Results 151 to 180 of 361
Thread: [4E] Tornado Valley - (IC)
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2012-08-22, 12:55 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
Lastuce
- "You may be right son. This is perhaps the lair of the spider who attack the inn recently."
MAP
Spoiler
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2012-08-22, 12:56 PM (ISO 8601)
- Join Date
- Jul 2012
Re: [4E] Tornado Valley - (IC)
Titan
Listening to Liam, Titan answers: "Sure, I'm fine with that. I'll stay on the lookout and be right beside you in case something comes out."
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2012-08-22, 01:03 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: [4E] Tornado Valley - (IC)
Birel
The elf draw both his weapons and nod to Liam.
Birel’s Status
Spoiler
HP :... 50/50...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 7/8
AC:...23...FORT:...16... REF:...23...WILL:...17...
Initiative :+9
Speed :7
Passive perception : 23
Passive Insight :16
Resistances : None
Languages : Common, Elven,
Main Hand : Vanguard Rapier +1
Off-hand : Rhythm Blade Dagger +1
Powers :
Melee Basic Attack (+14, 1D8+6)
Ranged Basic Attack
Dual Weapon Attack
Aspect of the Charging Ram
Aspect of the Lurking Spider
Second wind
Action point (1/1)
Power Strike
Elven Accuracy
Oath of Enmity
Reactive Shift
Safe passage
Healing Lore
Items powers :
Acrobat Boots
Amulet of life +1
Vanguard Rapier +1
Consumables :
Healing potion (2)
Effects from Birel :
+1 perception to non-elf allies within 5
Aspect of the Charging Ram (Stance)
-
Effects on Birel :
-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Hunter's kit
1x Climber's Kit
Everburning torch
Longbow
Arrow (60)
Amulet of Life +1 (E)
Acrobat Boots (E)
Battle Harness +1 (E)
Vanguard Rapier +1 (E)
Rhythm Blade Dagger+1 (E)
Wealth:
Spoiler
160 GP
15 SP
5 CP
XP : 7910 / 10000
Last edited by Dekkah; 2012-08-22 at 02:10 PM.
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2012-08-22, 01:22 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
Liam throw the rock in the spider web.
Immediately, two giant beasts swoop down on the boulder... Bite and spit on the stone to paralyze it...
MAP
Spoiler
Not consider "Troll Bed2" it is a spider web. lol
Initiative ROLL could be required depending on your actions.
Roll in OCC please.Last edited by Timlaff; 2012-08-22 at 01:27 PM.
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2012-08-22, 01:41 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Québec, Canada
- Gender
Re: [4E] Tornado Valley - (IC)
Liam
Surprised by the sudden appearence of the two monsters, Liam let's an "AH!" escape before realising that the spider didn't spot them yet.
Putting a finger on his lips to signal silence, he motions his friend toward the hallway they come from to discuss their options.
Once there, he whispers to Lastuce :
"is there any other way around? these things are humonguous!"
Liam pulls out his faithfull dagger and net and readies himself to attack if the spider were to spot them.Last edited by Modran; 2012-08-22 at 01:41 PM.
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2012-08-22, 02:20 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: [4E] Tornado Valley - (IC)
Birel
As the spiders drop, the elf get's ready to charge in. Liam "ssh" stop him, as he understand that Liam wish to try to for surprise. Changing his stance for one that imitate the spiders, he movesilently against the side of the cavern to hide himself.
SpoilerI guess Liam goal is to gain a surprise round on the spiders or something (or simply not fight them).
I guess that this stealth would use our standard
Minor : Aspect of the Lurking spider (quite fitting isnt it lol).
Standard : Hide (1D20+14)[17].... should be easy isnt it
NOTE : If I only have a standard... remove 2 from my roll (given by the stance)
Birel’s Status
Spoiler
HP :... 50/50...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 7/8
AC:...23...FORT:...16... REF:...23...WILL:...17...
Initiative :+9
Speed :7
Passive perception : 23
Passive Insight :16
Resistances : None
Languages : Common, Elven,
Main Hand : Vanguard Rapier +1
Off-hand : Rhythm Blade Dagger +1
Powers :
Melee Basic Attack (+14, 1D8+6)
Ranged Basic Attack
Dual Weapon Attack
Aspect of the Charging Ram
Aspect of the Lurking Spider
Second wind
Action point (1/1)
Power Strike
Elven Accuracy
Oath of Enmity
Reactive Shift
Safe passage
Healing Lore
Items powers :
Acrobat Boots
Amulet of life +1
Vanguard Rapier +1
Consumables :
Healing potion (2)
Effects from Birel :
+1 perception to non-elf allies within 5
Aspect of lurking Spider (Stance)
-
Effects on Birel :
-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Hunter's kit
1x Climber's Kit
Everburning torch
Longbow
Arrow (60)
Amulet of Life +1 (E)
Acrobat Boots (E)
Battle Harness +1 (E)
Vanguard Rapier +1 (E)
Rhythm Blade Dagger+1 (E)
Wealth:
Spoiler
160 GP
15 SP
5 CP
XP : 7910 / 10000
Last edited by Dekkah; 2012-08-22 at 02:21 PM.
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2012-08-22, 03:09 PM (ISO 8601)
- Join Date
- Mar 2011
Re: [4E] Tornado Valley - (IC)
Wyndiam
Readying is crossbow, Wyndiam slowly walk back into the tunnel, waiting for his friend to get closer.
Answering Liam questions before the dwarfs can:
I don't recall seeing any other alternative routes up to here since the Inn. Traveling back might cost us some precious hour to help your elder. I'm ready to take the chances to get hurt while dispatching these monstruosity to the afterlife if you are ready to do so.
Spoiler
Trying to see if the spiders are following us out of the cave.
Perception : (1d20+10)[19]
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2012-08-22, 04:13 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
The four heroes and their friend Lastuce back strategically in the hallway to be able to discuss...
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2012-08-22, 05:32 PM (ISO 8601)
- Join Date
- Jul 2012
Re: [4E] Tornado Valley - (IC)
Titan
Titan thinks about the situation: Well we have to fight them if we want to get the plant. Normally I'd say we fight in the hallway (J15-16) with me and Birel at the front so we only have to fight one spider at a time... but I fear the other one might crawl on the walls and attack from above. It wouldn't be so bad, as long as they can't get to Lastuce at the back."
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2012-08-22, 08:31 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: [4E] Tornado Valley - (IC)
Birel
The elf look a bit unseay about Titan's plan.
"I see the wisdom of this plan, but I'm not really good at fighting in close quarters. I need more breathing room to be efficient. But if the group wanna do it like that, I dont mind. But we must decide now, these might have limited intelligence, but they'll understand soon the rock trick we pulled."
The elf move at the back of the group and change stance completly, taking more agressive aspect.
SpoilerI'll move behind the group in K11 and change to Aspect of the charging ram
Birel’s Status
Spoiler
HP :... 50/50...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 7/8
AC:...23...FORT:...16... REF:...23...WILL:...17...
Initiative :+9
Speed :7
Passive perception : 23
Passive Insight :16
Resistances : None
Languages : Common, Elven,
Main Hand : Vanguard Rapier +1
Off-hand : Rhythm Blade Dagger +1
Powers :
Melee Basic Attack (+14, 1D8+6)
Ranged Basic Attack
Dual Weapon Attack
Aspect of the Charging Ram
Aspect of the Lurking Spider
Second wind
Action point (1/1)
Power Strike
Elven Accuracy
Oath of Enmity
Reactive Shift
Safe passage
Healing Lore
Items powers :
Acrobat Boots
Amulet of life +1
Vanguard Rapier +1
Consumables :
Healing potion (2)
Effects from Birel :
+1 perception to non-elf allies within 5
Aspect of Charging Ram (Stance)
-
Effects on Birel :
-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Hunter's kit
1x Climber's Kit
Everburning torch
Longbow
Arrow (60)
Amulet of Life +1 (E)
Acrobat Boots (E)
Battle Harness +1 (E)
Vanguard Rapier +1 (E)
Rhythm Blade Dagger+1 (E)
Wealth:
Spoiler
160 GP
15 SP
5 CP
XP : 7910 / 10000
Last edited by Dekkah; 2012-08-23 at 09:14 AM.
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2012-08-23, 08:37 AM (ISO 8601)
- Join Date
- Mar 2011
Re: [4E] Tornado Valley - (IC)
Wyndiam
Liam correct me if I'm wrong but I think you can still fight in close quarter? I'll stay close and protect you bak and watch for Lastuce at the same time.
Wyndiam's Status:
Spoiler
HP:...53/53...TEMP HP:...0
Surge Value:...13
Surge left/Surge per day:...7/9
AC:...20...FORT:...17...REF:...17...WILL:...16...Initiative:...+3
Speed:...6
Passive Perception:...20
Passive Insight:...15
Resistances: 5 Cold, +2 Saving throw vs. ongoing damage
Language: Common, Primordial.
Main Hand: Learning Crossbow +1
Off Hand: N/A
Healing Infusion: 2/2
Powers:Melee Basic Attack
Ranged Basic Attack
Magic Weapon
Thundering Armor
Second Wind
Action point (1/1)
Healing Infusion: Resistive Formula
Healing Infusion: Curative Admixture
Windwalker
Ice Shard Traps
Arcane Anchor
Shocking Feedback
Obedient Servant
Warweaver's Tether-Warweaver's Tether Teleport
Regeneration Infusion
Items power:-
Effects from Wyndiam:-
Effects on Wyndiam:-
Equipment :SpoilerSpoilerLearning Crossbow +1 x1
Leather Armor of Cleansing +1 x1
Everlasting Provisions
Pinning Short spear +1
Rain Stick
Everburning Torch
Distillation Kit
Sun balm
Orb of Illusion
Ritual Book :
SpoilerBrew Potion
Disenchant Magic Item
Enchant Magic Item
Make Whole
Clearsense Powder
Smokestick
Detect Secret Doors
Light Ward
Last Sight Vision
Water Walk
Purify Water
Comprehend Language
Total Weight : 47 lbs (N:120 H:240 M:600)
Item Attributes:
Learning Crossbow +1
Leather Armor of Cleansing +1
Everlasting Provisions
Pinning Short spear +1
Learning Crossbow +1
Leather Armor of Cleansing +1
Everlasting Provisions
Pinning Short spear +1
Wealth :Spoiler150 GP
XP: 7910Last edited by Gallo; 2012-08-29 at 12:15 PM.
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2012-08-23, 09:07 AM (ISO 8601)
- Join Date
- Jul 2012
Re: [4E] Tornado Valley - (IC)
Titan
Listening to Birel, Titan adds: "Well, if you say you are better in open quarters, that's fine. I can try to lock them down somewhere. I haven't fought with you guys in a while so I'm not sure how you are all doing nowadays."
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2012-08-23, 09:33 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
MAP - INFO
Spoiler
You do not see spiders. They are on the image where you think they are. When Liam will say something, we start the initiative.
Initiative
Liam: 28 <-- Active Player
Birel: 22
Titan: 21
Spiders: 11
Wyndiam: 4
--> It is Liam's turn. You can finish talking and play "Action and Position."Last edited by Timlaff; 2012-08-23 at 09:35 AM.
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2012-08-27, 07:10 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Québec, Canada
- Gender
Re: [4E] Tornado Valley - (IC)
Liam
Liam skulks in the shadows, trying to get into position to get an advantage when Titan will sound the charge.
Spoiler
Stealth check to go to E18 (if there is room)
(1d0+13)[1](14)
(1d0+13)[1](14)
(1d0+13)[1](14)
(1d0+13)[1](14)
It would take me 4 rounds at half move to get there.
If I get spotted, I activate my armor's power which turns me invisible.
EDIT : Oh well, Do not copy paste your rolls
Last edited by Modran; 2012-08-27 at 07:11 AM.
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2012-08-27, 09:21 AM (ISO 8601)
- Join Date
- Jul 2012
Re: [4E] Tornado Valley - (IC)
Titan
Titan moves to B-20 if he can (since we can't see it), with a double move.
"We'll be here all day, I'm going in! You'll get your CA"Last edited by Tata; 2012-08-27 at 09:29 AM.
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2012-08-27, 10:30 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
Titan go ahead to see where the spiders ... Without really understanding what is happening, Titan is pulled by a web and stick in a second web was throw on the ground and get bite by the spider who pulled him.
SpoilerDSS1 :
Minor : Draw to Doom 21 vs Fortidude (Hit) Pulls target to G20
Free : Draw to Doom Success 24 vs AC (Hit) 8 Dmg and ongoing 5 Poison Dmg (Save ends)
DSS2 :
Standard : Web Casting, Area burst1 18 vs Reflexe (Hit) Target is restrained (Save ends)
** Squares in the burst are difficult terrain UEE
Initiave :
SpoilerRound :2
Titan: 21+++
DSS1(+6): 21++
DSS2(+6): 21++
Birel: 21+ <--Active Player
Liam: 21
Wyndiam: 4
Lastuce: 3 Predetermined action: "Follow by far"
Monsters status :
Spoiler(H21) - DSS1 ................: N/A
(D21) – DSS2 ................: N/A
Players Status
Spoiler(G20) Titan : 56/69, Healing surges : 11/12 Restrained / Poison (Both save ends)
(H16) Liam : 48/48, Healing surges : 5/6
(J15) Birel : 50/50,Healing surges : 7/8
(K14) Wyndiam : 53/53,Healing surges : 8/9
(K13) Lastuce : ../..,Healing surges : ../..
Map :
Spoiler
Brown spot are Web (Difficult terrain).
Red square are web too, difficult terrain UEELast edited by Timlaff; 2012-08-27 at 10:38 AM.
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2012-08-27, 10:49 AM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: [4E] Tornado Valley - (IC)
Birel
The elf move into the room. Spoting the lone spider, the elf keep moving in the cavern and focus his attention on that northen spider. He lauch a quick and powerful charge at the monster, sweeping low with his longsword at the monster leg to knock it off its feets. Spinning a complete circle, he lunge with his dagger with a precise attack to the creature belly.
SpoilerMove : Move to D18
Minor Oath of Enmity on DSS2 UENT (Birel)
Standard : Charge (MBA) DSS2 at B20 (+1 (Charge), (1D20+15)[32] or (1D20+15)[28] VS AC (Take best)
Hit : (1D8+8)[14] damages + (1D8)[2] damages (bonus from vanguard weapon) and knock DSS2 prone (Aspect)
Free (on hit only): [roll] Dual weapon attack on DSS2 (+2 (CA-prone)), (1D20+17)[34] or (1D20+17)[29] VS AC (Take best)
Hit : (1D4+7)[9] damages
Birel’s Status
Spoiler
HP :... 50/50...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 7/8
AC:...23...FORT:...16... REF:...23...WILL:...17...
Initiative :+9
Speed :7
Passive perception : 23
Passive Insight :16
Resistances : None
Languages : Common, Elven,
Main Hand : Vanguard Rapier +1
Off-hand : Rhythm Blade Dagger +1
Powers :
Melee Basic Attack (+14, 1D8+6)
Ranged Basic Attack
Dual Weapon Attack
Aspect of the Charging Ram
Aspect of the Lurking Spider
Second wind
Action point (1/1)
Power Strike
Elven Accuracy
Oath of Enmity
Reactive Shift
Safe passage
Healing Lore
Items powers :
Acrobat Boots
Amulet of life +1
Vanguard Rapier +1
Consumables :
Healing potion (2)
Effects from Birel :
+1 perception to non-elf allies within 5
Oath of Enmity on DSS2 UENT (Birel)
-
Effects on Birel :
Aspect of Charging Ram (Stance)
-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Hunter's kit
1x Climber's Kit
Everburning torch
Longbow
Arrow (60)
Amulet of Life +1 (E)
Acrobat Boots (E)
Battle Harness +1 (E)
Vanguard Rapier +1 (E)
Rhythm Blade Dagger+1 (E)
Wealth:
Spoiler
160 GP
15 SP
5 CP
XP : 7910 / 10000
Last edited by Dekkah; 2012-08-27 at 11:09 AM.
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2012-08-27, 12:51 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
You hear a little further... "Garkk as"
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2012-08-27, 12:56 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Québec, Canada
- Gender
Re: [4E] Tornado Valley - (IC)
Liam
Pulling out his trusted dagger, Liam peaks into the bigger room as Birel is charging. When the big spider loose it's footing, Liam take the opportunity to close in and strike a terrible blow towards its belly.
Spoiler
Minor : Pull out the dagger from hiding
Move action : Tactical trick toG17 --> F18 -->E19 -->E20(Move without provoking attack of opportunity from foes who have at least one ally adjacent to them. ( both of them do)
Standard :Melee basic attack with Backstab + sneak attack
To hit : (1D20+14)[7](21) VS AC (CA included)
Damage : (1D4+11)[12] + Sneak attack (2D6)[8] + Backstab (1D8)[1] = 21
Crit damage (if needed) : (1D6+35)[39]
**All information is taken from my head and calculated from the builder summary that I have at work, I do not have the specifics of my powers or feats availlable at the moment.
Liam's Status
Spoiler
HP :... 48/48...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 5/6
AC:...21...FORT:...17... REF:...19...WILL:...17...
Initiative :+8
Speed :6
Passive perception : 22
Passive Insight :20
Main Hand : Hidden dagger +1
Off-hand : Rebounding net +1
Armor : Gloaming studded leather +1
Neck : Cloack of the Walking wounded +1
Action point (1/1)
Powers :
Melee Basic Attack
Ranged Basic Attack
Rogue Utility: Ambush trick
Rogue Utility: Tactical trick
Rogue Utility: Unbalancing trick
Rogue Utility: Fleeting Ghost
Rogue Utility: Nimble Climb
Guttersnipe attack: Running slash
Human racial power: Heroic effort
Rogue Utility: Backstab
Rogue Utility: Backstab
Rogue Utility: Cunning escape
Items powers (1/1):
Gloaming Studded leather (Daily)
Consumables :
Effects from Liam :
-
Effects on Liam :
-
Possible Interrupt/Reaction:
Spoiler-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
Riches :
Spoiler
5 GP
30 SP
3 CP
XP : 7910 / 10000
More Details :
SpoilerClass:...Rogue (Thief)...Level:...6... Race:...Human...
Gender:...Male... Alignment:...Good...Languages:...Common, Chondathan.
Background: Child of the wilderness
Theme: Guttersnipe
Abilities and Skills:
12…..Acrobatics..(Trained)
3.....Arcana
10...Athletics..(Trained)
3.....Bluff
3.....Diplomacy
10.....Dungeoneering (Trained)
3.....Endurance
5.....Heal
3.....History
10.....Insight (trained)
3.....Intimidate
10.....Nature (trained)
12.....Perception (trained)
3.....Religion
13…..Stealth (trained)
3…..Streetwise
12…..Thievery (Trained)
Racial Features:
Class/Other Features:
Feats:
Light blade Expertise (+1/2/3 (by tier) to attack and dmg rolls with light blade weapon)
Net training (Proficient with net)
Wilderness weariness ()
Nimble blade (+1 per tier to hit with light blade)
Precision Throw (Use DEX instead of STR to attack and damage of thrown weapons)
Last edited by Modran; 2012-08-27 at 01:03 PM.
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2012-08-27, 01:15 PM (ISO 8601)
- Join Date
- Mar 2011
Re: [4E] Tornado Valley - (IC)
Wyndiam
Seeing the warforge charge, Wyndiam quickly follows his teammates into battle. Reacting to the fall of his ally, the Genassi lift his crossbow above his head and rapidly stirkes the ground at his feet. An electric wave ripples toward Titan and surround him providing a boost to his defense. He then aim at one of the spider and let a bolt go at it.
Spoiler
Move: Move to F17
Minor: None (Is there a list of what is consider minor?)
Standard: Thundering Amor
Target: Tata / Effect: +1 power bonus to AC UENT
Secondary Target: DSS1 / Attack: (1d20+8)[14] VS. Fortitude
Hit: (1d8+5)[8] and DSS1 is pushed to I21
Possible interrupt:
Shocking Feedback (An enemy hits and deals damage to one of your allies with an attack)
Arcane Anchor (You or an ally are affected by a push, pull or slide effect)
Note: If you use a magic item daily power you get some temporary hit point from me :-) Arcane rejuvenation (+7 THP)
Last edited by Gallo; 2012-08-27 at 07:05 PM.
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2012-08-27, 02:31 PM (ISO 8601)
- Join Date
- Jul 2012
Re: [4E] Tornado Valley - (IC)
Titan
Titan tries to free himself from the web and then attempts to strike the spider.
Spoiler
Font of Life: save on being restrained(1d20)[1]
Take 5 ongoing poison damage
Free action: Mark DSS1 UENT (Titan)
Minor: None
Standard: At-will Weight of Earth
Attack: [roll]1d20+11[/roll] VS AC (only +9 if failed restrained save)
Hit: [roll]1d10+8[/roll] cold damage, and target is slowed UENT (Titan)
Move: None
Saves:
-Ongoing poison: (1d20+2)[10]
-Restrained (if required): (1d20)[12]
Titan Status
Spoiler
HP :... 51/69...TEMP HP :...0
Surge Value :...17
Surge left/surge per day :... 11/12
AC:...22...FORT:...19... REF:...16...WILL:...18...
Initiative :4
Speed :6
Passive perception : 22
Passive Insight :15
Main Hand :Frost Warhammer +1
Armor : Battle Harness Hide Armor +1
Neck : Cloak of the Walking Wounded +1
Tatoo : Pierced Heart Tattoo (Heroic)
Action point (1/1)
Powers :
Melee Basic Attack
Ranged Basic Attack
Tempest Assault
Weight of Earth
Warden's Fury
Warden's Grasp
Takedown Strike
Roost of Stone
Thundering Strike
Form of Winter's Herald
Warforged Resolve
Form of Winter's Herald
Rampant Forest
Nature's Abundance
Bear's Endurance
Items powers (1/1):
Frost Warhammer +1 (Daily)
Consumables :
2x Potion of Healing (10 HP)
Effects from Titan :
-DSS1 is marked
Effects on Titan :
-
Possible Interrupt/Reaction:
Spoiler-Warden's Fury; An enemy marked by you makes an attack that does not include you as a target (At-Will, Immediate
Interrupt)
-Warden's Grasp; An enemy marked by you that is within 5 squares of you makes an attack that does not include you as a target
(At-Will, Immediate Reaction)
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Dagger
1x Grappling Hook
20x Crossbow Bolts
1x Everburning Torch
2x Potion of Healing
Riches :
Spoiler11 PP
73 GP
XP : 7910
More Details :
SpoilerClass:...Warden...Level:...6... Race:...Warforged...
Gender:...None... Alignment:...Unaligned...Languages:...Common...
Abilities and Skills:
0…..Acrobatics
3.....Arcana
9...Athletics..(Trained)
3.....Bluff
3.....Diplomacy
5.....Dungeoneering
10.....Endurance..(Trained)
5.....Heal
3.....History
5.....Insight
7.....Intimidate
10.....Nature..(Trained)
12.....Perception..(Trained)
3.....Religion
0…..Stealth
5…..Streetwise
0…..Thievery
Racial Features:
Living Construct (No need to eat, drink, breathe or sleep)
Unsleeping Watcher (4 hours of inactivity counts as an extended rest)
Warforged Mind (+1 to will defense)
Warforged Resilience (+2 racial bonus to saving throws against ongoing damage)
Warforged Resolve (Use warforged resolve as an encounter power)
Class/Other Features:
Earthstrength (Add Con to AC instead of Dex or Int. When using second wind, add your Con mod to AC)
Font of Life (At the start of your turn, roll a saving throw)
Guardian Might (Earthstrength)
Mercenary Starting Feature (Gain the takedown Strike power)
Nature's Wrath (on your turn, you can mark each adjacent enemy as a free action until the end of your next turn)
Mercenary Level 5 Feature (Gain +2 power bonus to intimidate and Streetwise)
Feats:
Sudden Roots (Enemy hit by opportunity attack is slowed
Weapon Expertise (Hammer) (Gain bonus to attack rolls with hammers)
Crippling Crush (Deal extra damage to targets you slow or immobilize with hammer or mace attacks)
Mark of Warding (Increase all defense bonuses by 1, enhanced mark penalty, perform certain rituals)
Last edited by Tata; 2012-08-27 at 02:42 PM.
-
2012-08-29, 06:36 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
Birel move into the room. Spoting the lone spider. He lauch a quick and powerful charge at the monster, sweeping low with his longsword at the monster leg to knock it off its feets. Spinning a complete circle, he lunge with his dagger with a precise attack to the creature belly...
Liam pulling out his trusted dagger, peaks into the room as Birel is charging. When the big spider loose it's footing, Liam take the opportunity to close in and strike a terrible blow towards its belly.
Wyndiam seeing the group charge, he quickly follows his teammates into battle. Reacting to the fall of his ally, the Genassi lift his crossbow above his head and rapidly stirkes the ground at his feet. An electric wave ripples toward Titan and surround him providing a boost to his defense. He then aim at one of the spider and let a bolt go at it but miss.
Titan manages to free himself from the web and then attempts to strike the spider, but get no luck.
Then the 2 spiders try to pulled their distant enemies with no success, but bite Titan and Birel and transmit to them their venom. Blood in their veins is burning...
SpoilerDSS1 :
Minor: Draw to Doom 16 vs Fortidude (MISS)on Wyndiam
Standard: Bite 29 vs AC (Hit) 7 Dmg and ongoing 5 Poison Dmg (Save ends) on Titan
Move: None
DSS2 :
Move: Stands up
Minor: Draw to Doom 15 vs Fortidude (MISS)on Liam
Standard : Bite 24 vs AC (Hit) 11 Dmg and ongoing 5 Poison Dmg (Save ends) on Birel
Initiave :
SpoilerRound :3
Titan: 21+++
DSS1(+6): 21++
DSS2(+6): 21++
Birel: 21+ <--Active Player
Liam: 21
Wyndiam: 4
Lastuce: 3 Predetermined action: "Hide"
Monsters status :
Spoiler
(H21) - DSS1 ................: .. /N/A - Titan's Mark
(D21) – DSS2 ................: -46 /N/A - Oath of Enmity from Birel / Bloodied
Players Status
Spoiler(G20) Titan : 39/69, Healing surges : 11/12 - Poison(ongoing 5, Save ends)
(H16) Liam : 48/48, Healing surges : 5/6
(J15) Birel : 34/50,Healing surges : 7/8 - Poison(ongoing 5, Save ends)
(K14) Wyndiam : 53/53,Healing surges : 7/9
(K13) Lastuce : ../..,Healing surges : ../..
MAP :
Spoiler
Brown spot are Web (Difficult terrain).
Red square are web too, difficult terrain UEE
Last edited by Timlaff; 2012-08-29 at 09:32 AM.
-
2012-08-29, 07:37 AM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: [4E] Tornado Valley - (IC)
Birel
As the spider bite him, Birel feels the poison course his his blood. Gritting his teeths as the venom burn his veins, he use one of his tricks to disengage the enemy and build up some distance for an other charge attack. Once he is far enough, he charge the creature again, this time, he slash high and use his shoulder to push the creature off balance as he kick at the creature leg to make it fall on the ground once more. Being so close, he poke his dagger int the creature belly again, hoping to finish it up.
SpoilerToo 11 damages from spider (not sure why you put me at 34 in you player status)
When DSS" end its turn adjacent to me, he trigger an immediate reaction.
Immediate action : Reactive shift, Shift 3 squares to B18
Start of turn : Take 5 ongoing poison damages
Standard : Charge (MBA) DSS2 at B20 (+1 (Charge), (1D20+15)[16] or (1D20+15)[28] VS AC (Take best)
Hit : (1D8+8)[16] damages + (1D8)[4] damages (bonus from vanguard weapon) and knock DSS2 prone (Aspect)
No action : Power strike (Only if I hit), add (1D8)[4] damages the the attack above.
Free (on hit only): Dual weapon attack on DSS2 (+2 (CA-prone)), (1D20+17)[22] or (1D20+17)[37] (CRIT!) VS AC (Take best)
Hit :(1D4+7)[11]15 damages (crit roll done in OOC)
End of turn : Save VS ongoing Poison (1D20)[15] (saved!)
End of turn : Oath of enmity ends on DSS2
Birel’s Status
Spoiler
HP :... 34/50...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 7/8
AC:...23...FORT:...16... REF:...23...WILL:...17...
Initiative :+9
Speed :7
Passive perception : 23
Passive Insight :16
Resistances : None
Languages : Common, Elven,
Main Hand : Vanguard Rapier +1
Off-hand : Rhythm Blade Dagger +1
Powers :
Melee Basic Attack (+14, 1D8+6)
Ranged Basic Attack
Dual Weapon Attack
Aspect of the Charging Ram
Aspect of the Lurking Spider
Second wind
Action point (1/1)
Power Strike
Elven Accuracy
Oath of Enmity
Reactive Shift
Safe passage
Healing Lore
Items powers :
Acrobat Boots
Amulet of life +1
Vanguard Rapier +1
Consumables :
Healing potion (2)
Effects from Birel :
+1 perception to non-elf allies within 5
-
Effects on Birel :
Aspect of Charging Ram (Stance)
5 ongoing poison damages (SAve ends)
-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Hunter's kit
1x Climber's Kit
Everburning torch
Longbow
Arrow (60)
Amulet of Life +1 (E)
Acrobat Boots (E)
Battle Harness +1 (E)
Vanguard Rapier +1 (E)
Rhythm Blade Dagger+1 (E)
Wealth:
Spoiler
160 GP
15 SP
5 CP
XP : 7910 / 10000
Last edited by Dekkah; 2012-08-29 at 07:43 AM.
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2012-08-29, 11:07 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Québec, Canada
- Gender
Re: [4E] Tornado Valley - (IC)
Liam
Once Birel fell the spider, Liam quickly turn his attention towards the other one. He spots a way to it through the webbing and and proceed to ambush it in a deadly attack.
Spoiler
Move action: Ambush trick (move -2, and target gives CA) E21 --> E21 --> F22 --> G22
Standard action: Backstab on DSS1 (it's granting CA to me because of Ambush trick)
To hit: (1D20+15)[2](17) Vs AC **Using heroic effort to give me +4 to hit, for a total of 21
Damage : (1D4+11)[14]
Sneak attack damage : (2D6)[7]
Backstab damage: (1D8)[1]
Total damage : 22
Crit damage if needed : (1D6+35)[40]
Liam's Status
Spoiler
HP :... 48/48...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 5/6
AC:...21...FORT:...17... REF:...19...WILL:...17...
Initiative :+8
Speed :6
Passive perception : 22
Passive Insight :20
Main Hand : Hidden dagger +1
Off-hand : Rebounding net +1
Armor : Gloaming studded leather +1
Neck : Cloack of the Walking wounded +1
Action point (1/1)
Powers :
Melee Basic Attack
Ranged Basic Attack
Rogue Utility: Ambush trick
Rogue Utility: Tactical trick
Rogue Utility: Unbalancing trick
Rogue Utility: Fleeting Ghost
Rogue Utility: Nimble Climb
Guttersnipe attack: Running slash
Human racial power: Heroic effort
Rogue Utility: Backstab
Rogue Utility: Backstab
Rogue Utility: Cunning escape
Items powers (1/1):
Gloaming Studded leather (Daily)
Consumables :
Effects from Liam :
-
Effects on Liam :
-
Possible Interrupt/Reaction:
Spoiler-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
Riches :
Spoiler
5 GP
30 SP
3 CP
XP : 7910 / 10000
More Details :
SpoilerClass:...Rogue (Thief)...Level:...6... Race:...Human...
Gender:...Male... Alignment:...Good...Languages:...Common, Chondathan.
Background: Child of the wilderness
Theme: Guttersnipe
Abilities and Skills:
12…..Acrobatics..(Trained)
3.....Arcana
10...Athletics..(Trained)
3.....Bluff
3.....Diplomacy
10.....Dungeoneering (Trained)
3.....Endurance
5.....Heal
3.....History
10.....Insight (trained)
3.....Intimidate
10.....Nature (trained)
12.....Perception (trained)
3.....Religion
13…..Stealth (trained)
3…..Streetwise
12…..Thievery (Trained)
Racial Features:
Class/Other Features:
Feats:
Light blade Expertise (+1/2/3 (by tier) to attack and dmg rolls with light blade weapon)
Net training (Proficient with net)
Wilderness weariness ()
Nimble blade (+1 per tier to hit with light blade)
Precision Throw (Use DEX instead of STR to attack and damage of thrown weapons)
Last edited by Modran; 2012-08-29 at 11:09 AM.
-
2012-08-29, 12:14 PM (ISO 8601)
- Join Date
- Mar 2011
Re: [4E] Tornado Valley - (IC)
Wyndiam
Smiling when the elf puts his dagger profoundly in the spider belly and turning toward the other arachnid when hearing it's final screech, Wyndiam burst into the air to softly lands close to Titan and Liam in order to provide magical properties to his allies weapon. While sending some restorative energy to the Warforge he release another bolt to the remaining beast
Spoiler
Move: Windwalker to F21
Minor: Healing Infusion : Curative Admixture Titan regains his healing surge value + 2
Standard: Magic Weapon
Target: DSS1 / Attack: (1d20+13)[27] VS. AC
Hit: (1d8+5)[8]
Effect: Adjacent ally (Titan and Liam) get +1 power Bonus to attack rolls and +3 power bonus to damages UENT
Possible interrupt:
Shocking Feedback(An enemy hits and deals damage to one of your allies with an attack)
Arcane Anchor (You or an ally are affected by a push, pull or slide effect)
Note: If you use a magic item daily power you get some temporary hit point from me :-) Arcane rejuvenation (+7 THP)
Wyndiam's Status:
Spoiler
HP:...53/53...TEMP HP:...0
Surge Value:...13
Surge left/Surge per day:...7/9
AC:...20...FORT:...17...REF:...17...WILL:...16...Initiative:...+3
Speed:...6
Passive Perception:...20
Passive Insight:...15
Resistances: 5 Cold, +2 Saving throw vs. ongoing damage
Language: Common, Primordial.
Main Hand: Learning Crossbow +1
Off Hand: N/A
Healing Infusion: 1/2
Powers:
Melee Basic Attack
Ranged Basic Attack
Magic Weapon
Thundering Armor
Second Wind
Action point (1/1)
Healing Infusion: Resistive Formula
Healing Infusion: Curative Admixture
Windwalker
Ice Shard Traps
Arcane Anchor
Shocking Feedback
Obedient Servant
Warweaver's Tether-Warweaver's Tether Teleport
Regeneration Infusion
Items power:-
Effects from Wyndiam:-
Effects on Wyndiam:-
Equipment :SpoilerSpoilerLearning Crossbow +1 x1
Leather Armor of Cleansing +1 x1
Everlasting Provisions
Pinning Short spear +1
Rain Stick
Everburning Torch
Distillation Kit
Sun balm
Orb of Illusion
Ritual Book :
SpoilerBrew Potion
Disenchant Magic Item
Enchant Magic Item
Make Whole
Clearsense Powder
Smokestick
Detect Secret Doors
Light Ward
Last Sight Vision
Water Walk
Purify Water
Comprehend Language
Total Weight : 47 lbs (N:120 H:240 M:600)
Item Attributes:
Learning Crossbow +1
Leather Armor of Cleansing +1
Everlasting Provisions
Pinning Short spear +1
Learning Crossbow +1
Leather Armor of Cleansing +1
Everlasting Provisions
Pinning Short spear +1
Wealth :Spoiler150 GP
XP: 7910Last edited by Gallo; 2012-08-29 at 12:19 PM.
-
2012-08-29, 12:37 PM (ISO 8601)
- Join Date
- Jul 2012
Re: [4E] Tornado Valley - (IC)
Titan
Feeling rejuvenated from Wyndiam's healing, Titan tries once again to hit his foe.
Spoiler
Font of Life: save on poison (1d20+2)[12]
Take 5 ongoing poison damage if I failed the save
Free action: Mark DSS1 UENT (Titan)
Minor: None
Standard: At-will Weight of Earth
Attack: (1d20+11)[27] VS AC
Hit: (1d10+8)[18] cold damage, and target is slowed UENT (Titan)
Move: None
Saves:
-Ongoing poison(if required): (1d20+2)[12]
Titan Status
Spoiler
HP :... 58/69...TEMP HP :...0
Surge Value :...17
Surge left/surge per day :... 11/12
AC:...22...FORT:...19... REF:...16...WILL:...18...
Initiative :4
Speed :6
Passive perception : 22
Passive Insight :15
Main Hand :Frost Warhammer +1
Armor : Battle Harness Hide Armor +1
Neck : Cloak of the Walking Wounded +1
Tatoo : Pierced Heart Tattoo (Heroic)
Action point (1/1)
Powers :
Melee Basic Attack
Ranged Basic Attack
Tempest Assault
Weight of Earth
Warden's Fury
Warden's Grasp
Takedown Strike
Roost of Stone
Thundering Strike
Form of Winter's Herald
Warforged Resolve
Form of Winter's Herald
Rampant Forest
Nature's Abundance
Bear's Endurance
Items powers (1/1):
Frost Warhammer +1 (Daily)
Consumables :
2x Potion of Healing (10 HP)
Effects from Titan :
-DSS1 is marked
Effects on Titan :
-
Possible Interrupt/Reaction:
Spoiler-Warden's Fury; An enemy marked by you makes an attack that does not include you as a target (At-Will, Immediate Interrupt)
-Warden's Grasp; An enemy marked by you that is within 5 squares of you makes an attack that does not include you as a target (At-Will, Immediate Reaction)
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Dagger
1x Grappling Hook
20x Crossbow Bolts
1x Everburning Torch
2x Potion of Healing
Riches :
Spoiler11 PP
73 GP
XP : 7910
More Details :
SpoilerClass:...Warden...Level:...6... Race:...Warforged...
Gender:...None... Alignment:...Unaligned...Languages:...Common...
Abilities and Skills:
0…..Acrobatics
3.....Arcana
9...Athletics..(Trained)
3.....Bluff
3.....Diplomacy
5.....Dungeoneering
10.....Endurance..(Trained)
5.....Heal
3.....History
5.....Insight
7.....Intimidate
10.....Nature..(Trained)
12.....Perception..(Trained)
3.....Religion
0…..Stealth
5…..Streetwise
0…..Thievery
Racial Features:
Living Construct (No need to eat, drink, breathe or sleep)
Unsleeping Watcher (4 hours of inactivity counts as an extended rest)
Warforged Mind (+1 to will defense)
Warforged Resilience (+2 racial bonus to saving throws against ongoing damage)
Warforged Resolve (Use warforged resolve as an encounter power)
Class/Other Features:
Earthstrength (Add Con to AC instead of Dex or Int. When using second wind, add your Con mod to AC)
Font of Life (At the start of your turn, roll a saving throw)
Guardian Might (Earthstrength)
Mercenary Starting Feature (Gain the takedown Strike power)
Nature's Wrath (on your turn, you can mark each adjacent enemy as a free action until the end of your next turn)
Mercenary Level 5 Feature (Gain +2 power bonus to intimidate and Streetwise)
Feats:
Sudden Roots (Enemy hit by opportunity attack is slowed
Weapon Expertise (Hammer) (Gain bonus to attack rolls with hammers)
Crippling Crush (Deal extra damage to targets you slow or immobilize with hammer or mace attacks)
Mark of Warding (Increase all defense bonuses by 1, enhanced mark penalty, perform certain rituals)
-
2012-08-29, 01:15 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
Birel get bitten, he feels the poison course in his blood. Gritting his teeths as the venom burn, he use one of his tricks to disengage the enemy and build up some distance for an other charge attack. Once he is far enough, he charge the creature again, this time, he slash high and use his shoulder to push the creature off balance as he kick at the creature leg to make it fall on the ground once more. Being so close, he poke his dagger int the creature belly again and finish it up.
Liam, once Birel fell the spider, he quickly turn his attention towards the other one. He spots a way to it through the webbing and proceed to ambush it in a powerfull attack.
Wyndiam smiling when the elf puts his dagger profoundly in the spider belly and turning toward the other arachnid when hearing it's final screech, he burst into the air to softly lands close to Titan and Liam in order to provide magical properties to his allies weapon. While sending some restorative energy to the Warforge he release another bolt to the remaining beast...
Titan feels rejuvenated from Wyndiam's healing, and he tries once again to hit his foe with success.
The spider back a little and throws a web to slow his ennemis down...
SpoilerDSS1 :
Move: Shift to I21 and... Slowed..
Standard: Web Casting 28 vs Reflex (Hit Wyndiam, Titan and Liam) Target is restrained (save ends)
Initiave :
SpoilerRound :4
Titan: 21+++
DSS1(+6): 21++
DSS2(+6): 21++
Birel: 21+ <--Active Player
Liam: 21
Wyndiam: 4
Lastuce: 3
Monsters status :
Spoiler(I21) - DSS1 ................: -48 / N/A - Titan's Mark / Slowed(UENT) / Bloodied
(D21) –DSS2 ................: -85 / N/A
Players Status
Spoiler(G20) Titan : 58/69, Healing surges : 11/12 - Restrained(Save ends) - +1 power Bonus to attack rolls and +3 power bonus to damages(UENT)
(G22) Liam : 48/48, Healing surges : 5/6 - Restrained(Save ends) - +1 power Bonus to attack rolls and +3 power bonus to damages(UENT)
(B20) Birel : 34/50,Healing surges : 7/8
(F17) Wyndiam : 53/53,Healing surges : 7/9 - Restrained(Save ends)
(H16) Lastuce : ../..,Healing surges : ../..
MAP :
Spoiler
Brown spot are Web (Difficult terrain).
Red square are web too, difficult terrain UEELast edited by Timlaff; 2012-08-29 at 01:23 PM.
-
2012-08-29, 01:35 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: [4E] Tornado Valley - (IC)
Birel
His charging strategy worked quite well before, so the elf move around the webs on the floor, then launch an other powerful charge again against the monster trying to gut it open with both weapons.
SpoilerMove : Move to H18 (I assume that the square is walkable since more than half is floor.
Standard : Charge DSS1 at J20 (+1 Charge), (1D20+15)[30] VS AC
hit : (1D8+8)[12] damages + (1D8)[7] (vanguard) + knock prone (Aspect)
Free (On hit only) : Dual weapon attack on DSS1 (+2 (CA- Prone)), (1D20+17)[28] VS AC
Hit : (1D4+7)[11] damages
Sorry for the repetitive attack style... my characters doesnt have the many different powers... and this is qorking quite well for now lol.
Birel’s Status
Spoiler
HP :... 34/50...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 7/8
AC:...23...FORT:...16... REF:...23...WILL:...17...
Initiative :+9
Speed :7
Passive perception : 23
Passive Insight :16
Resistances : None
Languages : Common, Elven,
Main Hand : Vanguard Rapier +1
Off-hand : Rhythm Blade Dagger +1
Powers :
Melee Basic Attack (+14, 1D8+6)
Ranged Basic Attack
Dual Weapon Attack
Aspect of the Charging Ram
Aspect of the Lurking Spider
Second wind
Action point (1/1)
Power Strike
Elven Accuracy
Oath of Enmity
Reactive Shift
Safe passage
Healing Lore
Items powers :
Acrobat Boots
Amulet of life +1
Vanguard Rapier +1
Consumables :
Healing potion (2)
Effects from Birel :
+1 perception to non-elf allies within 5
-
Effects on Birel :
Aspect of Charging Ram (Stance)
-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
1x Hunter's kit
1x Climber's Kit
Everburning torch
Longbow
Arrow (60)
Amulet of Life +1 (E)
Acrobat Boots (E)
Battle Harness +1 (E)
Vanguard Rapier +1 (E)
Rhythm Blade Dagger+1 (E)
Wealth:
Spoiler
160 GP
15 SP
5 CP
XP : 7910 / 10000
Last edited by Dekkah; 2012-08-29 at 01:40 PM.
-
2012-08-29, 01:44 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Quebec
- Gender
Re: [4E] Tornado Valley - (IC)
DM
A little stronger than the last time: "Garkk as"
-
2012-08-29, 02:06 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Québec, Canada
- Gender
Re: [4E] Tornado Valley - (IC)
Liam
Despite being covered in webbing, Liam manages to free his dagger arm and throws it towards the spider, hoping for the best.
He then lowers himself on the groud, amidst the webs, drops his net on top of himself and tries to hide from the incoming voice.
Quickly, something is coming!
When his trusty dagger reappears in his hand, he try to free himself without messing his cover too much.
Spoiler
Move : Restrained, no move (I'm assuming)
Standard : Range basic attack on DSS1
To hit : (1D20+14)[9](23) vs AC (includes, +1 from Wyndiam's power)
Damage : (1D4+12)[13] or (1D6+16)[17] if crit.
Minor : Drop prone and hides (Stealth check : (1D20+13)[27])
Liam's Status
Spoiler
HP :... 48/48...TEMP HP :...0
Surge Value :...12
Surge left/surge per day :... 5/6
AC:...21...FORT:...17... REF:...19...WILL:...17...
Initiative :+8
Speed :6
Passive perception : 22
Passive Insight :20
Main Hand : Hidden dagger +1
Off-hand : Rebounding net +1
Armor : Gloaming studded leather +1
Neck : Cloack of the Walking wounded +1
Action point (1/1)
Powers :
Melee Basic Attack
Ranged Basic Attack
Rogue Utility: Ambush trick
Rogue Utility: Tactical trick
Rogue Utility: Unbalancing trick
Rogue Utility: Fleeting Ghost
Rogue Utility: Nimble Climb
Guttersnipe attack: Running slash
Human racial power: Heroic effort
Rogue Utility: Backstab
Rogue Utility: Backstab
Rogue Utility: Cunning escape
Items powers (1/1):
Gloaming Studded leather (Daily)
Consumables :
Effects from Liam :
-
Effects on Liam :
-
Possible Interrupt/Reaction:
Spoiler-
Items Carried/Owned :
Spoiler1x Adventurer’s Kit
Riches :
Spoiler
5 GP
30 SP
3 CP
XP : 7910 / 10000
More Details :
SpoilerClass:...Rogue (Thief)...Level:...6... Race:...Human...
Gender:...Male... Alignment:...Good...Languages:...Common, Chondathan.
Background: Child of the wilderness
Theme: Guttersnipe
Abilities and Skills:
12…..Acrobatics..(Trained)
3.....Arcana
10...Athletics..(Trained)
3.....Bluff
3.....Diplomacy
10.....Dungeoneering (Trained)
3.....Endurance
5.....Heal
3.....History
10.....Insight (trained)
3.....Intimidate
10.....Nature (trained)
12.....Perception (trained)
3.....Religion
13…..Stealth (trained)
3…..Streetwise
12…..Thievery (Trained)
Racial Features:
Class/Other Features:
Feats:
Light blade Expertise (+1/2/3 (by tier) to attack and dmg rolls with light blade weapon)
Net training (Proficient with net)
Wilderness weariness ()
Nimble blade (+1 per tier to hit with light blade)
Precision Throw (Use DEX instead of STR to attack and damage of thrown weapons)