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  1. - Top - End - #61
    Ogre in the Playground
     
    banthesun's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Just to be clear, I wasn't targeting that at anyone. It's just that the other game I'm in is moving almost ten times as fast. I wouldn't be opposed to a turn timer if people do want to do that though.
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  2. - Top - End - #62
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Quote Originally Posted by OrcusMcP View Post
    Yeah, as annoying as it can be, a turn timer keeps the game actually going, which is important with a game like this.
    Yeah. I'll be establishing a 24 hour turn timer once my next turn comes around.

  3. - Top - End - #63
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    Neon Knight's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    I second the motion for an establishment of a turn timer.

  4. - Top - End - #64
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    PirateCaptain

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Be aware that when you add a timer, it'll count the hours from the current player got the turn. So if the current player hasn't taken his turn for 25 hours and you set a timer for 24 hours, it's an instant skip for the player in question.

  5. - Top - End - #65
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    banthesun's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Poland
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    Hi from just up river!
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  6. - Top - End - #66
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Turn Timer's in, although I had to revert the turn to get to it to stick properly (it was initially giving a time limit of over 3,000 years), so banthesun will need to take his turn again within the next 24 hours.

  7. - Top - End - #67
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    banthesun's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Done. Judging from my email notifications, you had a bit of trouble with that, so I'm glad you managed to sort it out.
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  8. - Top - End - #68
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    "Welp, there's someone nearby. What do I do, do I wave or do I shoot them first?"

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    Spoiler: To Neopie/Venice
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    Uhm, hello, I guess. There's some barbarians to East, and my Warrior's nearby trying to deal with them. In which direction is Venice?

    Also, as soon as Embassies are available, shall we trade them?
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  9. - Top - End - #69
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    NotAEvilToaster's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Evidently I'm so bad at paying attention my turn got skipped 3 times.

    Perhaps I am not the person to be playing these sort of Civ games. Could you, ah, make me an AI or something?

  10. - Top - End - #70
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    banthesun's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Have you tried using email notifications? Getting them sent to your phone or an address you use a lot can really help remind you.

    Alternatively, if stuff's going on that's making it hard for you to play right now, you could use vacation mode until things clear up a bit.
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  11. - Top - End - #71
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    OrcusMcP's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Byzantium
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    Good Morrow, beauteous Theodora!

    Mighty Casimir is surprised to find another nation so near to our own. Clearly we are either destined to be deep friends or worst enemies. I hope for the former.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  12. - Top - End - #72
    Barbarian in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Our scouts have sent back word of other humans in the area; a village called Almaty, to the south, and people of unfamiliar visage to the east. Unfortunately, some of these people introduced themselves with axes; hopefully, contact with the rest is more fruitful.

  13. - Top - End - #73
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To China
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    Hail, warriors of China! We, people from Brazil, welcome you. The City of Venice is to the South, near the sea, so go check them out, too.
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  14. - Top - End - #74
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    OrcusMcP's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Aztec
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    Warmest greetings! Casimir is excited to meet all the great civilizations of the world!
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  15. - Top - End - #75
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    EvilClericGuy

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Poland
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    "Warmest Greetings as well, we Aztec are always looking to meet new peoples."
    (\__/)
    (='.'=) This is Bunny. Copy and paste Bunny
    (")_(") to help him gain world domination.

  16. - Top - End - #76
    Barbarian in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Brazil
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    Hail, Brazil. To your east lies our land, the ocean, and not much of interest.

  17. - Top - End - #77
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Byzantium
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    Hail, people of Byzantium! We, people of Brazil, have found you several days of travel from our location in the south-east. China lies even more to the east, and Venice is just slightly south. What are your findings?
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  18. - Top - End - #78
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    banthesun's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Brazil
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    Greeting, o people of Brazil. You can find the city of Warsaw just a short march to your South-East, but unfortunately we so far have little else to report.
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  19. - Top - End - #79
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Aztecs
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    Hail, people of the Aztec! We, people from Brazil, greet you! Where are your lands?


    By the way, are we ALL in the same continent? Because I think I've identified:
    Spoiler: to spectators
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    Poland, Aztec, Byzantium, China and Venice

    before I even reached Philosophy.
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  20. - Top - End - #80
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    EvilClericGuy

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: To Brazil
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    "Hail and well met friend we come from the south, Where do you call home?"
    (\__/)
    (='.'=) This is Bunny. Copy and paste Bunny
    (")_(") to help him gain world domination.

  21. - Top - End - #81
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Quote Originally Posted by SaruSama View Post
    Spoiler: To Brazil
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    "Hail and well met friend we come from the south, Where do you call home?"
    Spoiler: To Aztec
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    Southeast of this lands lies Brazil, and we're in the middle of a forest.
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  22. - Top - End - #82
    Bugbear in the Playground
     
    OrcusMcP's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    OOC: Wow, with everyone this tightly packed this early, the World Congress is going to be MESSY.

    Also, as an FYI to people, you will probably want deals that are "enforced by game engine" if you want actual alliances. This game has the potential to be a serious bloodbath.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

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  23. - Top - End - #83
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    Neon Knight's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Spoiler: Spectators
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    Hello, Civ Fans! We've only gotten to turn 16, so not much has happened. Still, I figure some content is better than no content.



    I did meet the Aztecs, however.



    That mess of resources makes me burn green with envy.



    Spoiler: To The Aztecs
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    Hail, noble ruler of a free people! I am Neon, King of the Swedes! We welcome you in peace, and hope our nations can share a bright future as friends and allies.

  24. - Top - End - #84
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Askia's War Journal - 2980 BCE

    Gao's borders remain secure. So far the city states have not proved hostile, although I remain distrustful of their current regimes. I must set aside some time to plan for what to do if their citizenry requires liberation, as Gao's did. The hostile tribes of raiders are however a more pressing concern. Once they have been dealt with, and their stolen property reclaimed, we can look to other pastures.



    Spoiler: Spectators
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    You know how Orcus was saying everyone's packed tightly together?



    Yeah...

    Pretty sure that's an island start.

    I'm beginning to think going with the Honour opening might not have been best. The question now is whether to transition into Tradition instead of Piety, as was the original RP plan. Although with two Maritime city states that close and uncontested, I may be able to leverage enough food where it doesn't matter.

  25. - Top - End - #85
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    So, great, everyone but the one who's directed at warmongering is in the same island. With the exception of China/Aztecs. And maybe Sweden.

    Maybe.
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  26. - Top - End - #86
    Bugbear in the Playground
     
    OrcusMcP's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    I may have uploaded the wrong save to this game, I was not caffeinated enough this morning, sorry if reverting needs to happen.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  27. - Top - End - #87
    Bugbear in the Playground
     
    OrcusMcP's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    It seems like Venice has been skipped 14 times, has anyone heard from them at all?
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

  28. - Top - End - #88
    Ogre in the Playground
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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    They said they'd be quitting the game and asked if there was a way to let the AI take control of them.
    Quote Originally Posted by Dienekes View Post
    The Joker is supposed to be a nightmarish figure, the culmination of all things despicable and horrible about mankind. Of course he's a hipster.

  29. - Top - End - #89
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    banthesun's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    I think it's possible to set the game to kick players after a certain number of missed turns. Otherwise, we could try and contact them to get them to surrender on the GMR site.
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  30. - Top - End - #90
    Bugbear in the Playground
     
    OrcusMcP's Avatar

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    Default Re: Civ V Multiplayer 7: Civ and Let Die

    Yeah, can we please try to cycle out the people who aren't playing anymore? The game has turned into an absolute crawl.
    So Much for the Glory of Rome, a Crusader Kings 2 Let's Play

    Like my musings and stories? Check out Whats the Story?, my podcast about storytelling!

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