New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 17 of 50 FirstFirst ... 78910111213141516171819202122232425262742 ... LastLast
Results 481 to 510 of 1494
  1. - Top - End - #481
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by jseah View Post
    You know, it just strike me that my previous post can be summarized as follows:

    If the Culture becomes even a little bit Grimdark, they win.
    Though how much of a win is kinda the question - to butcher paraphrase Nietzche,
    "He who fights Grimdark should see to it that he himself does not become Grimdark."
    Which, in a way, fits very well with the ethos of the 40K setting - it's still a grimdark place, just at a higher tech level than it was, replacing one galaxy-wide all-encompassing empire with a bigger and badder one. The Culture will have crushed all of its material opponents, but Chaos will still be out there - weakened and likely contained, but always searching for a crack in the facade. And then there's the fan-theory that the Tyranids aren't simply an extragalactic locust swarm, but a swarm that's fleeing the exterminators...and the 'exterminators' might eventually show up, whatever they are.

  2. - Top - End - #482
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: The Culture v's 40kverse

    I suppose the question then is really:

    Can the Culture vs 40K 'verse in the given scenario manage to come out on top (aka. good end) and still remain the same recognizably free and utopian-like Culture that we know and love/hate?

    Because if they go all ruthless like the IoM, I don't think its possible to question that they win. (if the IoM can survive Chaos, so can they if they adopt IoM practices) But what remains will look rather alot like a slightly less grimdark IoM.
    How much less grimdark depends on the interpretation of Chaos. If its a "solvable" problem, then it is only a little grimdark. The Culture might be able to solve the problem if they are shown what to do (whether that is replicate Cadian pylons or just neuter the dreams of every single organic). It will be a mite oppressive until its done, and you don't have a say in refusing the solution (sorry, cultist, you're going to get "corrected"), but overall, the galaxy gets alot nicer.

    If Chaos is not a "solvable" problem and the Culture has to be on permanent damage control, then its more grimdark:
    Spoiler
    Show
    A fleet of super advanced drone ships sitting out there in the solar system, you can't see them, they can see you. All of you, all the time, even in your head. And if you look like Chaos or Orks or anyone else the Culture doesn't like, you just vanish into thin air or get "adjusted".

    Other than that, life is just like it was in 40K, only less war and dying. War being one of the things the Culture doesn't like. Perhaps in a couple of centuries, the IoM economies might finally rebuild themselves into a civilian footing.

    EDIT: in this one, the Culture are going to be more stand-offish and less overtly helpful to avoid contamination.


    IMO, they can maybe do it while sticking to their principle; very luck based and the Eldar decision to contact or not appears to be a key event (the Eldar get to choose basically).
    That sort of encounter looks balanced, as we RPG gamers like to say. =D
    Last edited by jseah; 2012-10-02 at 04:24 PM.

  3. - Top - End - #483
    Troll in the Playground
     
    Kitten Champion's Avatar

    Join Date
    Aug 2012

    Default Re: The Culture v's 40kverse

    In my opinion having the Culture and Chaos in the same universe would be like having a cold fire or silent lightning. WH40K cannot stomach a benevolent utopia in the same way The Culture universe (as in, our reality) cannot contain magic. Had the Culture formed it would've done so in opposition to this Manichean Satanic force in its long, long history. Unless Chaos is specific to the Milky Way Galaxy, in which case The Culture shouldn't bother coming here in the first place.

    Saying though "how would the culture deal with chaos" -- would presume it hadn't already.

  4. - Top - End - #484
    Ogre in the Playground
     
    Planetar

    Join Date
    Aug 2008

    Default Re: The Culture v's 40kverse

    Even if Chaos is not something that can be defeated in the absolute, the Culture would not need to implement something as crude an inefficient as the Inquisition. From wikipedia:

    Almost all Culture citizens are very sociable, of great intellectual capability and learning, and possess very well-balanced psyches. Their biological make-up and their growing up in an enlightened society make neuroses and lesser emotions like greed or (strong) jealousy practically unknown, and produce persons that, in any lesser society, appear very self-composed and charismatic. Character traits like strong shyness, while very rare, are not fully unknown, as shown in Excession. As described there and in Player of Games, a Culture citizen who becomes dysfunctional enough to pose a serious nuisance or threat to others would be offered (voluntary) psychological adjustment therapy and might potentially find himself under constant (non-voluntary) oversight by representatives of the local Mind. In extreme cases, as described in Use of Weapons and Surface Detail, dangerous individuals have been known to be assigned a "slap-drone", a robotic follower who ensures that the person in question doesn't continue to endanger the safety of others.
    An individual falling to Chaos here or there would not be that hard to contain. And the cause of widespread corruption is usually some external factor, like an artifact or an entity, both of which can be dealt with by quarantine or other methods. Furthermore, it's possible that the Culture's hedonistic tendencies would make it an easy target for Slanesh, but I think one could also make the opposite case. Culture citizens are by and large content. Slanesh has nothing to other them that they cannot already get. And if new forms of mental conditioning conditioning would help, like with the Eldar, implementing them would be fairly easy. Or just copying the natural resistance that Orks or Nids seem to have.

  5. - Top - End - #485
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by HamHam View Post
    Or just copying the natural resistance that Orks or Nids seem to have.
    How does the Tau one work? IIRC, they were also less susceptible to Chaos?

  6. - Top - End - #486
    Titan in the Playground
    Join Date
    May 2007

    Default Re: The Culture v's 40kverse

    I just feel it's worth re-iterating, Chaos doesn't operate on a Faustian-Bargain level. It's not about them offering you stuff, it's about you acting/thinking/etc in such a way as brings their attention to you/makes you compatable and then they simply...give you presents. At least, as I understand it.

    There are times when whispery chaos voices have actively offered stuff or talked people into doing things, but that's more about getting people who aren't already acting compatably, as it were, to do so.

    Also, I have no idea how the Tau thing works.

  7. - Top - End - #487
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by jseah View Post
    How does the Tau one work? IIRC, they were also less susceptible to Chaos?
    Orks and Tau were both tailored species - Orks explicitly, the Tau implicitly, and by different designers; their Chaos-resilience is just built in to their psychological makeup. The Orks are, plainly put, too stupid, and the Tau just have a deliberately muted warp presence...they have almost no psychic presence compared to humans or Eldar. Not so much being resistant as not registering bright enough on demonic 'senses' to bother with.

    Tyranids are more-or-less Chaos-proof because they're mindless, and the collective psychic strength of the Hive Mind outweighs anything short of the actual Chaos Gods. That's not to say they are physically incorruptible, there's a canon depiction in the book Storm of Iron of a Hive Ship that got caught in a warp storm, cut off from the Hive Mind, and ended up infected by the Obliterator virus. It's used to haul Chaos Titans.
    Last edited by The Glyphstone; 2012-10-02 at 06:11 PM.

  8. - Top - End - #488
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by The Glyphstone View Post
    Orks and Tau were both tailored species - Orks explicitly, the Tau implicitly, and by different designers; their Chaos-resilience is just built in to their psychological makeup. <...>Not so much being resistant as not registering bright enough on demonic 'senses' to bother with.
    Is there any details as to what part of the pychological makeup does this?

  9. - Top - End - #489
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by jseah View Post
    Is there any details as to what part of the pychological makeup does this?
    Nope. It's just 'Because it works that way, now shut up and paint your plastic crack'. Maybe genetics, maybe Space Magic.
    Last edited by The Glyphstone; 2012-10-02 at 06:23 PM.

  10. - Top - End - #490
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by The Glyphstone View Post
    Nope. It's just 'Because it works that way, now shut up and paint your plastic crack'. Maybe genetics, maybe Space Magic.
    But if its a psychological makeup thing, then surely it turns up in the fluff somewhere? Maybe they're more collectivist? Or have muted emotions or whatever?

    Because this sort of thing is likely to be known by the inhabitants and with Eldar future sight, any source of resistance to Chaos becomes a potential solution. Assuming the Eldar decide to contact, which seems more likely than before (Craftworlds acting independently means any one of them deciding to contact will give the Culture access to Eldar knowledge)

  11. - Top - End - #491
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by jseah View Post
    But if its a psychological makeup thing, then surely it turns up in the fluff somewhere? Maybe they're more collectivist? Or have muted emotions or whatever?

    Because this sort of thing is likely to be known by the inhabitants and with Eldar future sight, any source of resistance to Chaos becomes a potential solution. Assuming the Eldar decide to contact, which seems more likely than before (Craftworlds acting independently means any one of them deciding to contact will give the Culture access to Eldar knowledge)
    No, it's literally just 'Tau have a very faint warp presence compared to humans, and they aren't tempted by or drawn to Chaos'. No explanation given - I should have said 'psychic makeup', not psychological.

  12. - Top - End - #492
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2012
    Location
    NY, USA
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by jseah View Post
    But if its a psychological makeup thing, then surely it turns up in the fluff somewhere? Maybe they're more collectivist? Or have muted emotions or whatever?

    Because this sort of thing is likely to be known by the inhabitants and with Eldar future sight, any source of resistance to Chaos becomes a potential solution. Assuming the Eldar decide to contact, which seems more likely than before (Craftworlds acting independently means any one of them deciding to contact will give the Culture access to Eldar knowledge)
    You are overestimating both the amount of thought Games Workshop puts into their fluff, and the usefulness of the Eldar's future seeing. For the former, just spend 15mins on 1d4chan to disabuse yourself of that notion. For the latter, remember that this is more of a "Madame Cleo" kind of future-sight rather than actually sending messages back in time, and that time itself is fluid in the Warp (and this extends to ships while in FTL and areas like the Eye of Terror).

    On the specifics of why a species or individual is more or less psychic and more or less susceptible to Chaos is more metaphysical and philosophical than psychological. Remember, souls literally exist in 40K and thus there is no reason to assume personality is a function of genetics and environment, as opposed to being an issue of wherever souls come from.

  13. - Top - End - #493
    Ogre in the Playground
     
    Planetar

    Join Date
    Aug 2008

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Tiki Snakes View Post
    I just feel it's worth re-iterating, Chaos doesn't operate on a Faustian-Bargain level. It's not about them offering you stuff, it's about you acting/thinking/etc in such a way as brings their attention to you/makes you compatable and then they simply...give you presents. At least, as I understand it.

    There are times when whispery chaos voices have actively offered stuff or talked people into doing things, but that's more about getting people who aren't already acting compatably, as it were, to do so.

    Also, I have no idea how the Tau thing works.
    Having wild parties isn't enough to make you a Slanesh cultist though, AFAIK. You have to be doing some really crazy stuff to actually get anything to happen, and that requires some kind of prompting.

  14. - Top - End - #494
    Ettin in the Playground
    Join Date
    Oct 2007
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by HamHam View Post
    Having wild parties isn't enough to make you a Slanesh cultist though, AFAIK. You have to be doing some really crazy stuff to actually get anything to happen, and that requires some kind of prompting.
    Like taking pleasure drugs to augment your ability to feel, a practice that is actually done by slanneshi cultists?

  15. - Top - End - #495
    Titan in the Playground
     
    Oracle_Hunter's Avatar

    Join Date
    Oct 2007
    Location
    Chicago, IL
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by The Glyphstone View Post
    No, it's literally just 'Tau have a very faint warp presence compared to humans, and they aren't tempted by or drawn to Chaos'. No explanation given - I should have said 'psychic makeup', not psychological.
    Or, to put another way, the Tau have souls so tiny that Demons don't notice it. They never produce Psykers and are in a part of the Universe where "tiny souls" predominate (or do Kroot get Chaos-possessed? I have no idea).

    The really important part is that the Orks were made by Gods while the Tau were Uplifted by the Eldar -- specifically Eldrad Ulthran tailored "Air Caste" Tau to have Mind Control Spores to unify the other Tau into a "good" society.

    Also, IIRC, Orks don't suffer from widespread corruption because they have "tiny souls" as well but, unlike the Tau, they can hook up their souls in parallel to produce sufficient energy to make their tech work and fuel Weirdboyz. I think there have been instances of Orks becoming Chaos Tainted but due to "Ork Weirdness" they are instantly identified and brutally murdered by fellow Orks.
    Lead Designer for Oracle Hunter Games
    Today a Blog, Tomorrow a Business!


    ~ Awesome Avatar by the phantastic Phase ~
    Spoiler
    Show

    Elflad

  16. - Top - End - #496
    Troll in the Playground
     
    HalfOrcPirate

    Join Date
    Jan 2012
    Location
    Expat in Singapore
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Oracle_Hunter View Post
    The really important part is that the Orks were made by Gods while the Tau were Uplifted by the Eldar -- specifically Eldrad Ulthran tailored "Air Caste" Tau to have Mind Control Spores to unify the other Tau into a "good" society.
    Wait, what?
    Is GW ruining their own universe again?

  17. - Top - End - #497
    Ettin in the Playground
    Join Date
    Oct 2007
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Oracle_Hunter View Post
    Or, to put another way, the Tau have souls so tiny that Demons don't notice it. They never produce Psykers and are in a part of the Universe where "tiny souls" predominate (or do Kroot get Chaos-possessed? I have no idea).

    The really important part is that the Orks were made by Gods while the Tau were Uplifted by the Eldar -- specifically Eldrad Ulthran tailored "Air Caste" Tau to have Mind Control Spores to unify the other Tau into a "good" society.

    Also, IIRC, Orks don't suffer from widespread corruption because they have "tiny souls" as well but, unlike the Tau, they can hook up their souls in parallel to produce sufficient energy to make their tech work and fuel Weirdboyz. I think there have been instances of Orks becoming Chaos Tainted but due to "Ork Weirdness" they are instantly identified and brutally murdered by fellow Orks.
    Weird Boyz exist, and then there are Pain Boyz, and Mad Dokz that all fall to Chaos. Pretty sure there are even Chaos dedicated WAAAAAGHS! somewhere out there.

  18. - Top - End - #498
    Ettin in the Playground
     
    Forrestfire's Avatar

    Join Date
    Mar 2007
    Gender
    Male2Female

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Fan View Post
    Weird Boyz exist, and then there are Pain Boyz, and Mad Dokz that all fall to Chaos. Pretty sure there are even Chaos dedicated WAAAAAGHS! somewhere out there.
    Painboyz and Mad Dokz are just orks with genetic coding telling them how to practice the orky version of medicine. And Weirdboyz channel the waaagh field, not the chaos gods.

  19. - Top - End - #499
    Eldritch Horror in the Playground Moderator
    Join Date
    Feb 2005
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Fan View Post
    Weird Boyz exist, and then there are Pain Boyz, and Mad Dokz that all fall to Chaos. Pretty sure there are even Chaos dedicated WAAAAAGHS! somewhere out there.
    According to the RPG,

    Orks in service to the Chaos Gods, or even succumbing to the corrupting influence of the Warp, are so rare as to be essentially
    unheard of. Simply put, Orks aren’t easily tempted to Chaos and they’re far more resistant to the warping influence of Chaos
    than humans, for reasons that nobody has been able to accurately define.

  20. - Top - End - #500
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2012
    Location
    NY, USA
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by HamHam View Post
    Having wild parties isn't enough to make you a Slanesh cultist though, AFAIK. You have to be doing some really crazy stuff to actually get anything to happen, and that requires some kind of prompting.
    Is that true though?

    Look at the Imperium of Man and the Eldar Craftworlds; not really a whole lot of parties going on there that don't have Chaos Cultists/Dark Eldar hiding behind the scenes. That's part of the nature of GrimDark; having fun is itself a gateway drug into having your soul hollowed out by perverted space demons to use as a prophylactic.

    This is why people who say "If the IoM can hold back Chaos, obviously the Culture could" bug me. It's not about firepower or intelligence; the Imperium survives soley because it is floating on a psychic raft of the fanatical wills of trillions, of the deaths of hundreds of billions of marytrs built up over forty thousand years, and the daily sacrifice of 10,000 Psykers whose very souls are incinerated to keep it going. That's not something you can match with a clever scheme or a new bit of super-technology.

  21. - Top - End - #501
    Ettin in the Playground
    Join Date
    Oct 2007
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Forrestfire View Post
    Painboyz and Mad Dokz are just orks with genetic coding telling them how to practice the orky version of medicine. And Weirdboyz channel the waaagh field, not the chaos gods.
    The entry I read on them says that they often fall to Chaos, and it even has a little thing about how all the other orks usually just ignore them.

    It's kinda funny.

  22. - Top - End - #502
    Firbolg in the Playground
     
    Renegade Paladin's Avatar

    Join Date
    Oct 2006
    Location
    Indiana
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by MLai View Post
    Wait, what?
    Is GW ruining their own universe again?
    No, he just got it wrong. It's the Ethereal Caste, not the Air. And the Tau as Eldar Plot theory isn't outright stated anywhere; it's just a popular (and frankly likely) fan explanation of how the Tau achieved technological superiority so quickly.
    "Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein


  23. - Top - End - #503
    Titan in the Playground
     
    Forum Explorer's Avatar

    Join Date
    Feb 2008
    Location
    Canada
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Water_Bear View Post
    Is that true though?

    Look at the Imperium of Man and the Eldar Craftworlds; not really a whole lot of parties going on there that don't have Chaos Cultists/Dark Eldar hiding behind the scenes. That's part of the nature of GrimDark; having fun is itself a gateway drug into having your soul hollowed out by perverted space demons to use as a prophylactic.
    Complete nit-pick on my part but Dark Eldar do not worship chaos and do not infiltrate Craftworlds in that manner. Dark Eldar save their souls by constantly feeding themselves souls to achieve a warped immortality and thus avoiding Slaanash via forcing other people to suffer instead. They also tend to be descended from Eldar who lived entirely within the Webway pre-Fall.
    Spoiler: I'm a writer!
    Show
    Spoiler: Check out my fanfiction[URL="https://www.fanfiction.net/u/7493788/Forum-Explorer"
    Show
    here[/URL]
    ]Fate Stay Nano: Fate Stay Night x Magical Girl Lyrical Nanoha

    I Fell in Love with a Storm: MLP

    Procrastination: MLP



    Spoiler: Original Fiction
    Show
    The Lost Dragon: A story about a priest who finds a baby dragon in his church and decides to protect them.



  24. - Top - End - #504
    Titan in the Playground
    Join Date
    Jul 2010
    Location
    Kitchener/Waterloo
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Renegade Paladin View Post
    No, he just got it wrong. It's the Ethereal Caste, not the Air. And the Tau as Eldar Plot theory isn't outright stated anywhere; it's just a popular (and frankly likely) fan explanation of how the Tau achieved technological superiority so quickly.
    So it is just a fan theory?

    Because I've always suspected that it isn't that the Tau developed fast, but that the rest of the 40kverse developed slow. The 40kverse isn't a post-singularity civilization despite being set in the year 40k, when it should have happened long ago. Even with all the strictures in place by the IoM, it just isn't plausible for there to have been so little technological development. My opinion is that warp presence slows down the darwinian algorithm itself, so that evolution and technology are both stilled by sufficiently warp-attuned populations. As such Tau, with their low warp presence, are the only race that is able to actually evolve like species and civilizations in the real world do.

    Edit: This also implies that the Culture's citizens would have naturally low warp presence as well, so it's not the direction the fanfic is going for.
    Last edited by Urpriest; 2012-10-02 at 09:09 PM.
    Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor

    Meet My Monstrous Guide to Monsters. Everything you absolutely need to know about Monsters and never thought you needed to ask.
    Quote Originally Posted by Mithril Leaf View Post
    One of the unwritten rules of Giantitp is that Urpriest is always right.
    Trophy!
    Spoiler
    Show


    original Urpriest (by Andraste)

  25. - Top - End - #505
    Troll in the Playground
     
    GolemsVoice's Avatar

    Join Date
    Aug 2006
    Location
    Germany
    Gender
    Male

    Default Re: The Culture v's 40kverse

    No, he just got it wrong. It's the Ethereal Caste, not the Air. And the Tau as Eldar Plot theory isn't outright stated anywhere; it's just a popular (and frankly likely) fan explanation of how the Tau achieved technological superiority so quickly.
    Wasn't it stated in the (now unavailable) book Xenology?
    Si non confectus, non reficiat.

    The beautiful girl is courtesy of Serpentine
    My S.T.A.L.K.E.R. Call of Pripjat Let's Play! Please give it a read, more than one constant reader would be nice!

  26. - Top - End - #506
    Titan in the Playground
     
    Oracle_Hunter's Avatar

    Join Date
    Oct 2007
    Location
    Chicago, IL
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Urpriest View Post
    The 40kverse isn't a post-singularity civilization despite being set in the year 40k, when it should have happened long ago.
    It almost did during the Dark Age of Technology.

    Then there was a war where the Men of Iron revolted and were somehow put down by Humanity. After that, AI meant Abominable Intelligence throughout the Imperium thus stopping The Singularity cold.

    The Eldar, apparently, never bothered with AI since they could just stick dead Eldar into things if they wanted it to be intelligent. Not that they would, of course, since pre-Fall the souls of the Eldar just frolicked in the Warp and had a grand old time.

    Orks don't have technology per se as much as they know how to make some basic devices and then psychically enhance the crap out of it.

    So yeah, that's why there's no Singularity in the 41st Millennium. The Tau are getting there having gone from muskets to AI Drones and mecha in roughly 6000 years which does seem slow but perhaps Moore's Law doesn't apply in the grim dark future
    Last edited by Oracle_Hunter; 2012-10-02 at 10:12 PM.
    Lead Designer for Oracle Hunter Games
    Today a Blog, Tomorrow a Business!


    ~ Awesome Avatar by the phantastic Phase ~
    Spoiler
    Show

    Elflad

  27. - Top - End - #507
    Titan in the Playground
    Join Date
    May 2007

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Urpriest View Post
    So it is just a fan theory?

    Because I've always suspected that it isn't that the Tau developed fast, but that the rest of the 40kverse developed slow. The 40kverse isn't a post-singularity civilization despite being set in the year 40k, when it should have happened long ago. Even with all the strictures in place by the IoM, it just isn't plausible for there to have been so little technological development. My opinion is that warp presence slows down the darwinian algorithm itself, so that evolution and technology are both stilled by sufficiently warp-attuned populations. As such Tau, with their low warp presence, are the only race that is able to actually evolve like species and civilizations in the real world do.

    Edit: This also implies that the Culture's citizens would have naturally low warp presence as well, so it's not the direction the fanfic is going for.
    It's one of those fan theories that there is enough evidence for that it is probably only not canon because it's much more amusing for GW and in a way setting appropriate if they act all coy about it rather than confirm it. Like how something between one and several marine chapters have some very convincing evidence hidden around the lore to suggest they are fruity things like the loyalist remains of traitor chaptors and so on.

  28. - Top - End - #508
    Titan in the Playground
     
    SamuraiGuy

    Join Date
    Aug 2009

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Tiki Snakes View Post
    It's one of those fan theories that there is enough evidence for that it is probably only not canon because it's much more amusing for GW and in a way setting appropriate if they act all coy about it rather than confirm it. Like how something between one and several marine chapters have some very convincing evidence hidden around the lore to suggest they are fruity things like the loyalist remains of traitor chaptors and so on.
    I'm frankly not at all up on the details of this but my immediate issue with the Tau being an Eldar plot is their tech really doesn't share that much from my impressions of it. Seriously the Eldar barely make use of plasma among other things. Nevermind what end does uplifting a low-Warp race actually do for the Eldar? Sound rather half-baked

    There really no reason the Tau can't have just plain developed their tech the normal way. That's how normal societies operate, just the Imperium and the Eldar are both basically still paying the price for birthing Slannesh really. The Imperium will keep paying for it because they have no way back unless the Mechanicus changes its ways, and not sure about the Eldar so I'll just go with the whole extended life spans means even more extended recovery.

    (And they are probably the least numerous faction right?)

  29. - Top - End - #509
    Titan in the Playground
    Join Date
    May 2007

    Default Re: The Culture v's 40kverse

    I don't believe the theory actually claims the Tau were given their technology as much as they were created/altered/started on that path by the eldar, instead. Something like that, at any rate.

  30. - Top - End - #510
    Titan in the Playground
     
    tyckspoon's Avatar

    Join Date
    Nov 2007
    Location
    Indianapolis
    Gender
    Male

    Default Re: The Culture v's 40kverse

    Quote Originally Posted by Soras Teva Gee View Post
    Nevermind what end does uplifting a low-Warp race actually do for the Eldar? Sound rather half-baked
    ..the Eldar are in decline and hiding because their own high Warp-sensitivity birthed a new Chaos God who will literally eat their souls if they are incautious. They can't trust Humanity to be of any use, because Humans are also vulnerable to the lures of Chaos. You're asking why the *Eldar* would find it useful to create a race of mostly-sensible Warp-dead warriors?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •