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  1. - Top - End - #1
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Dark Sun: 3.5 Gladiator Game [IC]

    (welcome to the Dark Sun: 3.5 Gladiator Game in character thread)

    gameplay begins in the dungeons of the arena, house Stell quarter.
    each gladiator has their own cubby, which contains a desk(containing writing stylus 50 sheets of parchment, a bed, 10 armor racks, 10 weapon racks, wicker furniture. a small cooking pit, a large barrel (250 gallons(full of water) a cage with 3 messenger pigeons, various cooking implements. you share your cell with a chicken (another one appears the next day when eaten), a bedmate who answers to "Jeeves" (also regardless of gender/race)) this bedmate is responsible for keeping you washed, fed, "happy" and your wounds tended to. you are responsible for keeping this person alive in the arena, you only know that they are a water cleric, a slave, a healer and appearently very important that they survive long enough to learn "create food and water"(a 3rd level water cleric spell). your last companion upon reaching 5th level was removed from your cell, granted their "freedom" and conscripted into crafting "something" for Hamanu. it has become widely known that wooden boxes of exceptional quality (masterwork/mastercrafted) are being sought out in massive numbers, the value of a quality woodworker is currently very high.

    You know that your master is an urban druid. he is very stern but not cruel. (Race: Varies Alignment LN his features never quite seem to be the same) He is to be addressed as Master Stell in public, in private he allows you to call him William. Occasionally he is known to take gladiators who can behave themselves with him on caravan drives. He treats most of his slaves almost like freemen as long as they keep protecting and leveling the water clerics.

    there are 2 Templars within earshot, one of which is the arena master(head guard of this location) For a CP (and a successful gather information check DC 5) you can find out more about your next upcoming matches.

    One of the Templars, Aiur(LE Male Dwarf Templar/Assassin) is willing to gamble on your behalf in exchange for 10% of the bet up front, and 10% of the winnings. Aiur is known to be fair and stand up for his clients as long as they pay his cut. he is also known to do errands and favors for money, plus his famous 10%.

    The other Templar is new, you do not recognize them. he was sent to replace the last one who vanished mysteriously after he asked too many questions regarding certain matches being fixed. (You were a witness to this murder and know that he was killed by Aiur)

    (Your first post should be your finished character sheet)

    (I have decided I am going to use the alternate experience system in unearthed arcana)
    Spoiler
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    Table 6–13: Alternative Experience Point Progression
    Class Cross-Class
    Character Skill Max Skill Max Ability Score
    Level XP Ranks Ranks Feats Increases
    1st 0 4 2 1st —
    2nd 1,000 5 2-1/2 — —
    3rd 3,000 6 3 2nd —
    4th 6,000 7 3-1/2 — 1st
    5th 10,000 8 4 — —
    6th 16,000 9 4-1/2 3rd —
    7th 24,000 10 5 — —
    8th 36,000 11 5-1/2 — 2nd
    9th 52,000 12 6 4th —
    10th 76,000 13 6-1/2 — —
    11th 110,000 14 7 — —
    12th 160,000 15 7-1/2 5th 3rd
    13th 220,000 16 8 — —
    14th 320,000 17 8-1/2 — —
    15th 440,000 18 9 6th —
    16th 640,000 19 9-1/2 — 4th
    17th 890,000 20 10 — —
    18th 1,300,000 21 10-1/2 7th —
    19th 1,800,000 22 11 — —
    20th 2,600,000 23 11-1/2 — 5th



    xp

    Spoiler
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    Table 6–14: Experience Award (Single Monster)
    Monster CR XP Award
    1 300
    2 600
    3 900
    4 1,200
    5 1,800
    6 2,400
    7 3,600
    8 4,800
    9 7,200
    10 9,600
    11 14,000
    12 19,000
    13 29,000
    14 38,000
    15 58,000
    16 77,000
    17 120,000
    18 150,000
    19 230,000
    20 310,000
    Last edited by Dungeon_Master; 2013-09-17 at 12:16 AM.
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  2. - Top - End - #2
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Gantz Feral Mul

    Class Tough hero 3
    str 24 +7
    Dex 10 +0
    Con 22 +6
    Int 4 -3
    Wis 15 +2
    chr 8 -1

    Wounds [ 28] / Vitality [35]

    Occ: adventurer (skill treat injury, concentration / feat brawl (+1 to unarmed attack)

    Feats and Class Features
    Fire resistance 6, Acid Resistance 6, Robust (+3 wounds), Stamina (heal at twice normal speed)/ Endurance (1stlvl), Toughness [THBF2](+3 wounds), Tough plus 3rd lvl (acid resist/stamina)

    Skills Survival 2, Listen 2, Spot 1, Treat injury 1

    Bab 2+7str (9) [damage 1d8+7str claws (avg dmg 11.5)]

    AC is 18 (10 + armor 0 + dex 0+ natural armor 6+ sheild 0 + dodge 0 +2 defence bonus)

    Saves Fort 2 base +6(8) Reflex 1 base will 1 base +2(3)


    Feral progression:
    lvl / ability / vision / healing
    1-3/ Improved grab / Dark Vision 60' / fast healing 2
    4-7/ pounce / Dark vision 60' / Fast healing 3
    8-11/ Rake / Dark vision 90' / Fast healing 4
    12+/ rend / Dark vision 120'/ fast healing 5

    with stamina and mul's faster healing the fast heal is as follows

    1-3 FH 6
    4-7 FH 9
    8-11 FH 12
    12+ FH 15

  3. - Top - End - #3
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    sniffs around his cage pausing at the bed to use it to sharpen his claws (snarls if anyone gets near the following cleric, his food [chicken + pigeons], and the door to his cage)...also marks his teratory (the holding pen/cage) ignores the desk and paper uses the ink to paint the floor and walls.
    Last edited by gantz; 2013-09-12 at 03:49 PM.

  4. - Top - End - #4
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Quote Originally Posted by gantz View Post
    sniffs around his cage pausing at the bed to use it to sharpen his claws (snarls if anyone gets near the following cleric, his food [chicken + pigeons], and the door to his cage)...
    almost all of the items are made of wood, mostly bamboo. the pigeons are not intended as food. despite your 4 int you are not illiterate, although you only speak/read/write common.

    Aiur peeks at you occasionally, seemingly more concerned with the cleric in your cage then you.

    (the occasional echo of laughter can be heard echoing seemingly coming from nowhere and everywhere, this is a daily occurance)
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  5. - Top - End - #5
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    paces back and forth in mild agitation staying between the cleric and the door dark eyes following the movements of the others

  6. - Top - End - #6
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    gantz the woman in your cage strips, moves towards the large barrel of water climbs the barrel and dives in.
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  7. - Top - End - #7
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    moves over to the discarded clothing sniffs around them then drags them to the side of the barrel and flops down against the barrel on top of her clothes still watching outside his layer
    Last edited by gantz; 2013-09-12 at 04:38 PM.

  8. - Top - End - #8
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    the barrel of water is roughly 5' x 5' x 5'

    for probably the first time in your life, you are splashed with water and a bit of water is splashed on your head. the girl laughs playfully swimming.
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  9. - Top - End - #9
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    carefully soaks up the water with the girls clothing, peers up at the rim of the barrel. climbing up the side of the barrel he watches the girl moving threw the water fasinated with her movement.

  10. - Top - End - #10
    Bugbear in the Playground
     
    TheMightyQuinn's Avatar

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Character Sheet -
    Spoiler
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    Matias
    PHP Code:
    Male Feral mul 
    Class - 
    Stalwart spell-shielded battle sorcerer
    Height 
    6 ft 9   Weight 205 lbs   Eyes coal black   Hair None

    Str 
    24  Vitality 30    Ac   23
    Dex 
    14  Wounds   26    Init - +2
    Con 
    20  Speed    40 ft
    Int 
    12  Fort - +3
    Wis 
    16  Ref  - +0
    Cha 
    15  Will - +6

    Skills 
    -                        Spellcasting 
    Concentration -        + 11     Catrips day
    Intimidate 
    -           + 5      1st level day
    Knowledge 
    Arcana -   + 5
    Balance 
    -              + 3
    Bluff 
    -                + 3      Psionics 
    Hide -                 + 3      Power points day
    Knowledge 
    local -    + 4      Offensive Prescience 1 min level
    Knowledge 
    Nature -   + 4
    Knowledge 
    Nobility - + 4
    Listen 
    -               + 4
    Move Silently 
    -        + 3
    Spot 
    -                 + 4
    Survival 
    -             + 4
    Tumble 
    -               + 3


    Attacks 
    -
     
    Club - +9  1d6+7 x2
     Claws
    - +9  1d8+7 x2 
    Image :
    Spoiler
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    Matias

    *Sitting at the small desk, his elbows propped on the surface, hands clasped as he stares at the stone wall, his breathing slow and regular. It helped, not having to look at the bars. They weren't enough to keep him here, if he decided otherwise, but it was better than the wilds, and the cage had some familiarity. It had been home so long ago.*

    *With a heavy sigh, he pushes himself back from the desk and starts pacing back and forth, his thoughts wandering far - to the rolling dunes and harsh scrublands of the wild, the cold night air creeping slowly down from the sky, the clean, dry air. There was less smell... less stink.*

    *With a look over to "Jeeves", he stares at her a moment, not intending to scare her, but his face is a slight scowl naturally, his voice quiet and rumbling.*
    "I've never been fond of how they swap out our charges like this, you know. Just when our partners start to learn how to stay alive, they're moved, and new blood comes in. New blood is dangerous. Untested. Untried. Tell me. Have you fought in the arena before?"
    Last edited by TheMightyQuinn; 2013-09-12 at 05:27 PM.
    "I'm back baby!"
    - B.B.R.

  11. - Top - End - #11
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Quote Originally Posted by TheMightyQuinn View Post
    Character Sheet -
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    Matias
    PHP Code:
    Male Feral mul 
    Class - 
    Stalwart spell-shielded battle sorcerer
    Height 
    6 ft 9   Weight 205 lbs   Eyes coal black   Hair None

    Str 
    24  Vitality 30    Ac   23
    Dex 
    14  Wounds   26    Init - +2
    Con 
    20  Speed    40 ft
    Int 
    12  Fort - +3
    Wis 
    16  Ref  - +0
    Cha 
    15  Will - +6

    Skills 
    -                        Spellcasting 
    Concentration -        + 11     Catrips day
    Intimidate 
    -           + 5      1st level day
    Knowledge 
    Arcana -   + 5
    Balance 
    -              + 3
    Bluff 
    -                + 3      Psionics 
    Hide -                 + 3      Power points day
    Knowledge 
    local -    + 4      Offensive Prescience 1 min level
    Knowledge 
    Nature -   + 4
    Knowledge 
    Nobility - + 4
    Listen 
    -               + 4
    Move Silently 
    -        + 3
    Spot 
    -                 + 4
    Survival 
    -             + 4
    Tumble 
    -               + 3


    Attacks 
    -
     
    Club - +9  1d6+7 x2
     Claws
    - +9  1d8+7 x2 
    Image :
    Spoiler
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    Matias

    *Sitting at the small desk, his elbows propped on the surface, hands clasped as he stares at the stone wall, his breathing slow and regular. It helped, not having to look at the bars. They weren't enough to keep him here, if he decided otherwise, but it was better than the wilds, and the cage had some familiarity. It had been home so long ago.*

    *With a heavy sigh, he pushes himself back from the desk and starts pacing back and forth, his thoughts wandering far - to the rolling dunes and harsh scrublands of the wild, the cold night air creeping slowly down from the sky, the clean, dry air. There was less smell... less stink.*

    *With a look over to "Jeeves", he stares at her a moment, not intending to scare her, but his face is a slight scowl naturally, his voice quiet and rumbling.*
    "I've never been fond of how they swap out our charges like this, you know. Just when our partners start to learn how to stay alive, they're moved, and new blood comes in. New blood is dangerous. Untested. Untried. Tell me. Have you fought in the arena before?"
    girl, obviously a human. jumps timidly at your words, shaking her head with a far off, blank look, her bright blue-green eyes seem comforting somehow.
    (clearly something is bothering this girl)
    heal check for you
    Spoiler
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    (1d20+3)[4]
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  12. - Top - End - #12
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    you don't quite puzzle out what's wrong with her, but clearly she is still wet and shivering in the heat.

    you estimate her age to be about 12. clearly too young to adventure but just old enough to begin to learn a profession/class and definitely too young to already be a cleric.
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  13. - Top - End - #13
    Bugbear in the Playground
     
    TheMightyQuinn's Avatar

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Matias

    *With a frown, Matias looks over the girl and sighs, moving to cover her with a couple of the blankets, sitting her down on the bed with a gentle push. He gives a small smile as he moves to start building a low fire to boil water, speaking as he does, his tone soft and comforting.*

    "I've never been much of a healer, but you're in no shape to fight, that's for sure. Rest, child. I'll see you set right. What do they call you?
    Last edited by TheMightyQuinn; 2013-09-12 at 06:23 PM.
    "I'm back baby!"
    - B.B.R.

  14. - Top - End - #14
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    pulling his eyes away from the fantastic antics of the girl in the water to the voice in the other cell tilting his head slightly to hear better

  15. - Top - End - #15
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Quote Originally Posted by TheMightyQuinn View Post
    Matias

    *With a frown, Matias looks over the girl and sighs, moving to cover her with a couple of the blankets, sitting her down on the bed with a gentle push. He gives a small smile as he moves to start building a low fire to boil water, speaking as he does, his tone soft and comforting.*

    "I've never been much of a healer, but you're in no shape to fight, that's for sure. Rest, child. I'll see you set right. What do they call you?
    "I am called Gulah"(goo lah means goddess of healing in Babylonian)

    "I drowned...... why am I still here?"
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  16. - Top - End - #16
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    the girl is ok she just scared ....*yells to the girl* Girl you important they bring back

  17. - Top - End - #17
    Bugbear in the Playground
     
    TheMightyQuinn's Avatar

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Matias

    "Gulah. Much better than Jeeves."

    *He stirs the small flame and sets a clay pot filled with water in the embers with bone tongs before turning back to her.*
    "Drowned? That doesn't seem possible. There's little enough water to be had, despite our owners extravagance..."
    *He motions a hand toward the large barrel of water.*
    "You're here now though, and it's my job to keep you alive, little one. I am called Matias here."
    "I'm back baby!"
    - B.B.R.

  18. - Top - End - #18
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    A voice booms down the dungeon "get them ready, this match is finishing too quickly."

    (the crowd can be heard chanting) " Kell the mage, Kell the mage"

    ((I would have asked for spellcraft check, but neither of you possess 1+ ranks))

    resolving combat
    Spoiler
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    (1d20+3)[19] Will save



    Aiur says," any volunteers, you know the drill 12 of you on deck"

    make it quick
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  19. - Top - End - #19
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    leaps down from the lip of his water barrel slamming his full 300 lbs against the door howling smelling the blood comming from the arena's feild


    need the formula again for rolling
    Last edited by gantz; 2013-09-12 at 06:33 PM.

  20. - Top - End - #20
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Announcer: " WINNER GLORTORUS, Whirling Death.
    2nd announcer: " Amazing he resisted that sleep spell and disemboweled that defiler Kell"
    Crowd Chanting "Glor-Tor-us"
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  21. - Top - End - #21
    Barbarian in the Playground
     
    WolfInSheepsClothing

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    (( do you both want to fight together or a solo match))
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  22. - Top - End - #22
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    eather is good for me
    Last edited by gantz; 2013-09-12 at 06:52 PM.

  23. - Top - End - #23
    Troll in the Playground
     
    Imp

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Render, male mul psychic warrior 4

    Spoiler
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    medium humanoid (dwarf); ECL 5, AL N; darkvision 30', move 30'
    mul:Tireless, Extended Activity, Faster natural healing
    Language:Common.
    3 bonus power points.
    racial psionic power: offensive prescience (1min/lvl +2 damage), manifester level = character level
    DR 1/- for vitality

    Str 20/+5 (+4 race, +1 level)
    Dex 14/+2
    Con 16/+3 (+4 race)
    Int 10/+0
    Wis 13/+1
    Cha 6/-2 (-2 race)

    vitality 3d8+20 = 33 vp, wound points 16 wp

    saves Fort +7, Reflex +3, Will +2; grapple +7; init +2
    BAB +3, class defense bonus +7

    AC 19 (touch 19, ff 10); AC 23 (or 24) w/inertial armor, 27 or 28 w/force screen also; Dodge, Psionic Dodge
    7 action points

    attack club +8 melee (1d6+7, 20/x2)

    Skills (ranks/total): autohypnosis 1/2, concentration 7/10, spot 3/4

    Feats: Psionic Weapon (expend focus for +2d6 damage), Psionic Talent (+2 pp), Dodge, Psionic Dodge (+1 AC when focused),

    12 power points/day, DC 11 + power level
    powers known: 3 1st, 1 2nd; & = can augment
    (r) = 1 round/level, (m) = 1 min/level, (t) = 10 min/level, (h) = 1 hour/level
    1: force screen(+4 AC, m)&, inertial armor(+4 AC, +1 per 2 extra pp, h)&, vigor(5 temp hp/pp, m)&, offensive prescience (racial; +2 damage/attack, m)&
    2: animal affinity(+4 to one ability score, m)*

    equipment: club


    Render is a large (7' tall, 250 lbs) and muscular mul with copper skin and no hair.

    Though his tattoos mark him as a gladiator slave, the only life he's ever known, Render believes that he has a greater destiny to someday fulfill. That thought is what keeps him going in the arena. He has gained a reputation as a very tough fighter, a good one to bet on, but is not always a crowd favorite. In personal interactions he tends to come across as gruff or mean, but those who know him best know he can be loyal and generous.

    Today, Render forces himself to be patient once more. His options are limited, as is true of most slaves, but someday that would change.

    "Jeeves, I'm Render. I don't typically bite. Where are you from?"

  24. - Top - End - #24
    Bugbear in the Playground
     
    TheMightyQuinn's Avatar

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    OOC:
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    We can do a duo match, if you don't mind. I'm good with that.


    Matias

    *As the chanting grows, Matias sighs and looks to the sickly girl, shaking his head.*
    "Aiur! Aiur - come here."

    *Giving the guard a moment, he stands back from the bars and points to his sickly charge.*
    "This one is near death and never seen a match - does the master wish to waste an investment so quickly? Put me with another and I'll fight, but she's in no shape to stand. I'll train her once she's healed."

    *Moving over to his buckler and club, he picks them up, moving the water from the fire as well, to let the ceramic bowl cool.*
    "Rest, Gulah. You'll have a hard enough time when you're whole. Hopefully I'll return alive."
    "I'm back baby!"
    - B.B.R.

  25. - Top - End - #25
    Orc in the Playground
     
    Devil

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    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    howling he slams his body once more into the cell door strength check on the cell door (1d20+7)[26] looking to get out to the arena

  26. - Top - End - #26
    Barbarian in the Playground
     
    WolfInSheepsClothing

    Join Date
    Jul 2013
    Gender
    Male

    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Quote Originally Posted by kinem View Post
    Render, male mul psychic warrior 4

    Spoiler
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    medium humanoid (dwarf); ECL 5, AL N; darkvision 30', move 30'
    mul:Tireless, Extended Activity, Faster natural healing
    Language:Common.
    3 bonus power points.
    racial psionic power: offensive prescience (1min/lvl +2 damage), manifester level = character level
    DR 1/- for vitality

    Str 20/+5 (+4 race, +1 level)
    Dex 14/+2
    Con 16/+3 (+4 race)
    Int 10/+0
    Wis 13/+1
    Cha 6/-2 (-2 race)

    vitality 3d8+20 = 33 vp, wound points 16 wp

    saves Fort +7, Reflex +3, Will +2; grapple +7; init +2
    BAB +3, class defense bonus +7

    AC 19 (touch 19, ff 10); AC 23 (or 24) w/inertial armor, 27 or 28 w/force screen also; Dodge, Psionic Dodge
    7 action points

    attack club +8 melee (1d6+7, 20/x2)

    Skills (ranks/total): autohypnosis 1/2, concentration 7/10, spot 3/4

    Feats: Psionic Weapon (expend focus for +2d6 damage), Psionic Talent (+2 pp), Dodge, Psionic Dodge (+1 AC when focused),

    12 power points/day, DC 11 + power level
    powers known: 3 1st, 1 2nd; & = can augment
    (r) = 1 round/level, (m) = 1 min/level, (t) = 10 min/level, (h) = 1 hour/level
    1: force screen(+4 AC, m)&, inertial armor(+4 AC, +1 per 2 extra pp, h)&, vigor(5 temp hp/pp, m)&, offensive prescience (racial; +2 damage/attack, m)&
    2: animal affinity(+4 to one ability score, m)*

    equipment: club


    Render is a large (7' tall, 250 lbs) and muscular mul with copper skin and no hair.

    Though his tattoos mark him as a gladiator slave, the only life he's ever known, Render believes that he has a greater destiny to someday fulfill. That thought is what keeps him going in the arena. He has gained a reputation as a very tough fighter, a good one to bet on, but is not always a crowd favorite. In personal interactions he tends to come across as gruff or mean, but those who know him best know he can be loyal and generous.

    Today, Render forces himself to be patient once more. His options are limited, as is true of most slaves, but someday that would change.

    "Jeeves, I'm Render. I don't typically bite. Where are you from?"
    the frightened girl, an elf squeaks, whistles chirps at you (speaking auran).
    frowns at seeing you don't speak her tongue, she grunts and says hastily in common. "I was reincarnated, I used to fly like the wind, now I am cursed to walk the desert, I was called Kraah I used to be a male Aarakocra. such is the way the wind blows."
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  27. - Top - End - #27
    Barbarian in the Playground
     
    WolfInSheepsClothing

    Join Date
    Jul 2013
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    Male

    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Quote Originally Posted by TheMightyQuinn View Post
    OOC:
    Spoiler
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    We can do a duo match, if you don't mind. I'm good with that.


    Matias

    *As the chanting grows, Matias sighs and looks to the sickly girl, shaking his head.*
    "Aiur! Aiur - come here."

    *Giving the guard a moment, he stands back from the bars and points to his sickly charge.*
    "This one is near death and never seen a match - does the master wish to waste an investment so quickly? Put me with another and I'll fight, but she's in no shape to stand. I'll train her once she's healed."

    *Moving over to his buckler and club, he picks them up, moving the water from the fire as well, to let the ceramic bowl cool.*
    "Rest, Gulah. You'll have a hard enough time when you're whole. Hopefully I'll return alive."
    aiur looks her over." just a bit of fear, she will be fine once she warms up."
    aiur throws his club unlocking the latches on the 3 cages.

    aiur hands out a fancy cloak bearing the merchant house Insignia in white. even without appraise you can tell this cloak is expensive likely worth 10 gold (1,000 ceramic) bright blue, golden trim. (maybe even worth twice that)

    Aiur says"Win this match and the master says you can keep the cloaks. they are +1 resistance, and once per day it can be activated by saying "GLORY TO HOUSE STEL" activating the insignia."

    insignia spells from races of destiny
    Spoiler
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    INSIGNIA OF ALARM
    Abjuration
    Level: Bard 2, cleric 2, paladin 2
    Components: V, S, F
    Casting Time: 1 standard action
    Range: Long (400 ft. + 40 ft./level)
    Area: 400 ft. + 40 ft./level spread,
    centered on you
    Target: All wearers of special insignia
    within range
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes (harmless)
    This spell alerts all wearers of a
    specific insignia (see below) within
    range. Such creatures hear a single
    mental “ping” (as the alarm spell, page
    197 of the Player’s Handbook) when this
    spell is cast.
    This spell requires significant preparation.
    Before using this spell you
    must forge specially crafted insignias.
    These can be crafted in the form of
    amulets, badges, rings, or any similar
    object, but each one must bear the
    same logo, crest, or symbol. Each
    insignia costs 10 gp. Militias, guilds,
    or churches within a city use this spell
    to call all its members together.
    Focus: A specially prepared insignia
    (see above).

    INSIGNIA OF BLESSING
    Enchantment (Compulsion) [Mind-
    Affecting]
    Level: Cleric 3, paladin 3
    Components: V, S, F
    Casting Time: 1 standard action
    Duration: 1 min./level
    Saving Throw: None
    Spell Resistance: Yes (harmless)
    This spell functions just like insignia
    of alarm except that the insignia wearers
    are also filled with courage. Each
    insignia wearer gains a +1 morale
    bonus on attack rolls and on saving
    throws against fear effects.

    INSIGNIA OF HEALING
    Conjuration (Healing)
    Level: Bard 3, cleric 3
    Components: V, S, F
    Casting Time: 1 standard action
    Duration: Instantaneous
    Saving Throw: Will half (harmless);
    see text
    Spell Resistance: Yes (harmless);
    see text
    This spell works just like insignia of
    alarm except the insignia wearers are
    instead healed by positive energy. The
    spell cures 1d8 points of damage +1
    point per caster level (maximum +10)
    to all wearers of the insignia.
    Since undead are powered by negative
    energy, this spell deals damage to
    them instead of curing their wounds.
    Any undead creature can apply spell
    resistance and attempt a Will save to
    take half damage.

    INSIGNIA OF WARDING
    Abjuration
    Level: Cleric 3, paladin 3
    Components: V, S, F
    Casting Time: 1 standard action
    Duration: 1 min./level
    Saving Throw: Will negates (harmless)
    Spell Resistance: Yes (harmless)
    This spell works just like insignia of
    alarm except the insignia wearers also
    gain a +1 divine bonus to AC and on
    Fortitude saves.


    (Will render be joining these 2 I assumed yes but asking to be sure)
    Last edited by Dungeon_Master; 2013-09-12 at 07:16 PM.
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  28. - Top - End - #28
    Orc in the Playground
     
    Devil

    Join Date
    Sep 2013
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    Male

    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    as soon as the door is open gantz tears out of his cell running on all fours to get to the arena ignoring the cloak letting the girl take it

  29. - Top - End - #29
    Bugbear in the Playground
     
    TheMightyQuinn's Avatar

    Join Date
    Jul 2012
    Location
    American Siberia
    Gender
    Male

    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    Matias

    *Taking the cloak with both hands, he settles it on his broad shoulders and turns to Gulah.*
    "Best get up - the matter is settled. Stay back and to my left, I'll do my best to keep you alive."

    *With a look down the hall at the blood-crazy creature in the next cell, Matias shakes his head.*
    "Nothing to do but hope he can tell friend from food."
    "I'm back baby!"
    - B.B.R.

  30. - Top - End - #30
    Troll in the Playground
     
    Imp

    Join Date
    Nov 2011
    Gender
    Male

    Default Re: Dark Sun: 3.5 Gladiator Game [IC]

    "Great. Well Krah, none of us asked to be here. There are worse places though.

    A prize to win? I'm in."


    Render takes a moment to raise his psychic force armor, grabs his club, and heads out.

    OOC: Spend 3 pp to manifest inertial armor (+5 to AC for 4 hours). He would manifest other buffs but those have only 4 min duration and I don't know how long it would be until the match.

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