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Thread: The Invasion of Toril
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2012-10-22, 10:25 AM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale finds the spiked chains of the Zelekhuts when searching the corpses and pieces of the planars.
Intelligent doors FTW
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2012-10-22, 10:28 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"The only interesting thing I found are the spiked chains from those flying ones. They tit give a bit of a jolt when they hit, so they might be worth something. Should we try this again? If you remove the bodies, we can probably repeat this ambush once or twice more."
After checking to see if the chains are magical, Gale places them in her pack
(4 of them?)Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 10:40 AM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale inspects the 4 spiked chains that were attached to the Zelekhut's forearms, and they appear to have some feint aura about them.
Intelligent doors FTW
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2012-10-22, 11:30 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
"I sincerely hope our enemy is ill organized and foolish enough to fall for the same trick more than once. It will take this work from a battle to an extermination."
He picks through the remains of archon skeleton and retrieves its skull.
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2012-10-22, 11:32 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"Well, while you clear away the bodies, I will go and see if I can get a few more of the planars to come here."
Gale will fly back towards the castle, looking for cover to hide behind so that she can see what is there before making her move.Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 11:42 AM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale approaches the castle, just above the heights of the nearby buildings. However, she is unable to see over the first wall, as it is over 50 ft. tall and surrounds the entire castle.
Spoiler
Just going to make it smaller moves so that it can be more specific and avoid confusion.
Last edited by Allyzedl; 2012-10-22 at 11:53 AM.
Intelligent doors FTW
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2012-10-22, 11:57 AM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Well, I don't see the source of that attack, so I will need to get higher, but I might be able to find something
Gale will try circling the castle, looking for anything unusual. She will try to stay around 250 feet back from the walls, and keep below the level of the walls.Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 12:01 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale flies around the castle wall, while making sure to keep her distance from it. She notices that there are two gates into the wall, on the south side and west side. The gates are very large, over 40 ft. tall and nearly as wide.
Spoiler
I am changing the castle for sanity's sake. There is now only 1 wall that surrounds the castle, the other 2 disappeared. And it is the inner wall that now exists, which Noru's raven would have seen that there is about 50 ft. of space between the wall and the castle on all sides.
Intelligent doors FTW
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2012-10-22, 12:08 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Well, I want to draw some attention without being targeted by that energy blast attack, and these gates are the obvious weak point
Gale will start melting a hole in the gate closest to the warehouse, using her vitriolic eldritch spear.
Spoiler
Will keep on attacking until either there is a large hole in the gate(at the base), it is clear that there is no effect on the gate, or she draws a response. her blast deals full damage to objects, as it is acid damage.
attacks(1d20+12)[32] damage(8d6)[28]
attacks(1d20+12)[32] damage(8d6)[28] damage(2d6)[9]
attacks(1d20+12)[16] damage(8d6)[31] damage(4d6)[11]
attacks(1d20+12)[17] damage(8d6)[31] damage(4d6)[9]
attacks(1d20+12)[19] damage(8d6)[29] damage(4d6)[15]
attacks(1d20+12)[19] damage(8d6)[26] damage(4d6)[10]
attacks(1d20+12)[24] damage(8d6)[27] damage(4d6)[13]
attacks(1d20+12)[16] damage(8d6)[32] damage(4d6)[11]
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 12:12 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale shoots blasts at the south gate. The acid from her attacks begins to corrode away the wooden gate. It now has a large hole in it, nearly 15x15 ft. She then creatures on the other side of the gate to start making noises, and she hears footsteps approaching the gate from the other side of the wall.
Intelligent doors FTW
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2012-10-22, 12:14 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Gale readies a blast to fire at the first planar she sees.
(eldritch spear, no vitriolic)
Spoiler
So, going for it
attack(1d20+12)[17] damage(8d6)[20]
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 12:28 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
The bird watches the way Gale flew off.
Norutroll and the skeleton posse hide around a different corner.
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2012-10-22, 12:35 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
Re: The Invasion of Toril
Garrin prepares for next fight, he drags the table inside to the side, so it doesn't hinder nobody this time and chooses a spot from which he can easily observe the door.
Spoiler
Re-reading the maneuvers, and changing one of the readied.
Also edit from this point.
He also carries away the bodies... "Noru, could the skeletons help a bit with moving these?"Last edited by Lexin; 2012-10-22 at 12:40 PM.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
― Steven Brust
“Plan. Yes. Good idea. I should come up with a plan.”
― Steven Brust, Dzur
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2012-10-22, 01:34 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
Krgg helps drag the bodies inside, piling them up in the top right corner of the bottom floor. This trick ain't gonna work so well the more times we try it. Noru, any chance of swappin' my stick for somethin' a bit more appropriate from one of yer pets?Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
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2012-10-22, 02:13 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Zaavariel aids in moving the Corpses, a frown worn on his face, "I don't like the idea of springing an ambush from the same location twice..."
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
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2012-10-22, 02:25 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg
You aren't the only one, Elf. I like it even less that I got nothin' to hand but a damn stick. Sooner or later, they'll run out of push-overs in that castle. A grunt of exertion accompanies the world "pushover" as he heaves a defeated planar up onto the other in the corner.Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar
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2012-10-22, 02:36 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Looking back an Krgg, Zaavariel shows a sharp smile and emphasizes his claws, "I prefer to never be unarmed... I'd lend you a weapon, but all I have is my bow...and th eonly way an Orc gets his hands on an Elve's bow is by prying it from his cold dead hands."
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
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2012-10-22, 03:28 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
"If you'd like the archons right arm your free to it, he won't be using it any further. I am uncertain how much good it will do you."
Noru provides the orc a greatsword.
he snaps his fingers.
"Skeletons, aid in dragging off the bodies then revert to standard follow and protect orders."Last edited by Tharione; 2012-10-22 at 03:42 PM.
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2012-10-22, 04:52 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Bleerie stretches her back and sits on the ground, waiting for more combat. "It would be nice if Gale managed to come back here in time, before my spells run out."
SpoilerThe two buffs I cast last a bit less than 11 minutes after the fight. Maybe Gale manages to pull someone else in this time.Best homebrew ever (shameless self plug)! The Stoner, always PEACH
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2012-10-22, 05:39 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale sees 2 humans, and an elf walk out from the hole that she created in the gate. The elf is cloaked in a deep purple robe as she walks out throwing her hair back out of her face. The 2 humans are men, who look like they are twins, one is wearing a blue cloak, the other a red cloak. They follow behind the elven female, and scan the area.
The elven female points in the direction of Gale and they all begin running towards Gale.Intelligent doors FTW
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2012-10-22, 06:05 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
"Planning on killing me as well? Good luck with that. Your Zelekhuts need more training, by the way."
So, friend, or foe. Who am I kidding. Foe.
Gale blasts the elf with a lance of acid, and then starts running back to the ambush site.
Spoiler
So, I am assuming hostility, if wrong, very sad.
attack(1d20+12)[13]
damage(8d6)[36] acid
(2d6)[2] more next round
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 06:37 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale is completely off target as she tries to shoot a lance of acid at the elven woman. She accidentally hits herself in the foot with the acid lance, and the corrosive acid dissolves Gale's right pinky toe, through her shoe.
The elf and humans run as fast as they can after Gale, and begin gaining ground on her.
Spoiler
Gale is now around 220 ft. north of the warehouse, and her pursuers are 220 ft north of her.
Intelligent doors FTW
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2012-10-22, 06:45 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Gale fires off a blast of power against the elf again, before continuing towards the warehouse.
Spoiler
attack(1d20+12)[28] damage(8d6)[19] (2d6)[5]next round
Since I will be away for 40 ish mins, Gale will run back to the warehouse next, then combat rounds for all.
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 06:56 PM (ISO 8601)
- Join Date
- Aug 2012
- Gender
Re: The Invasion of Toril
Gale hits the elven woman with her attack, but it looked harmless to the woman in robes. The elven woman and human men continue chasing Gale. As Gale turns the corner at the warehouse the elf raises her finger and points at Gale, firing a black ray of crackling negative energy at Gale, hitting her. The two similar looking human men do the same thing, each hitting Gale.
Then the three people turn around the same corner that they saw Gale turn, they begin walking down the road, looking at the surrounding buildings for any traces of the woman that fled from them.
When they see the open door of the warehouse they stop and begin mumbling amongst themselves.
Spoiler
The 3 people are now walking by the open door of the warehouse.
Surprise round - if PCs want it, limited to 1 standard action. Also, roll initiative.
Gale gains 8 negative levels.
She now has -8 on : attack rolls, saving throws, skill checks, ability checks, and DCs for her spells.
Gale recognizes the rays as an ability similar to Enervation.
Intelligent doors FTW
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2012-10-22, 07:04 PM (ISO 8601)
- Join Date
- Apr 2012
- Gender
Re: The Invasion of Toril
Seeing the robed figures attacking, Zaavariel leths go of reason, seeing the opportunity to bring his blade to bare, "Close on them. Fast!"
Spoiler
Standard action charge, 40' range. Preferably let me rested two or all three.
Charge Power Attack(-3/+6)(d20+20)[37]+2 Forgot Charge darn, need to get my Imprived Critical at lvl12...
Damage (2d6+22)[28]+11 for Leading the Charge Total 39
Magebane(2d6)[8]
Initiative(d20+9)[14]
Last edited by Zman; 2012-10-23 at 06:12 AM.
Current Games
Original System
My Homebrew
Zman's 5e Tweaks Thread- V2.0; Weapons and Armor; Monster Manual Expansion
-
2012-10-22, 07:09 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Somewhere over the rainbo
Re: The Invasion of Toril
Noru uses his birds eye view to target his spell from hiding, causing a cloud of misty vapors to come into being around the new foes. Vaguely skeletal forms seem to be formed from the edges of the mist but vanish as abruptly as they form.
Spoiler
center an acid fog so that the closest foe is right outside the edge and the other two are within it too deep to see out.
(2d6)[6] acid damage
Last edited by Tharione; 2012-10-22 at 07:14 PM.
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2012-10-22, 07:38 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Feeling the drain on her life, Gale tries to flee, heading to the second floor of the house, near a window overlooking the fight, but out of sight.
SpoilerFlee the scene, to the second floor of the building, crouched down behind the window so she is out of sight
As a side note, there should be an image of Gale for them to attack againSpoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 08:19 PM (ISO 8601)
- Join Date
- Jan 2010
Re: The Invasion of Toril
Bleerie notices the enemies, and understands that this fight will be a lot harder by the fact that Gale is fleeing for her life. "Watch out guys, these are dangerous! Gale, what can these guys do?"
The gnome fires off one of her stronger boons, in preparation for the battle.
SpoilerStandard action: Righteous Wrath of the Faithful.
DM: how much time has passed since last fight? Have my buffs expired? Were they already expired when Gale made contact, or did she get to make use of her temp hp?
Buffs
11 rounds
+3 morale on attack and damage; +1 attack on full attack (doesn't stack with Haste) (Righteous Wrath of the Faithful)
8 minutes
Z: +1 attack rolls, saves (Interfaith Blessing)
Krgg: +2 damage (Interfaith Blessing)
Gale, Noru, Garrin: +1 attack rolls, skill checks (Interfaith Blessing)
Bleerie: +2 AC (Interfaith Blessing)
Gale: 16 temporary hp (Aid)
12 hours
+1 on Will saves; 9 temporary hp; immunity to fear and poison. (Heroes' feast)Last edited by mucco; 2012-10-22 at 08:39 PM.
Best homebrew ever (shameless self plug)! The Stoner, always PEACH
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2012-10-22, 08:24 PM (ISO 8601)
- Join Date
- Jul 2012
- Location
- UTC-5
Re: The Invasion of Toril
Gale replies, weakly, from her hiding place on the top floor
"They can drain the life from you. They already got most of mine."Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Ileana, Godlings
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2012-10-22, 10:17 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Chanute, KS
- Gender
Re: The Invasion of Toril
Krgg the Stickless
Krgg thanks Noru heartily for the change in armament, and spends a few moments getting used to the weight and reach of the greatsword. A bit less civilized than I'm used to, but it'll do a damn sight better than that stick!
He moves to the door, anxious for Gale's return with some new play-things.
As the 3 figures pass by the door, he encourages the Elves to charge, Sic'em Elves!
If the trio is within distance for Krgg to move in and flank:Spoiler
Krgg grins and joins the fray. He slips out the door around to flanking position with the enemy Zavaariel attacked and brandishes his newly-aquired greatsword.
If the trio is too far away for Krgg to reach in the surprise round:
SpoilerKrgg reaches into the pouch at his waist and withdraws a small pebble, hurling it with all his strength at the human-looking one in the blue cloak. Rolls will be in the OOC thread, sorry!
SpoilerUsing Krgg's standard action to move into flanking position (if this isn't possible, I'll change the post),Swift action to change stances after Z's charge to Tactics of the Wolf (anyone flanking with Krgg gets +5 damage on each attack).EDIT: Staying in Leading the Charge until Krgg's actual turn...sorry I just spent 4 hours being brain-fried by Anatomy and Physiology crap I couldn't care less about.
Initiative - (1d20+2)[22]
And granteds:
(1d6)[5]
(1d5)[1]
(1d4)[2]
(1d3)[1]
Next Round's:
(1d2)[2]
Last edited by Medic!; 2012-10-22 at 11:20 PM.
Just in case, in any game I've applied to without being selected: DMs are more than welcome to use my submission as an NPC as they wish!
Huge thanks to Howl for puting some Boomstick in my avatar