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  1. - Top - End - #1171
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q581
    is it possible to put out a fire elemental ?
    Last edited by D20ragon; 2013-07-25 at 07:51 AM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by D20ragon View Post
    Q581
    is it possible to put out a fire elemental ?
    A581

    Yes, that is where half-elementals come from.

    More seriously, a fire elemental is a creature, it is not by default vulnerable to being put out like a mundane fire.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 578

    Dragontouched would allow you to take Draconic Vigor with the Draconic Heritage feat.
    Quote Originally Posted by Dragontouched
    In addition, you can select draconic feats as if you were a sorcerer of your character level.
    Dragontouched would satisfy the "sorcerer level 1st" requirement for Draconic Vigor (and Draconic Heritage).

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    q 582

    does alacritous cogitation allow one to qualify for versatile spellcaster?
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 582

    Yes but it is debatable whether you can get any use out of the feat.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q583

    I have a spell with this text, "...and the duration of its previous casting has expired."

    My question is, do spells with a duration of Instantaneous or Permanent simply never "expire" or do they not have a duration insofar as my line of text is concerned?
    Last edited by unseenmage; 2013-07-25 at 02:05 PM.

  7. - Top - End - #1177
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q584:

    Warforged saints have the Outsider type, living construct subtype and the extraplanar or native subtype depending on where they are.

    Do they need to eat sleep and breathe?
    Last edited by Escheton; 2013-07-25 at 02:30 PM.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 583

    Instantaneous spells do not have any measurable duration. Permanent spells have a duration, but no natural expiration (permanent = until dispelled).

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q 585
    Where can I find options for creatures a paladin can use as his mount besides the ones listed in the PHB?
    Last edited by Baphomet; 2013-07-25 at 05:36 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q586

    I know you can make Metamagic-ed potions, Scrolls, and Wands by RAW, but can you buy them?

    Can a player buy Metamagic-ed magic items or would they count as Custom Magic Items similar to how unlisted Staffs do?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 586 Ask your DM.

    Availability of any specific magic item for purchase is up to your individual DM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q 587

    Is there a spell like wc3 spellbreaker's Spell Steal?
    http://classic.battle.net/war3/human...lbreaker.shtml
    Last edited by zlefin; 2013-07-25 at 07:56 PM.
    A neat custom class for 3.5 system
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  13. - Top - End - #1183
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 585

    DMG p. 204 f.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 587 Not really.

    Elements of the Spellthief class (Complete Adventurer, pages 13+) and Spellblade weapon enhancement (Player's Guide to Faerûn, page 120) have some of the characteristics of this Warcraft III spell. The closest D&D spell is probably Reaving Dispel (Spell Compendium, pages 169-170).

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by Andezzar View Post
    A 585

    DMG p. 204 f.
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    Q 588

    The Druid's Thousand Faces ability, post-errata, reads "At 13th level, a druid gains the ability to change her appearance at will, as if using the disguise self spell, but only while in her normal form. This affects the druid’s body but not her possessions. It is not an illusory effect, but a minor physical alteration of the druid’s appearance, within the limits described for the spell." (emphasis mine)

    The Disguise Self spell entry reads, "A creature that interacts with the glamer gets a Will save to recognize it as an illusion."

    Since the Thousand Faces ability is specifically called out as not being illusory, does that mean that creatures interacting with a character who has changed shape using the ability do not get a Will save to recognize the Druid's true form? Additionally, since the effect is not technically called out as a polymorphing or transmutation effect, does that mean that a creature with True Seeing will be unable to see through the ability?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 588

    As to whether A Thousand Faces allows a Will save to recognize it, you'll have to ask your DM. It's supposed to work as Disguise Self, which does allow such a save, but it's not an illusion, so by that criterion it wouldn't. Given the conflicting direction of the RAW, the individual DM will have to make a decision which way to go.

    True Seeing will discern the Druid's original form, as it works against non-illusory changes of shape.
    You confer on the subject the ability to see all things as they actually are.
    That's a very broad specification of capability, and it goes beyond the specific examples called out in the spell description.

  17. - Top - End - #1187
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q 589:

    Is there a way (preferably through a feat) to gain extra uses of a Supernatural ability per day?

    Q 590:

    Is there a way to avoid having a spellbook as a wizard?
    Last edited by RFLS; 2013-07-26 at 12:31 PM.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 571 Addendum

    Your DM might allow the Pyrokineticist's Fire Lash ability to function with arcane channeling.

    A 590

    There is the Eidetic Spellcaster ACF for wizards from a Dragon magazine.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by RFLS View Post
    Q 590:

    Is there a way to avoid having a spellbook as a wizard?
    A 590, Additional

    Complete Arcane details the use of structure, tattoos, and tokens as alternatives to a spellbook on pages 186 and 187.
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  20. - Top - End - #1190
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q591

    I know there are rules in the DMG about how many NPC of what levels can be found in a settlement based on it's size.

    But are there rules detailing how many of those NPCs are likely to be part of the local military/government?

  21. - Top - End - #1191
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by unseenmage View Post
    Q591

    I know there are rules in the DMG about how many NPC of what levels can be found in a settlement based on it's size.

    But are there rules detailing how many of those NPCs are likely to be part of the local military/government?
    A591

    Yes. The same section details which of those NPCs is the captain of the guard, typically the highest level Fighter or Warrior.
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q 592

    Does a prestige class that advances spells per day and spells known (such as Loremaster) give a character with Wizard levels his two new free spells in his spellbook when leveling up?

  23. - Top - End - #1193
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    A 592 Only if specified.
    Spells per Day/Spells Known

    When a new loremaster level is gained, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained. This essentially means that she adds the level of loremaster to the level of some other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly.
    The Loremaster class description is very explicit: you get the spells per day and caster level as if you were advancing as a Wizard, and nothing else. Free spells in the spellbook are a Wizard class feature not advanced by Loremaster levels.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by Curmudgeon View Post
    Free spells in the spellbook are a Wizard class feature not advanced by Loremaster levels.
    So the free spells do not increase the spells known of a wizard? I know wizards do not have a maximum number of spells known like sorcerers, but are the spells a wizard knows not considered spells known?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Re: A 592
    Quote Originally Posted by Andezzar View Post
    So the free spells do not increase the spells known of a wizard? I know wizards do not have a maximum number of spells known like sorcerers, but are the spells a wizard knows not considered spells known?
    Note the conditional mention in "(and spells known, if applicable)"; the spells a Wizard knows are not purely a function of adding "+1 level of existing class" in the Loremaster table and thus not applicable to that advancement.

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q 593

    What are all the distinct spell lists in 3.5, and what do they each go up to?
    Last edited by AttilaTheGeek; 2013-07-26 at 05:15 PM.
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  27. - Top - End - #1197
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by Curmudgeon View Post
    Re: A 592Note the conditional mention in "(and spells known, if applicable)"; the spells a Wizard knows are not purely a function of adding "+1 level of existing class" in the Loremaster table and thus not applicable to that advancement.
    I don't get it. A wizard gets to know two more spells at each level. Why would those two spells not be spells known and thus apply to the loremaster progression?

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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Quote Originally Posted by Curmudgeon View Post
    Re: A 592Note the conditional mention in "(and spells known, if applicable)"; the spells a Wizard knows are not purely a function of adding "+1 level of existing class" in the Loremaster table and thus not applicable to that advancement.
    Quote Originally Posted by Andezzar View Post
    I don't get it. A wizard gets to know two more spells at each level. Why would those two spells not be spells known and thus apply to the loremaster progression?
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q594
    Does a Gondsman survive the death of it's Techsmith? (Faiths and Pantheons)

    Q595
    Does a Dedicated Wright Homunculus survive it's Artificer?

    Q596
    If one of my players paid for a stronghold to be built, is there any RAW justification for the project being abandoned or completed?

  30. - Top - End - #1200
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    Default Re: Simple Q&A D&D 3.5 (by RAW) XXIII

    Q 597 Is Produce Flame a weapon-like spell?

    Q 598 Are the flames from Produce Flame considered thrown weapons?

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