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  1. - Top - End - #241
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    Default Re: OOTS #851 - The Discussion Thread

    Dwarf tossing? Looks like Tarquin really is trying to be as tasteless as Thog.

    Quote Originally Posted by sims796 View Post
    Do DMs usually house rule in order to rectify this?
    The most common house rules are probably things like doors, buildings, trees and other obstacles, such as melee-centric PCs. With encounters in swamps in the dead of night, or crowded city streets, my rogue had a lot more success with thrown knives than he ever did with his bow, and the melee characters are the ones who had a much easier time of it. Another DM was so lousy at any loot that wasn't obviously beneficial to melee fighters, my wizard felt underpowered, and the party's ranger defaulted to melee combat.

    In my experience, the interpretations of the DM make or break some classes or weapons.

  2. - Top - End - #242
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Forikroder View Post
    i always figured bows were next to useless since there damage didnt scale with the player so the higher the level the less relative damage you do as the opponents have higher DR/health pools
    Remember: If you can attack the opponent from range and they can't reach you (and can't catch up to you), you win automatically. That's a pretty big advantage at any level (though, granted, higher-level opponents are harder to pull those tricks on.) If it were easy to do melee-class damage at high range, this would change to "being exposed at long range is guaranteed death", which is not desirable.

  3. - Top - End - #243
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    Default Re: OOTS #851 - The Discussion Thread

    Good strip!
    : But you can't make an omelette without ruthlessly crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning to others.


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  4. - Top - End - #244
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    Default Re: OOTS #851 - The Discussion Thread

    I just realised that this strip is exactly 600 strips after #251, where Miko goes 1v5 (alternatively: 2v5, 2v4, or 1v4, depending on how you look at it) on the Order and wins. The exact details of the fight, which didn't appear in the strip (for lack of space, I believe) can be found in Rich's post here.

    Is it a coincidence that the comics are exactly 600 strips apart? I think not.

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  5. - Top - End - #245
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Forikroder View Post
    he couldnt possibly, ring of regeneration doesnt help you in combat unless that combat lasts for an hour or more (or you take non-lethal damage then its marginarly useful)
    So what are the stats on a ring of regeneration then? How effective are they?
    If I cared about this, I would probably do something about it.

  6. - Top - End - #246
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    Default Re: OOTS #851 - The Discussion Thread

    http://www.d20srd.org/srd/magicItems...m#regeneration

    Regeneration
    This white gold ring continually allows a living wearer to heal 1 point of damage per level every hour rather than every day. (This ability cannot be aided by the Heal skill.) Nonlethal damage heals at a rate of 1 point of damage per level every 5 minutes. If the wearer loses a limb, an organ, or any other body part while wearing this ring, the ring regenerates it as the spell. In either case, only damage taken while wearing the ring is regenerated.
    Last edited by hamishspence; 2012-05-02 at 06:42 AM.
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  7. - Top - End - #247
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    Default Re: OOTS #851 - The Discussion Thread

    I wonder what Mr. Scruffy is up to. Perhaps he'll find V and let Durkon know that V is in trouble. And then perhaps V's detect magic will show that Girard isn't actually dead, and his corpse is an illusion.

    Or maybe Team Evil shows up finally. At any rate, the action should be good for the next bunch of strips.

  8. - Top - End - #248
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Forikroder View Post
    as long as two charater form a straight line through a target the target is being flanked and the two characters are flanking it

    judging by the direction of the arrows it most likely is a sneak attack unless shes 31+ feet away


    i wouldnt really know as much as i love the game i can never find a group to play with so i havent played it much but ive read the rules enough to understand them at least
    Yes and what does that have to do with the fact that the rules I just quoted clearly state that to get a sneak attack it isn't enough that the target be flanked, they have to be flanked by the rogue getting the sneak attack.


    edit:sloth ninja'd
    Last edited by thepsyker; 2012-05-02 at 08:36 AM.

  9. - Top - End - #249
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by rgrekejin View Post
    Yeah... Haley is almost certainly not within five feet of Tarquin in any direction, which would be necessary for her to be flanking him. Not only is she not in the shot with the rest of the people, indicating that she's farther away, but her arrows have diverged to such a point when they hit Tarquin that she would almost certainly have to be farther away than five feet when she shot them. And even if none of those things were true, it wouldn't matter, because you need to threaten the opponent's square to flank, and you can't threaten an adjacent square with a ranged weapon. So Haley, having her bow out, wouldn't flank Tarquin even if she were standing right next to him across from Roy. Heck, making a ranged attack provokes an attack of opportunity if you're adjacent to someone capable of making a melee attack, so if Haley were flanking him somehow, Tarquin would have gotten an attack of opportunity against her.

    edit: Now that I think about it, Elan doesn't have a melee weapon out either. I don't think Tarquin is flanked at all in this scene.
    Aha. Apparently I forgot about the 5-foot rule. It appears you are correct, sir.
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  10. - Top - End - #250
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Murray View Post
    Dwarf tossing? Looks like Tarquin really is trying to be as tasteless as Thog.



    The most common house rules are probably things like doors, buildings, trees and other obstacles, such as melee-centric PCs. With encounters in swamps in the dead of night, or crowded city streets, my rogue had a lot more success with thrown knives than he ever did with his bow, and the melee characters are the ones who had a much easier time of it. Another DM was so lousy at any loot that wasn't obviously beneficial to melee fighters, my wizard felt underpowered, and the party's ranger defaulted to melee combat.

    In my experience, the interpretations of the DM make or break some classes or weapons.
    I know that feel.

    Than again, even with the rules how they are in 3.5, you could make a melee character unleash massive damage. I was in a campaign once where there was a hexblade as a the spell caster, don't think to hard on that, but the massive damage dealer was a rogue/fighter/warblade. He would average around 80-120 per turn.

    So yeah, DM's could also see the rules as a guideline and say screw it and let the players do whatever. In fact, I hated that campaign since I had the most characters die in it. Didn't help that the DM encouraged bribery and player vs player, and really would help you when you made a smart choice. Ugh.

  11. - Top - End - #251
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    Default Re: OOTS #851 - The Discussion Thread

    Durkon cast a spell in melee range, provoking an attack of oppurtunity (AoO 3, BTW this is one of the manners AoOs can be provoked that is least capitalized on), used Improved Grapple and Improved Grab, and maybe Great Throw to send Durkon way out of the picture.

    wrong, if Tarquin got an AoO on Durkon it would ahve happened BEFORE the spell and the spell would have fizzled if he threw him, therefore he had to have attacked AFTER the spell on his own seperate turn therefore we know he had 2 turns at the very minimum (counting his surprise round)

    I wonder what Mr. Scruffy is up to. Perhaps he'll find V and let Durkon know that V is in trouble. And then perhaps V's detect magic will show that Girard isn't actually dead, and his corpse is an illusion.
    durkon used trueseeing on the corpse

  12. - Top - End - #252
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    Default Re: OOTS #851 - The Discussion Thread

    thog use con ... cont ... contr ...

    thog start over

    thog use apo ... apos ... apost ...

    thog talky with words stuck to each other and letters left out?

  13. - Top - End - #253
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Forikroder View Post
    so you use a rogue, someone who lacks a gender completely, and the paladin who as soon as the cards turned against her tried to run?
    One's inability to ascertain my gender is incommensurate with the establishment of any possible relevance of that issue unto tactics such as expedited retreat.
    You don't use Rogues. Rogues use YOU!
    Were I not both fictional and dead, we would see whether running like a girl affects my ability to SMITE EVIL!

    ... ring of regeneration doesnt help you in combat ...
    I must admit that when I ran campaigns, RoR was revised to be an analog to Trollish regeneration, rather than the rather useless item you accurately describe. A "magic item" that functions like a Very Slow Healing Potion seems hardly magic at all, but that's the case with a whole lotta 3.5 stuff, e.g. +1 sword.

  14. - Top - End - #254
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Barazon View Post
    thog use con ... cont ... contr ...

    thog start over

    thog use apo ... apos ... apost ...

    thog talky with words stuck to each other and letters left out?
    If the Order is given a moment to think about it, they'll realize that they aren't facing Thog at all.

    But of course Tarquin may not give them that moment to think about it.

    MEANWHILE: I'm waiting to see what those Bright Red Ax Runes mean. Perhaps there's a Munchkin reference?

  15. - Top - End - #255
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Barazon View Post
    thog use con ... cont ... contr ...

    thog start over

    thog use apo ... apos ... apost ...

    thog talky with words stuck to each other and letters left out?
    no. not-thog talk with words stuck together and letters left out. and use little line thingy. thog not understand little line thingy.
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  16. - Top - End - #256
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Deepbluediver View Post
    I don't know a lot about the ToB stuff, but I was wondering if there was any particularly defensive based classes or builds, since that seems to be Tarquins whole shtick.
    Tarquin seems the perfect Warblade, from ToB. High int, defensive maneuvers (including one to switch his will saves for conc check). The Warblade is very tactical, and even though builds can vary wide, most of them are roleplayed as gloryhounds. A gloryhound with a tactical mind, this is Tarquin IMO.

    The other perfect warblade is Roy. But we know Roy is just pure fighter.
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  17. - Top - End - #257
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by rewinn View Post
    If the Order is given a moment to think about it, they'll realize that they aren't facing Thog at all.

    But of course Tarquin may not give them that moment to think about it.

    MEANWHILE: I'm waiting to see what those Bright Red Ax Runes mean. Perhaps there's a Munchkin reference?
    even if they do realise its Tarquin thats not going to change there battle strategy unless Elans secret plan can come into action

  18. - Top - End - #258
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Dudu View Post
    Tarquin seems the perfect Warblade, from ToB. High int, defensive maneuvers (including one to switch his will saves for conc check). The Warblade is very tactical, and even though builds can vary wide, most of them are roleplayed as gloryhounds. A gloryhound with a tactical mind, this is Tarquin IMO.

    The other perfect warblade is Roy. But we know Roy is just pure fighter.
    Thats what I've thinking, I mean he can switch between weapons, as shown in the comics from sword to axe to dagger with ease. One of the abilities for the warblade is to switch all the feats taken for one weapon to another as long as they trained with it for an hour. I don't have the exact ability name on me at this time, but I will shortly. Anyways, With the warblade you could easily add fighter and rogue levels and soon you could be dodging pretty much everything for the point cost, which as we can see will be high.

    That is if he is a warblade, we haven't seen really any other classes from ToB yet, maybe he's the first. Though than again Elan took that one prestiage class. Or a really wild idea is that Tarquin is a custom class.

    PS, is he wearing armor? I want to say yes.

  19. - Top - End - #259
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    Default Re: OOTS #851 - The Discussion Thread

    One big problem -- Tome of Battle isn't open content.
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    So the song runs on, with shift and change,
    Through the years that have no name,
    And the late notes soar to a higher range,
    But the theme is still the same.
    Man's battle-cry and the guns' reply
    Blend in with the old, old rhyme
    That was traced in the score of the strata marks
    While millenniums winked like campfire sparks
    Down the winds of unguessed time. -- 4th Stanza, The Bad Lands, Badger Clark

  20. - Top - End - #260
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    Default Re: OOTS #851 - The Discussion Thread

    I love how Elan is embracing his own foolishness now.
    I would be a procrastinator, but I keep putting it off.

  21. - Top - End - #261
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Bulldog Psion View Post
    One big problem -- Tome of Battle isn't open content.
    Yes, I suppose that would be an issue*throws books behind self* Custom class than or a fighter that picked his feats extremely well.

    I still want to say he is holding out, one doesn't simply say 'magnificent' when challenged by a five on one.

  22. - Top - End - #262
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by RustyVenture View Post
    I wonder what Mr. Scruffy is up to. Perhaps he'll find V and let Durkon know that V is in trouble. And then perhaps V's detect magic will show that Girard isn't actually dead, and his corpse is an illusion.

    Or maybe Team Evil shows up finally. At any rate, the action should be good for the next bunch of strips.
    I disagree. It's obvious that Mr. Scruffy will single handedly save the Order by defeating Tarquin in one on one combat, with feats never before seen by mankind.

  23. - Top - End - #263
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by sims796 View Post
    I disagree. It's obvious that Mr. Scruffy will single handedly save the Order by defeating Tarquin in one on one combat, with feats never before seen by mankind.
    mr. scruffy is obviously girard who polymorphed himself into a cat through the msot epic magic possible and went deep undercover to spy on the saphire guard from the inside

  24. - Top - End - #264
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Forikroder View Post
    mr. scruffy is obviously girard who polymorphed himself into a cat through the msot epic magic possible and went deep undercover to spy on the saphire guard from the inside
    It's a sign that one has spent far too much on this forum when that actually makes sense

  25. - Top - End - #265
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by sims796 View Post
    It's a sign that one has spent far too much on this forum when that actually makes sense
    ya its kinda disturbing that it actually does make sense in a really crazy plot twist sorta way

  26. - Top - End - #266
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Skyner View Post
    Yes, I suppose that would be an issue*throws books behind self* Custom class than or a fighter that picked his feats extremely well.

    I still want to say he is holding out, one doesn't simply say 'magnificent' when challenged by a five on one.
    Given what we know of Tarquin, I suspect that reflected more on the fight's "coolness" then on his actual chances (plus, he said it last strip).

  27. - Top - End - #267
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by Skyner View Post
    Yes, I suppose that would be an issue*throws books behind self* Custom class than or a fighter that picked his feats extremely well.

    I still want to say he is holding out, one doesn't simply say 'magnificent' when challenged by a five on one.
    Yes, it's too bad on the ToB, because I agree that Tarquin is 100% warblade from what we've seen.

    Hm -- is mystic theurge open content, come to think of it? If Tsukiko provides a precedent, then the warblade theory may not be totally impossible.
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    So the song runs on, with shift and change,
    Through the years that have no name,
    And the late notes soar to a higher range,
    But the theme is still the same.
    Man's battle-cry and the guns' reply
    Blend in with the old, old rhyme
    That was traced in the score of the strata marks
    While millenniums winked like campfire sparks
    Down the winds of unguessed time. -- 4th Stanza, The Bad Lands, Badger Clark

  28. - Top - End - #268
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    Default Re: OOTS #851 - The Discussion Thread

    Mystic Theurge is in the DMG, and the SRD.
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  29. - Top - End - #269
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    Default Re: OOTS #851 - The Discussion Thread

    Quote Originally Posted by hamishspence View Post
    Mystic Theurge is in the DMG, and the SRD.
    Ah, I'm thinking of the non-core spell she used. My mistake.

    One spell is probably a lot easier to "get away with" than a whole class. So I guess warblade is still out. Unfortunate, since it's an excellent fit for Tarquin.

    He's too good to be a fighter, though.
    Last edited by Bulldog Psion; 2012-05-02 at 06:00 PM.
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    So the song runs on, with shift and change,
    Through the years that have no name,
    And the late notes soar to a higher range,
    But the theme is still the same.
    Man's battle-cry and the guns' reply
    Blend in with the old, old rhyme
    That was traced in the score of the strata marks
    While millenniums winked like campfire sparks
    Down the winds of unguessed time. -- 4th Stanza, The Bad Lands, Badger Clark

  30. - Top - End - #270
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    Default Re: OOTS #851 - The Discussion Thread

    I think this one was great. Tarquin's actually cooler than I expected and it's making for a good fight.

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