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2013-01-02, 01:35 PM (ISO 8601)
- Join Date
- Oct 2012
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2013-01-03, 02:56 PM (ISO 8601)
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- Nov 2010
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- CA
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
For the enhanced ability evolution can you increase an ability score more than +5? Normally inherent bonuses can't go higher but it also usually mentions that fact so I wasn't sure what your intent was.
Awesome Avatar by Derjuin
My Homebrew: Here
The Necromantic Codex: A collection of necromancy classes, items and monsters.
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2013-01-03, 04:13 PM (ISO 8601)
- Join Date
- Oct 2012
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Nice to see that the Alternate Type evolution is starting to be filled out more. I've got a proposal for the elemental type. Also is Alternate Type supposed to be swarmling-only? It might get weird if a swarmlord can use mutable form to switch to an ooze form at her convenience.
SpoilerAlternate Type:
Elemental: Choose either Fire, Water(Cold), Earth(Acid), or Air(Electric) to be the swarmling's element. The swarmling loses the magical beast traits and gains elemental traits. The swarmling becomes immune to the chosen element and takes 1.5x damage from the opposite element (pairings are Fire/Water and Earth/Air for determining this). The swarmling's natural attacks deal additional energy damage of the chosen type, equal to the die size of their natural attack, additionally, element-specific evolutions like Burning Touch change to be the energy type of the swarmling. An elemental swarmling cannot use spells or powers with a subtype of their opposite element (ex: an earth swarmling cannot learn or cast Shocking Grasp, and a water swarmling cannot use Fireball).
Special: Water Swarmlings gain swim speed 30 ft automatically, and Air Swarmlings gain fly speed 40 ft (perfect) and lose their land speed. If an Earth Swarmling gains a burrow speed, it may spend 3 evolution points to gain Earth Glide. A Fire Swarmling may not gain a swim speed.
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2013-01-03, 06:05 PM (ISO 8601)
- Join Date
- Feb 2010
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- Usaki City, Syona
- Gender
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Hmm. Not too bad, but I wouldn't like to define elementals so strictly. Besides, earth elementals have no link to acid.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-01-03, 06:07 PM (ISO 8601)
- Join Date
- Jul 2005
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- WI, USA
- Gender
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2013-01-03, 06:13 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
True, but that's always been dumb. :P
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-01-03, 06:34 PM (ISO 8601)
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- Jul 2005
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- WI, USA
- Gender
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2013-01-03, 06:38 PM (ISO 8601)
- Join Date
- Feb 2010
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- Usaki City, Syona
- Gender
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
And look how well that turned out for him.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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2013-01-03, 06:42 PM (ISO 8601)
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- Jul 2005
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- WI, USA
- Gender
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2013-01-03, 06:47 PM (ISO 8601)
- Join Date
- Feb 2010
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- Usaki City, Syona
- Gender
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I've beaten it and am desperately waiting for Heart of the Swarm. xD
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-03, 06:50 PM (ISO 8601)
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- Jul 2005
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- WI, USA
- Gender
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2013-01-03, 06:51 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
- Gender
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Problem is, they'd pretty much just be a soulknife.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-03, 06:56 PM (ISO 8601)
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- Jul 2005
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- WI, USA
- Gender
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2013-01-03, 07:09 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Fortunately, I, and half the homebrewers in the world, have made a fix for it already.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 07:45 AM (ISO 8601)
- Join Date
- Apr 2012
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
looks really cool!
but i dont know what are these evolution points, care to explain?
tnx
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2013-01-04, 12:21 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Uh. They're used to upgrade Swarmlings.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 08:26 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- warming your deathbed
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
swarming evolution points wording.
"A Swarmling does not lose evolution points when the Swarmlord loses Charisma."
Perhaps an exception should be added for temporary bonuses?
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2013-01-04, 08:36 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 08:39 PM (ISO 8601)
- Join Date
- Nov 2006
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- warming your deathbed
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
just making sure that taking off my cloak of Cha won't give me more and more each time
Also out of curiosity extra/enhanced natural attacks, and the special qualities sections are clusters of abilities to sink points into, or individuals? (makes a difference for the one/level cap on individual point investments)
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2013-01-04, 08:47 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
It wouldn't do that anyway.
'Hey, I got a cloak of charisma! Bonus evolution points!'
'Awww, my cloak is gone. At least I keep the points.'
'Yay, my cloak! Now I'm allowed those points I still have again!'
Also out of curiosity extra/enhanced natural attacks, and the special qualities sections are clusters of abilities to sink points into, or individuals? (makes a difference for the one/level cap on individual point investments)Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 08:57 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- warming your deathbed
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Ah, so that's how it's meant.
Anywho read through it, and it's a rather nifty class, though personally I think it's probably strong enough before the psionics. (compare it to say a dread necromancer and consider the power that evolutions bring to the table as opposed to the benefit of the given limited spell section)
Thanks for the quick replies, can't really think of much else to give in terms of input beyond perhaps consideration on feats only being two points. (perhaps four or so such as not to drown out feat based classes)
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2013-01-04, 09:03 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
The Dread necro actually gets 9th level spells, though, which gives it a pretty huge boost.
(Feat based classes are bad. ;P)Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 09:05 PM (ISO 8601)
- Join Date
- Oct 2012
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
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2013-01-04, 09:16 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I certainly hope not. While it has psionics, it is capped at 7th level.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 09:38 PM (ISO 8601)
- Join Date
- Apr 2008
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2013-01-04, 09:49 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- warming your deathbed
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Well if you think of it the dread nec gets attack, minion buff, and minion creation/commanding from spells, and minion buffing/commanding from it's class features. This gives fewer but stronger minions, and allows the caster free reign of plenty of decent melee type abilities. I mean I've seen people eagerly taking classes with just evolution point stuff,and of a poorer selection then this (no I'm not talking about the evolutionist class, nor ozodrin)
These abilities already make for a competent melee combatant, and even capped at 7 psionics is much more versatile then a list capped at nine that has nothing but death spells. Not to mention psionics is kinda funky so even capping it at 7 they can metapsionic to nine at level 18. Add in the versatility of casting through spawn, and allowing spawn to go out patrolling with their own swarms, and you have an epic's wet dreams.
As for feat based, perhaps, but that doesn't make feats any less valuable, as I've made many an epic chair that could have been twice as strong for each additional feat they got...
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2013-01-04, 10:00 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Psionics is far less versatile than spells, and while augmented powers are fine for raw power, they don't give you any more versatility. It is probably better than the Dread Necro, yes, which is a solid tier 3. I'd be surprised if this were a 2, but I guess it's possible.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 10:05 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- warming your deathbed
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
I would probably place it at a low tier one with psionics, though I've never really seen the tier system as sensical since tier three characters are better then tier one...
In either case Dread necromancers are still a common choice due to their power in their field, hence the comparison. If you had another class you would have preferred I compare it against... druid perhaps?Last edited by drack; 2013-01-04 at 10:05 PM.
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2013-01-04, 10:12 PM (ISO 8601)
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- Feb 2010
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- Usaki City, Syona
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Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Please don't start a tier argument in my thread.
Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
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Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2013-01-04, 10:15 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- warming your deathbed
Re: The Swarm Arrives [3.5 Base Class-Zerg, Tyranids]
Not trying to, just that if my comments are being brushed off with comments of it not being tier one that it compares just as easily with them.