on them, Jopus.All of this has happened before...
and all of this will happen again.
Moving. Internet access is a bit spotty.
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2012-01-17, 12:27 PM (ISO 8601)
- Join Date
- May 2007
- Location
- S.E. USA
- Gender
Re: Arena Tournament, Round 109: Goodbad the Happysad & Overnight vs. blasty & Cole
Master Ref PsiDog
Goodbad the Happysad & Overnight: Victorious.
I noticed earlier there was a bit of confusion on when readied actions trigger. Readied actions always trigger at the earliest opportunity.