Results 61 to 90 of 1360
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2014-05-21, 03:45 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: 1001+ ways to screw with your DM/Party
108: Play an alchemist. Get the implant bomb feat. Use implant bomb on yourself with all your daily slots, then walk up to a dragon, Flip him off, and then detonate yourself. Profit.
109: Play an arcane archer. Have the D.M try to figure out how imbue arrow works with antimagic field.
110: Play a gunslinger. Never use guns.
111: Play a wizard. Never use spells.
112: Play a fighter. Never use feats.
113: Play a lawful good paladin of asmodeus.
114: Change your familiar/animal companion every time you level up.
115: Find the axe of the dwarven lords: Destroy it in front of them.
116: Draw from the deck of many things.
117: Be a harrower and do the same thing.
118: Play a summoner. Take eldritch heritage: sylvian and leadership. Then optimize them both and trample the campaign beneath your army.
119: Fill every spell slot with vomit swarm, creeping doom, manic monkeys, rain of frogs, hornet swarm, ect. Bury the campaign under swarms of insects.
120: Prepare the mount spell in every spell slot. Literally trample the campaign beneath your army.
121: Heighten continual flame to 9th so that no darkness spell can actually hit you.
122: Play a dwarf bard and have the highest charisma in the party.
123: Play an elf barbarian and have the highest con in the party.
124: Play a half-orc barbarian and have the lowest strength in the party.
125: Play a martial artist. Use your ability damage resistance to snort up the hardest drugs in existence with no ill effects.
126: Do the same with a poison-immune paladin.
127: Base your character's build entley around taking other people's clothes off.
128: Base your character's build entirely around taking YOUR clothes off.
129: Base your character's build around putting clothes on other people.
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2014-05-21, 07:01 AM (ISO 8601)
- Join Date
- Dec 2013
- Location
- Red Dragon Territory
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2014-05-21, 07:21 AM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Barstow, CA
Re: 1001+ ways to screw with your DM/Party
131. Use the 2nd edition reincarnate tables in a 3.x game.... Great fun having a 9th level Ranger who's a horse!
132. Invisible flying telepath following one character. Talk about hearing voices in their head!
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2014-05-21, 07:28 AM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Arcadia
- Gender
Re: 1001+ ways to screw with your DM/Party
133. Break WBL at first level.
134. Buy a warbeast battletitan for 2800 GP.
135. Buy multiple warbeast battletitans.
136. Combine all of the above. Laugh evily.Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2014-05-21, 08:59 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- Material Plane
- Gender
Re: 1001+ ways to screw with your DM/Party
137. Tell the party you'll play a Cleric. Roll an Evil Cleric who heals from negative energy. Never prepare Cure-spells, etc.
138. Animate Dead
139. Roll an Aristocrat. Expect royal treatment, even when you don't pull your weight in or out of combat.
140. Demand that the party negotiates with lower plane fiends.
141. Use your share of the loot to start a farm. Insist to continue playing the character.
...
1001. Argue rules as a player even when it's not favoring the party.Signatures are so 90's.
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2014-05-21, 11:38 AM (ISO 8601)
- Join Date
- Dec 2013
Re: 1001+ ways to screw with your DM/Party
142. Play a STP Erudite. Pour all your WBL into getting new spells/powers.
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2014-05-21, 01:01 PM (ISO 8601)
- Join Date
- Feb 2014
- Location
- Arcadia
- Gender
Re: 1001+ ways to screw with your DM/Party
143. Write something like this. Ask everyone to sign it, 'just to avoid problems that may otherwise turn up'
Creator of the LA-assignment thread.
Come join the new Junkyard Wars and build with SLAs and a breath weapon!
Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!
Extended signature!
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2014-05-21, 01:23 PM (ISO 8601)
- Join Date
- Dec 2013
- Location
- Red Dragon Territory
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2014-05-21, 01:26 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
Re: 1001+ ways to screw with your DM/Party
145. Create a Frenzied berserker with the lowest Will save possible, use frenzy when the fight is almost done and slowly move towards the spellcaster/healer.
Last edited by ArqArturo; 2014-05-21 at 01:27 PM.
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-05-21, 01:31 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Barstow, CA
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2014-05-21, 04:13 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Granger, IN
- Gender
Re: 1001+ ways to screw with your DM/Party
Last edited by Xalos; 2014-05-21 at 04:16 PM.
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup" - Wisest Wizard Ever
I am the OP of the (now completed) thread 1001+ Ways to screw with your DM/Party
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2014-05-21, 06:16 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
147. Play a character with a one word vocabulary — speak in a monotone. Bonus points if the word is annoying.
148. Play a Bard — Roleplay your music by singing the same annoying pop song in every combat.
149. Create a character which involves as many dysfunctional rules as you can manage — force the DM to continually make up house rules.
150. When DMing: always rail-road and then have some NPC steal the show making the PCs actions irrelevant.
151. When DMing: Make every plot about some high level NPC on NPC action — RPGs are spectator sports.
152. When DMing: Make every NPC characterisation identical, even down to their names.π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-05-21, 07:00 PM (ISO 8601)
- Join Date
- Jun 2011
- Gender
Re: 1001+ ways to screw with your DM/Party
Dascarletm, Spinner of Rudiplorked Tales, and Purveyor of PunsThanks to Artman77 for the avatar!
Extended Signature
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2014-05-21, 07:15 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Hermosillo, Sonora, Mexic
- Gender
MAGIC, n. An art of converting superstition into coin. There are other arts serving the same high purpose, but the discreet lexicographer does not name them.
Taken from The Devil's Dictionary
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2014-05-21, 07:59 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Granger, IN
- Gender
Re: 1001+ ways to screw with your DM/Party
153. Play a rogue who gives everything to random NPCs....
154. Play a Human Paladin who doesn't know what the word "Celibate" means... - bonus points if you seduce almost every girl you meet.
155. Play a character who can't tell the truth, has to always lie no matter what. - bonus points if you don't tell your party what you're doing."Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup" - Wisest Wizard Ever
I am the OP of the (now completed) thread 1001+ Ways to screw with your DM/Party
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2014-05-21, 08:16 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
Is #154 even possible?
Breaking her heart for a night's pleasure is a falling offense, as it's not just chaotic, it's evil.
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2014-05-21, 08:27 PM (ISO 8601)
- Join Date
- May 2014
- Location
- Granger, IN
- Gender
Re: 1001+ ways to screw with your DM/Party
"Meddle not in the affairs of dragons, for thou art crunchy and taste good with ketchup" - Wisest Wizard Ever
I am the OP of the (now completed) thread 1001+ Ways to screw with your DM/Party
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2014-05-21, 08:42 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
It's not that easy to control whether she gets attached to you or not. Sooner or later, attachment WILL happen. Maybe it's based on the girl's will save...if she fails the DC, she's actually in love with you, not just looking for fun. After all, a Paladin is normally a prime catch, and since they don't usually philander, she's likely to think she's the one girl in all the world for you, the Lady to your Knight. It's different with Bards, girls expect some love 'em and leave 'em from Bards, but Paladins, not so much. That whole honor thing that gets them into your bed makes it all the easier for them to get attached.
Never mind the sowing wild oats part of it. And THAT might be a Fort Save, perhaps even a successful fort save, as healthier girls are more likely to get pregnant. The Paladin's honor bound to take care of his children, and child support costs will rise exponentially if he keeps doing that.
With all that in mind...Philandering Paladins are highly unlikely to be able to get through more then 3 or 4 girls before they fall for the evil action of breaking someone's heart for their own pleasure.
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2014-05-21, 08:44 PM (ISO 8601)
- Join Date
- Sep 2007
Re: 1001+ ways to screw with your DM/Party
Totally possible.
As long as everyone involved understands that it's a one-night-stand (or whatever), it's neither chaotic nor evil. After all, Paladins don't have to be chaste, human(oid)s have certain needs, and considering the sorts of things Paladins are supposed to be dealing with regularly, having a spouse worrying about them would just be mean to the spouse.
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2014-05-21, 08:48 PM (ISO 8601)
- Join Date
- Dec 2006
Re: 1001+ ways to screw with your DM/Party
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2014-05-21, 08:58 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- London, EU
- Gender
Re: 1001+ ways to screw with your DM/Party
156. When DMing: When one of your players has rolled a Paladin, reinterpret the Paladin's code in ways they weren't expecting and make them fall.
157. When DMing: When one of your players has rolled a Paladin, give them a Kobayashi Maru and laugh as they fall.π = 4
Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.
Completely Dysfunctional Handbook
Warped Druid Handbook
Avatar by Caravaggio
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2014-05-21, 09:02 PM (ISO 8601)
- Join Date
- Jun 2012
- Location
- Richland, WA
- Gender
Re: 1001+ ways to screw with your DM/Party
156: Play a Dwarven Monk (so you can tumble in full plate) and quote Dwarfucious all the time.
I am what lurks under your bridge, I am the troll...
Not sure about what I said, go back highlight it with your mouse and wham it's magically blue for sarcasm, so like everything on the internet take it with a grain of salt.
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2014-05-21, 09:21 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
The default Paladin's code can certainly be expected to entail respect for the feelings of your lover if you're going to take one in the first place.
Good implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
Law implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include closed-mindedness, reactionary adherence to tradition, judgmentalness, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
Lawful Good[edit]
A Lawful Good character typically acts with compassion, and always with honor and a sense of duty. A Lawful Good nation would consist of a well-organized government that works for the benefit of its citizens. Lawful Good characters include righteous knights, paladins, and most dwarves. Lawful Good creatures include the noble golden dragons.
Lawful Good characters, especially paladins, may sometimes find themselves faced with the dilemma of whether to obey law or good when the two conflict — for example, upholding a sworn oath when it would lead innocents to come to harm — or conflicts between two orders, such as between their religious law and the law of the local ruler.
In the Complete Scoundrel sourcebook for D&D 3.5, Batman, Detective Tracy and Indiana Jones are cited as examples of Lawful Good characters.[10]
http://en.wikipedia.org/wiki/Alignme...s_%26_Dragons)Last edited by Angelalex242; 2014-05-21 at 09:22 PM.
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2014-05-21, 09:21 PM (ISO 8601)
- Join Date
- Aug 2013
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2014-05-21, 09:34 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
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2014-05-21, 09:45 PM (ISO 8601)
- Join Date
- Sep 2007
Re: 1001+ ways to screw with your DM/Party
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2014-05-21, 09:52 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
It doesn't prevent one night stands, if it is thoroughly made clear to the lady in question that's all it is, (you do have to treat her honorably, respectfully, and let her make her own decisions about what she's okay with), but there's still the problem of pregnancy. And contraception in AD&D's world isn't so advanced as ours.
Admittedly, STDs aren't going to problem for disease immune paladins, and he can even cure her of one if she has one.
Using an actual prostitute, however, can still be seen as exploitative and therefore evil.Last edited by Angelalex242; 2014-05-21 at 09:55 PM.
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2014-05-21, 10:11 PM (ISO 8601)
- Join Date
- Sep 2007
Re: 1001+ ways to screw with your DM/Party
I wonder if Cure Disease would count an implanted egg as a parasite?
Or you could assume that, just like there are spells to cure disease, heal injuries, throw fire, fly, teleport, turn invisible, stop time, bring back the dead, travel between dimensions, and so forth, there's a low-level spell that acts as a contraceptive (even without checking, I'm certain BoEF has such a spell)
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2014-05-21, 10:21 PM (ISO 8601)
- Join Date
- Oct 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
159. Debate the nature of pregnancy, and if Cure Disease can act as a morning after pill.
Currently Playing:
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2014-05-21, 10:25 PM (ISO 8601)
- Join Date
- May 2013
- Gender
Re: 1001+ ways to screw with your DM/Party
When DMing
160: Give the bartender in the Bad Guy's bar the same stats as the badguys
161: Let said bartender's supercrit go through on a PC.
When Playing:
162: Constantly say "if I was DMing...[insert homebrew rule here]"
163: Argue to your DM that d&d wiki is totally acceptable.
164: Don't think about your round until the time comes, and ask multiple questions about the status of everything around each time.Last edited by MirthTheBard; 2014-05-21 at 10:27 PM. Reason: Lost track of the numbers D: