Results 361 to 390 of 1360
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2014-06-03, 09:35 AM (ISO 8601)
- Join Date
- Feb 2014
Re: 1001+ ways to screw with your DM/Party
511: Make up titles for both yourself and the rest of the party. Refuse to address them in any other way and ignore any attempt to communicate with you unless addressed properly.
511b: Bonus points if you're the party face.
512: Demand greater involvement from the DM, including having physical props for spell components.
512b: Demand the party wizard eats the spell components when relevant.
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2014-06-03, 11:07 AM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
513. Encourage your players to write copious backstories listing all of their contacts and family in their home town — start the first session with their home town being destroyed pompai style with them escaping somehow.
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-06-03, 11:21 AM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Los Angeles
- Gender
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2014-06-03, 11:25 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
514. Play a painfully honest Changeling Beguiler.
Last edited by ArqArturo; 2014-06-03 at 11:25 AM.
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-03, 11:42 AM (ISO 8601)
- Join Date
- Jul 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
Actually, since the Cure X Wounds line manipulates life energy, it really should be a Necromancy spell.
515. Play a L/E Wizard who takes body parts of the recently deceased (party members included) in order to craft alchemical (read: nonmagical) potions and specialize in dispel and antimagic effects.See my Extended Signature for my list of silly shenanigans.
Anyone is welcome to use or critique my 3.5 Fighter homebrew: The Vanguard.
I am a Dungeon Master for Hire that creates custom content for people and programs d20 content for the HeroLab character system. Please donate to my Patreon and visit the HeroLab forums.
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2014-06-03, 11:47 AM (ISO 8601)
- Join Date
- Dec 2013
Re: 1001+ ways to screw with your DM/Party
515: Play a Changeling Rogue/Warshaper, with minimum height/weight on the character. Disguise yourself as a relatively tall Gnome. Pretend all your natural-weapon attacks are just very well-hidden weapons. If someone catches your transformations, reply "I never said I was an ORDINARY Gnome, now did I?"
I loved that character.Avatar by Elder Tsofu
Originally Posted by Forrestfire
PsyBomb's Guides to the Akashic Mysteries (Now with all three classes!)
Fear Itself: the Dread
Extended Signature HERE
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2014-06-03, 12:09 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-03, 12:19 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Canada
Re: 1001+ ways to screw with your DM/Party
516: Upon stumbling into the treasure room do something like this:
DM describes shiny stuff on shelves etc.
Half Ogre barbarian turns to rogue: "any traps?"
Rogue: rolls, "Yup, gimme a sec to disable them"
H.O. BBn: "this is taking too long!" picks up dwarf in full plate
Me: backs out of room and hides around the corner
H.O. BBn throws dwarf at the biggest and most impressive looking magical item shelf, effectively setting off all the traps in the room, calling the guards down on us, almost killing everyone in the room (the entire party but me) and forcing the back-up healer (me, a level 3 Favoured Soul) to spam heal the party before the guards get to us...
needless to say, we still joke about this event and threaten to do it to the Dwarf player again as he is playing a very similar character in our new game XD
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2014-06-04, 12:36 AM (ISO 8601)
- Join Date
- May 2014
- Location
- Michigan
- Gender
Re: 1001+ ways to screw with your DM/Party
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2014-06-04, 03:40 AM (ISO 8601)
- Join Date
- May 2014
- Location
- Somewhere in the Woods
- Gender
Re: 1001+ ways to screw with your DM/Party
lol that reminds me of a 2e AD&D campaign I was in a few years ago.
517a. As a pc: Try to buy a magic hat from a shopkeeper. Try to haggle over the price.
517b. As a dm: Sell a cursed hat of idiocy that cannot be removed.
517c. As a pc: Act like a complete idiot (i.e. Pretend to have a memory & attention span that barely lasts a minute, do dumb things in character, talk in a ridiculous voice, ect.) until the other players and the dm get annoyed enough to actively try to get the hat of idiocy removed from your character.
518. Allow the following to occur:
Dm: "As you round the corner, the air in front of you appears to be an orange haze."
Gnome-like character that can instantly turn into a giant: "I chuck the elf into the haze."
DM: "Um...Ooookay?" *turns to me* Thanathalo, you take damage. And the gelatinous cube surges forward."
Needless to say, although my CN elf ranger survived, he demanded an additional 5% share of all future loot if he were to continue functioning as the party's guinea pig. The funny part is that they agreed to it.
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2014-06-04, 05:34 AM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
519:Play a bard that sings Disney songs for his bardic music. Sing them out loud. Keep your keys in your hand in case you get chased out of the DM's house.
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2014-06-04, 08:52 AM (ISO 8601)
- Join Date
- Feb 2014
Re: 1001+ ways to screw with your DM/Party
520: Every time a deity is mentioned IC, have your character offer a ritual sacrifice to said deity, regardless of whether you actually worship them
520 b: Do this out of character as well, although this does lead to the awkward conversation with the DM about 'Why are there over forty goats in my front room?'
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2014-06-04, 11:26 AM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
521 Everytime a PC mentions the name of a Deity: have that deity turn up, in person, and say "What ?".
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-06-04, 11:33 AM (ISO 8601)
- Join Date
- Dec 2006
Re: 1001+ ways to screw with your DM/Party
522: Tell your group you're enforcing multiclass penalties; 'forget' to mention you'll be enforcing them for Prestige Classes, also.
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2014-06-04, 12:27 PM (ISO 8601)
- Join Date
- May 2013
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2014-06-04, 12:29 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
523. "I'm putting the campaign on pause; it's getting too convoluted both story-wise and rules-wise all the sourcebooks we're using, and I need to play something simpler... So, that's why we're playing Rifts today".
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-04, 12:36 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Barstow, CA
Re: 1001+ ways to screw with your DM/Party
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2014-06-04, 12:42 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-04, 02:39 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
525. Use the Taint rules, alongside the temptation rules of the fiend folio 2, the insanity points from Call of Cthulhu, and the Book of Vile Darkness/Fiend Folio/Heroes of Horror/Libris Mortis in your campaign for The bleakest, darkest most grimdark game ever.
526. ...Only to have your players mess it up by turning even more evil than your BBEGs .Last edited by ArqArturo; 2014-06-04 at 02:42 PM.
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-04, 03:18 PM (ISO 8601)
- Join Date
- Jan 2012
Re: 1001+ ways to screw with your DM/Party
527: Be a cleric of Sunny, God of Sunshine, Rainbows and Vagueness in the grimdarkness of 525. Have the divine mission of making the world a nice, not Grimdark place
528: Be the cleric from 527, Exterminate all practitioners of the Demon Prince Pelor
529: Reveal yourself as not just the High priest of Sunny, But as Sunny itself (as Sunny is too vague for Gender).Last edited by toapat; 2014-06-04 at 03:20 PM.
My Homebrew: found here.
When you Absolutely, Positively, Gotta Drop some Huge rocks, Accept NO Substitutes
PM Me if you would like a table from my homebrew reconstructed.
Drow avatar @ myself
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2014-06-04, 03:35 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Los Angeles
- Gender
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2014-06-04, 03:54 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
530 Half way through a campaign — have several deities change alignment and exchange portfolios. Any PC related deities will have the most radical changes imaginable, of course.
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-06-04, 04:06 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
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2014-06-04, 04:57 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
AD&D had two tables.
One for Wizard which contained things like Orc and Troll, as well as the more usual races.
One for Druid which contained various animals, sylvan things like Dryads, as well as the more usual races.
Gender was never mentioned — though I do recall making people roll 50/50 (Dwarves 66/33)
Class was not part of the table.
Both tables contained "DM's choice".
I did run one game where most players volunteered for the D table — because.Last edited by nedz; 2014-06-04 at 04:59 PM.
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
-
2014-06-04, 06:10 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Los Angeles
- Gender
-
2014-06-04, 06:16 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-04, 06:21 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Los Angeles
- Gender
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2014-06-04, 08:04 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
-
2014-06-04, 08:06 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-06-04, 08:22 PM (ISO 8601)
- Join Date
- Dec 2012
- Location
- Los Angeles
- Gender