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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Curmudgeon View Post
    A 1539

    There is no provision to "knock out of the air" a character in the Fly spell description. That includes unconsciousness, immobilization, and paralysis. Neither Iron Bands of Bilarro nor Vile Spew specify any ability to knock a Fly subject out of the air. The best that any of these effects can accomplish is to immobilize the Fly subject in the air until the spell ends, at which time the subject would descend slowly, as specified.
    re: 1539

    Could a sufficiently powerful Bull Rush push the subject all the way to the ground?
    Quote Originally Posted by Honest Tiefling View Post
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A re: 1539

    yes if the creature bull rushing was flying and moved into the target's square from above.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1542

    Can you take 10 on your binding check when making a pact with a vestige?
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    Quote Originally Posted by Cirrylius View Post
    That's how wizards beta test their new animals. If it survives Australia, it's a go. Which in hindsight explains a LOT about Australia.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1543

    can a lich survive if you destroy its phylactery, but not the lich itself? can it create a new phylactery?
    Quote Originally Posted by TuggyNE View Post
    That's a RAW abuse. Fortunately, like many RAW abuses, it has its counter built in by way of more stupid RAW: tripping does not, in fact, cause you to fall.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1542

    No. A binding check is not a skill check and it does not specify that you can take 10.

    A 1543

    A lich can survive without it's phylactery as long as it isn't in the process of reforming when the phylactery is destroyed.

    A lich can make a new phylactery.
    Last edited by NeoPhoenix0; 2013-05-04 at 12:12 AM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1544

    Several creatures in the various monster manuals have Alignment: Any [Alignment Component]. Does such an alignment group come with a qualifier for the frequency as per MM I p. 305?

    Does this mean that such creatures are for example always Any Evil, or merely usually or often?

  7. - Top - End - #3127
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by NeoPhoenix0 View Post
    A lich can make a new phylactery.
    Libris Mortis would disagree with that statement.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by KillianHawkeye View Post
    Libris Mortis would disagree with that statement.
    Can you cite anything specific? I always thought a lich could make a new phylactery if its old one was destroyed.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1545

    A Ranger gains a "+2 bonus on weapon damage rolls against" his favored enemies, which can be increased every 5 levels.

    Does this applies too to unarmed strikes and natural attacks (for example with the Wild Shape Ranger variant) or only to weapons?
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1545 Yes.

    Nothing in the Ranger Favored Enemy description excludes natural weapons from the weapon damage bonus. For categorization purposes, even weaponless attacks have "weapon damage rolls".
    An unarmed strike is always considered a light weapon.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1546

    where are the rules for creating custom magic items?

    Q 1547

    are there age ranges for the planetouched in the Monster Manual? or do i use those of a "base race" (and if so, which one?)
    Last edited by Deaxsa; 2013-05-04 at 12:20 PM.
    Quote Originally Posted by TuggyNE View Post
    That's a RAW abuse. Fortunately, like many RAW abuses, it has its counter built in by way of more stupid RAW: tripping does not, in fact, cause you to fall.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1546

    DMG p. 282 ff. and here.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1547: I do believe you need to go to Player's Guide to Faerun, p 31, for those.

    Quote Originally Posted by Mongrel View Post
    Can you cite anything specific? I always thought a lich could make a new phylactery if its old one was destroyed.
    Killian is referring to the description on page 151 of Libris Mortis. The SRD/MM is silent on the topic of lichs reconstructing a destroyed phylactery.
    Last edited by mattie_p; 2013-05-04 at 01:09 PM.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1548: Does Body Outside Body (Complete Arcane, page 100) also duplicate the spells currently in effect on you onto your duplicates because they are "indistinguishable duplicates of you," or does it *not* duplicate the spells currently in effect on your duplicated because they are not on the list of things it specifically duplicates?
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1549
    A. Activating a wand or ring requires a standard action even if the spell being cast is a swift action spell correct?

    B. If yes, is there any feat, class feature, or item that will allow you to activate a wand or ring as a swift action (assuming you are already holding said wand or wearing said ring)?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1550

    The Ghostwalker PRC (from Sword and Fist) gains the ability to Shadow Walk (as per the spell). The character travels at a rate of 1 mile in (11- number of Ghostwalker levels) minutes. Therefore, at the 10th Ghostwalker level the time is 1 mile in 1 minute. However, the Legacy Champion can advance it to 1 mile in (negative number) minutes. My question is: what happens?

    Q 1551

    Can you track by scent while using the Shadow Walk spell?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1549 A No.

    Activating a ring requires the activation activity described for it. Some rings work continually once you put them on. Some rings activate instead for only a specified duration when you put it on, which takes a move action. If it's already on but not active, it will require another move action to take it off first. Rings which have no other specification require a command word (a standard action that does not provoke attacks of opportunity).

    For wands, the answer depends on whether your campaign uses Rules Compendium, because that book also introduced a change wherein a spell trigger item (wand) takes the same amount of time to activate as the spell it contains would to cast. If your campaign does not use Rules Compendium, it's instead always a standard action or the casting time of the spell, whichever is longer.

    A 1549 B No.

    Not to my knowledge.

    A 1551 No.
    Because of the blurring of reality between the Plane of Shadow and the Material Plane, you can’t make out details of the terrain or areas you pass over during transit, nor can you predict perfectly where your travel will end.
    The "can't make out details" limitation isn't specific to any particular sense, so it encompasses visual, auditory, and olfactory perceptions.
    Last edited by Curmudgeon; 2013-05-04 at 06:16 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A1550 provisional: No idea. I doubt there is any RAW that covers what happens when you get negative numbers from Legacy Champion; assume the universe has divided by zero and work from there.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Curmudgeon View Post
    <snip>
    A 1551 No. The "can't make out details" limitation isn't specific to any particular sense, so it encompasses visual, auditory, and olfactory perceptions.
    I actually think this is wrong. The full text says "can’t make out details of the terrain or areas you pass over during transit". Odor and sound waves aren't part of the terrain or area, they float in the air.

    I've started a new thread to hash this out (as per thread rules).
    Last edited by 123456789blaaa; 2013-05-04 at 08:26 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1552

    For the purpose of Armor pricing, what types of creatures are (typically) considered humanoid and non-humanoid?
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  21. - Top - End - #3141
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1552

    There's no "(typically) considered" issue where it comes to Humanoid; that's a specific D&D creature type. "Humanoid-shaped" would require consideration, but "Humanoid" does not.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1553

    http://www.d20srd.org/srd/monsters/elf.htm

    http://www.d20srd.org/srd/variant/ra...alVariants.htm

    Can you have a fire grey elf for a total racial int modifier of +4 ?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1552 Clarification

    So a humanoid with extra appendages (e.g. human with Dragon Wings and/or Dragon Tail) pays normal price but an Aaasimar/Tiefling (Outsider with humanoid shape) pays extra? Funny.

    A 1553

    Yes, the total stats would be:
    STR -2, DEX +4, CON -4, INT +4, CHA -2

    Q 1554

    Besides barring Rebuilding (PHB II) in general is there a rule against a fallen paladin rebuilding his character?

    Q 1555

    Can a cleric cast atonement on himself?
    Last edited by Andezzar; 2013-05-05 at 02:18 AM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1553 [correction] Ask your DM.

    While there's nothing wrong with Andezzar's arithmetic, the issue is whether this combination is permitted by the RAW. From page 104 of Monster Manual:
    Gray Elf Traits (Ex)

    These traits are in addition to the high elf traits.
    • +2 Intelligence, -2 Strength.
    From page 17 of Unearthed Arcana:
    Fire Elves
    Fire elves are identical with elves as described in Chapter 2 of the Player’s Handbook, except for some differences in racial traits.
    Each racial variant is only specified in terms of a change from High Elf. There is no specification of an allowed variant with respect to Gray Elf, nor with respect to Fire Elf. So allowing either variant to be relative to something other than High Elf is outside the scope of the written rules.

    A 1555 Maybe.
    Clerics meditate or pray for their spells.
    Clerics gain spell power from deities or from divine forces.
    There is no guarantee the Cleric who needs Atonement would be allowed that (or any other) spell by the divine force which normally grants them their spells.
    Last edited by Curmudgeon; 2013-05-05 at 02:32 AM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1556

    is there a wondrous item like eberron's infinite scrollcase that is, in fact, infinite? (i.e. can hold infinite scrolls)

    edit: oops, I accidentally labeled this as an answer, it's a question.
    Last edited by Rickshaw; 2013-05-05 at 12:28 PM.

  26. - Top - End - #3146
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1557: Is there any way to gain Light Sensitivity or a similar trait? Spells, feats, templates, any of that is fine. I am looking for a mechanical way to add a sensitivity to daylight/bright lights to a race that doesn't have it naturally, as silly as that sounds.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1557

    Unless you find a template that adds it, you would have to fiat it. I only know of one such template the Katane form DR 313, and that one is an acquired template and gives lots of other stuff.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1558

    Where is the Spellweaver (MM2) given its LA? I have seen references to it having a +7 LA and checked the update and the MM2.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1559

    Can you make attacks of opportunity with the thunderlance spell from spell compendium.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1556 No.

    A 1558

    The LA is given in FREE D&D® V.3.5 ACCESSORY UPDATE: Monster Manual II on page 10. Download that update booklet here.

    A 1559 Yes.
    This effect gives you a natural reach of 20 feet.
    While wielding a melee weapon (including one created by a spell effect), you threaten all squares you can reach with it.

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