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Thread: PLOT (Erfworld 16)
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2007-01-14, 08:07 AM (ISO 8601)
- Join Date
- Oct 2006
Re: PLOT (Erfworld 16)
If he stays the same, he is gonna be ridiculed by everyone for having a disproportionally small head. On a disproportionally large body. Hey!..
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2007-01-14, 11:11 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
Re: PLOT (Erfworld 16)
pah! dissapointing :P real gamers dont use or touch anyones dice but thier own hard bought.
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2007-01-14, 11:59 AM (ISO 8601)
- Join Date
- Aug 2005
- Gender
Re: PLOT (Erfworld 16)
"So...the orphan attacked you?
"Aye"
"And so you cut him down with your axe in self defense."
"Aye..."
"I don't believe you."
"Damn...would ye believe that th' orphan was an alien?"
"No"
"Damn."
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2007-01-14, 07:13 PM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Sydney, Australia
Re: PLOT (Erfworld 16)
Ah! top work guys!
Can I just say that I think that this comic reads much better in one sitting than in drip-fed web-comic format? This is only the 16th page, and we have all the primary characters set up, all mostly in one place (what with Jillian being captured and all I assume that most of the characters will be in Gobwin Knob), and the key instigating twist has just occured.
That feels about right to me.Spong.
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2007-01-15, 04:16 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
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2007-01-15, 11:45 AM (ISO 8601)
- Join Date
- Jan 2006
- Location
Re: PLOT (Erfworld 16)
Agree with SadiraWhitethorne. Generally having dice in the hands of another results in bad things. Especially when it's a cross player-to-DM dice contact. Players avoid touching my dice since, as the DM, it always seems my attack rolls suddenly shift toward the high end of the scale afterwards (I roll my dice in secret unless it hits a 1, 18, 19, or 20, in which case I reveal it), and they guard theirs jealously since their odds plummet if I should reach over and touch one of theirs, it roll off the table into my hand, etc.
We've got some amazing little gamer superstitions, ranging from my "Orange Die of PC Slaying" (invariably rolls 18+ whenever target PC has half or less life) to the dreaded saying "All you have to do is roll higher than X!," to which the end result is invariably either X or X-1 and involves the roller screaming fitfully at whomever said the "words of damnation."
Can't imagine Parson's group is any different. It must be sheer, unadulterated gamer's greed for that guy to call dibs on his dice--Parson must have several pounds of dice in his collection.
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2007-01-15, 01:17 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- behind you with a knife
- Gender
Re: PLOT (Erfworld 16)
Alexi Laiho Avatar by Mr._SaturnSpoiler
Sephiroth and Arthuai[CENTER]Sepiroth avatars by Ink
Arthuai by Mr_Saturn
Alexi Laiho by Mr_Saturn
I have a metal blog thing now, check it out
You can't kill the metal, metal will live on! \m/
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2007-01-15, 01:38 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Madison
- Gender
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2007-01-15, 02:10 PM (ISO 8601)
- Join Date
- Dec 2006
Re: PLOT (Erfworld 16)
i was having some trouble following at first, but i find this one sucked me in a bit, and i plan to continue reading until this makes sense to me.
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2007-01-15, 03:40 PM (ISO 8601)
- Join Date
- Dec 2006
Re: PLOT (Erfworld 16)
In what way? Do you think that what we've been seeing "in Erfworld" rather than in Parson's world) is just a representation of what's going on in the game that Parson et al are playing? Or that it has a reality of its own but the characters are linked to Parson's friends in some other way?
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2007-01-15, 03:47 PM (ISO 8601)
- Join Date
- Nov 2006
Re: PLOT (Erfworld 16)
Well, since the game hasn't really started yet (ep 16 was the first meeting of the gaming group for this purpose) I would assume that any action thus far in Erfworld was prepared backstory by Parson to st the stage for the group. Many of the characters may be linked to his friends, they may be what he envisions his friends to be if they were in this world, but they are not his friends, at least not yet. That's my view of things, at least.
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2007-01-15, 04:33 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Nowhere, Finland
- Gender
Re: PLOT (Erfworld 16)
Nah, lord Stanley is far too incompetent to be a die-hard strategy nerd.
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2007-01-15, 05:01 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Algarve (The West)
- Gender
Re: PLOT (Erfworld 16)
Why does everyone assume that Erfworld is Parson's game? The names of the creatures and the kiddy stuff would not follow if it was as simple as that. It might be just close enough to Erfworld for Parson to be summoned by Wanda.
Avatar: ruthless Parson (Erfworld).
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2007-01-15, 07:49 PM (ISO 8601)
- Join Date
- Feb 2006
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Re: PLOT (Erfworld 16)
Last edited by SadiraWhitethorne; 2007-01-15 at 07:51 PM.
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2007-01-15, 09:11 PM (ISO 8601)
- Join Date
- Dec 2006
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2007-01-16, 08:41 AM (ISO 8601)
- Join Date
- Nov 2005
- Location
- Orlando
- Gender
Re: PLOT (Erfworld 16)
Well, I decided to go ahead and read erfworld again. And the last few comics have been pretty good. This last one was darn funny!
argle bargle glop glyf?
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2007-01-16, 11:09 AM (ISO 8601)
- Join Date
- Nov 2006
Re: PLOT (Erfworld 16)
Yeah. And why is that a problem? The purpose of backstory is to provide the story up until the point in which the character's begin to participate, ergo, negative time. Time Zero is when the player's assume their character roles and start to play, all positive time is wrapped up in PC play time, all negative time is the backstory. So Parson created the entire alottment of negative time for his world (he has no life and this is all he does aside from Hamstard and Kinko's). Say he set T -5 to be when the spell goes off and summons the ultimate commander, so that he would be newly established when the PCs joined him or against him. Since he did not know that the spell would summon him, or anyone real for that matter, he planned it as backstory. Basically the two separate timelines (real world and Erfworld) coincided on that point due to fate, chance or design.
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2007-01-16, 11:51 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Algarve (The West)
- Gender
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2007-01-16, 11:58 AM (ISO 8601)
- Join Date
- Nov 2006
Re: PLOT (Erfworld 16)
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2007-01-16, 12:20 PM (ISO 8601)
- Join Date
- Dec 2006
Re: PLOT (Erfworld 16)
Yeah, but for an Erfworld spell to have an effect on the 'real world', the two of them have to be in some sense on the same level of reality. You wouldn't expect a telekinetic character in a book you were reading to be able to move the objects on your desk around while you were reading it, for example...
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2007-01-16, 01:05 PM (ISO 8601)
- Join Date
- Nov 2006
Re: PLOT (Erfworld 16)
Right, I don't expect that, any more than I expected Wanda's summoning spell to suck me into Erfworld. I am not denying that Erfworld has it's own time, dimension and version of reality, equal and co-existant with that of Parson. I am, in fact, supporting such a notion. However, it all comes from the creation and timing of Parson himself. He formed the Titans, who formed the world. He set time in motion, revolving about a certain point, the time in which his friends will assume the mantles of Erfworldians. Much like the time system of our world, which is essentially centered around one of two points, the creation of existance by whatever means, or the more recent, supposed date of the birth of Jesus of Nazareth* (the AD/BC split, or the CE/BCE split). Parson has decided that his time 0, or such a split, takes place a short time after the Croakamancer Wanda Firebaugh casts the spell to summon the Perfect Warlord. Since time zero would have coincided with the time where Parson's friends took on the roles of characters in Erfworld, the time that Wanda cast her spell invariably took place a short time before that event, summoning Parson.
Alternately (and this may be revealed if/when Parson returns to his real world), time may run on a truncated, non-linear scale such that the events, as Parson described/thought them, happened in that time. As soon as he decided that the Titans created the world, it happened, and as soon as he decided that Stanley would whack the walnut with the Arkenhammer, it happened. As soon as he decided that Wanda was casting the spell, it happened, which is why he was summoned away at that time.
*Two things. This is not religious commentary, just historical context. Also, I know that the more accurate date of his birth is along in 5-6 BC, not 0 AD.
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2007-02-11, 11:00 AM (ISO 8601)
- Join Date
- May 2004
Re: PLOT (Erfworld 16)
Saw the quote, saw the comic, knew I had to make one!
Sorry about the bump.Last edited by Dolash; 2007-02-11 at 11:00 AM.
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2007-02-11, 11:12 AM (ISO 8601)
- Join Date
- Oct 2006
Re: PLOT (Erfworld 16)
Got a superficial ' there.
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2007-02-22, 02:38 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Portland, Oregon
- Gender
Re: PLOT (Erfworld 16)
Thank you! I was really confused about the smiley face. Also, kippah is apparently the correct term, though I have only heard it called a yarmulka. So, I learned two things. Awesome!