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  1. - Top - End - #511
    Barbarian in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Sith_Happens View Post
    How many is "a lot?" Because if I remember right from my brief time playing Monster Hunter Tri, the less demanding armor sets take about a dozen kills to finish. Each.
    It depends. Plot wise you only have to kill about three but tbh if you're playing Skyrim for plot you picked the wrong game. As random encounters go they add a touch of danger the first few times, but you will end up killing lots to get access to the different words of shouts. If you make full use of fast travel, it is entirely possible to encounter none at all but on my main playthrough I think I'm on something like eighty dragons killed, judging by the amount of dragon bones I have in a chest in Whiterun. This is playing casually with no dragon hunting, because if you want to do that, you will easily treble that number. Of course, given that I play an unpatched version it does give the nice feature of dragon corpses randomly dropping from the sky but I didn't think it fit to count them.

  2. - Top - End - #512
    Bugbear in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    [QUOTE=Doorhandle;17214289]
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    Where is this from?
    Quote Originally Posted by Sayn
    You know, I'm beginning to realize that when I chose to go from being a player to being the GM, I essentially went from being a mere leader of some nation to being God. And it feels good.
    Quote Originally Posted by Jade_Tarem View Post
    It's been said that a good backstory is like a skirt - it should be long enough to cover everything that needs to be covered, but short enough that it can keep someone's interest. This... is basically the train of a wedding dress.

  3. - Top - End - #513
    Orc in the Playground
     
    Time Blossom's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Doorhandle View Post
    ...No! I already have a campaign! I can't make a new one this soon!
    Steelport is pretty much a ready-made Chancel. And 3rd ed calls Domain-0 Nobles Saints. I'm just sayin'.

    Also, this one's been waiting to be made ever since those liches pictures earlier.
    I regret nothing.
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    (Kinda want to play a Pathfinder witch at some point, really. They seem pretty cool.)
    Last edited by Time Blossom; 2014-04-02 at 09:28 PM.

  4. - Top - End - #514
    Barbarian in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Gawd, Tim Curry's singing voice.

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  5. - Top - End - #515
    Bugbear in the Playground
     
    SwashbucklerGuy

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Here's one I found on Reddit. I'll try to make some original ones soon, once I find some decent pics and can think of witty things to add to them.

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    Something tells me that last part usually only comes in to play when the DM decides to track rations.
    Proud owner of: 0.36 0.43 0.99 2.00 Internet(s), 2 Win(s), and 3000 Brownie Point(s)

    Quote Originally Posted by Welknair View Post
    *Proceeds to google "Bride of the Portable Hole", jokingly wondering if it might exist*

    *It does.*

    What.

  6. - Top - End - #516
    Bugbear in the Playground
     
    PirateGuy

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    So i have been lurking this thread for a long long time now, and finally saw a poster i wanted to share with you all. It's not mine, just found it on imgur.

    Spoiler: First contribution to the thread!
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    removed because i find potty-mouth funny but the boards don't like it


    Edit: Had to remove the picture, forgot it contained no-no words. Sorry for the disturbance folks, carry on with the awsome posters.
    Last edited by Swaoeaeieu; 2014-04-04 at 02:37 AM.
    Quote Originally Posted by Orderic View Post
    Quote Originally Posted by swaoeaeieu
    Or maybe, i dont know... adoption?
    Don't be ridiculous. We need those orphans...
    If at any point you notice mistakes in my English, please let me know, I am always looking to improve.

  7. - Top - End - #517
    Ettin in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Generally this forum likes neither excrement nor female dogs.

  8. - Top - End - #518
    Ogre in the Playground
     
    Doorhandle's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Sith_Happens View Post
    How many is "a lot?" Because if I remember right from my brief time playing Monster Hunter Tri, the less demanding armor sets take about a dozen kills to finish. Each.
    Fair I guess. Although with skyrim, theres the 15 named dragons, most of which you have to kill to progress, 10 at specific points around the game world, plus a theoretically-infinite number of them due to random dragon attacks.

    ...Although now I want to know which dragons would win in a fight. Skyrim dragons have glass jaws, sure, but they also have freaky magic bullcrap and possibly a high flight ceiling on their side...




    Edit: Had to remove the picture, forgot it contained no-no words. Sorry for the disturbance folks, carry on with the awsome posters.
    Just go into an image program and put black bars over the innapropriate areas.

    Where is this from?
    Right here.



    EDIT: TAX CRACKDOWN!

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    Last edited by Doorhandle; 2014-04-04 at 04:58 AM.
    Can't write. Can't plan. Can draw a little.
    Quote Originally Posted by Craft (Cheese) View Post
    "In his free time, he gates in Balors just so he can kill and eat them later!"

  9. - Top - End - #519
    Orc in the Playground
     
    Time Blossom's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    I would tend to side with the Skyrim dragons, by virtue of being sapient. Monster Hunter dragons (or wyverns in general) always seemed kinda like wild animals to me. Mind you, I've only played MHFU, so there's that.

    In any case, Skyrim wishes it had Monster Hunter's armor system. Or I do, anyway. Heck, I wish every game had Monster Hunter's armor system.

    And speaking of a poster:
    Spoiler
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  10. - Top - End - #520
    Ogre in the Playground
     
    Doorhandle's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Time Blossom View Post
    In any case, Skyrim wishes it had Monster Hunter's armor system. Or I do, anyway. Heck, I wish every game had Monster Hunter's armor system.
    Agreed. It's why I like Toriko: 90% of the point of fighting monsters in that world is so you can eat them. I need to start watching that anime again...
    Can't write. Can't plan. Can draw a little.
    Quote Originally Posted by Craft (Cheese) View Post
    "In his free time, he gates in Balors just so he can kill and eat them later!"

  11. - Top - End - #521
    Barbarian in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Sith_Happens View Post
    How many is "a lot?" Because if I remember right from my brief time playing Monster Hunter Tri, the less demanding armor sets take about a dozen kills to finish. Each.
    It's possible to get through all but the main and DLC quests of Skyrim without fighting even a single dragon. You just have to not follow the main quest beyond Whiterun, and there aren't even any random encounter dragons to worry about from then on. On the opposite end of things, following the main quest unlocks random dragon encounters, which happen about once per half hour and have about a 75% chance of going after you (the other 25%, they just fly away or aggro a random goat/mudcrab/wolf with hilarious results). With fast travel and a bit of know-how, it's possible to farm dragons nonstop by going to Word Walls in a cycle, killing the resident dragon, and repeating; thanks to fast travel taking in-game time, by the time you've cleared them all the first one has respawned. That said, a normal Dragonborn who goes from level 1 to about level 40 or so without deliberately taking one extreme or the other in dragon hunting probably won't end up fighting more than about 50 dragons over the course of his career, and likely quite a few less.

    As for meaner, I haven't played Monster Hunter but the top-tier dragons are nuts. Dirt standard dragons sometimes lose fights with other random encounters, though, so take that with a grain of salt.

  12. - Top - End - #522
    Barbarian in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    The best moment in Skyrim is when you see a dragon get pulled down by swarms of mudcrabs. The number of times these supposedly ferocious predators fall prey to the most mundane threats is hilarious.

  13. - Top - End - #523
    Bugbear in the Playground
     
    ElfRogueGirl

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Mrc. View Post
    The best moment in Skyrim is when you see a dragon get pulled down by swarms of mudcrabs. The number of times these supposedly ferocious predators fall prey to the most mundane threats is hilarious.
    Actually I find it more hilarious to watch them fight mammoths myself. Mudcrabs are just terrifying creatures dammit! :p (I may have Morrowind flashbacks...)

  14. - Top - End - #524
    Orc in the Playground
     
    Time Blossom's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Oof, don't get me started on Morrowind flashbacks. 'Cliff Racers' is a trigger phrase, amirite?

    And speaking of triggers, a poster:
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  15. - Top - End - #525
    Troll in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Time Blossom View Post
    Oof, don't get me started on Morrowind flashbacks. 'Cliff Racers' is a trigger phrase, amirite?
    Not since the coming of Saint Jiub. By the time of Oblivion he has hunted them to extinction. (Jiub is the bald dude with the gnarly scar from the beginning of the game.)
    Witty sig here nosey, aren't ya?

    Avatar by Hacktor

  16. - Top - End - #526
    Troll in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Usually, I'm posting demotivators, but ones unrelated to D&D.
    This time, I'm posting a funny thing related to D&D... but it's not a demotivator! (It's a comic I found on another forum.)
    Spoiler: On the Rust Monster
    Show






    It's so adorable, I want a pet Rust Monster now.
    Quote Originally Posted by on Dwarf Fortress succession games
    I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.
    Quote Originally Posted by Dwarf Fortress 0.40.01 bugs
    - If an adventurer shouts and nobody is around to hear it, the game crashes
    - War Dogs appear to run from themselves in terror
    - New tree generation frequently causes birds to explode

  17. - Top - End - #527
    Firbolg in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Musashi View Post
    Usually, I'm posting demotivators, but ones unrelated to D&D.
    This time, I'm posting a funny thing related to D&D... but it's not a demotivator! (It's a comic I found on another forum.)
    Spoiler: On the Rust Monster
    Show






    It's so adorable, I want a pet Rust Monster now.
    You know, it just occurred to me that a rust monster would be an awesome animal companion for a druid. They're not supposed to use metal anyway, and it would let them make short work of any enemies who do.

  18. - Top - End - #528
    Ogre in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    That's it, my next BBEG is a Druid with a pet Rust Monster.
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  19. - Top - End - #529
    Bugbear in the Playground
     
    ElfRogueGirl

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Time Blossom View Post
    Oof, don't get me started on Morrowind flashbacks. 'Cliff Racers' is a trigger phrase, amirite?

    And speaking of triggers, a poster:
    Spoiler
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    ... Yep. I'm out.

    *wanders of to see if it's rules-legal to have a drud with a rust monster companion... cause yes!*

  20. - Top - End - #530
    Firbolg in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Actually, it turns out they're aberrations rather than animals like I thought, so that'd be a no-no. Although now I'm tempted to make them normal animals in one of my settings just to be able to do that

  21. - Top - End - #531
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

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    I'm deeply worried if no one has made this joke before
    "Are we living a life that is safe from harm? Of course not, we never are. But that's not the right question. The question is: are we living a life that is worth the harm?"
    ~Welcome to Night Vale

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    Quote Originally Posted by SliiArhem
    Arkh I may be slightly delirious but I don't think that would make sense even if I was coherent.

    Interested in the Nexus FFRP setting? Try joining our Discord server!

  22. - Top - End - #532
    Firbolg in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by Arkhosia View Post
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    I'm deeply worried if no one has made this joke before
    ...

    *Dashes off to make a ranger PRC with maneuver gear*
    Last edited by Amaril; 2014-04-05 at 11:20 PM.

  23. - Top - End - #533
    Bugbear in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    I believe grappling hook launchers can be found in the Arms and Equipment guide, and powered spools for superdurable line in Savage Species. From there, tack on a Bottle of Endless Air for guidance, two Gauntlets of Infinite Blades, find a tolerant DM and have at it!
    Meese Mobster by smuchmuch.

  24. - Top - End - #534
    Orc in the Playground
     
    Time Blossom's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by NikitaDarkstar View Post
    ... Yep. I'm out.

    *wanders of to see if it's rules-legal to have a drud with a rust monster companion... cause yes!*
    My work is done here.
    Also agreed! And I did find a homebrew feat called Druid of the Strange which allows aberration companions (including rust monsters). Not strictly rules-legal, but seems balanced enough?
    Quote Originally Posted by Arkhosia View Post
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    I'm deeply worried if no one has made this joke before
    ...Somebody run this game? Please?
    (On which note: Academy City looks very cool; I still haven't seen the first series, but Railgun was a lot of fun. I'd have to give my available time some consideration before considering signing up, but yeah. )

    And in keeping with my thus-far perfect record, a poster:
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    Sauce: http://www.zerochan.net/Advent+Cirno
    Dunno where they got it originally!
    But the source fiction is pretty groovy. :3
    Last edited by Time Blossom; 2014-04-06 at 02:09 AM.

  25. - Top - End - #535
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Is that... a Sgt. frog badge?
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    Last edited by Arkhosia; 2014-04-06 at 02:14 AM.
    "Are we living a life that is safe from harm? Of course not, we never are. But that's not the right question. The question is: are we living a life that is worth the harm?"
    ~Welcome to Night Vale

    Spoiler: Quotes from Friends <3
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    Quote Originally Posted by SliiArhem
    Arkh I may be slightly delirious but I don't think that would make sense even if I was coherent.

    Interested in the Nexus FFRP setting? Try joining our Discord server!

  26. - Top - End - #536
    Orc in the Playground
     
    Time Blossom's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Yep! Also her main sword is a watermelon. :D

    Also, not strictly roleplaying-related, but close enough I think:

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    Seriously, Kroot but no Tau in Rogue Trader: Into the Storm?
    You're killing me, Smalls.
    Last edited by Time Blossom; 2014-04-06 at 02:34 AM.

  27. - Top - End - #537
    Troll in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Quote Originally Posted by NikitaDarkstar View Post
    ... Yep. I'm out.

    *wanders of to see if it's rules-legal to have a drud with a rust monster companion... cause yes!*
    I've been trying to pull this off for years. Start a topic about it in the 3.5 forums and I'll be happy to post what I've found so far.
    ,,,,^..^,,,,


    Quote Originally Posted by Haldir View Post
    Edit- I understand it now, Fighters are like a status symbol. If you're well off enough to own a living Fighter, you must be pretty well off!

  28. - Top - End - #538
    Ettin in the Playground
     
    Forrestfire's Avatar

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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    If you give it something like the Celestial or Fiendish template, it should qualify for Leadership, at least.

  29. - Top - End - #539
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    So, challenge time: turn this comic panel into an RPG poster.

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    Comic is Gencrawl Gaiden, by the by.


    Quote Originally Posted by Chilingsworth View Post
    Wow! Not only was that awesome, I think I actually kinda understand Archeron now. If all the "intermediate" outer planes got that kind of treatment, I doubt there would be anywhere near as many critics of their utility.
    My extended homebrew sig

  30. - Top - End - #540
    Ogre in the Playground
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    Default Re: D&D Demotivators Episode VIII: [Demotivating Intensifies]

    Challenge met!
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