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Thread: Can any spell hurt it?
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2007-02-24, 08:24 PM (ISO 8601)
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- Jul 2005
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Re: Can any spell hurt it?
or, you could... Pee on this beast.
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2007-06-11, 10:36 PM (ISO 8601)
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- Sep 2005
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Re: Can any spell hurt it?
Pardon me if someone has already asked this, but...
How are you avoiding that damage yourself? Major Creation is a close range spell. A 30 petaton yield is going to have one hell of a blast radius, and a level 50 caster can stand, at most, 150 feet away.
EDIT for reference: Little Boy was 16 kilotons, exploded nearly 2000 feet in the air, and leveled an entire city.Last edited by Corolinth; 2007-06-11 at 10:37 PM.
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2007-06-12, 11:03 AM (ISO 8601)
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- Dec 2006
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Re: Can any spell hurt it?
Quickened (as the rod) ethereal jaunt? Contingent Tele? All sorts of movement methods.
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2007-06-12, 12:02 PM (ISO 8601)
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- May 2006
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- Wandering in Harrekh
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Re: Can any spell hurt it?
Earthquake could affect it, as mentioned before. Cast twenty of them, the beast will fail its save on average once (reflex 1 = autofail).
Some creative uses of Illusory Wall might work as well. A variation on the Tarrasque Pit Trap could result in a dead beast.
EDIT: One other spell: Reverse Gravity. No saving throw. It has the possibility of securing itself with a reflex save, but this might not be possible. It thwacks into the ceiling, then falls to the ground, taking damage both times. It would be pretty minor damage, but it would be damage. The only thing is if it can fly, the spell won't work.Last edited by Telonius; 2007-06-12 at 12:09 PM.
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2007-06-12, 03:00 PM (ISO 8601)
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- May 2007
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- Virginia
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Re: Can any spell hurt it?
Just quick off the top of my head...I do believe a nat 1 on a save fails, correct? Just gate in ONE solar, and just plunk the thing with greater arrows of slaying. It will get a one sometime....
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2007-07-13, 06:58 PM (ISO 8601)
- Join Date
- Jan 2007
Re: Can any spell hurt it?
Can this monstrosity fly or hover?
If you answered "No", engage it in an open field, and lob a Grenade of Reverse Gravity (Wondrous Item) into its mouth. Watch it fly to the top of the stratosphere in 1 round (you might have to dispel the spell effect early, though) and fall down again. Watch it suffer massive falling damage. Then rinse, lather, repeat. :P Alternatively, ward the entire ground area around it with that spell and watch it rinse, lather, and repeat itself.
Reverse Gravity is an area spell with no SR and no applicable save at all in open ground. It is a 7th level Sorcerer/Wizard spell that, for Epic characters, can be easily Quickened.
Seriously, though, it sounds to me that you're basically looking for a Scripted Encounter with an Epic Boss Character and an Epic NPC Hero, but want to look for a legitimate way for the fight to proceed to appease the players. Unfortunately, with the current stats that Boss Character has, it's very difficult to do, especially with how flimsy Epic Rules are.
But you're the DM, and you don't necessarily have to follow legitimacy to the letter. What you can do, whether it's your NPC Hero or your PCs that'll be fighting it, is to create a specific Legendary Item or two designed solely to aid that fight alone (the Kael'thas Sunstrider Boss Fight comes to mind here). For example, the NPC Hero can be wielding a Longsword that has Force Enchantment, is +10, casts Greater Shout additionally every swing (Sonic immunity equipment on your NPC hero also helps), and can disable one of its abilities so the PCs can help out as well (such as subduing its Spell Reflection or Spell Resistance automatically every swing).
You don't even have to let your PCs keep it; It can be attuned to that one boss and vanish/shatter when it dies. It's your call.Last edited by Cybaster; 2007-07-13 at 07:27 PM.
: "My name is Miko...Miko Miyazaki, a**hole."
Rest in peace, Miko. Power to you for not becoming a Blackguard.
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2007-07-13, 08:54 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Seattle, WA
Re: Can any spell hurt it?
The spell "Blast of Flame" from the Spell Compendium, with Energy Substitution: Sonic to turn it into sonic damage, and Sculpt Spell so it's a ball or cylinder instead of a cone, will hurt this creature. Blast of Flame is a 4th level Conjuration spell, that ignores spell resistance like the Orb spells. However it's an area of effect spell, so it won't be turned back against the caster like ordinary Rays and cones are against this creature. This is a simple and direct way to take out the creature as described, without having to delve into cheese solutions like drowning, or waiting until it rolls natural 1's on saves.
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2007-07-13, 09:39 PM (ISO 8601)
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- Dec 2006
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- Look behind you...
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Re: Can any spell hurt it?
You could also apply Searing Spell to any Fire spell that bypasses SR, and use Sculpt Spell.
Fire Seeds would work well with that plan. 4d8+200 damage.
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2007-07-13, 10:02 PM (ISO 8601)
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- Jan 2007
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- Covington, KY
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Re: Can any spell hurt it?
why...Why...WHY did you bring this obscenity back up? Wasn't it cheesy enough the FIRST time?!
Originally Posted by Dervag
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2008-01-02, 09:48 PM (ISO 8601)
- Join Date
- Jul 2007
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- St. Paul
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Re: Can any spell hurt it?
How about multiple wish spells to give it any cancer imaginable. Maybe AIDS too. It would die eventually.
"The point of war is not to die for your country, but to make the other [guy] die for his."
Yarr! The river always be a good place to hunt dinosaurs.
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2008-01-02, 09:57 PM (ISO 8601)
- Join Date
- Jan 2007
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2008-01-02, 10:20 PM (ISO 8601)
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- Jan 2007
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- *stab*
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2008-01-02, 11:14 PM (ISO 8601)
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- Aug 2007
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- The Frostfell
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Re: Can any spell hurt it?
Use the force, it ain't magic
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Need to know something about Star Wars? PM me, I know more the Old Ben himself.
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2008-01-03, 12:01 AM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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Re: Can any spell hurt it?
If Psionics allowed: Crystal Shard.
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2008-01-03, 09:58 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Can any spell hurt it?
Summon an earth elemental 1000 ft. on top of it. According to it's weight it deal 216 d6 damage for every 10 ft. it falls. That's 2160 d6. If it isn't enough, just summon it 2000 or 3000 ft. in the air.
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2008-01-03, 10:02 AM (ISO 8601)
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- Oct 2006
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- Dat Shoggoth
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2008-01-03, 03:51 PM (ISO 8601)
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- Nov 2006
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Re: Can any spell hurt it?
One spell. Doesn't actually directly target the creature.
I wish whatever events or individuals created this being wound up not creating this being and did not create anything to replace it.
I'm sure someone could come up with better wording, but it works.Si hoc signum legere potes, operis boni in rebus Latinis alacribus et fructuosis potiri potes!
http://zyanya.wikidot.com/start
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2008-01-04, 10:01 AM (ISO 8601)
- Join Date
- Jan 2008
Re: Can any spell hurt it?
-Summon Epic Big Ass Anvil?
-Instagib?
-Create Vacuum?
-Summon 20 megaton Nuke?
-Wish/Reality Revision?
-Scolding Burst (It hurst his feelings...)?
-Kill-o-zap?
-Overpowered beast-b-gone?
-Summon special edition DVD of Waterworld (includes deleted scenes, over 200 minutes of extra material)?
-Summon George Carlin?
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2008-01-04, 11:53 AM (ISO 8601)
- Join Date
- Oct 2005
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Re: Can any spell hurt it?
I thought this thread was long dead? It's been proven vulnerable and deafeatable, what more do you want?
Here, I shall give you an example;
We take a mage, say.... level 16. We give him a few metamagic enhancers (he really only needs one,) and one of the many metamagic feats out there that change damage from one type to another. I could go with something silly like Vile damage, or sonic substitution, but I'd rather go with the sub-par extra burning feat that allows you to deal half damage to fire immune creatures with your fire spells. Not nearly as nice as sonic substitution, but it gets the job done, and there's a certain style to it.
Then you cast your Incendiary Clouds, or other no SR area spells, overcoming energy immuntitys as you will.
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2008-01-04, 12:03 PM (ISO 8601)
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- Nov 2007
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- RVA
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Re: Can any spell hurt it?
One hit kill:
Plane shift into our dimension, and have your character tear up the piece of paper you wrote out your God-Monster on.
Plus, you just made yourself a really cool wizard buddy. Everybody wins!Check out a bunch of stuff I wrote for my campaign world of Oz.
SpoilerI am the Burley, formerly known as Burley Warlock. I got my name changed. Please remember me...
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2008-01-04, 12:27 PM (ISO 8601)
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- Jun 2007
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- The Ice Fields of Iowa
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Re: Can any spell hurt it?
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2008-01-04, 12:30 PM (ISO 8601)
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- Jun 2007
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- Under the Iron Gauntlet
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Re: Can any spell hurt it?
It worked on Mr. T, and it will work here:
Party Wizard flies roughly 200 feet over the monster, more if the monster can fly or has a ranged weapon. Party Wizard uses telekinesis to hold level the slice of stone ten feet in radius over the monster's center. The Party Wizard then uses the slice as a base for a Wall of Stone Sculpted into a thirty foot pillar. I'll link to the post with the math, but you're looking at quadruple digits in d6s without a roll to hit or a saving throwing. Rock falls, everyone dies.
Edit: Links galore!Last edited by Ganurath; 2008-01-04 at 12:39 PM.
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2008-01-05, 02:11 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Can any spell hurt it?
Just kick it in the friggin balls... Or nerf it... I dont even think the Deities from "Deities and Demigods" can hurt it..
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2008-01-05, 04:19 PM (ISO 8601)
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- Oct 2006
- Location
- Dat Shoggoth
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2008-03-05, 07:43 AM (ISO 8601)
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- Aug 2007
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Re: Can any spell hurt it?
Maximised Quill balst ? (The Complete Divine version)
From a level 50 druid?**** Photobucket ; RIP avatars
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2008-03-05, 07:50 AM (ISO 8601)
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- Nov 2007
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- Texas...for now
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Re: Can any spell hurt it?
What is with the necro?
Last edited by Sstoopidtallkid; 2008-03-05 at 07:50 AM.
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2008-03-05, 09:21 AM (ISO 8601)
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- May 2004
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- Enterprise, Alabama
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Re: Can any spell hurt it?
Hail of stones has no SR/No save: it does cost 5 gp to cast so pricey: deals 1d4/level (max 5d4). It hits the area (5 feet, I think?).
So just keep hitting it till dead.
Alternatively:
Summon Swarm. Auto hits, deals damage, causes distraction, wounding, etc. If Bat Swarm: from now on 1 hp/round, boo-ya.
So just wait till it does: go invisible before casting and stay invisible.
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2008-03-05, 09:31 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: Can any spell hurt it?
No evasion?
1,000,000 from a rock. Level 50 hulking hurler build. This would include the following:
3 levels of hulking hurler.
20 levels of war hulk. (+40 to str)
17 levels of Wu Jen (Giant Size 9th level spell)
Be a Quadruped.
As much str boosting cheese as you can get.
Provided you're halfway decent, getting STR to 100+ isn't hard, by this level. Take the feat that doubles your carrying capacity, and a rock that hits for 1,000,000 damage on average, reflex save around DC80 for half, isn't out of the question.
Yeah, it'll pass the save, if it's lucky. Next question, does it have over 500,000 hp?Last edited by Talic; 2008-03-05 at 09:32 AM.
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2008-03-05, 10:01 AM (ISO 8601)
- Join Date
- Oct 2006
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- Dat Shoggoth
Re: Can any spell hurt it?
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2008-03-05, 10:16 AM (ISO 8601)
- Join Date
- Sep 2007
Re: Can any spell hurt it?
And to finally give the thread a kiss of Death, I found a spell that could kill it. Surprised nobody thought about this: Tenser's Transformation! Buff until you can buff no more, and proceed to own it.