New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 2 of 7 FirstFirst 1234567 LastLast
Results 31 to 60 of 194
  1. - Top - End - #31
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    Name: Thasara, The Golden Trident

    Appearance: Thasara appears as a beautiful merfolk queen with sharp teeth and instead of a fish tail she has the the talons of a squid. She is dressed in gold and only wears gold jewelry.

    Domains: Oceans and Wealth

    Parents: Eithiana and Federatisto

    Personality: Thasara is probably one of vainest of the gods - but she is also incredibly shrewd. She knows all about the various trade routes that use the ocean, either above or below the surface. She knows where all the best mines are and she knows how to haggle and trade. She is the mistress of wealth and is as such extremely Greedy. But she understands that gold must be used to be worth anything, so while she loves to accumulate wealth she is not above extravagant spending - commissioning great underwater temples for herself or other such large projects. After all wealth doesn't exist without an economy and an economy doesn't exist without supply and demand.

    Relationships: Thasara's relationship with Mortals is a very close one actually. She is intimately involved in mortal affairs since ships pay tribute to her before they set sail (dropping a gold coin off the side into the ocean). Merfolk worship her as one of the main gods in their pantheon - and by and large a number of them met her personally. The Halls of the Ornate Beast are always open to sycophants and merchants, and many go there to ask the Golden Trident for her gold by the way of a commission. Most of the great Merfolk cities are directly funded by her - for example the coral metropolis of Thasilis is named in her honor, and has since become a hub of merfolk trade. Additionally she maintains communications with Karvak the dwarf god. Merfolk have access to the best mines, since the best mines are all underwater, so their is a pretty standardized triangle trade going on. Merfolk mine the metals and trade them to the dwarfes, who make goods and crafts with them, who send them to the elves, who in turn inscribe them with magic and trade them to the merfolk. Humans acknowledge Thasara as one of the gods of wealth, by placing her image alongside others in their banks. In the eyes of other gods, Thasara is a distraction. She throws decent balls, and showers her guests in riches, but unless you want to talk about the futures market and option trading, she is not one for conversation, unless that conversation is how beautiful she is.

    Sanctum: In the mortal realms' largest ocean, in it's deepest trench lives a squid ten times as large as any ship - Inside the squid instead of guts or blood are submerged halls filled with finery and merfolk nobels. In the center is a court room in the shape of a seashell - and gold outlines every corner. Theses are the Halls of the Ornate Beast and it is where Thasara resides.

  2. - Top - End - #32
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Winter

    Appearance: Winter is a snow white wolf of indeterminate size with icy blue eyes and a constant snarl.

    Domain: Winter

    Personality: Winter is a scornful, vindictive god. He loves nothing more than to watch others suffer. Among his favorite pass times is to leave mortals stranded, cut off from any help by fierce winds and deep snows, then watch as they freeze and starve. Fortunately he has made many enemies. Several gods are known to battle and distract him, leading to less severe and often enjoyable periods of cold weather.

    Relationships: Winter has few friends and many enemies.

    He often battles the other seasons, but each keeps to their time of the year. Long ago the year was not divided between the four. Each fought constantly. It may snow today and swelter tomorrow, in this chaos all mortal life suffered. Nothing could grow. Then Idourn looking down decided to intervene. He convinced the four to divide the year, take their part, and leave the rest to the others. Each had their own reasons for agreeing, in Winters case it was simple, with the new division of the year his victims would have time to recover, grow, and multiply. With each year he would have fresh victims to torment, and the time spent away would make them sensitive to his attacks again.

    He is repeatedly opposed in battle by his sister Naru, as she seeks to protect mortals from his sadistic desires, and by his father Galnarian, who enjoys the thrill of their fights. He often fights his brother Ilymar. Ilymar seeks to protect the Ithiliens from his brothers hateful attacks. When the Ithiliens find themselves in a long war against their foes they know they need only endure and wait for their god to provoke the great wolf into an early and harsh season, with their less prepared foes suffering Winters wrath more harshly than they do.

    The gods Isodril, Caseus, Latha, Luthu, and Lybretta hold a special hatred for the wolf.
    Isodril and Caseus seek always to ensure mortals have the food they need to fend of the starvation Winter seeks to inflict.
    Latha & Luthu instruct mortals to work together to ensure their comunities survival through the harsh season.
    The young goddess Lybretta has yet to find a way to oppose Winter, but she has every intention of doing so, for the wolf has orphaned countless children over the centuries.

    Perhaps Winters only friend is Ellisprex, who shares his taste for the misfortune of others. The two will often collaborate to bring greater mayhem.

    The Storm Stallion Vronto is more of a rival than either an enemy or friend. The two do fight, Vronto loves to compare his strength and ferocity to others. But often they compare numbers. Who has killed more this year? Vronto favores short bursts of violent wind, Winter prefers slow drawn out suffering over a large area. Vronto sees it as yet another competition, Winter just loves to see the suffering his ''rival'' causes.

    Mortals rarely pray to Winter, not even for mercy, for it is best to never draw his attention. But when a people are invaded prayers to him are heard. People pray for him to come early and bite hard. More than one would be conquerer has met his doom by preparing to fight their mortal foes, but forgetting to prepare to fight Winter. There are a few cults of particularly blood thirsty warriors dedicated to the god. They move from place to place as bands of mercenaries. Most civilized folk despise them, but keep their opinions quite when they are about. Several kings reject them and expel them from their lands, but most simply pay them for their ''talents''.

    Parents: Galnarian and Dokrastes

    Sanctum: It is said that Winter has a home on the far side of the world, where he retreats to when it is not his time to reign.

  3. - Top - End - #33
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    King Ausreks III

    Appearance: Ausreks appears as he did in life, as a tall man with sharp features, dressed in the finest silk robes, embroidered with gold thread, studded with gems of every variety. An ornate crown sits upon his brow, polished so bright it is painful to look upon.

    Domain: Money

    Personality: King Ausreks III is a proud and meticulous god. He loves nothing more than wealth, and among those things that comes close are efficiency and expediency, he is an impatient man who hates to be kept waiting and wastefulness quickly turns his face red.

    History: Ausreks was once a mortal king of the small coastal nation of Lyca. Trade had made Lyca wealthy, and Lyca had made her king a rich man, but Ausreks was always seeking ways to make things quicker. He believed that if he could make trade faster he could would become the wealthiest man alive. He funded great minds to make his ships faster, they did and more wealth flowed to Lyca. He funded them to find improve navigation and maps, and again more wealth flowed. But one problem always remained, everything that had to be traded had to be bartered. One night Ausreks dreamed that he was a peasant in need of leather. His only possession worth trading was a basket of plums, but the leather worker had no interest in fruit. The peasant Ausreks asked what he would take for the leather and the man wanted bronze tools. Ausreks spoke to the smith, but he too had no interest in food, he only wanted charcoal, and the woodsman wanted grain, finally the farmer traded for his plums, but this had taken much time. For seven night Aureks dreamed this same dream, each time he had a different resource and each time he needed another, and each time it took too long. Ausreks called his collection of minds to him and told them of his dream and of his desire. They must find a way to make things faster. One suggested a more structured marketplace where finding a good of one type or another was simpler, but this idea seemed too difficult to get right. But over time a certain idea took shape and soon a system of tokens were produced, each with a set value, they could be traded for anything of equal value. The system failed, no one had faith in the value of worthless clay tokens. Then one of the kings thinkers jokingly said ''If only the things were gold, people would want them then''. The king immediately ordered this done. Soon coins of gold, silver and bronze were in circulation and soon trade within the city was a dozen times faster and soon this system spread to other lands, carried by Lycan trade ships. With the speed and efficiency this new system brought Ausreks became the richest monarch in the known world, but money can't buy immortality and he soon died of a plague brought by one of his many trade ships. Upon his death Thasara, patron goddess of Lyca, beseeched the gods to raise him to divinity. Soon Jagyn, Karvak and the other gods needed to remake a mortal as a god did their work and Ausreks joined his sponsor in her opulent halls.

    Relationships: King Ausreks III is a subordinate of Thasara and has been attempting to court the goddess Celeberse. The two often work together in a professional sense and believes the pairing would be a useful arrangement. The goddess has thus far ignored his advances.

    Mortals outside Lycas ancient trade routes have rarely heard of the king and those in the old coasts merely pay him lip service as a luck god for bringing wealth. But on the large peninsula were old Lyca once stood his worship is alive and well, revered by every businessman, merchant, and fortune seeker as a god that rewards hard work and diligence. Oddly his faith teaches patience, a virtue the man himself seldom had.

    Parents: His birth parents were the mortal King Licin II and Queen Corrun but he was sponsored to divinity by Thasara.

    Sanctum: King Ausreks III dwells in an extensive villa within the Halls of the Ornate Beast.

  4. - Top - End - #34
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Jidzi Al'Betta Letter Smith

    Appearance: The Queen of Symbols always wears her hair up in a practical bun, usually with a decorative comb, spare pens, colored wax sticks, and writing brushes. Her silk robes are tied with a large sash and every inch is sewn with words, and if one looks closely each letter is itself composed of more words, it is said even the stitches and weave of the fabric can be read.

    Domain: Writting

    Personality: On the outside Jidzi Al'Betta is a reserved and serious person with little tolerance for foolishness. In private the queen is a lover of passionate music and literature. She praises works that make cleaver use of word play, but secretly is more moved by the passion of the artist.

    History: Jidzi Al'Betta was a mortal queen and a contemporary of King Ausreks III. The city state of Shebal Tesram was an important trading hub in a near impassible desert connecting east to west and had a near monopoly on trade between the two sides of the continent. Queen Jidzi was a great lover of song, story, and philosophy but soon noticed a problem that vexed her. When she would hear a song played by a different musician or the same story by two different tellers the didn't match. This was not the problem. But when philosophers would offer incompatible positions and attribute them to the same deceased teacher the discrepancy would occupy her mind and consume her thoughts for days. Each insisted they were right and their rival was misinformed or worse stating their own ideas and attributing them to famous philosophers of the past. Others claimed that when a message is told over and over it changes with each telling. One day a favored musician of hers fell ill, not expected to make a recovery he called an apprentice to his bed to instruct in as many songs as he could. But soon the old songsmith was dead and so much of the music and poetry Jidzi had loved died with him, for who remembered them all in their entirety? While leaving the city to visit neighboring lands for diplomatic reasons the queen took notice of the tokens used by merchants to keep track of trade goods. Each jar would have a symbol representing its contents and a number representing the quantity. And more symbols were found on the front of buildings. Simple pictures that showed what was to be found inside. The queen thought on this during her diplomatic mission. Upon her return she ordered a collection made of all the symbols used in the city. There were a great many, but not when she tried to use them to record a message they were not enough. They could record things, but not abstracts ideas, verbs, ect. and there were a great many things that had no symbol, and many symbols for the same thing. This would not do. The queen set to work and soon devised a system of more than 2000 symbols that could be used to record thought itself. Over the centuries her system has changed and spawned numerous writing systems, some that bear little resemblance her own. Upon her death she was made a goddess.

    Relationships: Scribes, librarians, amanuenses, and lovers of literature all pay respect to the Queen of Symbols. Jidzis has bonded with Rilari through their common love of calligraphy and Laeyrd with a deep appreciation for symbolism. Noram is an avid reader of her novels and the first to read her works. Jidzis is often present when Seredan composes to record her songs so they can be shared with those not present. Jidzis and Ausreks disliked each other in life and the feeling has only grown with the centuries. They will start off with cordiality, but when forced to spend too much time together they begin arguing like children. They will try to belittle each others contributions to history, he will claim she didn't really invent writing, the hard working merchants did that, she will point out that cowry shells were used as money on the southern oceans shores long before he was born. She will claim money causes all sorts of greed and poverty, he will point out that those things already existed. He will say that writing rather than memorizing makes the mind less keen to learn and makes all the stories and songs the same, she will say that it allows for far more to be built upon than could be before, because now the knowledge of the past need not be lost.

    Parents: The names of Jidzis mortal parents are lost to history but she was sponsored to godhood by Noram, Laeyrd, and Seredan

    Sanctum: Jidzi dwells in the palace of Shebal Tesram. Centuries after her death a barbarian horde descended upon her city and sacked it, during the carnage a great fire began and soon engulfed the city, before the fire could spread to the palatial hill, where the palace, temple, and library stood Jidzi called a favor from her fellow gods and the hill was removed from the mortal world and set afloat in the godly realm. What happened to those still present on the hill has never been revealed but it is rumored that they still serve her there today. After the city had burned it became a shell of its former self until the desert finally reclaimed the land.

  5. - Top - End - #35
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    Well I'm guessing we need this god to explain somethings:

    Name: Recisoldex, President of the Divine Council
    Appearance: Recisoldex appears to gods and men alike as a gigantic marble statue, roughly the same size as the great Galnarian. Although he is large in size his figure is not as imposing. Instead he is thin and lithe - and completely grey - the marble that composites his figure is the same that composites his robes and wreath.
    Domains: Divinity and Bureaucracy.
    Personality: Recisoldex is a boring god. He is dry and always serious. He cannot take a joke nor understand sarcasm. He is also completely incorruptible and never ever takes sides - as such when the Gods decided to hold council over important matters, they choose Recisoldex as the President of such gathering. He takes his duties seriously and has worked with Celeberse to create a list of rules for the proceedings, whenever they occur. The God's council is usually called forth whenever another god accuses another of Decide and other high crimes. Recisoldex, however is not the judge in these proceedings, that is a task overseen by another deity, instead he can be seen as the bailiff, maintaining order and making sure that everything is proper. His greatest authority however are his powers of divinity itself - a power more ambitious gods are constantly jealous of, claiming that in their hands it would have found a more worthy home.
    Relationships: Recisoldex's power over divinity is how mortals ascend to the ranks of godhood if they have not been born to divine parents. Gods bring petitions to Recisoldex and plead their case in front of the divine Council. Recisoldex only makes sure that the rules of the council are followed and that all the paperwork has been filed (a properly filed petition takes at least a century). Then he takes a vote of all the Gods in attendance (if at least two thirds are there - after all there needs to be quorum). If three fourths of the Gods vote in Favor, he raises the mortal to Divinity, if the vote falls short - as per the rules, Recisoldex removes the Mortals soul from existence. Such a punishment means that the mortal never existed and all there effects on the mortal plane are removed, never having been. The system ensures that only one mortal every millennium on average is raised to Godhood. Only Jidzi and Ausreks broke that general statistic, having been raising within decades of each other. Recisoldex power draws forth on the Sponser's existing divinity, so he can never truly be said to have created the new god, only the sponsor could have. Gods sponsor mortals for a variety of reasons - some think they actually deserve it, while others only want another divine pawn in their games. Mortals on their own end don't usually pray to or think of Recisoldex. He is merely a facilitator, and a boring one at that.
    Parents: Miuar and Yuyevris
    Sanctum: Recisoldex makes his home in the grand meeting hall of the gods that floats around in the astral plane - a testament to his practical appraoch to naming. The huge meeting hall is made entirely of white marble and is built like an amphitheater. There is a seat for each god in which ever form that god would take.

  6. - Top - End - #36
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Mycosa

    Appearance: Mycosa would be quite stunning if she would clean herself up. Dark overgrown green hair obscures a beautiful face with black lips and a cunning smirk while tattered rags and cobb webs hide an attractive figure and porcelain skin. Mycosa has never been one to use comelyness to get what she wants and prefers to downplay her attractiveness.

    Domains: Toxic Plants and Medicinal Plants

    Personality: Mycosa is either a evil woman who does what she can to avoid pushing things so far that someone would try and stop her or a generally benign one with an occasional cruel streak. Some times she is helpful and may even be the first to offer aid to the ill, other times she is the one causing harm. She often quarrels with the other gods, but is just as often called upon to aid them. It seems she likes to keep others in the dark as to her true feelings and intentions.

    Relationships: Mycosa is worshiped by physicians, folk healers, apothecaries, assassins, and anyone looking to poison their neighbor.

    Caseus is the only god that never quarrels with Mycosa, in fact she dotes on him affectionately and constantly tells him much more worthy of his fathers domains he is. He takes this as simple compliments while she is actually trying to get him to try to take some of Isoldrils power, it will never work for the only person Caseus loves as much as his mother is his father.

    Isoldril and Mycosa have an odd relationship, neither can stand the other, not their personality, not their philosophy, not anything really. But they share a kind of lust for one another that each is ashamed of. When ever they meet the quarrel, the fight, the undermine each other, and more often than not they it degenerates into a session of passionate....loathemaking. One such tryste resulted in Caseus, each is confused as to how he could possibly have come from the other.

    Rilari often comes to Mycosa for a special set of pigments that only she can make, Rilari dislikes having to deal with Mycosa, but she cant resist the beautiful paints that can only be made with these plants.

    Vakparellna and Karvak both wonder where they went wrong with Mycosa, she was such a happy child, sense of humor was a bit morbid, but happy none the less.

    Parents: Vakparellna and Karvak

    Sanctum: Ynaslipartekla is an enormous gnarled oak tree overgrown with moss and spiderwebs. The interior is a confusing series of interconnected tunnels and chambers that seem to large to fit in even a tree of Ynasliparteklas great size. The dwelling is cool, damp, and dark, without the guidance of Mycosa, her son Caseus or one of the rats, bats, spiders, or centipedes that dwell here one has little chance of finding their way. This is made worse by the inherent danger of lighting your way, things could be awakened by the light, best to stay in the dark.
    Last edited by Balyano; 2014-02-19 at 03:49 PM.

  7. - Top - End - #37
    Halfling in the Playground
     
    Imp

    Join Date
    Aug 2013
    Location
    Saint Louis
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Balyana: Love the relationship description between Mycosa & Isodril.

    Vronto loathes his brother Skorghus and after Ellisprex's birth and the divorce that followed, Vronto knew the best way to harass Skorghus. He was going to make Malladar his and to rub it in, Vronto would woo her, not take her. From their romantic dalliances, Gavrem was born. Of course, not long after Malladar and Vronto split ways when Vronto returned to his brutish nature.

    Name: Gavrem, the Impossible Thief

    Appearance: Gavrem is a slender, but attractive male with coarse brown hair creating a short mo-hawk and cloven hooves for feet. He wears a black cloak across his narrow shoulders.

    Domain: Thievery

    Personality: Gavrem was raised by his father and feels that if something can be acquired it is yours, however, he did not inherit his father's strength. So, Gavrem was forced to sneak around and cajole others to earn his keep.

    Relationship with Mortals: Obviously, all manner of bandit, cutpurse, pirate, flim-flam artist, and the like offer prayers to Gavrem. Indeed, the act of stealing is regarded as a minor prayer to Gavrem. There are no temples to Gavrem - any time mortal law finds about a worship place the congregation is arrested and punished.
    However, most mortals offer prayers and make donations to his (heavily watched) priesthood in order to stave off thefts and have lost possessions find their way back to them. Most of his priests do not steal, but rather profit from thieves when they are paid to retrieve stolen goods. Gavrem finds this situation doubly informative - the law-abiding citizens must pay ransom to secure their goods and the thieves are forced to become better to keep their ill-gotten goods.

    Relationships with Gods: Most gods distrust Gavrem - as they believe that Gavrem is plotting to steal the Wellspring of Divinity. But Gavrem is so charming that they often fall victim to his shenanigans. They forgive him, though, for Gavrem has proven quite useful as a spy against other gods. However, King Ausreks III & Thasara particularly loathe him - paying Skorghus to keep an eye for Gavrem's approach to either of their territory.
    Gavrem has become Lybretta's lover as many of her charges also worship him.

    Parents: Vronto & Malladar

    Sanctum: Gavrem has no sanctum to call his own, always keeping one step ahead of his pursuers.
    Pokemon I have bred (4-5 IV):

    Brave Chespins - some marked Speeds are 31 others are 0. A good deal are Bulletproof.
    Sassy Slowpokes - most are Regen
    Quiet Skrelp
    Assorted Mienfoo & Meditite some w/Fake Out (no HA)
    Relaxed Wish Eevee
    Naive Elekid w/Ice Punch

  8. - Top - End - #38
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    Quote Originally Posted by mystic1110 View Post
    Well I'm guessing we need this god to explain somethings
    Yeah.

    On that note:


    Name: Dokrastes, Lady of Time

    Appearance: Dokrastes has worn a vast array of forms across, but the form most consistently associated with her is that of a very tall, four armed humanoid woman with obsidian coloured skin and seven eyes, three on the left of her face, three on the right with the seventh in the centre of her forehead. Each of the six symmetrical eyes view a different plane, the seventh is able to see through the flow of time.

    Domains: Time, Enlightenment, Planar Boundaries, Patterns, Prediction

    Personality: In contrast to most other gods, including her relatives, Dokrastes is very serene in temperament. Although tender with her children and lovers, she is generally quiet and aloof, regarding most things with an infuriating amount of patient disinterest.

    Relationships: Dokrastes has very few mortal worshipers, having delegated most of the business of dealing with mortal affairs to her wide range of offspring and descendants. The individuals who come closest to directly venerating her are those who travel between the planes, not the most numerous group of people. Despite this, she still features fairly prominently in many religious works, likely owing to her status as a Pentreon (deity of the 5th and highest tier).

    Amongst the gods she has few particularly close relationships, positive or negative, regards most of their antics with little more than detached amusement, as if aware of some joke no one else has noticed. This even extends to her partners and offspring, and as a consequence she tends to treat her liaisons as rather casual affairs, although her partners may not always see it that way. The closest relationship she has is with Idourn, her first creation, of whom she is particularly fond, although not so much that she felt the need to directly intervene when their son Galnarian attempted to murder him.

    Parents: Dokrastes was created by the Primordial Pentreon Orilus(now deceased) as an assistant. When Orilus was slain by Yemeth, Dokrastes inherited his role and position as Pentreon, making her the first god to rise in divine tier.

    Sanctum: The Keystone, A massive octahedral structure, its six points each existing within one of the six Major Planes. One point exists within the core of Mount Halcyon, the wandering mountain of Wybirne, another drifts through the impenetrable mists of the Atral Plane, another sits at the heart of Great Maelstrom in Mezzethera, the Plane of Dreams, while the point in Subere hangs cloaked within the Storm of Shadows. The exact location of the points in Alumaria and the mortal realms - Teraste - are less obvious.
    Through the Keystone, the planes are kept in some form of temporal consistency. Major anomalies are dragged into it and twisted back into shape as it slowly turns.
    The interior of the keystone, is a huge labyrinthine structure of seemingly impossible size and geometry, where even the same path leads to wildly different locations depending on the time one takes to walk it. Dokrastes' own personal quarters are located in presumably what seems to be the centre of it, although it is entirely possible her various chambers are in fact in complete different sections of The Keystone.
    Last edited by Mx.Silver; 2014-04-15 at 06:50 AM.

  9. - Top - End - #39
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    No god in this post but in spoiler are some things about our world and an accounting of every god named but not made yet and some mysteries. . .

    Spoiler
    Show
    Quote Originally Posted by Mr.Silver View Post
    status as a Pentreon (deity of the 5th and highest tier).
    I like this - It's a good limit.

    Pentreon - 5 Domains
    Tetreon - 4 Domains
    Treon - 3 Domains
    Dreon - 2 Domains
    Monreon - 1 Domain

    The Keystone, A massive octahedral structure, its six points each existing within one of the six Major Planes. One point exists within the core of Mount Halcyon, the wandering mountain of Wybirne, another drifts through the impenetrable mists of the Atral Plane, another sits at the heart of Great Maelstrom in Mezzethera, the Plane of Dreams, while the point in Subere hangs cloaked within the Storm of Shadows. The exact location of the points in Alumaria and the mortal realms - Teraste - are less obvious.
    Through the Keystone, the planes are kept in some form of temporal consistency. Major anomalies are dragged into it and twisted back into shape as it slowly turns.
    So the planes are:

    Wybirne
    Astral Plane
    Mezzethera, Plane of Dreams
    Subere
    Alumaria
    Teraste, the Mortal Plane

    ------

    Named Gods that aren't made yet:

    Yemeth (killed Orilus)
    Orilus
    Myfe
    Smalin
    Myrisol
    Lerreline
    Malladar
    Vereshalia
    Tomenetras
    Saliol
    Krythe
    Elith'yern
    Eithiana
    Federatisto
    Miuar
    Yuyevris
    (rest of Rilari's sisters)

    Mysteries:
    Who Chopped off Zokaheesi's Head?
    Who were the Primordial Pentreons, how were they made and what separates them from the Gods and do any still exist?
    Who is Karvak's Mother?

    Last edited by mystic1110; 2014-02-20 at 02:14 PM.

  10. - Top - End - #40
    Barbarian in the Playground
     
    bryn0528's Avatar

    Join Date
    Apr 2011
    Location
    Nashville, TN
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Malladar, She Who Sees Beyond the Circle of Time

    Appearance: As with many gods, her forms are vast and many, but that most associated with her is a figure of pure jade (representative of the balanced elements). She has two faces, carved like perfect masks, which overlap in the middle so she has three eyes. One eye sees beyond space, and the other time. The middle eye remains closed, for it is the eye which will watch the end of all things, and only open at the appropriate moment. She has three arms, a sign of her divinity, which swirl slowly around her body. They bear the mudras of creation, sustenance, and destruction and serve as a reminder of the cosmic cycle.

    Domains: Law, Order, Knowledge, Entropy

    Parents: Dokrastes and Orilus*

    *Dokrastes fashioned Malladar from the physical remains of Orilus after his untimely death. The exact reasons for this are ambigious, though many believe it is to fulfill the loneliness of having lost her father. Others, believing Dokrastes cold and impersonal, say she did this to fulfill a lesser position Dokrastes abandoned after taking Orilus' position.

    Personality: As her mother, Malladar sees beyond the ends of time. She sees past, present, and future; a sphere to us is as flat as a circle. She recognizes and acknowledges her presence within the continuity of the timeline (at least, more so than her mother), but such a disposition often leaves her, much like her mother, aloof and distance. While a being of pure order and divine mandate, she is inexplicably passionate and ruled by her emotions (very unlike her apathetic mother). Malladar is often prone to fits of destruction, as befits her as the queen of all entropy, the divine state that all things must eventually decay and perish (she's a bit lax on this, as 'eventually' concludes all time, and there sure is a lot of it; she's in no rush for things to be over, but does see her fits as spurring it along).

    Relationship with mortals: Not many mortals remain who worship Malladar; most have moved to newer, more recent deities. Hers is an outdated religion, but those who adhere tend to be very devout. The largest communities of worshipers are often locked away in remote locations, where they meditate upon the flow of time, space, and the universe and practice asceticism (denying the body of needs to achieve understanding). Malladar patiently watches over those of her flock, who in enlightenment, achieve timelessness. Her angels have always existed, exist here and now, will always exist, and have yet to been created. They will serve in the final days.

    Relationship with other gods: She is drawn to, and at the same time disgusted by, the god Lerreline. Their ultimate union resulted in Ellisprex, the only god hidden from her omniscience. Lerreline tore the face of their child to hide him from Malladar as he feared she would destroy Ellisprex as penance for transgressing her union with Skorghus. Unfortunately, Skorghus annulled their marriage before the damage was done, though Malladar has no memory of what actually transpired (and will only find out at the end of time). She patiently waits for this day, so that she may truly be fulfilled. Celebrus does not speak to her mother, for reasons no one seems to know. Only Malladar knows, and it breaks her heart.

    Malladar and her mother, Dokrastes, created Vakparellna to fulfill their duties to the natural world and maintain cosmic balance. Malladar and Dokrastes are too based in the abstract and the exact, and thus constructed the goddess from the earth to be for the earth. They maintain little connection with their creation, but Malladar has shown an unhealthy interest in Mycosa, possibly for her natural connection to entropy.

    Vronto woo'ed Malladar in much the same manner Malladar found herself attracted to Lerreline, being an embodiment of chaos so opposite of herself, she found herself longing to be everything that she already was not. Vronto's destructive nature appealed to her philosophy of entropy, but it was this from his brutish nature that ultimately marred their dalliances. Even though Malladar shared her mother's gift to see through time, and her ex-husband's knowledge of foresight, Malladar was overcome and bound to her own fate. Malladar despises the child born of this union, Gavrem, in much the same manner of her other child born out of wedlock. Vronto does not, however, care enough to shield Gavrem from her watching eyes and she forever chases the thief god to smite her mistake. The crafty Gavrem, however, is always one step ahead of his mother, and she never seems to be able to get quite close enough to her goal. Malladar, however, often does foil Gavrem's mischievous plans by sending him into flight at the climax of his plots.

    Malladar knows Karvak's mother, though it appears as if she is not saying.

    Sanctum: Malladar resides with her mother, Dokrastes, in the Keystone.


    Spoiler
    Show
    Woooh! I just thought I'd dip my toes in, and it seems to have become a little carried away. Anywho, I hope nothing is clashing and everyone enjoys.
    Last edited by bryn0528; 2014-02-20 at 04:51 PM.

  11. - Top - End - #41
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    @Bryn: One small thing, Orilus can't really be Malladar's parent*, since while he was alive Dokrastes would have only had 4 domains and so she couldn't have given rise to a 4-domain god, as per rule the OP. My own fault there for any confusion, I just needed a way for her to work as a parent for Idourn and Jagyn, and moving up a tier seemed like the simplest option.

    Aside from that though it's a really good post.

    *unless you want Malladar to have been created using Orilus' remains after his death, which would avoid this problem. And also be pretty cool.



    In the interests of avoiding future domain confusion I've added a list of domain guidelines for the remaining named but unwritten gods.
    Spoiler
    Show


    Yemeth (killed Orilus) - any

    Orilus (deceased) - 5 domains

    Myfe - 3 or more domains

    Smalin - 2 domains (can be higher if Myrisol has 2)

    Myrisol - 2 domains (can be higher if Smalin has 2)

    Vereshalia - 3 or more domains

    Tomenetras - 5 domains

    Saliol - 2 or more domains

    Krythe - 5 domains

    Elith'yern - 5 domains

    Eithiana - 4 domains

    Federatisto - 3 domains

    Miuar - 3 or more domains

    (rest of Rilari's sisters) - 1 domain

    Cassabiel (deceased?) - any

    Etrioc - any

    Also a note regarding timescale: Jagyn, Malladar and any gods descending from either of them cannot have been alive at the time of Orilus' death.
    Last edited by Mx.Silver; 2014-02-21 at 07:19 AM.

  12. - Top - End - #42
    Barbarian in the Playground
     
    bryn0528's Avatar

    Join Date
    Apr 2011
    Location
    Nashville, TN
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    @Mr. Silver, I like your idea and have thus amended the above. Malladar pretty much has to have 4 since Vakparellna has 3 domains herself. Plus, turning the flesh of your father into that of your daughter is pretty cool.

  13. - Top - End - #43
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    Quote Originally Posted by bryn0528 View Post
    @Mr. Silver, I like your idea and have thus amended the above. Malladar pretty much has to have 4 since Vakparellna has 3 domains herself. Plus, turning the flesh of your father into that of your daughter is pretty cool.
    It is indeed.


    A couple more things I noticed regarding the timeline and other details:

    1. Dwarves were not created until after Orilus' death.

    2. Something I'd forgotten about but should be considered for considered for chronology: Lerreline is dead (and was also Thyxlaog's son).

    Also, mystic: the table of gods in the OP incorrectly lists Skorghus and being Ellisprex's father instead of Celebrase's.

  14. - Top - End - #44
    Orc in the Playground
     
    Jendekit's Avatar

    Join Date
    Jul 2012
    Location
    USA
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    No god, but I have a proposal.

    To keep the pantheon from getting too far out of control at the higher levels, I would like to propose that there can only ever be one Pentreon of the gods at a time. When the current Pentreon dies, another god is elevated in power to fill the role that has been made vacant. Sort of like a kingly position.

    Regarding the other ranks, should we put a hard limit on the number of gods that are Tetreons, Treons, etc.?

    *Also mystic, regarding the Primordial Pentreons and if there are any left, do you mean like the Titans from Greek Mythology?
    Last edited by Jendekit; 2014-02-20 at 07:33 PM.

  15. - Top - End - #45
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    Another Godless post , although we should get back to it.
    Quote Originally Posted by Mr.Silver View Post

    Also, mystic: the table of gods in the OP incorrectly lists Skorghus and being Ellisprex's father instead of Celebrase's.
    Will fix it asap!

    Quote Originally Posted by bryn0528 View Post
    @Mr. Silver, I like your idea and have thus amended the above. Malladar pretty much has to have 4 since Vakparellna has 3 domains herself. Plus, turning the flesh of your father into that of your daughter is pretty cool.
    Bryn!!!!

    Quote Originally Posted by Jendekit View Post

    To keep the pantheon from getting too far out of control at the higher levels, I would like to propose that there can only ever be one Pentreon of the gods at a time.

    *Also mystic, regarding the Primordial Pentreons and if there are any left, do you mean like the Titans from Greek Mythology?
    Well we already have at least four more confirmed Pentreons

    Orilus (deceased)
    Krythe
    Elith'yern

    Also I don't want to set a hard limit on the number of any type of Gods - but lets aim for a pyramid with more and more gods with the lower ranks.

    As for Primordial Pentreon's up to the person who posts about them to define what that even means - could be greek style or could just be something else entirely.

  16. - Top - End - #46
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    Quote Originally Posted by Jendekit View Post
    No god, but I have a proposal.

    To keep the pantheon from getting too far out of control at the higher levels, I would like to propose that there can only ever be one Pentreon of the gods at a time. When the current Pentreon dies, another god is elevated in power to fill the role that has been made vacant. Sort of like a kingly position.
    One isn't enough, given the number of tier 4s kicking around. If there's going to be a hard limit imposed, it'll need to be more like 4-6. Realistically though I don't think we're likely to get more than that anyway, so hard limits probably aren't needed.

    Regarding the other ranks, should we put a hard limit on the number of gods that are Tetreons, Treons, etc.?
    I wouldn't have thought so. I mean, bear in mind we're trying to create an extended pantheon that extends across multiple civilizations (so some domain overlap should be expected) and there are still a number of 'classic' domains that aren't represented at all yet. Note that even counting all the deities - living or dead; fleshed-out or not - who have been named in this thread so far our pantheon contains less than half the number of gods that are featured in the ancient Mesopotamian religious tradition alone.

    *Also mystic, regarding the Primordial Pentreons and if there are any left, do you mean like the Titans from Greek Mythology?
    They'd essentially be the first 5-domain gods. What they're actually like is up to whoever wants to take a shot at making one of them.

  17. - Top - End - #47
    Orc in the Playground
     
    Jendekit's Avatar

    Join Date
    Jul 2012
    Location
    USA
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Quote Originally Posted by mystic1110 View Post
    Another Godless post , although we should get back to it.
    Alrighty then, here's me getting back to it!
    _____________________________________________

    Lerreline, Lord of Those Who Walk

    Appearance: Lerelline is one of the few gods that only has one form. Superficially resembling a mighty centaur, closer examination reveals the true horror of his form. The left half of his face gone, revealing the skull underneath with deep gouges left from when his father killed and ate off his formerly handsome features. His humanoid torso is covered in horrific burns, and his right arm is missing from the elbow.

    The lower portion of his body is just as damaged. His front left leg is missing its hoof, and his hind right leg is torn off from the flank. His skin is stretched across his ribcage and his stomach and organs were torn out with his death.

    Domains: Stealth and the Undead

    Parents: The birth son of Thyxlaog and Vakparellna, but a leftover fragment of Orilus's remains drifting in the Astral Plane collided with Lerreline's. The result raised Lerreline to a state of undeath.

    Personality: Lerreline is a cruel, sadistic deity. He finds joy in torture and death. He frequently will unleash a new horde of undead upon the mortal races just to watch their panic. Even before his death, he cast aside his daughter upon seeing her (in his mind) hideous form. The irony is not lost to him, nor is it appreciated.

    Relationships: Lerreline has...strained, relations with the other gods. His father killed and partially ate him. His mother cast him away. His former suitor, Thasra, tried to kill him upon seeing him after his revival. Galnarian mistook him as a monster, Jagyn attempted to rip his soul from his body, the list goes on and on. Lerreline only survived due to his skill in stealth and hiding.

    Sanctum: Upon his conversion to undeath, Lerreline was cast out of his former realm in the Astral Plane and he took up residence in the Black Crypt of Subere.

  18. - Top - End - #48
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    Quote Originally Posted by mystic1110 View Post
    Another Godless post , although we should get back to it.
    Will do.

    Name: Yuyevris, the Goddess of Sunlight

    Appearance: Due her injuries sustained, Yuyevris largely remains in one form: that of a vaguely reptilian woman with ochre, faintly scaled-skin and burning pure whit eyes. Her legs are made of white gold, replacements for the limbs bitten off by Zokaheesi, which allow her to stand but make it difficult for her to move far. They were forged for her by Zavrak, in exchange for a piece of her sun's ever-burning fire to heat his forges. She wields The Golden Bow, which fires bolts of light - for which the Battle of Fallen Stars was named - and a burning silver dagger, which she used to decapitate Zokaheesi's tenth head.

    Domains: Light, Vengeance, The Sun (Teraste's)

    Personality: Yuyevris is by and large a sullen, uncompassionate goddess especially since the loss of her legs. She has a strong sense of right and wrong, with very little tolerance for those she considers to be in the latter, and is legendary for her ability to hold grudges.

    Relationships: Yuyevris is worshipped throughout the mortal realms of Teraste. Few cultures lack a temple to her, lest her light cease to fall on them, or burn them too intensely. Historically she has also been favoured by many of the great mortal heroes. Amongst the races outside of Teraste however she is barely even acknowledged, save by salamanders, since her light does not naturally reach the other planes.

    She tends not to mix with the other gods very much, both on account of her not being great company and her injuries making it difficult to travel from her sanctum in the first place. The only gods she has much of a relationship with are Idourn, her friend and neighbour since before the loss of her legs, and Miuar, who still visits infrequently. She sees little of her son Recisoldex, and the two seem fairly ambivalent towards each other. She was fairly close to her half-brother Lerreline, although their relations became very strained following his (un)death.

    On the other hand, she has no shortage of enemies. Most notable is her half-sister Zokaheesi whom she despises with such intensity that any meeting between the two is guaranteed to become violent. This hatred also manifests as a contempt for Zokaheesi's son Isoldril and his own family. For her part, Zokaheesi deeply resents Yuyevris for decapitating her tenth head.
    She has a similar, reciprocated, view of Galnarian who has not forgiven her for blinding him with her light during his attempted deicide of Idourn, while she views him as being little more than a brutish thug who is unworthy of the power he possesses.
    Her involvement in the Battle of Fallen Stars has not exactly endeared her to the various bereaved relatives of Cassabiel either, although it did win her some support and loyalty from Etrioc.

    Parents: Thyxlaog and Eithiana

    Sanctum: The Shining Palace, a blindingly radiant building with mirrored outer walls, at the centre of Teraste's sun.


    (I've updated the domain list of deities to reflect the last couple of posts)
    Last edited by Mx.Silver; 2014-02-21 at 07:13 AM.

  19. - Top - End - #49
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    And a whole other branch of the family

    Name: Ix'Maerth, Prince of Alumaria
    Domains: Cities
    Appearance: Like the rest of the divine royalty Ix'Maerth has four faces and six arms. Also like the rest of the divine royalty Ix'Maerth only wears purple robes and amethyst jewelry.
    Personality:Ix'Maerth is not a shallow spoiled prince . . . actually he is. He is full of himself and his rank in the world of divine due to his family and is not above abusing it, making more powerful gods cater to him. He is a little pompous, and despite his wife, he is not above flirting with other goddesses. He is an ass, pretty much. However if you talk about city planning or architecture or population, or anything about the logistics of lodging, his eyes would light up, the pretentious facade would instantly fall apart and he would talk excitingly about it, waving his arms around and stumbling over his words. That is probably why Rilari and her sisters like him so much, despite the arrogance other gods believe he has. Within the Divine Family, he is a sullen prince, not enjoying the authority the other members have over him, but feeling constrained to accept it like a dutiful son.
    Relationships with other Gods: Ix'Maerth is a Prince in the Divine Royalty. What is the Divine Royalty? Probably the best functioning alliance and family among the lost lists of Gods. The Divine Royalty was created when one of the Pentreon's gave birth to a brother and sister. The Brother and sister married and most importantly stayed faithful - they never had other lovers (or at least no living bastard child). The brother and sister gave birth to another brother and sister who followed suit, all the way down to Ix'Maerth and his bride sister. The family may not like each other, but blood is thicker than water, and they will always take each others side. This family allegiance makes them a powerful force among the gods since while the family has internal strife towards the other gods they present a united front of 9 gods. Each member of the family lives in the First Citadel, and wears the same outfit, marks their name with a prefix of "Ix'", and even has the same physical appearance of four faces and six arms. However as was hinted at, internally the family is not as pristine as they appear from the outside. Ix'Maerth for example had a child out of wedlock with Lithus (Rilari's sister whose art was Lovemaking) - his mother Ix'Jilan found them and killed the child god, driving the point home that the Ix' blood must remain pure and unbroken. Ix'Maerth's wife never forgave him for the insult of the affair, but remained quite - solemn in her duty to bear fraternal twins, who would one day marry each other.
    The Other Gods, respect the Divine Royalty, only because in centuries past, the family demanded it and worked in congruence to destroy any god that slighted them. And because they are a huge voting block on the divine council, they command considerable power. Most other gods have long since gave in and refer to them by their proper titles, and even bow a little. Of course many still resent them and secretly work for their downfall. Individually however gods have different opinions on each of the prince and princesses. For example Ix'Maerth is somewhat respected by Thasra and Karvak because he created the first city - Korolevia. Additionally Ix'Maerth is a fan of architecture and discusses the art with Rilari and her sisters.
    Mortals worship Ix'Maerth in a variety of ways. Many cities have his banners somewhere among the battlements to honor him for their creation, but his main followers aren't actually his followers. The large military empire of the Ixth (People of Ix) worship the Divine Family as their pantheon and the family is known to be generous. As such his main worship is not as a single individual god but as one god of nine - and it drives him crazy.
    Parents: Ix'Maerth's parents are Ix'Obynxis and Ix'Jilan
    Sanctum: Like the rest of the Divine Royalty his residence and Sanctum is in the vast halls of the First Citadel located on the top of the tallest mountain on the plane of Alumaria.
    Last edited by mystic1110; 2014-02-21 at 10:52 AM.

  20. - Top - End - #50
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Thuxdatog

    Appearance: Thuxdatog is a miles long white tapeworm capable of crushing mountains within its coils, creating tsunamis with its writhing, and earthquakes simply by readjusting how a coil if its body lays.

    Domains: Parasites

    Personality: The great worm does not readily communicate with others, where or not it is even sentient is not truly know, but the beast does seem to have some wily cunning.

    Relationships: Thuxdatog resides deep within the bowels of the earth. Its miles of sinuous body wrap completely and complexly throughout the earth, slowly draining it of its life force. If not slain or removed it will one day bring about the death of the earth itself. No god allies itself with the beast, but several have found ways to use it to their advantage, drawing it out and leaving their enemies to fight it. Thuxdatogs power should not be measured by its paltry single domain, but by the divine power it has siphoned from its victims. Galnarian has attempted to slay the creature countless times to impress his mother, but no matter how many times he hews into the beast it survives, barely weakened, and continues to grow. Mortals do not pray to the worm, but instead pray to others to keep its parasites at bay, for when its attention is turned to an area great plagues are bound to visit the area.

    Parents: If Thuxdatog has any parents no one has come forth with the information. The worm was first encountered by Dokrastes. While dismembering her father Orilus to create Malladar the worm was released from the great gods remains. Deducing the this parasite was responsible for her father withering and dieing Dokrastes attempted to slay the beast. Having fed on the pentreons life force the worm was a dangerous foe, and despite her effort she was unable to kill it. Though she cleaved its flesh into many thousands of pieces she was unable to collect them all, the worm escaped and regenerated unseen.
    Last edited by Balyano; 2014-02-21 at 01:44 PM.

  21. - Top - End - #51
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    Name: Ix'Obynxis, Prince of Alumaria
    Appearance: Like the rest of the divine royalty Ix'Obynxis has four faces and six arms. Also like the rest of the divine royalty Ix'Obynxis only wears purple robes and amethyst jewelry.
    Domains: Prisons and Punishments
    Personality: Ix'Obynxis is an introspective god, quiet and unassuming. His solemn aura projects all around him and make people fall into a respectful reserve without even realizing it. As such he is actually good friends with Noram, who enjoys a standing invitation to his chambers at the First Citadel - if only because its the one place where parties don't spontaneously happen around him.
    Relationships: Other Gods respect and fear Ix'Obynxis. He is the one who was consulted by Karvak and Jagyn in their construction of a prison for Thyxlaog, and to this day, each year visits the sleeping god to make sure the prison is still operational. Ix'Obynxis is also the Judge and Executioner of the Divine Council overseen by Recisoldex, meaning that when another God is accused of Deicide or some other crime it is he who makes the ruling and hands down the punishment (of course the crime actually has to be filed at the court to begin with, and most acts of aggression between the Gods are not - for example his Wife's Infanticide was kept secret from everyone who was not present and Ix'Obynxis is not a prosecutor and cannot bring a claim for someone else). Of course in the interest of fairness and according to Recisoldex's rules - his rulings can be appealed if another accuses him of unfairness. Fortunately, so far no Ix family member has come before his court and his neutrality has never been questioned otherwise - although some claim that he rules harsher in matters pertaining to crimes against the Ix. To this day only one God has been executed by Ix'Obynxis and only 4 have been stripped of their divinity and imprisoned in the great celestial prison Urdthan, located on Alumaria. Within the family he is dispassionate when it comes to intra family strife, and remains at the Divine Council with Recisoldex, maintaining a unusual silent yet deep friendship. His wife enjoys his authority and threatens other gods with it, and he does not stop her from doing so, but he finds it distasteful. However despite her faults he loves his sister-wife with all his heart.
    Parents: His parents are Ix'Killas and Ix'Belfia who are again brother and sister
    Sanctum: Like the rest of the Divine Royalty his residence and Sanctum is in the vast halls of the First Citadel located on the top of the tallest mountain on the plane of Alumaria.
    Last edited by mystic1110; 2014-02-21 at 03:36 PM.

  22. - Top - End - #52
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    Time to see if we can get this thread going again.

    Name: Nilunea, The Smiling One

    Appearance: Nilunea's preferred form is that a female humanoid with double-jointed, elongated limbs and a prehensile, ratlike tail. Most of her head and face is covered by a black silk scarf, leaving only the lower portion of her face and her grinning mouth. She dresses in loose robes made of the same black silk as her head scarf. Although ostensibly plain, anyone staring at her clothing for long will start to see images of eyes staring back at them.

    Domains: Deceit.

    Personality: Nilunea is quite a cheery, sociable goddess; generally friendly and easy-going while never quite revealing much about herself. Surprisingly, she is generally a consistent friend, although her fondness for practical jokes often supersedes this.

    Relationships: Nilunea has few direct worshipers, and no real temples to speak of - a not uncommon state of affairs for one of the so called 'demon gods'. Those mortals who do throw prayers her way tend to be spies or charlatans, but equally can be those trying to guard against being deceived, in the hopes that she will withdraw any assistance from their would-be enemies.
    Amongst demons - or her 'little cousins' as she calls them - she is quite well-liked. As a granddaughter of Azmoros she also commands a fair-sized retinue, although she tends not to exercise much direct control over them.

    Amongst the other gods, she generally gets by fairly well - particularly given her heritage - and is reasonably tolerated by most of them (with the obvious exceptions of Etrioc and Yuyevris). Generally though, her closer friends are among her immediate family - although Celeberse has been known to seek out her company every so often, looking for more 'unorthodox' input on the matter of hastening her succession.
    The biggest bone of contention concerning her however, especially as far as Ilymar is concerned, is due to her having been responsible for opening the Frozen Gate. The fact that she treats this event as a highly amusing joke has not helped matters.

    Parents: Liluar and Vestryxis

    Sanctum: Nilunea lives, along with her brothers Dallakar and Venlilach in the Flowstone Keep, a demonic fortress on the eternally shifting shores of the Sea of Nightmares, on the plane of Mezzethera. She tends not to spend much time there however, preferring to wander both the rest of the plane or invite herself to various gatherings of other gods.


    Spoiler: General setting discussion stuff
    Show
    In addition to gods, it may also be worth consider what sort of mortal races inhabit the various planes.

    Wybirne - possibly Ithiliens? Likely other things as well.
    Astral Plane - seems to be just gods
    Mezzethera, Plane of Dreams - Demons
    Subere - ??? (plane seems related to death/dead things)
    Alumaria - ??? (definitely has non-divine inhabitants)
    Teraste, the Mortal Plane - Humans, Dragons, Elves, possibly Ithiliens

    Races that have been named as existing but not placed anywhere: Harpies, Fey, Dwarves.
    Satyrs, Ogres and Centaurs have also been mentioned, but only in reference to some gods looking like them - so not clear if they actually exist in setting or not.
    Last edited by Mx.Silver; 2014-03-04 at 04:12 PM.

  23. - Top - End - #53
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    Its only been silent for a day or two

    General setting discussions
    Spoiler
    Show
    What are the groups of Gods? We have the Divine Royalty in Alumaria. And the Demon Gods in Mezzethera. What makes the Demon Gods Demonic? actually let me explore that. . . .

    Also Mr. Silver can you provide another list of named or alluded to deities? Thanks!


    Name: Vestryxis, the Sleeping One.

    Domains: Nightmares and Fear

    Appearance: Like the rest of the Demon Gods, Vestryxis has double-jointed, elongated limbs. unlike the rest of them he always appears sleeping. Most who see him, simple see a pile of limbs and hair, never realizing they are actually looking a God. In his dream form, he appears anyway he likes - usually whatever terrifies the audience most.

    Personality: No one knows what Vestryxis personality is really like - he is always asleep. True Gods meet him in their nightmares - so they think of him as a sadist, but that's not really fair. In their nightmares he is just assuming a role in their own theater.

    Relationships: Vestryxis, is responsible for the Nightmare sea, on which Flowstone Keep floats upon. The Nightmare sea contains all the nightmares and paranoia each mortal mind thinks about. Whenever a mortal falls asleep they either go to the sea of dreams ruled by another god on Mezzethera, or they fall into the depths of the Nightmare sea ruled by Vestryxis. Mortals don't pray to him except when they wish uneasy sleep upon their enemies. The other gods don't think about him either. He is more natural phenomena than a God - nightmares simply happen. Only the older Gods despise him, since they remember a time when sleep always meant good dreams. It is also unclear how Liluar managed to wake him to bear not just one, but three children!

    Parents: Maglor and Gure

    Sanctum: The Flowstone Keep, a demonic fortress on the eternally shifting shores of the Sea of Nightmares, on the plane of Mezzethera. While not the most powerful Demon God, his chambers are the very center of the keep since he is completely defenseless and responsible for the very sea the fortress draws forth its power.
    Last edited by mystic1110; 2014-02-24 at 09:16 AM.

  24. - Top - End - #54
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Papyra - The Paper Maiden

    Appearance: Papyra takes the form of an adolescent girl short for her age with an eager, upbeat look to her eyes. She wears a different paper dress every day, sandles made of folded paper, sometimes topped with a paper hat or with an origami bird nested in her hair.

    Domain: Paper

    Personality: Papyra is an energetic helpful type. She is always ready to help, for she always knows the solution to any problem, and that solution is always the same: PAPER!!! For Papyra is convinced that though she only possesses one domain, she has the most powerful and versatile domain of all. She constantly attempts to assist the other gods and makes them gifts of paper to aid them in their endeavors. Most, or all, the other gods have yet to realize just how much help she and her paper are, but she knows it is only a matter of time till they all see just how much they benefit from her prodigious power of cellulose sheets.

    Relationships: Mortal paper makers worship the young goddess, as do any whose lively hood involves making things from paper.

    Papyra has attempted to pass some wisdom on to mortals. She invented the art of origami to teach mortals the great truth...that anything can be made with paper, paper is the solution to every problem.

    In an attempt to explain the relationship between herself, Vakparellna, and Zalnakx she instructed a mortal philosopher thus. Papyra is paper, and paper is a plant, growing and full of life. Vakparellna is the mountain, strong as stone, Zalnakx is the blade. Plants split stones and are nurtured by it, blades cut plants to make paper, stones are like the hammer and anvil needed to pound metal to make blades. Thus plants split rocks, rocks hammer blades, blades cut plants. Everything leads back to the plants. Paper is plants, everything leads back to paper. But mortals mistook the meaning behind this profound truth. They saw it as a teaching about everything having a strength and a weakness. Paper covers rock, rock crushes blades, blades cut paper. This is foolishness of course, because in reality paper beats everything.

    Papyra has and continues to help the other gods in all their endeavors, for she knows that what they really need is paper. To Caseus she bequeathed wax papers for wrapping his cheeses so they might stay free of dirt and dust during shipping. To her crush Noram she has gifted paper lanterns, party hats, and streamers so that his parties will be that much greater, of course he prefers the paper earplugs she gave him, that way he can better ignore the parties. To the mighty Vronto she gave the gift of confetti, so that he would look even cooler when his winds whip around him. For Isodril she invented napkins so that feasters could better keep their laps and faces clean. Soon after Vakparellna revealed her existence to the other gods, Gavrem obviously realizing her grand destiny, kidnapped her. To buy her freedom she taught him the art of placing paper over an impression and rubbing it with charcoal to make scratchings. Thus he could better steal secrets. But he fooled her and she remained his prisoner, that is until Naru tracked him down and freed her. To thank the Bear Goddess for saving her she bequeathed the divine protectress with a suit of lacquered paper armor. Upon seeing Idourns calendar engravings and wall murals she invented the paper calendar so mortals too could have access to these same methods of tracking the days and season, right in the comfort of their own home! For Iillthiex she invented travel guides to wet the appetite for adventure and local cuisine, and she gave him paper parasols to keep the sun off him. Though he claims he would prefer a canvas one for when it rains, but "serious canvas, YUCK!!!'' she responds. She has had similar problems trying to convince Rilari to use her gift of paper for her art, Rilari still clings to her canvas, saying the paper warps when wet. ''It's a feature, not a problem!'' To lonely Valhanthris she introduced the idea of pen-pals, ''that way you can have all sorts of friends!'' sadly after a few messages they stop writing back. King Ausreks III still rejects her idea of paper money, he refuses to use money that is not inherently valuable, though he uses her paper for tracking all sorts of transactions. Among the gods that have begun to see the light are Recisoldex, who loves for his followers to use paper rather than clumsy tablets. Celeberse has likewise found paper a useful medium for her own dealings. Both have taken to calling it ''paper work''. Seredan has taken to paper as a preferential material to record music on and Jidzi Al'Betta is in full support of the medium, though she still advises the use of engravings and painted walls. Of the gods that have made gifts to her she is most thankful to Karvak, for he gave her a gift beyond compare, scissors. She has yet to gift anything paper to Karvak, she says that the gift she has in mind is her most brilliant yet, but will take some time to get it just right.

    Parents: Whether Papyra has any parents is not known. Vakparellna is usually credited as her mother but the truth is she merely discovered her. While walking in her forests Vakparellna noticed one reed was larger than the others, but she paid it no mind. But each time the goddess returned to the spot it had continued to grow ever larger, until it was the size of a tree. Whether it would have grown larger still is not known for soon the mountain was alive with war as Vronto battled Galnarian for the right to be called fiercest, and Galnarian battled Vronto for the thrill of it. As Galnarian swung his mighty Zalnakx the Storm Stallion charged forward headless of the danger. The very tip of the Sword Mother grazed the enormous reed, splitting it open. After the dueling gods had thundered off a small girl emerged from the pith of the sundered reed and found herself in the loving arms of the Forrest Matron.

    Sanctum: Papyras Glade in the eternal spring region of Wybirne is a cheery place where the forests are full of mulberry trees and the stream banks engulfed in papyrus reeds. Paper cranes fill the sky as paper soldiers guard the paths, and paper gnomes tend the gardens. Papyras villa is a light framed house, each of the walls consisting of paper walls and shoji screens. The panels of these paper walls are beautifully painted and ever changing as the bees and caterpillars that serve the Paper Maiden constantly clean and replace the entire house. Guests at the villa find all their needs met by the various paper dolls that bring tea and cookies to visitors.
    Last edited by Balyano; 2014-02-24 at 12:09 PM.

  25. - Top - End - #55
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    The list of named and alluded to gods.


    Spoiler
    Show

    • Orilus
      - 5 Domains
      - Deceased
      - Parent of Doskrates; involved in creation of Malladar; was Thuxdatog's host.
      - Primordial Pentreon

    • Tomenetras
      - 5 Domains
      - Primordial Pentreon
      - Parent of Jagyn (with Doskrates) and creator of Azmoros
      - Deceased

    • Myfe
      - 5 domains
      - Mother of Noram (with Isoldril) and Smalin (with Krythe)

    • Krythe
      - 5 domains
      - Parent of Thyxlaog (with Elith'yern) and Ilymar (with Galnarion)

    • Elims
      - 5 domains
      - Primordial Pentreon
      - Sponsored Yitus

    • Eth
      - 5 domains
      - mother of Maglor (with Elith'yern)

    • Ix
      - 5 Domains
      - Primordial Pentreon
      - Head of the Divine Royalty

    • Saliol
      - 4 or more domains
      - Parent of Laeyrd (with Recisoldex) and Asio (with Sarasa)

    • Vianileth
      - 4 or more domains
      - Parent of Okarus (with Maglor)

    • Papilsi
      - 4 or more domains
      - Parent of Federatisto (with Fisylaka)

    • Fisylaka
      - 4 or more domains
      - Parent of Federatisto (with Papilsi)

    • Sarasa
      - 4 or more domains
      - Parent of Ankorial (with Cassabiel) and Asio (with Saliol)

    • Ulumie
      - 4 or more domains
      - Parent of Ardiasd (with Maglor)

    • Eithiana
      - 4 domains
      - Parent of Yuyevris (with Thyxlaog) and Thasara (with Federatisto)

    • Ix'Naranth
      - 4 domains
      - Parent of Ix'Killas and Ix'Belfia (with Ix'Teshal)
      - Member of the Divine Royalty

    • Miuar
      - 3 or more domains
      - Parent of Recisoldex (with Yuyevris)

    • Vereshalia
      - 3 or more domains
      - Mother of Skorghus (with Idourn)

    • Etrioc
      - 3 or more domains
      - Fought at battle of Fallen Stars (against Cassabiel)
      - Father of Amulird and Aanulyynn (both with Vakparellna)

    • Ix'Belfia
      - 3 domains
      - Parent of Ix'Obynxis and Ix'Jilan (with Ix'Killas) and Eridel (with Kiarare)
      - Member of the Divine Royalty

    • Liluar
      - 3 domains
      - Mother of Nilunea, Dallakar and Venilach (with Vestryxis)
      - Daughter of Azmoros
      - Demon God

    • Cassabiel
      - 2 domains
      - Deceased
      - Killed at the Battle of Fallen Stars (fighting against Etrioc and Yuyevris)
      - Parent of Ankorial (with Sarasa)

    • Dallakar
      - 1 domain
      - Brother of Nilunea and Venilach; son of Liluar and Vestryxis
      - Demon God

    • Venlich
      - 1 domain
      - Brother of Nilunea and Dallakar; son of Liluar and Vestryxis
      - Demon God

    • Lithus
      - 1 Domain (lovemaking)
      - Had child with Ix'Maerth, which was killed by Ix'Jilan
      - Daughter of Smalin and Myrisol

    • Esu, The Lord of Secrets
      - 1 domain
      - Child of Ordog

    • Djavulen, Maiden of the Dark
      - 1 Domain
      - Child of Ordog

    • Ibliisku, Lord of Lies
      -1 domain
      -Child of Ordog

    • Mualth
      - Any domains
      - has human worshipers

    • Vioad
      - Any domains
      - Sponsored Yitus

    • Oleadaf
      - Any domains
      - Sponsored Yitus

    • Miae
      - Any Domains
      - Sponsored Yitus

    • Valeth
      - Fewer than 5 domains
      - Deceased
      - God of Flowers



    I'll try and keep this updated as we go along.
    Last edited by Mx.Silver; 2014-04-14 at 12:14 PM.

  26. - Top - End - #56
    Halfling in the Playground
     
    Imp

    Join Date
    Aug 2013
    Location
    Saint Louis
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Name: Myrisol, the Servant God

    Appearance: Myrisol is a three meter tall man dressed in the finest clothing possible. He has skin of gold, hair of iron curls, and eyes of marble. He is neither particularly handsome nor homely, and if he shed his deific features he would look completely nondescript.

    Domain: Politics & Loyalty

    Personality: Myrisol is one of the utmost contradictions, an honest politician. He jockeys for favor and support for his subjects – his daughters and the planar merchants residing in his city - however, if he makes a promise to get something done (he usually only promises to try) Myrisol will complete his promise and any deals he has to agree to complete it.

    Relationship with Mortals: Myrisol is worshipped primarily by benevolent leaders and bureaucrats. He has no temples devoted only to worship, but most cities have a worship hall in the palace or city center where mortals govern cities. He receives the most prayers regarding not the governance of a civilization, however, but for strength when subordinates question their loyalty or a stuck between two loyalties at odds.

    Relationship with Other Gods: Myrisol is a doting father to his many daughters, loving husband to Smalin, and loyal subject to the Divine Royalty (specifically Ix’maerth). He stood and watched as Ix’Jilan killed his only grandchild and was happy that he was not asked to perform the task himself.
    He has allied himself with Naru by offering tribute in order to keep Winter’s wrath from encroaching too near Subriz. He fears the day Galnarian demands one of his daughters.
    He is friends with his brother and womb-sharer, Skorghus, but makes sure his wife and daughters are kept from his lecherous wings.

    Parents: Jagyn & Vereshalia

    Sanctum: Myrisol wandered Wybirne until he found the center – the area where all four seasons blended and shadowed the yearly journey of Teraste. However, he found it lacking. So, Myrisol requested a favor of his older brother, Karvak, and swore allegiance to Ix’maerth in order to found Subriz, the most elegant city in all the planes except for Korolevia.

    Subriz is first among merchant city throughout the planes. As Wybirne has no tendency towards good or evil, angels, demons, mortals, and other sentient planes-walkers congregate and partake in business and other relationships.

    General Setting Discussion

    Spoiler
    Show
    The Ithiliens live in the south of Teraste.

    And a question regarding the Divine Royalty - do they kill all children not born as fraternal twins? Ix'Maerth's history makes it appear so.

    Also, we don't have any elemental planes but Wybirne is made up of four eternal seasons. Perhaps instead of elemental magic and monsters we have seasonal versions instead.
    Last edited by FallenGeek; 2014-02-24 at 01:44 PM.
    Pokemon I have bred (4-5 IV):

    Brave Chespins - some marked Speeds are 31 others are 0. A good deal are Bulletproof.
    Sassy Slowpokes - most are Regen
    Quiet Skrelp
    Assorted Mienfoo & Meditite some w/Fake Out (no HA)
    Relaxed Wish Eevee
    Naive Elekid w/Ice Punch

  27. - Top - End - #57
    Orc in the Playground
    Join Date
    Nov 2013
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Quote Originally Posted by FallenGeek View Post
    Also, we don't have any elemental planes but Wybirne is made up of four eternal seasons. Perhaps instead of elemental magic and monsters we have seasonal versions instead.[/SPOILER]
    I love this idea, I love this idea, I love this idea.

  28. - Top - End - #58
    Ogre in the Playground
    Join Date
    Feb 2008
    Location
    Earth?
    Gender
    Intersex

    Default Re: Bottom-Up Pantheon & Setting Game

    Spoiler: Setting talk
    Show


    Quote Originally Posted by FallenGeek View Post
    And a question regarding the Divine Royalty - do they kill all children not born as fraternal twins? Ix'Maerth's history makes it appear so.
    I believe the answer to that is going to be: 'if someone wants them to'

    Also, we don't have any elemental planes but Wybirne is made up of four eternal seasons. Perhaps instead of elemental magic and monsters we have seasonal versions instead.
    I can get behind that.

    Actually, come to think of it, we don't even know if 'magic' is a thing as far as most mortals are concerned. Particularly since there's a still a fair bit of a 'classical mythology' vibe coming from this setting - where anyone who's capable of magical stuff generally is fairly far from 'normal', or indeed fully human in most cases. Something to consider, anyway.


    Removed Myrisol from the list. As I said, I'm going to keep editing it as we go for ease of reference, in case Mystic wants to link to it in the OP.

  29. - Top - End - #59
    Halfling in the Playground
     
    Imp

    Join Date
    Aug 2013
    Location
    Saint Louis
    Gender
    Male

    Default Re: Bottom-Up Pantheon & Setting Game

    Name: Smalin, the Tree-Mother of Magick

    Appearance: Smalin is a living tree in the shape of a gravid woman currently planted in the city of Subriz. She is 10 meters tall, but has a variety of branch cuttings planted around Subriz that she can can posess(all in her same shape) in order to keep an eye on her daughters, to maintain her relationship with her husband, and teach her classes.

    Domain: Arranged Marriage, Child-birth, Seasonal Magics, Women

    Personality: Smalin was kept away from men until Myfe lost custody under Recisoldex’s ruling. She was given to the Divine Royalty for custody until she was married off to Myrisol. She is a kind but stern deity who prefers offering the carrot over the stick.

    Relationship with Mortals: Smalin is revered by all Seasonal Mages. She taught the first mortals the power of seasonal magic. All of the seasonal magical schools are also her temples and are often in places isolated from civilizations. However, she also has temples closer to civilizations to support her other domains – her city-temples contain marriage halls and is place where mid-wives and women seeking sanctuary congregate. Her clergy is entirely female, something which frustrates many of her male magician worshippers.

    Relationship with Other Gods: She is a loving mother to her daughters and doting wife to Myrisol. Even if it was an arranged marriage as payment for his obligation to the Divine Royalty, Smalin has grown to love Myrisol for his loyalty and good heart. Other gods, especially those residing in Wybirne respect her greatly as her magic is very powerful.

    Parents: Krythe & Myfe, Smalin is born of their Sapphic affair before either of them had intimately encountered a male.

    Sanctum: Smalin resides with her husband in Subriz. She is the headmistress of Mechexia, the Academy of Seasonal Magicks, at the heart of Subriz.
    Pokemon I have bred (4-5 IV):

    Brave Chespins - some marked Speeds are 31 others are 0. A good deal are Bulletproof.
    Sassy Slowpokes - most are Regen
    Quiet Skrelp
    Assorted Mienfoo & Meditite some w/Fake Out (no HA)
    Relaxed Wish Eevee
    Naive Elekid w/Ice Punch

  30. - Top - End - #60
    Troll in the Playground
     
    mystic1110's Avatar

    Join Date
    Dec 2010
    Location
    New York, New York
    Gender
    Female

    Default Re: Bottom-Up Pantheon & Setting Game

    Name: Eridel, Lord Outcast
    Domains: Luck and Exile
    Appearance: Eridel always appears wearing a cloak made of the deepest night, and a mask of boiled black leather.
    Personality: Eridel despite his fearsome looks is a coward - that's whats always being on the run does to you. The slightest hint of something going wrong will cause him to give flight. However as the god of luck is is ridiculously lucky. Once he was attacked by Winter, and before the great wolf could rend him in half, a magic spell of a student of Smalin went haywire, and caused instant summer, making Winter stop mid season and retreat, sulking. When you manage to actually talk to the fellow, he is quite deprecating and sarcastic, but all around nice if a bit awkward and creepy.
    Relationships: Eridel is a hunted God. For some reason the Divine Royalty and the Demon Gods want his head. The stated reasons from both sides are as follows: the Divine Royalty want him dead due to some slight at their authority that went beyond mere mischief, while the Demon Gods clamor for his death due to him breaking a Blood Contract. The real reason is even more of a scandal. By policy the Divine Royalty hunt and kill all offspring that is not produced from a union of divine royal siblings - this is a well known policy. They do not like to brag or bring out to the light, but their is no small pile of murdered infants metaphorically beneath their throne. Either through dalliances of youth like Ix’maerth, disappointments, or even twins of the same sex - one must die. None have lived more than a day. Except for Eridel. Eridel was the product of a rape and a plot, the Demon God Kiarare violated the matron Ix'Belfia. Ix'Killas had his vengeance when he murdered Kiarare in secret, for the whole affair was hidden from the rest of the family and the rest of the gods. Ix'Belfia sticking to policy and with disgust tried to abort the half-demon child growing in her womb. But by luck the child was a god of luck and survived through mere happenstance. Now the divine family hunts him due to his status as a bastard, and the Demon Gods hunt him because as a half demon half royal his flesh could be the key to their ascension - due to some prophecy that is largely unknown to the rest of the gods. The reason he keeps his form hidden is due to his disjointed limbs which would mark him as a demon to the rest of the Gods, and his four faces which would mark him as a Royal. To avoid the more curious he avoids all Gods except perhaps for Gavrem and Ellisprex who are like brothers to him, Lybretta, who he treats like his personal Goddess, since after all she is his Goddess, and Valhanthris who understands his loneliness. You would think he would be friends with Nilunea, but as a demon god, he avoids her. Mortals don't worship him, nor do any temples exist - except for in the hearts of gamblers everywhere who wish to have his luck. While not a temple the Grand Casino in Nocimo has a gigantic statue of him in gold at the entrance. The other gods do not make a fuss over it, since while it is generally known that the Divine Royalty and the Demon gods want his body, both sides would never actually make a big deal of it - they give off the appearance that he is an annoyance rather than a priority.
    Parents: Kiarare and Ix'Belfia
    Sanctum: The exiled god has no sanctum.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •