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Thread: Gestalt "Ultimate" Gnome
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2012-11-01, 05:16 PM (ISO 8601)
- Join Date
- Apr 2011
Gestalt "Ultimate" Gnome
Hello!
I'm trying to put together what in my mind is an "ultimate" gnome for a gestalt campaign, and to accomplish that, I want to blend an Artificer with an Illusionist. I was hoping you guys could help me figure out just how to make that happen in a sensible and logical way.
I have very little idea of where to begin, but here's a few of the rules being used. Hopefully that'll help some.
- It's an Eberron campaign.
- We'll be playing at 8th-level in a gestalt campaign.
- No templates or level adjustment races available.
- Most official sourcebooks are allowed.
- Prestige classes can be taken on both sides at the same time, but once you start a prestige class you have to finish it before selecting another.
- We can have two traits and two flaws, possibly even custom ones if they're sensible.
So, with that said, here's a few things I had in mind. I know it's not much, but that's why I need your help. :)
Build: Wizard (Illusionist) 5 / Shadowcraft Mage 3 || Artificer 8
Race: Core Gnome
Feats: Earth Sense, Earth Spell, Signature Spell (Silent Image), Spell Focus (Illusion)
Alternate Class Features: Chains of Disbelief, Focused Specialist, Gnome Illusionist Substitution Level 1, Illusion Mastery
Traits & Flaws: Spellgifted (Illusion)
So, any advice? Also, are there any Artificer ACFs available, and if so, any of them decent? Thanks in advance!
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2012-11-01, 06:05 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Some corn field
- Gender
Re: Gestalt "Ultimate" Gnome
I assume that by core gnome, you mean whisper gnome from races of stone?
Spoiler
In the past, I played Sir Theo Roost.
I am soon to begin playing his heir, Dora the Destroya
Avatar by Szilard
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2012-11-01, 06:13 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- The Pits of Hell
- Gender
Re: Gestalt "Ultimate" Gnome
I believe Earth Spell requires you to have Heighten Spell first.
Also the flaw noncombatant is good for you since if you are in melee you are doing it wrong.Last edited by evil-frosty; 2012-11-01 at 06:14 PM.
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2012-11-01, 06:14 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Some corn field
- Gender
Re: Gestalt "Ultimate" Gnome
also, are you sold on the artificer thing? i know gnomes are tinkerers, but they also have a nice thing with bards, so thematically you could go with a gnome bard on the other side.
BONUS POINTS if you go like this: Wizard5/shadowcraft mage5/wizard10 // Bard10/Sublime Chord 10
BONUS BONUS POINTS if you do this: Wizard5/shadowcraft mage5/spellthief 1/ wizard9 // Bard10/Sublime Chord 10 with master spellthief in thereSpoiler
In the past, I played Sir Theo Roost.
I am soon to begin playing his heir, Dora the Destroya
Avatar by Szilard
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2012-11-01, 06:16 PM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Spring, TX
- Gender
Re: Gestalt "Ultimate" Gnome
I'm not aware of any artificer ACFs, but it doesn't particularly need them =P Anyway, your proposed build looks pretty good to me. I take it you're playing high OP but not particularly cheesy? If you are, then like I said, what you've got is pretty good. If you're not, you may want to look at the Beguiler class for your Wizard side. Uhm....yeah, that's about it. I believe there are some specialist wizard shenanigans that you can get into.
@Gallagher- No, I'm pretty sure that when he said "core gnome," he meant "core gnome."
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2012-11-01, 06:18 PM (ISO 8601)
- Join Date
- Feb 2012
- Location
- Spring, TX
- Gender
Re: Gestalt "Ultimate" Gnome
Last edited by RFLS; 2012-11-01 at 06:18 PM.
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2012-11-01, 06:19 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Some corn field
- Gender
Re: Gestalt "Ultimate" Gnome
oh i totally know, i was kind of jokingly making my suggestion
Spoiler
In the past, I played Sir Theo Roost.
I am soon to begin playing his heir, Dora the Destroya
Avatar by Szilard
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2012-11-01, 06:23 PM (ISO 8601)
- Join Date
- Mar 2012
- Location
- Somewhere over da rainbow
- Gender
Re: Gestalt "Ultimate" Gnome
Akrim.elf made my wonderful ponytar.
"Curse that infernal yellowish-brown text right under comics! When shall you turn normal brown again?" -every OOTS fan ever.
I support laziness. Call me Z if you can't be bothered to spell my full name.
Come help build a fantasy setting!
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2012-11-01, 06:25 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Gestalt "Ultimate" Gnome
I wouldn't take signature spell. You have enough flexibility as it is, especially with Artificer in there. You are missing heighten spell, the other half of the earth spell trick. Take than now, and get residual magic as your 9th level feat.
Also, look at Earth Dreamer as a PrC after ScM. It gives you earth glide. As long as you have to be touching the ground to work earth spell, you might as well be in the ground...it is short a well, leaving you 5 levels to do with as you please.
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2012-11-01, 07:15 PM (ISO 8601)
- Join Date
- Apr 2011
Re: Gestalt "Ultimate" Gnome
I did indeed accidentally leave Heighten Spell off the list. Sorry about that.
You nailed it. :)
If you are, then like I said, what you've got is pretty good. If you're not, you may want to look at the Beguiler class for your Wizard side. Uhm....yeah, that's about it. I believe there are some specialist wizard shenanigans that you can get into.
@Gallagher- No, I'm pretty sure that when he said "core gnome," he meant "core gnome."
That said, thank you all for what you've offered up so far. I'm not intimately familiar with Artificers, so that's the side I probably need the most help on. But if you guys have any additional advice, I'd love to hear it.