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  1. - Top - End - #2311
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    AssassinGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by mlanier View Post
    Does touch sight allow you to see it? per srd?
    No.


    Touchsight
    allows you to pinpoint an enemy's location within range. Pinpointing, in D&D, means you know which square(s) they occupy, but you do not perceive them accurately enough to target them inside their square(s).

  2. - Top - End - #2312
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    DrowGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q1168

    If I meet enter a prestige class by meeting the prereqs with an item and I later lose the item, do I lose the prestige class abilities? I've heard the case that since the DMG doesn't state any penalties for losing prereqs then I keep my abilities, but that thread is like 3 years old and I was wondering if there was some kind of consensus on what RAW would be for it.

  3. - Top - End - #2313
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    AssassinGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1168 It depends.

    The rules you follow for all prestige classes are the general ones in the Dungeon Master's Guide plus the level advancement rules in the Player's Handbook (pages 58-59), where step 1. Choose Class shows you need to meet the entry requirements for every level you advance in any class (not just the first level). Beyond that there are a couple of different rules requiring you to continuously maintain entry requirements for prestige classes in Complete Warrior (page 16) and Complete Arcane (page 17). These two rules are substantially different, and each one applies to the prestige classes in their individual book.

    So, if you lose an item and thereby no longer meet entry requirements, if it's not from one of those two supplements, it'll only be an issue the next time you level up: you won't be able to advance in any class for which you can't satisfy the requirements.

  4. - Top - End - #2314
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1166

    You mean, like, a bag of holding?
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
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  5. - Top - End - #2315
    Ettin in the Playground
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Flame of Anor View Post
    A 1166

    You mean, like, a bag of holding?
    No not like a bag of holding. In such a bag animals will suffocate after a short time.

  6. - Top - End - #2316
    Ettin in the Playground
     
    BlackDragon

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A1166
    Yes, a variety
    Bag of holding + bottle of air
    Mirror of Life Trapping
    Handbook in Process:Getting the Facts Straight: A Guide to the Factotum

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    Quote Originally Posted by Deophaun View Post
    Player: I'll use a classic ploy. "Help! Guards! He's having a seizure!"
    DM: You're the only one in the prison.
    Player: I'm very convincing.
    DM: And there are no guards.
    Player: But there's masonry.
    DM: It's not even animate, let alone sentient.
    Player: That's ok. I'll take the penalty.

  7. - Top - End - #2317
    Ettin in the Playground
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Guigarci View Post
    Bag of holding + bottle of air
    Animals would have to be trained to draw from the bottle. The bottle will not fill the bag with air. This still does not prevent the animals from starving.

  8. - Top - End - #2318
    Ettin in the Playground
     
    BlackDragon

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    You ought to start a thread to address the question, as you seem interested in the techniques, pros and cons of the various ways animal storage could be acquired.
    I have no doubt the playground will provide.
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    Quote Originally Posted by Deophaun View Post
    Player: I'll use a classic ploy. "Help! Guards! He's having a seizure!"
    DM: You're the only one in the prison.
    Player: I'm very convincing.
    DM: And there are no guards.
    Player: But there's masonry.
    DM: It's not even animate, let alone sentient.
    Player: That's ok. I'll take the penalty.

  9. - Top - End - #2319
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    Daemon

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    I am confused by this sentence "Conceivably, you could manifest mind switch to utilize a temporary body, but only an evil creature would smash his own temporarily empty storage crystal to permanently usurp a subject’s organic body (unless the subject is itself irredeemably evil)." So a player can mind switch from the seed to a person then kill the crystal? Would the power not end and he die?

  10. - Top - End - #2320
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    DrowGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Curmudgeon View Post
    A 1168 It depends.

    The rules you follow for all prestige classes are the general ones in the Dungeon Master's Guide plus the level advancement rules in the Player's Handbook (pages 58-59), where step 1. Choose Class shows you need to meet the entry requirements for every level you advance in any class (not just the first level). Beyond that there are a couple of different rules requiring you to continuously maintain entry requirements for prestige classes in Complete Warrior (page 16) and Complete Arcane (page 17). These two rules are substantially different, and each one applies to the prestige classes in their individual book.

    So, if you lose an item and thereby no longer meet entry requirements, if it's not from one of those two supplements, it'll only be an issue the next time you level up: you won't be able to advance in any class for which you can't satisfy the requirements.
    So if my prestige class is not from one of those two books and I lose my prereqs I won't lose abilities, but I'll have to regain those prereqs before I can advance further in the class correct? And after I finish the prestige class I technically don't have to worry about losing those class abilities ever again? (barring some negative level shenanigans)

  11. - Top - End - #2321
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by mlanier View Post
    I am confused by this sentence "Conceivably, you could manifest mind switch to utilize a temporary body, but only an evil creature would smash his own temporarily empty storage crystal to permanently usurp a subject’s organic body (unless the subject is itself irredeemably evil)." So a player can mind switch from the seed to a person then kill the crystal? Would the power not end and he die?
    A1169: No. Strictly speaking, mind switch and astral seed have somewhat conflicting text, but as astral seed is more specific, it can be assumed to control. In any case, killing one participant never ends mind switch immediately; instead, when the power ends normally, death results. In the specific case of switching from an astral seed, however, it would seem that the character originally in the seed would survive indefinitely.
    Last edited by TuggyNE; 2013-03-18 at 04:42 AM. Reason: Because a correction to number should itself be correct
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
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  12. - Top - End - #2322
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Andezzar View Post
    No not like a bag of holding. In such a bag animals will suffocate after a short time.
    You didn't say they had to survive...

    Quote Originally Posted by tuggyne View Post
    A1168: No. Strictly speaking, mind switch and astral seed have somewhat conflicting text, but as astral seed is more specific, it can be assumed to control. In any case, killing one participant never ends mind switch immediately; instead, when the power ends normally, death results. In the specific case of switching from an astral seed, however, it would seem that the character originally in the seed would survive indefinitely.
    That's 1169. DarkSonic1337 already posted 1168.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
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  13. - Top - End - #2323
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Flame of Anor View Post
    That's 1169. DarkSonic1337 already posted 1168.
    So he did. I fail at counting. Duly fixed.
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  14. - Top - End - #2324
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1170: Can a rogue use detect traps/search skill, to find an area that has the Alarm spell cast on it or an object with magic mouth when they enter the area of effect?
    Last edited by killem2; 2013-03-18 at 11:47 AM.
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  15. - Top - End - #2325
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    AssassinGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1170 Yes.

    There's no requirement that a trap deal damage for the Rogue's trapfinding class feature. If it's a triggerable spell, the Rogue has a chance to find it using Search.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1171
    Is it theoretically better to physically try a repeatable check until you pass it instead of choosing the "take 20" method? The chance of not rolling a 20 until the twentieth try is rather low after all.
    And, if the above is the case, when is taking 20 a better choice? Other than if you are too lazy to roll dice that is.
    Move along. Nothing to see here.

  17. - Top - End - #2327
    Ettin in the Playground
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1171

    That is not a RAW question, that is a statistics question. With take twenty you have a 100% chance to succeed, with 20 rolls you don't. I'm too lazy to do the math.

  18. - Top - End - #2328
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1171

    There is a 51% chance of rolling a natural 20 in fourteen rolls. There is a 64% chance of rolling a natural 20 in twenty rolls. So, yes, if you actually make the rolls, you're more likely than not to get a 20 in fewer than twenty rolls. This is, of course, counterbalanced by the fact that you could also roll all day and never get a 20. Taking 20 is a safer bet when you can spare two minutes.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
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  19. - Top - End - #2329
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    Goblin

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1172

    The Fling Ally feat (Races of Stone) provides rules for throwing your allies if you have the feat, but lacks a 'Normal' section to describe the rules if you don't have it. Is it possible to throw your allies if you don't have this feat? If so, how exactly?

  20. - Top - End - #2330
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1172

    I don't know of any rules for it, but I would imagine it falls in the province of a Strength check.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
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  21. - Top - End - #2331
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Curmudgeon View Post
    No.


    Touchsight
    allows you to pinpoint an enemy's location within range. Pinpointing, in D&D, means you know which square(s) they occupy, but you do not perceive them accurately enough to target them inside their square(s).
    Q 1173

    Would having blindsight work?
    Revan avatar by kaptainkrutch.
    Quote Originally Posted by Cirrylius View Post
    That's how wizards beta test their new animals. If it survives Australia, it's a go. Which in hindsight explains a LOT about Australia.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1173

    I don't think so. The SRD describes it thus:

    Some creatures have blindsight, the extraordinary ability to use a nonvisual sense (or a combination of such senses) to operate effectively without vision. Such sense may include sensitivity to vibrations, acute scent, keen hearing, or echolocation.
    This pretty clearly emphasizes that it is not the same thing as vision. I think the "sight" in "blindsight" is misleading.

    Of course, it would be a reasonable houserule.
    Quote Originally Posted by Honest Tiefling View Post
    Attempting to use Iron Heart Surge can often lead to the player removing the 'not being beaten upside the head' condition.
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  23. - Top - End - #2333
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1174

    Is there a way to get whirlwind attack or something similar without having 3 additional feats required? Like a magic item perhaps?

  24. - Top - End - #2334
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Andezzar View Post
    A 1171

    That is not a RAW question, that is a statistics question. With take twenty you have a 100% chance to succeed, with 20 rolls you don't. I'm too lazy to do the math.
    Note that taking 20 does not guarantee success if the DC is higher than 20 + your skill modifier.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by KillianHawkeye View Post
    Note that taking 20 does not guarantee success if the DC is higher than 20 + your skill modifier.
    Or, in short, if a task is too hard you can't succeed no matter what you do. (Rolling will not help you here either.)
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  26. - Top - End - #2336
    Ettin in the Playground
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1174

    Scholar/master Iron Heart Vest with mithral tornado/adamantine hurricane. The attacks of both maneuvers are restricted to adjacent foes though, but adamantine hurricane gives you two against each opponent.

  27. - Top - End - #2337
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1175

    Can a character Shadow Jaunt (as per ToB maneuver) while carrying an unconscious person, assuming the person does not bring him above max load?

  28. - Top - End - #2338
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    AssassinGuy

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    A 1175 No.
    As part of this maneuver, you disappear in a cloud of darkness and teleport up to 50 feet away.
    "You" includes your attended objects, but another character does not become an object unless they're dead. Being unconscious does not help in this regard.

  29. - Top - End - #2339
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    ElfPirate

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Quote Originally Posted by Epicfaillol View Post
    actually, i play the game in french and we usually come to say enchantment because thats what it is, its a magical property imbued into the weapon permanently through magical means. so basically it was a language barrier thing but yes, i do, or at least did, play magic and i see where you are going with this.
    AD&D, first and second edition called it enchanting magic items. There continue to be hold-overs from the earlier editions that can cause newer players to go eh? while many of us old-timers fail to notice it, until it's pointed out. Such as the potion of clairvoyance/clairaudience I noticed in another thread.
    Hmm, seem to have left the last letter out of my name I wonder if I can change that somehow...

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  30. - Top - End - #2340
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXII

    Q 1176

    I feel silly asking this, but...Can you target yourself with a ray spell projected from your eyes (as Ocular Spell allows you to do)?
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