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2013-02-27, 07:43 PM (ISO 8601)
- Join Date
- Jun 2007
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2013-02-27, 07:44 PM (ISO 8601)
- Join Date
- May 2010
Re: OOTS #873 - The Discussion Thread
I really had assumed Durkon was a lower level than Malack. This comic didn't really resolve that question, I think (I have only passing experience with D&D), but Durkon had arranged his spells strategically so even if Malack is a few levels ahead, the vampire Lizard wound up with a fight on his hands. Handy that the spells Durkon had prepared for Xykon wound up helping him in a battle with a Cleric of Death who happened to be a vampire.
Just reminds me of the RPGs and card games I've played. Sheer power can often be undone by a strategically-minded player. Actually, this works in Monopoly, too. "HERE IS MY BIG GUN!!" - "HERE IS MY WARD AGAINST THE STUFF YOUR BIG GUN DOES!! BECAUSE I EXPECTED IT!!".
And there are so many possibilities out there: the arrival of V, the arrival of Xykon, the OOTS, the return of Girard or any number of random characters. What a great story!
Dang I love this comic.
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2013-02-27, 07:50 PM (ISO 8601)
- Join Date
- Jan 2008
Re: OOTS #873 - The Discussion Thread
Squeep! My two favourite characters metaphysically slugging it out! That's both a Squee and an Eep! moment there, I don't want either of them to lose, but they can't both win :| I guess I'll just root for the cat then.
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2013-02-27, 07:55 PM (ISO 8601)
- Join Date
- Jun 2004
- Location
Re: OOTS #873 - The Discussion Thread
Thanks for pointing that out, Gnoman. I had not read the vampire rules carefully in a while.
Malack could very easily be killed here.
By my reading of the vampire fast healing rules, if reduced to 0 or fewer hit points Malack would be forced in gaseous form and stuck in gaseous form until he reaches his coffin. He only has 2 hours to accomplish that.
When vampires are playing defense against meddlesome heroes, the distance to the coffin is not an issue. Here it is.
In fact, being a vampire away from home has real disadvantages at higher level play. A normal character can go down to -9 hit points and be brought quickly back into fighting condition. Heck, a normal character can be killed and brought back to fight later that day. For a vampire there is less flexibility here.
I am not suggesting that Malack is definitely going to lose. But having been hit by this Heal, not casting Word of Recall is a high risk choice. Surely he could Harm himself, but he is getting thin on offensive spells, too. Durkon is likely to outlast him.I owe Peelee 5 Quatloos. But I am going double or nothing that Durkon will be casting 8th level spells at the big finale.
I bet Goblin_Priest 5 quatloos that Xykon does not know RC has the phylactery at this point in the tale (#1139).
Using my Bardic skills I see the fate of Belkar...so close!
Using my Bardic skills I see the fate of goblinkind!
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2013-02-27, 08:00 PM (ISO 8601)
- Join Date
- Nov 2007
Re: OOTS #873 - The Discussion Thread
I was very pleasantly surprised to see that for the first time in years, I actually missed a strip. Yay for hand healing and better update schedule!
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2013-02-27, 08:02 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- TGaPT
Re: OOTS #873 - The Discussion Thread
He is lower level. Problem is, Malack's "adjustment" of at least 8 levels means even at level 20, his 'Cleric' side is only at best 12 levels, less than Durkon's ~14. Vampire abilities kind of don't make up for it.
Also, nothing so far Durkon used would be even remotely useful against Xykon, maybe against Redcloak, but Reddy can actually use 9th level spells, beating Durkon by default.Come one, come all! GitP MLP Steam Group is open!
Current location of the last MLP Thread OP, too.
Want to ask me something? Use MAIL or message me on Steam!
"Well, the Great and Powerful Trixie can't actually transport you to Equestria... But!
The Great and Powerful Trixie can beat you over the head until you think that's what happened!"
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2013-02-27, 08:03 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Kadary, Motavia
Re: OOTS #873 - The Discussion Thread
So cool to be having the strips coming this fast <3 And a nice opening on the battle scene
My Player Registry entry.
Avatar made by Andraste, thanks lots!
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2013-02-27, 08:05 PM (ISO 8601)
- Join Date
- Nov 2008
Re: OOTS #873 - The Discussion Thread
If Belkar lives through it, Durkon might need to take some lessons from V - so many Explosive Runes to cast!
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2013-02-27, 08:09 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Frankfurt, Germany
- Gender
Re: OOTS #873 - The Discussion Thread
tbh, while I enjoy roleplaying-fantasy stories, I don't care too much about the rules...
Therefore, my personal pet theory (okay: more like "my desperate hope" - I play rather simple-minded, but good-natured dwarves as most of my roleplaying chars, and can't stand vampiric/undead/lizardfolk types...) for the next panel is one where Malack is down to +1 HP, does another bit of high-strung monologue about how he and Durkon are "totally not different at all, seriously, may my deity strike me dead should I ever lie" etc. - and then gets, for the moment, finished off by Mr. Scruffy, with the feline equivalent of a "sneak attack, bitch!"-move.
Another more philosophical thought: wouldn't sun lotion remove the protection from the sun for an undead, since it adds sun protection for the living? In that case, I sure hope a certain ranger always has some with him... as that would potentially add some hilarity and even more insult to (terminally lethal) injury.
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2013-02-27, 08:11 PM (ISO 8601)
- Join Date
- Feb 2013
Re: OOTS #873 - The Discussion Thread
Is it possible that V's epic magic spell killed living relatives of Malack, effectively framing Nale by accident? Just occurred to me, though the timelines probably don't mesh well. Or that if V wanders in, he might conflate the two situations? Just a stray thought..
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2013-02-27, 08:15 PM (ISO 8601)
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- Oct 2007
- Location
- Nebraska
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Re: OOTS #873 - The Discussion Thread
Damn, maybe Durkon can do it all his-self
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2013-02-27, 08:16 PM (ISO 8601)
- Join Date
- Feb 2013
Re: OOTS #873 - The Discussion Thread
Highly doubtful, since I'm pretty sure the rebellion where Nale fought Tarquin happened before the Linear Guild went to the Dungeon of Dorukan. Note that in the relevant flashback Nale's in his chain mail outfit, so it at least predated his schemes in Cliffport, which in turn predate the Familicide.
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2013-02-27, 08:18 PM (ISO 8601)
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- Jun 2007
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2013-02-27, 08:19 PM (ISO 8601)
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- Feb 2013
Re: OOTS #873 - The Discussion Thread
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2013-02-27, 08:21 PM (ISO 8601)
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- Feb 2013
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- Somewhere far away...
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Re: OOTS #873 - The Discussion Thread
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2013-02-27, 08:26 PM (ISO 8601)
- Join Date
- Feb 2013
Re: OOTS #873 - The Discussion Thread
Good point.. (http://www.giantitp.com/comics/oots0822.html)
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2013-02-27, 08:26 PM (ISO 8601)
- Join Date
- Apr 2007
Re: OOTS #873 - The Discussion Thread
Hrmm....hard to tell with the framing of the last panel, but aside from the scratches he got from the early thorbolt, doesn't look like he's much more injured from the Heal. Most likely the damage just hasn't shown up yet, but it is possible that Malak has taken precautions against his positive energy vulnerability, such as life ward or the like. Then again, we didn't get a little fizzle like the inflict did against Durkon, so maybe not. Still, I hope our favorite Albino lizardpire has something up his sleeve, grown oddly attached to him.
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2013-02-27, 08:26 PM (ISO 8601)
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- Nov 2007
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- USA
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2013-02-27, 08:28 PM (ISO 8601)
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- Feb 2013
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2013-02-27, 08:29 PM (ISO 8601)
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- Feb 2013
- Location
- Somewhere far away...
- Gender
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2013-02-27, 08:29 PM (ISO 8601)
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- Feb 2013
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2013-02-27, 08:32 PM (ISO 8601)
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- Feb 2013
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- Somewhere far away...
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2013-02-27, 08:33 PM (ISO 8601)
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- Nov 2007
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- USA
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Re: OOTS #873 - The Discussion Thread
It is a spell made up by The Giant. And he uses the words "still living ancestors" in describing how the spell works. Which means undead relatives are not affected.
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2013-02-27, 08:47 PM (ISO 8601)
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- Mar 2012
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- Utah, USA
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Re: OOTS #873 - The Discussion Thread
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2013-02-27, 08:52 PM (ISO 8601)
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- Jun 2011
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- Iowa City, IA
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Re: OOTS #873 - The Discussion Thread
Well, unless Malack has 23HD or got really lucky rolling those d12s, it is probably save or be destroyed (at least for now), as it does 150 damage from a level 15 or higher cleric. Even a save would only halve the damage. Specifically, if Malack is has 17-18 HD, average hp would be 117-123 hp. No matter what, this spell should put him in the "HOLY ****!" zone.
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2013-02-27, 09:01 PM (ISO 8601)
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- May 2010
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- France
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Re: OOTS #873 - The Discussion Thread
That would indeed suit the original flavor of the Harm spell, and also make it quite usuful if you wanted to make sure to capture even powerful enemies alive, but don't mind weakening them a lot.
As a side note: honestly, WHO ever used the massive damage rule? I never cared for it in 2nd edition where it was an optional rule, I'd probably ignore it completely in 3.5 too.Last edited by St Fan; 2013-02-27 at 09:02 PM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2013-02-27, 09:02 PM (ISO 8601)
- Join Date
- Mar 2008
Re: OOTS #873 - The Discussion Thread
Malak's adjustment is even worse than that, remember -- he's got +8 LA from vampire, but he's also got 2 racial hit dice and a +1 LA from being a Lizardfolk, so even before his cleric levels he's already ECL 11. Based on his use of Harm, he has to be at least an 11th level cleric -- putting him at ECL 22. At that point, it'll be nearly impossible for him to find a suitable challenge, as he states in this comic -- especially one that, possessing only 13 real HD and 11th level cleric casting, he won't get immediately killed by. The likelihood of him being any higher is extremely remote if he follows the normal XP rules (as he implies he does); pretty much the only reasonable way he could be is if he got turned into a vampire when he was already a higher level Cleric and thus bypassed the need to gain XP for those vampire "levels".
Also, why wouldn't the spells he's so far used be useful against Xykon? Thor's Lightning admittedly won't, but Mass Death Ward will be insanely helpful against Xykon's Energy Drain/Finger of Death shenanigans, and Heal is always useful if popped against an Undead. They'll be less useful against Redcloak, true, but higher level casters don't necessarily always win.
As a side note, Implosion might or might not be countered by Death Ward -- it doesn't have the [Death] descriptor, but it is a magical effect that allows a Fort save and slays instantly, which is all that is required to be a death attack that is blocked by Death Ward, so many DMs would rule that Mass Death Ward is in fact also very useful against Redcloak's new swagger.
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2013-02-27, 09:04 PM (ISO 8601)
- Join Date
- Apr 2012
Re: OOTS #873 - The Discussion Thread
At there level, they probably can't even fail on a natural 1. The DCs are quite low. 15+spell level. You get level +3+con mod (cha for undead).
He may have been created in a desecrated area, potentially with a shrine. That could give him 20-40 more HP.
Ah, but when he joins Team Antagonist, does he use a vampires level adjustment, or challenge ratingI can do a thousand now.
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2013-02-27, 09:06 PM (ISO 8601)
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- Sep 2012
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- Pilsen, Czech Republic
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Re: OOTS #873 - The Discussion Thread
It could be theoretically possible that he had living children once before he was a Vampire and now, when he is unable to procreate biologically, he came to a realization that the only children he could make "continute heritage" is by creating another Vampire. But yes, it seems obvious by backtracking all the previously mentioned hints that it was vampires created by thim. We don't know whether they were Vampire spawns or Vampires either (Vampire spawn is created by Energy drain, Blood drain creates full Vampires for targets with HD>4). We don't know anything about Malack's "children" so we can't tell which he created. It could be even possible that he once had real biological children and then turned them into Vampires!
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2013-02-27, 09:07 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- Dublin, Ireland
Re: OOTS #873 - The Discussion Thread
Speaking as someone who ended up playing a character for exactly one round due to sucking on a Harm spell ... damn.
Amazing fight, particularly due to the emotions behind it. It's wonderful storytelling that Malack manages to be worthy of respect, competent, admirable in many ways, yet still dangerous and fundamentally evil. And Durkon manages to be closed-minded, cruel, blindly judgemental, yet still basically correct in his actions.
To the Giant: Your battle scenes are fantastic. Characters should act according to what they feel is best at the time, not what's "objectively optimal".
To the poster who mentioned the leanan sidhe: I love you."It's only hubris if you fail, right?"