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2012-06-22, 10:30 AM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
I wonder how long the Empire can last without T and M keeping a hand/claw in things?
"That's not right, that's not even wrong."
"This is not an idea to be tossed aside lightly, it should be thrown with great force."
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2012-06-22, 10:32 AM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
Lets put it like this: as long as I can read it, I can understand English perfectly. But where a native can subconsciously translate from grammarless mess to English, I have to do it consciously, and my reading speed drops way down. I have a similar problem when talking on the phone: in person, when I miss the occasional word, I can pick it up from the context, body language, etc. On the phone, I miss the occasional word and I'm lost.
Grey WolfInterested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2012-06-22, 11:21 AM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
I'm forced to wonder whether Tarquin is just mocking Nale's egotism, or if he's actually amused to throw himself into the role of a traditional "villain's toadying lickspittle" role for Nale's benefit.
The mummies are odd, though...if Malack doesn't normally approve of making undead, why'd he prepare the spell that day?
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2012-06-22, 11:32 AM (ISO 8601)
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- Aug 2007
Re: OOTS #856 - The Discussion Thread
Interested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2012-06-22, 11:39 AM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
Given that Nergal is a bringer of the Apocalypse, it seems likely that his other domain is probably Destruction, so what would that give him opposite the undead-creation?
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2012-06-22, 11:51 AM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
Well, the mummies aren't super-dangerous, but they are a bit stronger and harder to kill than ordinary zombies.
They also have a "despair" ability which can cause characters who fail a Will save to be paralyzed with fear for a short period of time. Since Will saves depend partly on Wisdom scores, and both Belkar and Elan likely have rock bottom Wisdom, there's a chance they might flunk their saves and end up being useless for part of the fight (well, even more useless for Elan).
Every hit by them can also possibly cause Mummy Rot, a supernatural curse that causes a character to rapidly disintegrate if they don't get a Remove Curse cast on them, followed by a Cure Disease spell. With six mummies, there's a good chance that a few saving throws will be flunked, and if that's the case, Durkon will either be taken out of the fight casting Remove Curse and Cure Disease, or he'll keep fighting and let one or more teammates rot away to dust and blow away in the wind.
Because high level characters are so deadly, they'll likely take out the mummies before these worst case scenarios happen. But the mummies are still a threat, so they can't ignore them -- which means they're an excellent distraction while the Linear Guild pounds on the characters, besides using up spells to deal with them.
Or at least, that's my analysis.Spoiler
So the song runs on, with shift and change,
Through the years that have no name,
And the late notes soar to a higher range,
But the theme is still the same.
Man's battle-cry and the guns' reply
Blend in with the old, old rhyme
That was traced in the score of the strata marks
While millenniums winked like campfire sparks
Down the winds of unguessed time. -- 4th Stanza, The Bad Lands, Badger Clark
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2012-06-22, 11:55 AM (ISO 8601)
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- Nov 2004
Re: OOTS #856 - The Discussion Thread
Orth Plays: Currently Baldur's Gate II
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2012-06-22, 12:04 PM (ISO 8601)
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- Aug 2007
Re: OOTS #856 - The Discussion Thread
Interested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2012-06-22, 12:08 PM (ISO 8601)
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- Nov 2004
Re: OOTS #856 - The Discussion Thread
Law Domain
Granted Power
You cast law spells at +1 caster level.
Law Domain Spells
Level 1. Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders.
Level 2. Calm Emotions: Calms creatures, negating emotion effects.
Level 3. Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level.
Level 4. Order’s Wrath: Damages and dazes chaotic creatures.
Level 5. Dispel Chaos: +4 bonus against attacks by chaotic creatures.
Level 6. Hold Monster: As hold person, but any creature.
Level 7. Dictum: Kills, paralyzes, slows, or deafens nonlawful subjects.
Level 8. Shield of Law F: +4 to AC, +4 resistance, and SR 25 against chaotic spells.
Level 9. Summon Monster IX*: Calls extraplanar creature to fight for you.
*Cast as a law spell only, i.e., the cleric can only open a portal to a Lawful plane and summon a Lawful monster.
from http://www.d20srd.org/srd/spellLists....htm#lawDomain .Orth Plays: Currently Baldur's Gate II
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2012-06-22, 12:16 PM (ISO 8601)
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- Aug 2007
Re: OOTS #856 - The Discussion Thread
OK, I remember someone mentioning this one, so I'm guessing this one is the one competing with create undead. I suppose that if you are in a hunting expedition, you would prefer to have an "unlikely to use but offensive" spell over "hold but not damage" spell like this one. But it is a stretch, specially if you'd rather not create undead.
Grey WolfInterested in MitD? Join us in MitD's thread.There is a world of imagination
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And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2012-06-22, 12:19 PM (ISO 8601)
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- Nov 2004
Re: OOTS #856 - The Discussion Thread
The 6th-level domain spell for Death is Create Undead.
If willpell is right about Malack's second domain being Destruction, the 6th-level domain spell there is...Will you look at that. Harm.
(I'd think he'd have a lot of use for Hold Monster if he was planning to attack Belkar, Elan, or, oh yeah, Nale, too. Not so much in the unlikely event that he's genuinely planning to use his spells against Durkon and only Durkon here.)Last edited by Kish; 2012-06-22 at 12:20 PM.
Orth Plays: Currently Baldur's Gate II
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2012-06-22, 12:21 PM (ISO 8601)
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- Aug 2007
Re: OOTS #856 - The Discussion Thread
Interested in MitD? Join us in MitD's thread.There is a world of imagination
Deep in the corners of your mind
Where reality is an intruder
And myth and legend thrive
Ceterum autem censeo Hilgya malefica est
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2012-06-22, 12:22 PM (ISO 8601)
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- Nov 2004
Re: OOTS #856 - The Discussion Thread
No, Harm is also a sixth-level cleric spell.
Orth Plays: Currently Baldur's Gate II
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2012-06-22, 01:30 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
GRAMMAR NAZI comment.
The coma in Kilkil's sentence should be removed.
It changes the sentence completely (as in... Kilkil doesn't want to phone Tarquin, and in addition he is calling Nale "honey").
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2012-06-22, 01:41 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
There's one of roy and a lot of mummies (six at least, I don't know their exact CR but whatever one mummy is, this is more than double that so it's +2 or +3 CR to the single mummy and thus getting toward the OOTS's definition of level-appropriate - and these are just Malack's mooks). Roy attacks once and kills a mummy, then five mummies attack him since he's proved himself a target. Besides the Greenhilt Sword doesn't do the glowy anti-undead thing every time.
Also, what do the words in white above the mummies mean?The undead can't talk, after all...?
Elan might have some Wisdom, since it governs things like awareness of dramatic opportunities around him; it's Intelligence he lacks, wisdom could be somewhere in the low averages. Belkar's lack of WIS is canonical though, and given how determined he is to be the badass at all times, it would be very satisfying to see him crippled by terror, even if it's just a supernatural effect and he assumes no responsibility.
and if that's the case, Durkon will either be taken out of the fight casting Remove Curse and Cure Disease, or he'll keep fighting and let one or more teammates rot away to dust and blow away in the wind.
In fact, doesn't it qualify as an Inflict? As a negative cleric he might be able to sponcast it, I forget whether Heal and Harm are on the cure/inflict lists.Last edited by willpell; 2012-06-22 at 01:43 PM.
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2012-06-22, 01:53 PM (ISO 8601)
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- Nov 2004
Re: OOTS #856 - The Discussion Thread
Orth Plays: Currently Baldur's Gate II
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2012-06-22, 02:06 PM (ISO 8601)
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- Jul 2009
Re: OOTS #856 - The Discussion Thread
Durkon prepared a necromantic spell he considers rude and used it on a Draketooth corpse.
Malack prepared a necromantic spell he is normally against and used it on Draketooth corpses.
Works for me.
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2012-06-22, 02:15 PM (ISO 8601)
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- Apr 2011
Re: OOTS #856 - The Discussion Thread
There's one of roy and a lot of mummies (six at least, I don't know their exact CR but whatever one mummy is, this is more than double that so it's +2 or +3 CR to the single mummy and thus getting toward the OOTS's definition of level-appropriate - and these are just Malack's mooks). Roy attacks once and kills a mummy, then five mummies attack him since he's proved himself a target. Besides the Greenhilt Sword doesn't do the glowy anti-undead thing every time.
for instance a couple goblins are a good challenge for a lvl 1 party but a lvl 5 party could easily kill 10 goblins and a lvl 10 party could probably kill a near infinite amount of goblins, there jsut becomes a point where low CR monsters stop even being slightly dangerous
not sure if the mummys are low enough of a CR but its likely Roy could clear them all out in a single round
there CR 5 so 6 of them would prboably take a couple rounds to finish them all off (assuming all 6 actually make it past the traps) but none of the group is in any danger of failing the fort save for mummy rot so i find it hard to believe anyone will die from thatLast edited by Forikroder; 2012-06-22 at 02:22 PM.
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2012-06-22, 02:45 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
"And yet, will we ever come to an end of discussion and talk if we think we must always reply to replies? For replies come from those who either cannot understand what is said to them, or are so stubborn and contentious that they refuse to give in even if they do understand." - St. Augustine
The Index of the Giant's Comments | Thanks, Bradakhan, for the avatar!
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2012-06-22, 03:00 PM (ISO 8601)
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- Mar 2012
Re: OOTS #856 - The Discussion Thread
No, I don't believe it does.
Many people place commas before quotes. "And I said, 'insertquotehere.'"
The trick is the word before the quotations. If the quote is: "And then 'insertquotehere,'" no comma.
If you use a verb of communication, such as "calling," use a comma.
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2012-06-22, 03:04 PM (ISO 8601)
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2012-06-22, 03:08 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
You're ignoring the fact that the quotes change the correct punctuation as much as you're ignoring the fact that "ill" is not the same word as "I'll."
Orth Plays: Currently Baldur's Gate II
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2012-06-22, 03:45 PM (ISO 8601)
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2012-06-22, 03:46 PM (ISO 8601)
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2012-06-22, 03:52 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
Nale seems to have not prepared for an ambush situation at all, he seems to assume that either A) the Order has already found the gate and have fortifications/allies already there and are retreating there or B) the order pissed there pants so much after seeing "nales mysterious new fighter" that there gonna run scared till they hit the end
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2012-06-22, 03:53 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
It slows my reading to a tenth of normal, so I don't think it is unconscious adjustment for native speakers. And it is silly of him not to try, I am not the best at spelling and take the time to make my posts readable even though I view forums like in person communication, where the rules are relaxed. He often seems to contradict himself, and I honestly don't know if it is his poor communication skill or a true contradiction.
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2012-06-22, 04:14 PM (ISO 8601)
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- Mar 2012
Re: OOTS #856 - The Discussion Thread
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2012-06-22, 05:16 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
The thrilling debate over a single comma continues!
"And yet, will we ever come to an end of discussion and talk if we think we must always reply to replies? For replies come from those who either cannot understand what is said to them, or are so stubborn and contentious that they refuse to give in even if they do understand." - St. Augustine
The Index of the Giant's Comments | Thanks, Bradakhan, for the avatar!
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2012-06-22, 05:38 PM (ISO 8601)
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Re: OOTS #856 - The Discussion Thread
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2012-06-22, 05:46 PM (ISO 8601)
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