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  1. - Top - End - #361
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Temotei View Post
    Plenty of entries this time and all of them look really rocking.
    Badum-tsh.
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  2. - Top - End - #362
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    {table=head]Theme|Votes|Voters
    Something Bad Luck|0|
    Slack and Hash (food)|2|Soliloquy, sirpercival
    Madness|5|Zaydos, inuyasha, BelGareth, Amechra, Silva Stormrage
    Inner Planes|1|malonkey1
    Time|0|
    Alternate Magic|0|
    NPCs|0|
    Steam and Sorcery|0|
    SPAAAAAACE|0|
    Metagaming MAAAAANNNIIIIAAAAAA|1|Pyromancer999
    Variable Magic|1|Xhosant[/table]

    Quote Originally Posted by malonkey1 View Post
    Badum-tsh.
    I'll be here all night.
    Last edited by Temotei; 2013-06-04 at 11:53 PM.
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  3. - Top - End - #363
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I think I'll change my vote to Madness also.
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  4. - Top - End - #364
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I vote Slack and Hash, failing that, Time.

    This time I'll participate! Not that I haven't thought that every time.
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  5. - Top - End - #365
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    You know, I'd rather we do a contest we haven't done, so I'll change my vote to "Inner Planes".
    White is my color for internal monologue. (without the black highlight, of course)

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  6. - Top - End - #366
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Madness sounds good to me.
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  7. - Top - End - #367
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I gotta go with Slack and Hash.
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  8. - Top - End - #368
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Well, I gotta say, the competition was pretty stiff, but I feel like I did well. Good luck to everybody!
    White is my color for internal monologue. (without the black highlight, of course)

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  9. - Top - End - #369
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Alterable magic can be very interesting
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    Fireball. Invisible fireball. Healing fireball. Touch fireball! FIREBALL-STRIKE! Ahem, back on topic...

    And who can say no to madness? So i'd vote these 2 (if possible). Otherwise just magic, since madness seems to have been chosen anyway.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  10. - Top - End - #370
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Xhosant View Post
    Alterable magic can be very interesting
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    Fireball. Invisible fireball. Healing fireball. Touch fireball! FIREBALL-STRIKE! Ahem, back on topic...

    And who can say no to madness? So i'd vote these 2 (if possible). Otherwise just magic, since madness seems to have been chosen anyway.
    I put in a vote for "variable magic." Alternate magic was meant to be a theme based on inventing different magic systems (incarnum, psionics, binding, etc.).

    By the way, I'm planning on dumping any themes that don't get votes from the table for next time to keep it clean. We can still vote for them, but at least the table will start smaller.
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  11. - Top - End - #371
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Temotei View Post
    Alternate magic was meant to be a theme based on inventing different magic systems
    Wait, you mean we don't usually do that anyway? Damn!

    Also, time to dust off my lovecraftian lore it would seem. Wanna make something simpler this time around.
    Last edited by Xhosant; 2013-05-31 at 02:44 AM.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  12. - Top - End - #372
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Xhosant View Post
    Wait, you mean we don't usually do that anyway? Damn!
    Hence the theme not being particularly popular, I imagine.
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  13. - Top - End - #373
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Since it seems we're on the train to madness, one question: Will we use a pre-agreed insanity system, or does anyone that want it included have to/can build their own?
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  14. - Top - End - #374
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    You can do your interpretation on madness however you want.
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  15. - Top - End - #375
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I know, but since we're talking a core mechanic to go with our classes... Well, it's large.

    Plus, a class will also be rated by the sanity mechanic's quality, the classes will not be compatible with each other, and so on, and so forth.

    Anyway, i'm reaching a tidy conclusion, but even then i gotta figure if I can use it or gotta go with a given mechanic.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  16. - Top - End - #376
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Xhosant View Post
    I know, but since we're talking a core mechanic to go with our classes... Well, it's large.

    Plus, a class will also be rated by the sanity mechanic's quality, the classes will not be compatible with each other, and so on, and so forth.

    Anyway, i'm reaching a tidy conclusion, but even then i gotta figure if I can use it or gotta go with a given mechanic.
    There is already a standard Madness ruleset with the d20srd, its hidden within the tome of unearthed arcana.
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  17. - Top - End - #377
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Xhosant View Post
    I know, but since we're talking a core mechanic to go with our classes... Well, it's large.

    Plus, a class will also be rated by the sanity mechanic's quality, the classes will not be compatible with each other, and so on, and so forth.

    Anyway, i'm reaching a tidy conclusion, but even then i gotta figure if I can use it or gotta go with a given mechanic.
    The themes are intentionally broad to allow for variety. There is no set mechanic you must use or should use, even. You can do whatever you want with your base class following the rules of the contest.

    Mechanics fit together pretty much no matter what anyway, so compatibility is still up to the DM to decide on.
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  18. - Top - End - #378
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I think I'll do something based on the WoTC's Insanity system.
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  19. - Top - End - #379
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by malonkey1 View Post
    I think I'll do something based on the WoTC's Insanity system.
    That's what I was thinking also, its quite an in depth mechanic, haven't read all the way through it yet though...
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  20. - Top - End - #380
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    So are we officially doing madness?
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  21. - Top - End - #381
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Not that I can tell for certain, but probably, yeah.
    White is my color for internal monologue. (without the black highlight, of course)

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  22. - Top - End - #382
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by sirpercival View Post
    So are we officially doing madness?
    Quote Originally Posted by malonkey1 View Post
    Not that I can tell for certain, but probably, yeah.
    Basically what malonkey said. I'll go where the votes lead me this time. Madness is currently ahead by two and most of the playgrounders who regularly vote for themes have voted, so it's likely going to be the next theme.
    Last edited by Temotei; 2013-06-04 at 10:53 PM.
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  23. - Top - End - #383
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I will vote for madness as well. I may actually start participating in these again since I am almost done with my necromantic codex.

    I might do something based of Soul Eater since my old vector witch was well received. Maybe a Kishin or a Chrona inspired class. And a question, may I use previously made homebrew in a base class challenge thread. For example having the class use incantations from my necromantic codex?
    Last edited by Silva Stormrage; 2013-06-04 at 11:39 PM.
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  24. - Top - End - #384
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    The rule is that the class needs to be new. It can use old homebrew, provided the homebrew doesn't mention the class to begin with. I think.
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  25. - Top - End - #385
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by malonkey1 View Post
    The rule is that the class needs to be new. It can use old homebrew, provided the homebrew doesn't mention the class to begin with. I think.
    This is right. Malonkey's on a roll.
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  26. - Top - End - #386
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Quote Originally Posted by Silva Stormrage View Post
    I might do something based of Soul Eater since my old vector witch was well received. Maybe a Kishin or a Chrona inspired class.
    Color me intrigued.

    WotC's system is very good and tidy, but it only works with a realistic, slow, permanent descend into madness. I'll have to cook up something more... lovecraftian. The short of thing that is responsible for snapping on a tight schedule, to serve as another subdual damage.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  27. - Top - End - #387
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I'm thinkering up the Panphobic, who acquires phobias for various effects and gets benefits from being subject to fear.
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  28. - Top - End - #388
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I'm working on one with split personalities.
    Much thanks to Wayril for the awesome avatar!

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  29. - Top - End - #389
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    Eldritch Conduit here, the guy intrigued -or seduced- by the Far Realm and its inhabitants. Things like insanity damage, pseudonatural appendages, illusions as an excuse for his nature and incisions in the space-time fabric.
    Quote Originally Posted by AvatarVecna View Post
    "What's this? A railroad? Well, we better cross it now, or the train will come along and sweep us down the tracks!"

    *kills important NPC, avoids entire planned out plot*

  30. - Top - End - #390
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    Default Re: Base Class Challenge Chat Thread III: Gotta 'Brew 'Em All!

    I was actually thinking of doing a healer class that heals mind and body.
    White is my color for internal monologue. (without the black highlight, of course)

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