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Thread: Ooze (Interactive)
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2012-12-31, 10:00 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- North
- Gender
Re: Ooze (Interactive)
second the flower motion, we may still convince it that we are not a foe and assist it. ^_^
Then again, that is a shiny bauble. Shiiiiiiny. *w*
Oh, and happy Gregorian New Year's celebrations to all!Treasured Quotes
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2013-01-01, 01:35 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Illinois
- Gender
Re: Ooze (Interactive)
I vote we eat the baubles as they come. Catch them first, if we must.
Asside from that, don't touch anything.Avatar by Vrythas
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2013-01-02, 12:15 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Texas. It's too hot here.
- Gender
Re: Ooze (Interactive)
I agree with the flower option, but let's be ready to dodge anything else it might throw.
Knowledge is power.
Power corrupts.
Study hard.
Be evil.
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2013-01-04, 08:48 AM (ISO 8601)
- Join Date
- Aug 2007
Re: Ooze (Interactive)
New update, be sure to ask your doctor or physician to see if a new update is right for you - Give the doll a flower
Spoiler
You leave for a moment to find a flower to give to the doll as a symbol of peace.
As you return, the doll let's out an exasperated sigh and mumbles
"Sahne.."
You're sure if it could make an annoyed face, then it would now.
You drop your offering to the ground in front of the doll.
Ow!
Wait, what are you- Get off-!
It doesn't seem too bothered by the damp heat you emanate. Probably because it's made of fluff and stuff.
Last edited by Tiffanie Lirle; 2013-01-04 at 08:51 AM.
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2013-01-04, 08:53 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- UK
- Gender
Re: Ooze (Interactive)
Man, this thing is creepy *and* annoying. Best go in the direction it's pointing in otherwise the wretched thing will probably suck out our soul and chuck another bead at our corpse.
Oh, and for later consideration - once this thing has got it's leg back and we can go, I want to find one of those beads, pick it up and bean the doll as hard as I can with it.
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2013-01-04, 12:07 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Illinois
- Gender
Re: Ooze (Interactive)
We are not a pokemon! Though hitting us with spheres does seem to be working out for it.
I vote to go where it is pointing.
Perhaps it will give us food as a reward? If not, we can allways just go back and eat flowers.Avatar by Vrythas
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2013-01-04, 01:33 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
Re: Ooze (Interactive)
Aren't we supposed to burn the doll with our supreme heat? Maybe she is heat resistant.
Despite everything, its still me.
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2013-01-04, 03:00 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Finland
- Gender
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2013-01-04, 03:00 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Texas. It's too hot here.
- Gender
Re: Ooze (Interactive)
Go where the doll points.
Knowledge is power.
Power corrupts.
Study hard.
Be evil.
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2013-01-04, 03:34 PM (ISO 8601)
- Join Date
- Aug 2007
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2013-01-04, 04:00 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
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2013-01-04, 05:54 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Ooze (Interactive)
Have you ever tried to melt cloth?
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2013-01-04, 09:57 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- An Abyssal Tower
- Gender
Re: Ooze (Interactive)
Best go where it's pointing for the time being. If worst comes to worst, we can eat it.
Mauve Shirt, Savannah, Gnomish Wanderer, Cuthalion and Smuchmuch get cookies for making me avatars. (::)
(::) Current avatar by Smuchmuch (::)
Co Founder of LUTAS - For all your less than useful heroes out there.
My Deviant Art. Careful, it's full of ponies.
Dragons!
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2013-01-04, 10:33 PM (ISO 8601)
- Join Date
- May 2012
- Location
- California
- Gender
Re: Ooze (Interactive)
I vote that we follow that direction and eat anything evil we might encounter.
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2013-01-05, 05:18 AM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
Re: Ooze (Interactive)
It might lead us to its leg. Lets play along and destroy it.
Despite everything, its still me.
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2013-01-05, 09:53 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- The Forest City
Re: Ooze (Interactive)
The Hugfluff's leg was visible in the December 28th update.
Since it's right there, I don't think we would need any pointing to locate it, unless our Spot check is like 's. Should we find or fashion a needle and thread, I guess the Hugfluff could sew its leg back on, but I don't think it considers that a possibility. Maybe it wants us to move on?
At least, we should look in the direction the Hugfluff is pointing. Maybe it wants us to go to the chapel? I think we should try to ask whether it sides with the light or with the dark. We probably can't communicate this verbally, though.
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2013-01-05, 12:31 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: Ooze (Interactive)
Oh hey, a neat little webcomic.
>Look where doll-thing is point. Go there only if it isn't obviously harmful.If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2013-01-07, 12:29 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Ooze (Interactive)
New update, best if consumed by 09-12-2018 - Go that way
Spoiler
Your passenger has resumed chanting it's mantra as you follow the direction pointed out to you.
You realize this is the same way you were going earlier anyways.
You've found the Chapel!
But it looks like something else found it before you - This place is a wreck! A single candle is the only light source other than yourself in the area.
You quickly notice several hug-fluffs lying around. Who may have been snuffed out a little more literally than all the candles. If they used to move like your presumed new friend, they sure aren't doing it anymore.
Well, uh..
Except that one. That one is still moving.
And heading out of the chapel towards you!
Last edited by Tiffanie Lirle; 2013-01-07 at 01:07 PM.
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2013-01-07, 12:41 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: Ooze (Interactive)
It looks like it's a marionette.
>Back away slowly til we can see what is holding it up.If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.
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2013-01-07, 02:29 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Illinois
- Gender
Re: Ooze (Interactive)
H-how does it see us?
My Vote: Eat one of the extinguished candles in the hopes of regaining offencive heat capabilities that will work on the cloth-zombies. I would pick the biggest one to the far left on the fence-post.
Also, stay away from that thing with no eyes.Avatar by Vrythas
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2013-01-07, 03:35 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
Re: Ooze (Interactive)
Eat the candle. Use fire to destroy everything!
Despite everything, its still me.
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2013-01-07, 04:15 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- The Forest City
Re: Ooze (Interactive)
I'm pretty sure our adaptive abilities are not like Kirby's. We have to eat verifiable organic creatures to gain their powers. Any old inanimate object won't do, and nor will inorganic creatures like Hugfluffs or golems.
At times like this I miss the old will o'wisp flame. It looks like the eyeless Hugfluff is being controlled like a marionette by something. It may not even be animate by itself. We should try to avoid it for now, but if it attacks with its sword we could try to lure it into the lit candle.
If aiding the Light is our current objective, then our overall plan of action should be to light all the other candles using the single lit one. I hope we can persuade our passenger to pick up the candle, since with our clumsy ooze dexterity, we would probably end up extinguishing it by accident.
Also, could we have a closer look at the sign?
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2013-01-07, 05:45 PM (ISO 8601)
- Join Date
- May 2012
- Location
- California
- Gender
Re: Ooze (Interactive)
I vote we see if we can light the other candles while staying away from the thingummy-zombie.
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2013-01-07, 05:56 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- UK
- Gender
Re: Ooze (Interactive)
Felt this was worth emphasising. If we eat the candle we will only put it out or worse, damage ourselves.
DO NOT EAT THE CANDLE.
At the moment we have one lit candle...I know!
Position ourselves close to the candle to draw the zombfluff in. When the zombfluff gets close enough to it, get our friend to pelt it with a button. It'll send the candle flying into the zombfluff and incinerate it.
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2013-01-07, 09:24 PM (ISO 8601)
- Join Date
- Aug 2007
Re: Ooze (Interactive)
You focus on the nearby sign as the un-fluff lurches slowly towards the stairs.
The original imprint is faded and looks like it was painted over with a new message. You can't help but be reminded of what happened the last time you trusted sloppily painted graffiti.
However, you're unable to discern if it's new message is of meaning to you or not, as someone or something seems to have torn over the surface, making it mostly unrecognizable.
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2013-01-08, 07:16 AM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
Re: Ooze (Interactive)
Extinguish candle.
Despite everything, its still me.
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2013-01-08, 07:48 AM (ISO 8601)
- Join Date
- Sep 2011
- Location
- An Abyssal Tower
- Gender
Re: Ooze (Interactive)
No. We should light the other candles to make the area a bit brighter so we can see what else lurks in the shadows.
Mauve Shirt, Savannah, Gnomish Wanderer, Cuthalion and Smuchmuch get cookies for making me avatars. (::)
(::) Current avatar by Smuchmuch (::)
Co Founder of LUTAS - For all your less than useful heroes out there.
My Deviant Art. Careful, it's full of ponies.
Dragons!
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2013-01-08, 02:49 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Israel
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2013-01-08, 03:01 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Illinois
- Gender
Re: Ooze (Interactive)
Wait... Candle wax is inorganic?
*checks wikipedia*
The internet tells me otherwise! Therefore it should be edible!
Attempting to use our only lit candle as a weapon carries the chance of extinguishing it by accident. If eating the unlit candles is out of the question, I vote we first light some other candles with the lit candle.Avatar by Vrythas
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2013-01-08, 04:53 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- In the mind.
Re: Ooze (Interactive)
If you want a OotS style Touhou avatar, send me a request.
Steam name: memnarch. Same avatar.