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Thread: D&D 5th Edition: Thread #7
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2012-11-07, 10:04 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
In the immortal words of Medibot, "Who can understand the motivations of wizards?"
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2012-11-08, 12:25 AM (ISO 8601)
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- Feb 2012
Re: D&D 5th Edition: Thread #7
Apparently I was unclear. What grates on my nerves is the idea of a wet behind the ears kid, clutching a handful of freshly inked scrolls, who wanders into the "old haunted caves" and then crawls back out- six months or six decades later- fully lit up like the proverbial Christmas tree, filled with five lifetimes of knowledge, 20th level, etc. etc...
Meanwhile, all the dozens of societies, pantheons of gods, creatures of the under dark, all see him come out, and ask "Who the **** is this guy?"
As far as IRL people go, I'm a firm believer that Einstein was 4th level, and so was Jim Thorpe.
Also, I'm not saying every high level character should be a household name. But players know players.
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2012-11-08, 01:15 AM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
The amusing thing is that since the DC to identify a creature is (at least in 3.5) harder as it gains more levels, the world has a tougher time figuring out who the almighty demigod is than recognizing the clumsy beginner. Then again, those people tend to be decked out in so much stuff that they barely look like their own species, never mind the person they were before they went on the road.
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2012-11-08, 02:29 AM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
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2012-11-08, 07:54 AM (ISO 8601)
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- Feb 2012
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2012-11-08, 08:53 AM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
You don't make knowledge checks to identify individuals, so I don't think that is relevant anyway.
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2012-11-08, 01:04 PM (ISO 8601)
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2012-11-08, 01:08 PM (ISO 8601)
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2012-11-08, 01:17 PM (ISO 8601)
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2012-11-08, 01:22 PM (ISO 8601)
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- Jun 2012
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2012-11-08, 01:24 PM (ISO 8601)
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2012-11-08, 04:32 PM (ISO 8601)
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- Jun 2007
Re: D&D 5th Edition: Thread #7
New survey is up. WOTC wants to know in detail what you think of all the individual maneuvers, spells, magic items, and so forth.
Guide to the Magus, the Pathfinder Gish class.
"I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums. I'm not joking one bit. I would buy the hell out of that." -- ChubbyRain
Crystal Shard Studios - Freeware games designed by Kurald and others!
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2012-11-08, 04:35 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
Hey, one guy I gamed with back in highschool was working on has his Ph.D. in philosophy when we ran into each other in grad school.
Looking at Wikipedia he's now the chief game designer at Zynga. So he's gainfully employed and is directly responsible for my wife wasting hundreds of hours of time.
OTOH it also looks like he never finished the degree.
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2012-11-08, 05:02 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
Jude P.
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2012-11-08, 05:17 PM (ISO 8601)
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- Apr 2009
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Re: D&D 5th Edition: Thread #7
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2012-11-08, 08:48 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
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2012-11-09, 02:23 AM (ISO 8601)
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- Mar 2012
Re: D&D 5th Edition: Thread #7
I am EXTREMELY dissatisfied with the high level play.
Its just so boring, barely different then low level play.
I want to FEEL like an epic person. With epic abilities, and more options.
Not that many people play high level, but those that do, play it for a reason.
They play it FOR the lots of choices and cool abilities.
Why make it more attractive to people who don't care for those choices by scaring away people who DO enjoy them?
Their legacy approach is also idiotic. I could always do those things before with just some good roleplaying!
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2012-11-09, 10:06 AM (ISO 8601)
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- Nov 2009
Re: D&D 5th Edition: Thread #7
Are you privy to some version of the play test that no-one else has? As near as I can tell, they haven't released any high level play or legacy things for your to be dissatisfied in.
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2012-11-09, 10:09 AM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
For me, high level play is ripe for more options than low-level play. I don't think that WotC will find most of those options profitable, so I expect to see a vibrant homebrew community grow around it. For my hard earned money, I'd rather them focus on making low level play cool.
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2012-11-09, 11:46 AM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
You know, I'm curious. Do we have any information about how D&D Next handles alignment and how it applies to races? I recall seeing some articles about orcs and goblinoids that were more of the same old rubbish, but it's possible I don't have the whole picture.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-11-09, 11:56 AM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
Based on some really old interviews, alignment was supposed to be pure window dressing. NPCs and PCs have it, but it has no mechanical effect.
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2012-11-09, 03:13 PM (ISO 8601)
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2012-11-09, 03:17 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
^^That's not entirely accurate. There is expected to be a mechanical element to alignment, but it only applies to outsiders. Angels, demons, and whatnot. But anything native to the material plane likely won't have to worry about walking into a Magic Circle Against Good, or something like that.
Last edited by Madfellow; 2012-11-09 at 03:18 PM.
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2012-11-09, 03:28 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
I see. What about the "Always Chaotic Evil" races? More of the same old?
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.
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2012-11-09, 03:35 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
Probably not. Generally speaking, the idea of "Always Chaotic Evil" hasn't been received well, because of its unfortunate implications. More likely, monster descriptions will include something like, "These guys tend toward chaos more than law, and evil more than good. However, exceptions always exist."
More likely than that, even, monster descriptions will be more like what we've been getting in the Wandering Monster column at Wizards.com. It describes the monster and its usual motivations and social patterns, and leaves it at that.Last edited by Madfellow; 2012-11-09 at 03:48 PM.
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2012-11-09, 04:31 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
"Orc society is run entirely by murder and theft, not only of each other but also everyone they encounter. Orcs are also extremely lazy and never work for anything they can possibly steal from someone else, and they never do anything they could potentially force a slave to do for them. Their favorite pastime is to behead the women and children of their slave population and use the severed heads like rugby balls."
Ultimately it's boneheaded fluff-writing that's the real problem, and WotC is far from the only one guilty of it: The above description is a mash-up of the Orc, Ogre, and Gnoll societies from Pathfinder's fluff books.
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2012-11-09, 05:31 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
5e Homebrew: Death Knight (Class), Kensai (Monk Subclass)Excellent avatar by Elder Tsofu.
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2012-11-09, 05:34 PM (ISO 8601)
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2012-11-09, 05:42 PM (ISO 8601)
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2012-11-09, 05:50 PM (ISO 8601)
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Re: D&D 5th Edition: Thread #7
I see. I'll be watching, I guess. Mostly out of curiosity, as I don't expect much.
Yes, the depiction of the "monster races" in Pathfinder is sort of hilariously horrible. Grimderp is a good word for it.
I don't know, not to be caricatures made up for the sole purpose of the PCs having someone whom it's okay to kill indiscriminately?Last edited by Morty; 2012-11-09 at 05:50 PM.
My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
Interested in the Nexus FFRP setting? See our Discord server.