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Thread: All damage types
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2015-04-24, 01:56 PM (ISO 8601)
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All damage types
I am basically asking this for a DM list i am making. I found an older thread that i didn't want to necro but I am pretty sure is incomplete. So what are all the damage types from any official 3.x source (including dragon and kalamar books)?
So far i have, ignore the bold parts, they are not important but simply me separating them into smaller groups. It is heavily based off of the formor post http://www.giantitp.com/forums/showt...ge-in-DnD-D20:
normal types
blunt
piercing
slashing
ballistic (if allowed)
elements of magic
fire
sonic
acid
electricity
cold
Specialized nature damage
desiccation
Scalding
frostburn
Hellfire (demonic fire)
Celestial Lightning (a few Exalted spells, similar to frostburn and hellfire)
fundamental forces
positive
negative
force
Oddity
City
Backlash
Falling
faith or alignment
holy
unholy
profane
vile
divine
axiomatic
anarchic
sanctified
good
Special rules
Sanity damage
Taint
Ability damage
Turning damage (no damage is involved)
Really not trying to steal another's post, just trying to create a reference for myself to use and for my players. Also I am pretty sure there are some missing from the list...Last edited by j_spencer93; 2015-05-11 at 04:26 PM.
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2015-04-24, 02:28 PM (ISO 8601)
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Re: All damage types
What about attacks that cause ability damage (e.g. from poisons)?
Edit: also lethal vs. nonlethal damage
Further edit: The PHB also refers to" turning damage" done by clerics: Turning damage (the number of HD of undead cleric can turn)= 2d6 + cleric level + Charisma modifier.Last edited by Hiro Quester; 2015-04-24 at 02:37 PM.
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2015-04-24, 02:31 PM (ISO 8601)
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Re: All damage types
eh i will throw those under special ones, but mainly was looking for named types of additive damage (hope that makes sense)
Wait isn't there city damage of something stupid like that?Last edited by j_spencer93; 2015-04-24 at 02:44 PM.
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2015-04-24, 02:48 PM (ISO 8601)
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2015-04-24, 03:19 PM (ISO 8601)
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Re: All damage types
well there was one i missed....kind of want to ask wtf is city damage?
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2015-04-24, 03:23 PM (ISO 8601)
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Re: All damage types
A damage type just like fire or force. Weird and rare though.
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2015-04-24, 03:51 PM (ISO 8601)
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Re: All damage types
Well, depends if you count untyped as a type, which it sorta actually is.
Heat and Scalding are damage types caused by environmental dangers, and falling appears to be as well.
Lava damage is also different from fire because any resistance to fire causes immunity to lava.
Backlash is a type of damage caused by epic spells that can't be prevented and destroys you utterly if it kills you, as well as making you harder to resurrect.
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2015-04-24, 04:30 PM (ISO 8601)
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Re: All damage types
well i added those strange ones
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2015-04-24, 04:30 PM (ISO 8601)
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Re: All damage types
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2015-04-24, 04:38 PM (ISO 8601)
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2015-04-24, 04:43 PM (ISO 8601)
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2015-04-24, 04:58 PM (ISO 8601)
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Re: All damage types
Is force ever specified to be a damage type either? There are plenty of spells that deal force damage, but notice that incorporeal creatures are dealt full damage by force effects, not force damage. I can't find anywhere on the SRD that mentions force as a damage type. Does that mean that force isn't a damage type? No, it doesn't. The very fact that some things deal "Force damage" means that it is a damage type; the same is true for "Backlash damage," "Scalding Damage" and "Falling damage".
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2015-04-24, 07:04 PM (ISO 8601)
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Re: All damage types
Where does it say that lava does lava damage? Or that Heat inflicts heat damage?
Damage from falling is indeed called "falling damage" though (same for backlash damage).Last edited by DarkSonic1337; 2015-04-24 at 07:05 PM.
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2015-04-24, 07:08 PM (ISO 8601)
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2015-04-24, 07:09 PM (ISO 8601)
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Re: All damage types
What type of damage is a Warlock's unmodified Eldrich Blast?
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2015-04-24, 07:10 PM (ISO 8601)
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Re: All damage types
My understanding is that "vile" is a type modifier rather than a type. For example, "Vile Electricity damage" is prevented by immunity to electricity but not easily healed if damage is incurred.
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2015-04-24, 07:11 PM (ISO 8601)
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Re: All damage types
your right kind of.
Last edited by j_spencer93; 2015-04-24 at 07:16 PM.
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2015-04-25, 12:13 AM (ISO 8601)
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Re: All damage types
Good damage. Consecrate spell metamagic imbues your damaging spell with "the raw energy of good":
Originally Posted by Consecrate spell (exalted, metamagic)
Or perhaps this is what is meant by "divine (sorta)" in the list?Last edited by Hiro Quester; 2015-04-25 at 12:16 AM.
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2015-04-25, 07:38 AM (ISO 8601)
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2015-04-26, 01:08 PM (ISO 8601)
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Re: All damage types
actually divine was added because its on the other list...idk what is. Is there something that does divine???
Also...good damage??? what does that?
Isn't there something that says it does light damage too???Last edited by j_spencer93; 2015-04-26 at 01:11 PM.
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2015-04-26, 01:26 PM (ISO 8601)
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2015-04-26, 03:44 PM (ISO 8601)
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Re: All damage types
Ok well it stays then (odd damage though) but still, what about light damage and good damage?
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2015-04-26, 03:52 PM (ISO 8601)
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Re: All damage types
Someone with the Final Strike feat and the Fire subtype inflicts Fire damage as the primary type, and "light blast" as the secondary. It might be it's own damage type, or it might just be untyped. Searing Light and Sunbeam don't specify a damage type either...
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2015-04-26, 03:55 PM (ISO 8601)
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Re: All damage types
i thought sanctified template did light or something, idk. Also it is sorta interesting it says secondary type then doesn't tell its type lol just a description of what happens.
Last edited by j_spencer93; 2015-04-26 at 03:56 PM.
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2015-04-26, 07:21 PM (ISO 8601)
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Re: All damage types
I believe Amethyst or Crystal Dragons have a shards of light breath weapon.
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2015-04-26, 08:22 PM (ISO 8601)
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Re: All damage types
Force Damage is implicitly defined as a damage type - you can take "1d8 force damage" from a force effect. But lava does not deal "lava damage" any more than an Eldritch Blast deals "eldritch damage."
That doesn't follow, not even a little bit. Lava (the damage source) has a special rule that it deals no damage to anyone with fire resistance. It is not a property of the damage type, the same way that a chaos hammer doesn't deal "chaos hammer damage" even though it has special rules for who takes damage from it.
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2015-04-26, 08:25 PM (ISO 8601)
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2015-04-26, 08:39 PM (ISO 8601)
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2015-04-26, 08:40 PM (ISO 8601)
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Re: All damage types
Wrong. A character can be immune to fear, but fear is not a damage type. A character can be immune to petrification, polymorph, charms, compulsions, or even spells in general, and yet none of them are damage types. Good summoned creatures are immune to one of protection from evil's effects - will you insist that it is also a damage type?
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2015-04-26, 08:56 PM (ISO 8601)
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