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2014-09-02, 07:40 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
I meant the updates post rather than the table, but never mind, I'll manage.
Edit: So here's the table; it's probably full of errors but hey ho.
Morph, I wasn't sure on Tianshi's stats so I've only recorded the bonuses. Rizban, I've put in Belauda's attributes in roll order since I couldn't find a post where you reassigned them; they can be changed.
Sorrcerousflux, you appear to have added +1 to two attributes twice, since it's not possible to start with a 6 in any attribute on your first ruler. I've put in the original rolls; bonuses from this round's actions will be applied next round.
SpoilerRegion Name Player Ruler D M C F L Used Stat Actions Kingdom of the Burning Mountains Chacmon Topiltzin Aitah I 10 10 10 5 3 C10 Celero Logic King Rion Hazael Noth 6 7 10 3 1 C5 Hurosha Empire WaylanderX Emperor Wayve Earthguard 6 9 7 4 1 Faedas ReggieJam Queen Valineth Varinel 7 5 5 8 2 D5 (5A, 17B), C5 Triad Legislator QuintonBeck Speaker Ajeet Nia-Rohana 4 2 5 2 2 Triad Judicator zabbarot Eldest Shahidi Barasa 2 3 8 8 3 C5 Triad Executor ImperatorV Lord Chancellor Irvest Ethmorl 8 10 10 2 3 C5, C10 Calorum Chief High Priest of Fire Arthus Divinorum 6 4 6 7 1 D5 (7A), C5 Raaneka NPC Queen Bhakti and King Tikta II Satato 4 2 8 7 4 - Empire of Dawn TheWombatOfDoom Lord Girard Serendel 10 10 10 4 5 D10 Razdis Silverbit Vali 6 8 10 4 4 M5, C5, C10 Guilderene Expanse SamBurke Inigo, Doge of Guilder 8 9 5 3 2 - Pryonia NPC Rogar Cardion 6 3 9 2 1 - Sympolemou NPC Duke Ironfang 7 8 10 3 3 - Bordeux Lord_Burch Lord Alice Bordeux 8 9 7 3 2 D5 (132, 71, 49) Kingdom of Ashenia Elemental Tansan Toranath II 10 7 9 2 4 - AQUA lt_murgen Skipper-General Andus Fitzrion 2 3 5 5 2 Alydaxis moossabi Empress Nilata 8 6 10 7 2 F5, C10 Salterri Imperium Morph Bark Qzarina Li Tianshi 1 1 Priory of Ascension Rizban Chief Hierarch Belauda Cistae 4 4 2 3 4 C5, L5 Niskovia Kitsanth High Prince Vanya Nisakovich 10 6 10 6 3 D5 (48, 74, 77) Fera Rain Dragon Aipiskaupus Thuidans Kaiser 3 8 10 7 3 F5, C5, C10, M5 Sycia HisHolyAngel High Priestess Glamora 4 2 2 6 5 - Glazfell BladeofObliviom King Khyne 9 10 10 2 4 D5 (82), M5, C5 Kingdom of the Carmine Sea Aedilred Alfmark, King of the Jarrs &c. 6 6 6 5 4 Palas Caercia DurkBlanston Lord Protector Cassius Caercia the Younger 9 5 4 2 1 D5 (93) Pavonia ReaderAt204 Grand Duke William Adolph Adam Wulfendyne 5 2 3 4 3 Tzalteclan TheDarkDM Teotlkan Nezetkhamun I 4 10 10 7 3 C10, M10 The Broken Enclave Yarghenforgen Queen Mellado Roimata 2 6 10 5 3 C5 Sanglea qazzquimby King Rancks 3 2 7 4 1 Ri Chugang Jeriah Visokral Amyntas 3 6 10 2 5 C5, C10 Mularuhm RandoMan High King Konhagen Ringmaker 10 1 2 4 4 Alzeroth Collective Sgt. Cookie Grand Minister Kialdo Visontas 3 2 4 1 2 Nixdarum Sorrcerousflux Dorum, He-Who-Guides-the-People 5 4 3 3 3 Last edited by Aedilred; 2014-09-03 at 12:25 PM.
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2014-09-02, 08:23 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
And the list of attribute increases. I haven't done Luck; does someone know the tally?
Ruler Attribute Bonuses from Round 22
Kingdom of the Burning Mountains: (Curiosity +1), Has gone NPC!
Celero: +1 Diplomacy, +1 Curiosity
Hurosha: +1 Diplomacy, +1 Military, +1 Curiosity
Faedas: +2 Faith
Triad Legislator: +2 Curiosity, +1 Diplomacy, new leader – Ajeet Nia-Rohana!
Triad Judicator: +2 Curiosity, +1 Faith
Triad Executor: +1 Diplomacy, +1 Military, +1 Curiosity
Calorum: +1 Curiosity, +1 Faith
Lyradis: +2 Military, +1 Curiosity
Razdis: Inactive for 1 round
Guilder: +1 Diplomacy, +2 Military
Ashenia: +1 Diplomacy, +1 Military, +1 Curiosity
Bordeux: +1 Diplomacy, +1 Military
AQUA: +1 Curiosity, +1 Faith, new ruler – Andus Fitzrion
Alydaxis: +2 Curiosity
Salterri Imperium: +1 Military, +1 Curiosity, new ruler – Qzarina Li Tianshi
Priory of Ascension: +1 Diplomacy, +2 Military, new ruler – regent Chief Hierarch Belauda Cistae
Niskovia: +1 Curiosity, +1 Military
Fera: +1 Curiosity
Glazfell: +2 Curiosty, +1 Military
Sycia: Nowt.
Jarrland: +2 Military, +1 Curiosity
Palas Caercia: +1 Diplomacy, +1 Military
Pavonia: +1 Diplomacy, +1 Curiosity
Tzalteclan: +1 Diplomacy, +1 Faith
The Kingdom of the Broken Enclave: Inactive 2 rounds
Sanglea: Inactive 1 round
Ri Chugang: +1 Curiosity
Mularuhm: +2 Diplomacy
Alzeroth Collective: +4 CuriosityGITP Blood Bowl Manager Cup
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2014-09-02, 09:09 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Ajeet has (had) a Cur 5 this round. Rolled in with a three and the actions from last round gave +2
As for Luck tallies...
Luck Standings
WaylanderX - 6
Logic - 3
Rizban - 3
Aedilred - 2
Quinton - 2
Rain Dragon - 2
DarkDM - 1
Morph Bark - 1
Is the most updated I think.
Spoiler
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2014-09-03, 08:12 AM (ISO 8601)
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- WA, USA
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
The leadership table for Celero is mostly correct: Rion goes by the title King. He is no longer the Crown Prince. His eldest son Grant is the current crown prince. Celero's custom for the heir is to style them as Crown Prince (or Crown Princess) much like France had used the title "Dauphin" for their heir to the throne.
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2014-09-03, 10:48 AM (ISO 8601)
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- Mar 2012
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- In Orbit
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Aipiskaupus Thuidans Kaiser has used Faith 5, Curiosity 5 and Curiosity 10 as well as the Military 5 listed (though, Military 5s do not have a limit).
Also, the links on the front page still link to the EMPIRE! VI thread things rather than EMPIRE! VII it seems. At least, technology and army/pop does.
Laiks Riqis does not seem to have a religious head listed. It is still Bokareis Thuidans, as listed in my creation action.
The trade tables still do not have subtitles for my resources, which may confuse people (unless they investigate my lands post). They are as follows:
Spoiler: Code47B Fera Halja [Good 1/3] Luftus Nochenwaurm 「Large flying creature」
[Good 0/3] Spaiha 「Spies」
[Good 0/3] Lothra Dragk Absinthe 「Potent Alcohol」
[Good 1/3] Vatn Dauths 「Energy source, Liquid」76 Fera Neo Scandza [Good 1/3] Aizium 「Metal」
[Good 1/3] Zjörnu Bruka 「Crystals」I go by they/them/their or he/him/his pronouns
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2014-09-03, 11:05 AM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
GITP Blood Bowl Manager Cup
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2014-09-03, 11:18 AM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Is population increase every 4 rounds or 5 rounds? And do we have an established and clear system for population growth?
Spoiler
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2014-09-03, 11:24 AM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
I think it's every 5 rounds. Morph gave the mechanics here along with the rolls, although the specific bonuses haven't been publicised.
Do you have the resource(s) to use it, though?GITP Blood Bowl Manager Cup
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2014-09-03, 11:26 AM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
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2014-09-03, 12:14 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Indeed; assuming the statue is roughly cuboid in shape, by my estimate it would weigh somewhere in the region of 8 trillion metric tonnes. Which would probably massive enough to have a noticeable gravitational effect.
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2014-09-03, 12:32 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
This is the sort of stuff non-science me was wondering...
That said, that kind of makes it awesome. If he built the whole of his country around that, it would be kinda radical. Everything there is slightly gravitated towards the statue? There's shaky grounds, maybe mini-faultlines? Lots of quakes, etc...
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2014-09-03, 12:43 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
I am, like, super late on this. But if you go to the Trades and Resources thread, there's the imports list in the OP under a spoiler which shows everything being imported to every region.
It's not quite up-to-date, since Wombat has been doing selfish real-life stuff to do with getting married and employment or some nonsense like that, but it should be fairly easy to track trades after that in the trade update posts later in the thread.GITP Blood Bowl Manager Cup
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2014-09-03, 12:58 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Though, the most out of date is likely the south. (also sam, note I canceled craftsmen for you since you've got inventors and stuff now )
If someone would like to work on this project, I've not been able to since I hit a lurch with the southern trade area with the Priory trades, but since a lot of those trades have mainly been cancelled and/or reorganized, it's likely a lot more sound. That said, I don't quite remember when it was I last had it updated...i guess check the edit timestamp?Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2014-09-03, 01:08 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Edit timestamp says 1st August, which suggests it was last updated for the end of Round 20.
I can update the imports list, since I don't have anything better to do at the moment, but I don't want to commit to doing it indefinitely - since I'm hoping that in the nearish future I will have better things to do and I don't want to promise to take on something I might have to give up in a round or two.GITP Blood Bowl Manager Cup
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2014-09-03, 01:18 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2014-09-03, 01:47 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
So, after a bit of chat with Logic it looks like I'm going to be running a murder mystery starting in Celero next round. Would anyone else be interested in offering up victims? Because this guy is almost certainly going to cross national borders.
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2014-09-03, 01:51 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
OK, here is the revised imports list. This is based on the assumption that the existing list was up-to-date for the end of Round 20 and that all the reported trades by me, Quinton and Burch were correct. I have also reordered the regions to (I think) their current owners or suzerains, as of the end of Round 22.
Just a couple of queries that came up while I was doing it, all from Round 22:
Guilder redirected a Mushrooms import to Rannara - no import of mushrooms for any Guilder region is currently listed.
Guilder redirected a Berundas import to Maos - no import of berundas for any region is currently listed and as far as I'm aware berundas have never been traded outside Raaneki regions anyway.
Guilder redirected a Lacertals import to Sahra'a - Lacertals come from Sahra'a in the first place!
Sympolemou gifted Screeching Crystals to Glazfell - Screeching Crystals are not currently listed as a Sympolemou resource (unless I misunderstood and it's a technology).
Nation Imports:
Spoiler: Imports for Nations - Updated to Round 20
Kingdom of the Burning Mountains
P1, P8, 1 & 46, Chacmon
Gunung
Region 1
Resources: [Great] Adamantine, [Good] Iron, [Good] Obsidian, [Good] Crops.
Import necessity/great desire: Wood
Imports: Wood <Celero>, Fish <Celero>, Cotton <Kasumor>, Dire Boar <Woodwind>, Bronze <Guilder>, Coal <Pryonia>, Inventors <Guilder>, Wooly Mammoths <Wenavuk>, Gold <Estglaz>, Fish <Mictlanpa>, Fine Crafted Goods <Hrathan-Tuor>, Saffron <Aloren>, Ginger <Nyroth>
---
Intepeuh
Region 46
Resources: [Good] ???
Import necessity/great desire: Fish.
Imports: Fish <Mictlanpa>
---
Mictlanpa
Region P1
Resources: [Good] Fish
Import necessity/great desire: Wheat
Imports: None
---
Tletica
Region P8
Resources: [Good] Blue Fire, [Good] White Flax
Import necessity/great desire: Wood
Imports: Wood <Genivana>, Silk <Nyroth>
Celero, the Kingdom of
Region 2A, 2B, 39, 90 & 130, Logic
Celero
Region 2A
Resources:[Good] Wood, [Good] Iron, [Good] Fish, [Good] Griffons
Import necessity/great desire: Grain.
Imports: Crops <Gunung>, Obsidian <Gunung>, Vegetables <Genivana>, Craftsmen <Lyradis>, Adamantine (worked) <Gunung>, Glass <Grmanhil>, Blue Fire <Tletica>
---
Bereginia
Region 2B
Resources: [Good] Light crystals, [Good] Granite, [Good] Iron, [Good] Mercenaries
Import necessity/great desire: Wood.
Imports: Books <Ashenia>, Architects <Woodwind>, Wood <Guilder>.
---
Propinlonge
Region 39
Resources: [Good] Pigs, [Good] Tropical Fruits , [Good] Platinum
Import necessity/great desire: Wood.
Imports: Iron <Celero>, Ginger <Nyroth>, Dyes <Jarrland>, Star Metal <Niskovia>
---
Galomyr
Region 90
Resources: [Good] Bananas, [Great] Scholar/Sage, [Good] Aloe Vera
Import necessity/great desire: Stone
Imports: Precious Gems <Niskovia>
---
The Sea of Glass
Region 130
Resources: [Good] Adamantium, [Good] Nitrates
Import necessity/great desire: Grain (non natives) and Fabrics (natives)
Imports: -
Hurosha Empire
Region 4A, 4B, 7B, 15A, 15B & 17A, WayladerX (Liege)
Kasumor
Region 4A
Resources: [Good] Huge insects, [Great] Shintouite stone, [Good] Alchemical compounds, [Good] Cotton
Trade Posts: 1. Shintouite, owned by Gunung
Import necessity/great desire: Food.
Imports: Craftsmen <Lyradis>, Grain <Guilder>, Iron <Keldagrim>, Fish <Tekorva>, Brass <Tekorva>, Inventors <Guilder>, Adamantine (worked) <Gunung>, Amber <Wenyavuk>, Squid <Shikurai>, Lead <Gwrîstîn>, Quartz <Gwrîstîn>, Wood <Woodwind>, Goats <Keldagrim>, Wyrms <Wyrmar>, Giant Pistol Shrimp <Borlmyn>, Fruit <Jeweled Cities>, Heartwine <Raaneka>, Abyssium (worked) <Selyra>, Magnetite <Rannara>, Blue Fire <Tletica>
---
Shikurai
Region 4B
Resources: [Great] Squid
Import necessity/great desire: Fabric.
Imports:Phoenixes <Zargrim>, Furs <Zargrim>, Tears of Yphine <Glazfell>, Goats <Keldagrim>, Precious Gems <Heartwaste>, Silk <Yorukuni>
---
Gwrîstîn
Region 7B
Resources: [Good] Lead, [Good]Quartz
Import necessity/great desire: Creatures
Imports: Obsidian <Gunung>, Phoenixes <Zargrim>, Sandstone <Raaneka>, Wurms <Wyrmar>
---
Zargrim
Region 15A
Resources: [Good] Furs, [Good] Phoenixes
Import necessity/great desire: Food
Imports: Dire Boar <Woodwind>, Coal <Razdis>, Squid <Shikurai>, Goats <Keldagrim>, Orichalcum <Pontensulae>, Fish <Woodwind>, Fruit <Jeweled Cities>, Toma Nuts <Farridon>, Mithril <Mularuhm>
---
Keldagrim
Region 15B
Resources: [Good] Goats, [Good] Gold, [Good] Iron.
Import necessity/great desire: Cloth.
Imports: Furs <Zargrim>.
---
Tekorva (NPC Lesser Vassal)
Region 17A
Resources: [Good] Stone, [Good] Iron, [Good] Fish, [Good] Brass (copper and zinc mines)
Import necessity/great desire: Rice.
Imports: Grain <Lyradis>, Coal <Pryonia>, Cotton <Kasumor>, Alchemical Components <Kasumor>, Wood <Nyroth>, Wood <Guilder>, Goldfire <Tzalteclan>
~~~~~~~~~~~~~~~~~~~~~~
Calorum (Lesser Vassal)
Region 7, Chief
Resources: [Good] Salt, [Good] Marble, [Good] Cows, [Good] Helium
Import necessity/great desire: Fuels (apart from wood).
Imports: Coal <Pryonia>, Faith objects <Pryonia>, Magnetite [Raanara], Gold <Tzalteclan>, Dire Crabs <Grizzland>
---
Pryonia
Region 16A
Resources: [Good] Coal, [Good] Crystal, [Good] Lord of Fire relics , [Good] Grain
Import necessity/great desire: Food.
Imports: Crops <Gunung>, Marble <Calorum>, Cows <Calorum>, Fish <Tekorva>, Nix Hounds <Errelosse>
Faedas
Region 5A & 17B, ReggieJam
The Heartwaste
Region 5A
Resources: [Good] Precious gems, [Good] Stone
Import necessity/great desire: Wood.
Imports: Platinum <Eyrecradia>, Brass <Tekorva>, Squid <Shikurai>, Wood <Frosskov>, Kinu Kuroth (silk) <Yorukuni>, True Ice <Krepida>
---
Yorukuni
Region 17B
Resources: [Good] Kinu Kuroth (silk worms), [Good] Ketsuek Crystal
Import necessity/great desire: Wood
Imports: Grain <Guilder>, Wood <Genivana>, Ironwood <Requiem>, Stone <Heartwaste>
---
Wenyavuk
Region P2
Resources: [Good] Wooly Mammoth, [Great] Amber
Import necessity/great desire: Metals.
Imports: Wood <Nyroth>, Cotton <Kasumor>, Iron (as steel) <Gunung>, Tin <Elbaraz>, Copper <Elbaraz> Bees <Grmanhil>
---
Galie-Noiret
Region 16B
Resources: [Good] Sulfur, [Good] Nitrates
Import necessity/great desire: Coal
Imports: None
The Triumvirate
Regions 3, 6, 8A, 8B, 9, 10 & 30, QuintonBeck, zabbarot and ImperatorV
Nyroth
Region 3
Resources: [Good] Wood, [Good] Ginger, [Great] Silk
Trading Posts: 1. Silk, owned by AQUA
Import necessity/great desire: Stone.
Imports: Amber <Wenyavuk>, Heartwine <Raaneka>, Stone <Tekorva>, Fruits <Propinlonge>, Kralax <Alydaxis>, Yaks <Niskovia>, Kelp-Olive Oil <Jeweled Cities>, Fish <Genivana>, Tar <Tar>
---
Woodwind
Region 6
Resources:
[Good] Dire Boar, [Good] Fish, [Good] Wood, [Good] Architects
Import necessity/great desire: Platinum
Imports: Iron (as steel) <Gunung>, Huge Insects <Kasumor>, Platinum <Eyrecradia>, Olive Oil <Solus>, Mercenaries <Bereginia>, Kralax <Alydaxis>, Papyrus <Vennland>, Basilisk Venom <Hrathan-Tuor>, Assasins <Hrathan-Tuor>, Sugar cane <Angan Anvale>, Stone <Grizzland>
---
Aloren
Region 8A
Resources: [Good] Fish, [Good] Saffron, [Good] Goats
Import necessity/great desire: Metals
Imports: Gold <Scla’ca>, Silver [Alydaxia], Elephants <Qarimos>, Adamantine <Gunung>, Blue Fire [Tletcia], Dire Crab <Grizzland>, Grain <Grizzland>, Meat <Tar>, Limestone <Jarrland>, Scriveners <Jarrland>, Fruxtkorp'r <Z'braashriix>, Hai Vyuma <Hrathan-Tuor>
---
The Tunneldom of Z'braashriix
Region 8B
Resources: [Good] Fruxtkorp'r, [Good] Dragonscales
Import necessity/great desire: Food.
Imports: Fish <Aloren>, Osuro Mirc <Genivana>, Stone <Grizzland>
---
Genivana
Region 9
Resources: [Good] Vegetables, [Good] Wood, [Good] Fish, [Good] Osuro Mirc
Import necessity/great desire: Metals.
Imports: Iron <Celero>, Adamantine <Gunung>, Goats <Aloren>, Fine Crafted Goods <Hrathan-Tuor>, Scholars <Ayava>, Cave Cats <Ayava>, Mushrooms <Ayava>, Grain <Grizzland>, Assasins <Hrathan-Tuor>, Limestone <Arix’La>, Precious Gems <Heartwaste>
---
Hrathan and Tuor
Region 10
Resources: [Good] Fine crafted goods, [Good] Basilisks/Venom, [Good] Assassins' guild services, [Good] Hai Vyuma
Import necessity/great desire: Fruit/vegetables.
Imports: Vegetables <Genivana>, White Flax <Tletcia>, Grain <Grizzland>, Fish <Woodwind>, Fish <Genivana>, Lacertial Milk <Sahra’a>, Wood <Woodwind>, Goats <Domhan Abheile>, Geese <Tempestia>, Stone <Grizzland>
---
Grizzland
Region 30
Resources: [Good] Grain, [Good] Dire Crabs, [Good] Stone
Import necessity/great desire: Butter
Imports: Wood <Nyroth>, Cows <Calorum>, Fish <Aloren>, Athletes <Maos>, Nitrates <Sea of Glass>, Shintouite <Kasumor>
Empire of Dawn
Region P2, 11A, 11B, 12, 13A, 14A, 19, 31, 32, 53, 54, 55, 60, 61 & 84
Lyradis
P2, 13A, 19, 31, 32, 60 & 61, TheWombatOfDoom (Liege)
Lyradis
Region 13A
Resources: [Good] Clay objects, [Great] Grain, [Good] Craftsmen.
Trading Posts: 1. Craftsmen, owned by Raaneka
Import necessity/great desire: Metals.
Imports: Coal <Razdis>, Iron <Tekorva>, Huge Insects <Kasumor>, Griffons <Celero>, Elephants <Qarimos TP>, Heartwine <Raaneka>, Bronze <Guilder>, Rhinos <Selyra>, Mithril <Razdis>, Fish <Domhan Abhaile>, Wood <Domhan Abhaile>, Sheep <Grmanhil>, Iron <Grmanhil>, Goats <Domhan Abhaile>, Wooly Mammoth <Wenyavuk>, Amber <Wenyavuk>, Stone <Heartwaste>
---
Domhan Abhaile (NPC vassal)
Region 19
Resources: [Good] Fish, [Good] Wood, [Good] Goats.
Import necessity/great desire: Fine clothes.
Imports: Spices <Qarimos>, Iron <Razdis>, Coal <Razdis>, Iron <Sympolemou>, Dyes <Jarrland>
---
Grmanhil
Region 31
Resources: [Good] Iron, [Good] Sheep, [Good] Bees, [Good] Glass
Trading Posts: 1. Glass, owned by Guilder.
Import necessity/great desire: Wheat.
Imports: Elephants <Qarimos>, Wood <Raaneka>, Ironwood <Requiem>, Grain <Lyradis>
---
Selyra
Region 32
Resources: [Good] Rhinos, [Good] Abyssium.
Import necessity/great desire: Food
Imports: Grain <Lyradis>
---
Borlmyn
Region 60
Resources: [Great] Giant Pistol Shrimp
Import necessity/great desire: Clay
Imports: Fired Clay <Lyradis>, Shintouite <Kasumor>, Light Crystals <Bereginia>, Engineers <Niskovia>, Glass <Grmanhil>
---
Requiem
Region 61
Resources: [Good] Clay, [Good] Horses [Good] Ironwood
Import necessity/great desire: Food
Imports: Grain <Lyradis>
~~~~~~~~~~~~~~~~~~~~~~
Raaneka (Lesser Vassal)
Region 11A, 11B & 12, Zap Dynamic
Raaneka
Region 11A
Resources: [Great] Heartwine, [Good] Lumber, [Good] Colored Sandstone, [Good] Berundas
Trading Posts: 1. Heartwine, owned by AQUA.
Import necessity/great desire: Livestock.
Imports: Clay Pottery <Lyradis>, Horses <Crima>, Gold [Scla' ca], Bees <Grmanhil>, Glass <Solus>, Silk <Nyroth>, Bronze <Guilder>, Athletes <Maos>, Mithril <Razdis>, Alchemical Components <Kasumor>, Spices <Qarimos>, Scholars <Ayava>, Dyes <Jarrland>, Cana Beans <Palas Caercia>, Quartz <Grwîstîn>, Kelp-Olive Oil <Jeweled Cities>, Craftsmen <Lyradis TP>
---
Ayava
Region 11B
Resources: [Good] Scholars, [Good] Mushroom Trees, [Good] Cave Cats
Import necessity/great desire: Light.
Imports: Osuro Mirc <Genivana>, Silver <Estglaz>, Berundas <Raaneka>, Anchient Artifacts <Alydaxis>, Fish <Genivana>, Vegetables <Genivana>, Papyrus <Vennland>, Diamonds <Pontensulae>
---
Qarimos
Region 12
Resources: [Good] Spices, [Good] Elephants, [Good] Ships
Trading Posts: 1. Elephants, owned by Empire of Dawn (to Lyradis), 2. Ships, owned by Triumvirate (to Aloren)
Import necessity/great desire: Wood.
Imports: Wood <Domhan Abhaile>, Wood <Sympolemou>, Clay (Brick/Pottery) <Lyradis>, Iron <Razdis>, Iron <Grmanhil>, Goats <Aloren>, Fish <Aloren>, Berundas <Raaneka>, Gems <Jeweled Cities>, Star Nectar <The Broken Enclave>
~~~~~~~~~~~~~~~~~~~~~~
Guilderene Expanse (Greater Vassal)
Region 14A, 53, 54, 55 & 84, SamBurke
Guilder
Region 14A
Resources: [Good] Wood, [Good] Crops, [Good] Bronze (copper and tin mines), [Good] Inventors.
Import necessity/great desire: Skilled laborers and craftsmen.
Imports: Iron (as steel) <Gunung>, Alchemical components <Kasumor>, Craftsmen <Lyradis>, Adamantine <Gunung>, Magnetite <Rannara>, Athletes <Maos>, Dinosaurs <Maos>, Dire Boar <Woodwind>, Mithril <Razdis>, Cavorite <Estglaz>, Glass <Grmanhil TP>, Cana Beans <Palas Caercia>, Stone <Heartwaste>
---
Rannara
Region 53
Resources: [Good] Magnetite
Import necessity/great desire: Food
Imports: Grain <Guilder>, Gold <Estglaz>, Shintouite <Kasumor>, Shellfish <Mularuhm>, Andbar Mushrooms <Elbaraz>
---
Maos
Region 54
Resources: [Good] Dinosaurs, [Good] Athletes
Trading Posts: 1. Atheletes, owned by Salterri Empire (to Aus-teire)
Import necessity/great desire: Cheap Metals
Imports: Bronze <Guilder>, Osuro Mirc <Genivana>, Shellfish <Mularuhm>, Skywhales <Sanglea>, Marble <Calorum>
---
Sahra'a
Region 55
Resources: [Good] Lacertal Lizards, [Good] Lacertal Milk (poison), [Good] Lacertal Leather
Import necessity/great desire: Beverages.
Imports: Papyrus <Vennland>, Dragon's Blood <Tzalteclan>, Basilisk Venom <Hrathan-Tuor>, Stone <Razdis>
---
Frontier
Region 84
Resources: [Good] Gold, [Good] Goldfire
Import necessity/great desire: Cooling Items.
Imports: Tears of Yphine <Glazfell>, Heartwine <Raaneka>, Cocoa Beans <Nan Hai Nian>
Razdis
Region 5B, 13B, 14B & 21A, Silverbit
Eyrecradia
Region 5B
Resources: [Good] Platinum, [Good] Mushrooms, [Good] Moss, [Good] Opal
Import necessity/great desire: Food.
Imports: Wood <Woodwind>, Gold <Estglaz>
---
Razdis
Region 13B
Resources: [Good] Stone, [Good] Iron, [Good] Coal, [Great] Mithril
Import necessity/great desire: Wood.
Imports: Grain <Lyradis>, Wood <Domhan Abhaile>, Heartwine <Raaneka>, Rhinos <Selyra>, Wood <Tar>, Inventors <Guilder>, Engineers <Niskovia>
---
Elbaraz
Region 14B
Resources: [Good] Tin, [Good] Copper, [Good] Andbar Mushrooms
Import necessity/great desire: Food
Imports: [Wenavuk]
---
Sulvan's Fury
Region 21A
Resources: [Good] Iron, [Good] Coal, [Good] Mithril
Import necessity/great desire: Food.
Imports: Cedar wood <Bordeux>, Furs <Bordeux>, Gold <Bordeux>, Dairy products <Ashenia>, Silver <Ashenia>, Books <Ashenia>, Sulfur <Bordeux>, Horses <Ashenia>
Bordeux Concordant
Region 20A, 49, 70 & 71, Lord_Burch
Bordeux
Region 20A
Resources: [Good] Cedar wood, [Good] Furs, [Good] Gold, [Good] Sulfur.
Import necessity/great desire: Food.
Imports: Iron <Sulvan Primarchy>, Coal <Sulvan Primarchy>, Mithril <Sulvan Primarchy>, Dairy products <Ashenia>, Silver <Ashenia>, Books <Ashenia>, Cattle <Errelosse>, Nyx Hounds <Errelosse>, Wheat <Angan Anvale>, Void Beasts <Angan Anvale>, Halucinatory Flowers <Kyaralath>, Salt <Hazaria>, Tar <Tar>, Cavorite <Estglaz>, Diamonds <Hazaria>, Sugar Cane <Angan Anvale>, Great Lizards <Lacertia>, Adamantine <Lacertia>, Dragon's Blood <Tzalteclan>, Kingbirds <Solus>
---
Errelosse
Region 49
Resources: [Good] Cattle, [Good] Nyx Hounds
Import necessity/great desire: Alcohol
Imports:--
---
Valterre
Region 70
Resources: [Good] Precious Stones, [Good] Marble
Import necessity/great desire: Meat
Imports: Grain <Crima>, Wheat <Angan Anvale>
---
Malkavan
Region 71
Resources: [Good] ???, [Good] ???
Import necessity/great desire: ???
Imports: --
Kingdom of Ashenia
Region 22, 23, 28, 43, 44 & 45, Elemental
Ashenia
Region 22
Resources: [Good] Dairy Cows, [Good] Horses, [Good] Silver, [Good] Books.
Import necessity/great desire: Iron.
Imports: Cedar wood <Bordeux>, Furs <Bordeux>, Gold <Bordeux>, Iron <Sulvan Primarchy>, Coal <Sulvan Primarchy>, Mithril <Sulvan Primarchy>, Horses <Crima>, Grains <Crima>, Stone <Crima>, Sulfur <Bordeux>, Glass <Solus>, Cattle <Errelosse>, Nyx Hounds <Errelosse>, Marble <Valterre>, Precious Stones <Valterre>, Olive Oil <Solus>, Light Crystals <Bereginia>, Scriveners <Jarrland>, Salt <Hazaria>, Dimonds <Hazaria>, Somnorum <Kyaralath>, Wheat <Angan Anvale>, Void Beasts <Angan Anvale>, Sugar Cane <Angan Anvale>, Kingbirds <Solus>
---
Crima (NPC Lesser Vassal)
Region 23
Resources: [Good] Horses, [Good] Grains, [Good] Stone, [Good] Bats.
Import necessity/great desire: Wood.
Imports: Horses <Ashenia>, Wood <Raaneka>, Marble <Valterre>, Gold <Bordeux>
---
Hazaria
Region 28
Resources: [Great] Salt, [Good] Diamonds
Import necessity/great desire: Spice
Imports: Bronze <Glazfell>, Ginger <Nyroth>, Iron <Lacertia>, Wheat <Angan Anvale>
---
Angan Anvale
Region 43
Resources: [Good] Void Beasts, [Great] Wheat, [Good] Sugarcane
Import necessity/great desire: Cloth
Imports: Flax <Palas Caercia>
---
Kyaralath
Region 44
Resources: [Good] Somnorum (Hallucinatory Flowers)
Import necessity/great desire: Copper
Imports: Wheat <Angan Anvale>, Iron <Lacertia>, Great Lizards <Lacertia>
---
Lacertia
Region 45
Resources: [Good] Iron, [Good] Adamantine, [Good] Great Lizards.
Import necessity/great desire: Herbs.
Imports: Salt <Hazaria>, Somnorum <Kyaralath>, Wheat <Angan Anvale>
Ancestral Quill Unification Alliance
Region 24 & 25, lt_murgen
Tar
Region 24
Resources: [Good] Wood, [Good] Tar, [Good] Meat.
Trading Posts: 1. Tar, owned by the Salterri Empire (to Aus-teire)
Import necessity/great desire: Precious metals.
Imports: Iron <Razdis>, Vegetables <Sympolemou>, King Birds <Solus>, Star Metal <Niskovia>, Kelp-Olive Oil <Jeweled Cities>, Fruit <Jeweled Cities>, Architects <Woodwind>, Silk <Frosskov>, Gemstones <Jeweled Cities>, Goats <Penoccident TP>
---
The Jeweled Cities
Region 25
Resources: [Great] Kelp-Olive Oil, [Good] Gemstones (amber, turquoise, opal and pearls), [Great] Fruits.
Trading Posts: 1. Kelp Olive Oil, owned by te Salterri Empire (to Aus-teire), 2. Tropical Fruit, owned by the Triumvirate (to Aloren).
Import necessity/great desire: Iron.
Imports: Inventors <Guilder>, Quartz <Gwrîstîn>, Silk <Frosskov>, Meat <Tar>, Tar <Tar>, Sandstone <Raaneka>, Silk <Nyroth TP>, Heartwine <Raaneka TP>, Architechs <Woodwind>, Iron <Razdis>, Brass <Tekorva>
Alydaxan Dominon
Region 27, 29, 40, 41 & 42 moossabi
Scla'ca
Region 27
Resources: [Good] Wood, [Good] Gold, [Good] Herbs (medical, poisonous, etc.).
Import necessity/great desire: Stone.
Imports: Sandstone <Raaneka>, Goats <Aloren>, Ordinarium <Alydaxis>, Limestone <Arix’La>
---
Alydaxis
Region 29
People: Lizardfolk (spikes on tail)
Resources: [Good] Ordinarium, [Good] Wood, [Good] Silver, [Good] Ancient Artifacts.
Import necessity/great desire: Iron
Imports: Saffron <Aloren>, Gold [Scla' ca], Scholars <Ayava>, Limestone <Arix’La>
---
Solus
Region 40
Resources: [Good] Olive Oil, [Good] Glass, [Good] Kingbirds
Import necessity/great desire: Wood
Imports: Wood <Raaneka>, Fish <Woodwind>, Iron <Drugard>
---
Glirfrey
Region 41
Resources: [Good] Girrafes, [Great] Kralax.
Import necessity/great desire: Wood.
Imports: Wood <Alydaxis>, Wood <Scla’ca>
---
Arix'la
Region 42
Resources: [Good] Limestone, [Good] Rice
Import necessity/great desire: Wood
Imports: Wood <Scla’ca>
The Salterri Imperium
Regions 26, 36, 37, 38, 62A, 62B, 63A, 63B, 64A, 64B, 67 & 134
Salterri
Region 26, 34, 36, 37, 38, 63 & 66, Morph Bark (Liege)
Shengdi
Region 26
Resources: [Great] Goats
Import necessity/great desire: Metals
Imports: None
---
Aus-Teire
Region 36
Resources: [Great] Crops, [Great] Silver, [Good] Corundum
Import necessity/great desire: Salt
Imports: Potatoes <Palas Caercia>, Papyrus <Vennland>, Wood <Jarrland>, Limestone <Jarrland>, Silver <Salteire>, Horses <Requiem>, Clay <Requiem>, Ironwood <Requiem>, Geese <Tempestia>, Toma Nuts <Farridon>, Quartz <Farridon>, Cave Cats <Ayava>, Huma Birds <Tempestia>, Rubber <Ri Chugang>, Kelp Olive Oil <Jeweled Cities TP>, Tar <Tar TP>, Athletes <Maos TP>
---
Pontensulae
Region 37
Resources: [Good] Orichalcum, [Good] Everlava, [Good] Diamonds
Import necessity/great desire: Grain
Imports: Phoenixes <Zargrim>,
---
Penoccident
Region 38
Resources: [Great] Cliffhorn Goats, [Good] Fish
Trading Posts: 1. Goats, owned by AQUA (to Tar)
Import necessity/great desire: Alcohol
Imports: Flax <Palas Caercia>, Vodka <Karintiya>, Perytons <Sterkelv>, Hellstone <Nurogh>
---
Discordia
Region 63A
Resources: [Great] Discordian Rock
Import necessity/great desire[/B]: Mounts
Imports: Horses <Palas Caercia>, Goldfire <Frontier>
---
Nan Hai Nian
Region 134
Resources: [Good] Leviathans, [Good] Rice
Trade Post: 1. Rice, owned by Palas Caercia (to Palas Caercia), 2. Leviathans, owned by Palas Caercia (to Palas Caercia).
Import necessity/great desire: Silk
Imports: --
~~~~~~~~~~~~~~~~~~~~~~
Kingdom of the Carmine Sea (Lesser Vassal)
Region 62A, 64A, 69 & 124 Aedilred
Jarrland
Region 62A
Resources: [Great] Dyes, [Good] Wood, [Good] Limestone, [Good] Scriveners
Import necessity/great desire: Grains.
Imports: Grain <Sycia>, Mithril <Mularuhm>, Ships <Qarimos>, Magnetite <Rannara>, Iron <Pavonia>, Papyrus <Vennland>, Architects <Woodwind>, Toma Nuts <Farridon>, Pigs <Propinlonge>, Saffron <Aloren>, Hellstone <Novorogh>, Niskovian Vodka <Karintiya>
---
Vennland
Region 64A
Resources: [Great] Papyrus, [Good] Oysters
Import necessity/great desire: Wood
Imports: Wood <Jarrland>, Potatoes <Palas Caercia>, Giant Crabs <Grizzland>, Lacertal Lizards <Sahra’a>, Iron <Farridon>, Assassins <Hrathan-Tuor>, Horses <Requiem>, Cave Cats <Ayava>, Perytons <Sterkelv>
---
Farridon
Region 69
Resources: [Good] Toma Nuts, [Good] Quartz, [Good] Iron
Import necessity/great desire: Livestock
Imports: Geese <Tempestia>, Gold <Keldagrim>
---
Niemidaland
Region 88
Resources: [Good] Fish, [Good] Spices
Import necessity/great desire: Precious Metals
Imports: --
---
Tempestia
Region 124
Resources: [Good] Huma Birds, [Good] Geese
Import necessity/great desire: Metal
Imports: Iron <Farridon>, Silk <Nyroth>, Orichalcum <Pontensulae>
~~~~~~~~~~~~~~~~~~~~~~
Palas Caercia (Lesser Vassal)
Region 66, 67 & 93, DurkBlanston
Wyrmar (NPC Vassal)
Region 66
Resources: [Good] Hulutahn (wurms), [Good] Cacti, [Good] Gulpsand
Import necessity/great desire: Fuel (wood, coal, ect.)
Imports: Cana Beans <Palas Caercia>, Shintouite <Kasumor>
---
Palas Caercia
Region 67
Resources: [Good] Cana Beans, [Good] Horses, [Good] Flax, [Good] Potatoes
Import necessity/great desire: Silver.
Imports: Mercenaries <Pavonia>, Hops (Beer) <Bracia>, Silver <Aus-Teire>, Dairy Cows <Ashenia>, Leather <Sahra’a>, Cacti <Wyrmar>, Heartwine <Raaneka>, Cliffhorn Goats <Penoccident>, Papyrus <Vennland>, Rice <Nan Hai Nian TP>, Leviathans <Nan Hai Nian TP>, Gold <Mularuhm>, Gold <Keldagrim>
---
Sterkelv
Region 93
Resources: [Good] Gnarls, [Good] Perytons
Import necessity/great desire: Herd Animals
Imports: Iron <Farridon>, Gold <Keldagrim>
---
Minotron (Campestrus Pratum)
Region 65
Resources: [Good] Grains, [Good] Longhorn Cattle, [Good] Wood
Import necessity/great desire: Silver
Imports: Silver <Salteire>
~~~~~~~~~~~~~~~~~~~~~~
Mularuhm (Lesser Vassal)
Region 62B, 63B, 64B, NPC
Asterith
Region 62B
Resources: [Good] Amoeba Colonial Oozes, [Good] Sulphur
Import necessity/great desire: Spices
Imports: ---
---
Galardoth
Region 63B
Resources: [Good] Discordian Deeprock, [Good] Giant Spiders
Import necessity/great desire: Oozes
Imports: ---
---
Mularuhm
Region 64B
Resources: [Good] Shellfish, [Good] Mithril, [Good] Gold
Import necessity/great desire: Wood.
Imports: Wood <Jarrland>, Potatoes <Palas Caercia>, Goldfire <Frontier>, Furs <Zargrim>, Amethysts <Novorogh>, Flax <Palas Caercia>, Gulpsand <Wyrmar>, Gnarls <Sterkelv>, Cacti <Wyrmar>
Priory of Ascension
Region 33, 34, 35 & 65, Rizban (Liege)
Bracia
Region 33
Resources: [Good] Hops
Import necessity/great desire: Salt.
Imports: Iron <Celero>, Adamantine <Gunung>, Goats <Aloren>, Fine Crafted Goods <Hrathan-Tuor>
---
Bor-Teire
Region 34
Resources: [Good] Hops, [Good] Drum Lizards
Import necessity/great desire: Stone
Imports: Stone <Pavonia>
---
Salteire
Region 35
Resources: [Good] Salt, [Good] Gold, [Good] Silver
Import necessity/great desire: Food
Imports: Magnetite <Rannara>, Drum Lizards <Bor-Teire>, Hops <Bracia>, Iron <Pavonia>, Longhorn Cattle <Campestrus Pratum>, Grain <Campestrus Pratum>, Wood <Campestrus Pratum>.
~~~~~~~~~~~~~~~~~~~~~~
The Jomani Kralstvo (Lesser Vassal)
Region 133, Jeriah
Ri Chugang
Region 133
Resources: [Good] Silk, [Good] Shedding Trees, [Good] Rubber, [Good] Fine Porcelain
Import necessity/great desire: ???
Imports: Hops (Ale) <Bor-teire>, Silver <Aus-teire>, Cattle <Campestrus Pratum>, Hops <Bracia>
Niskovia, Sovereign Principality of
Regions 47A, 48, 74 & 77, Kitsanth
Niskovia
Region 47A
Resources: [Good] Yaks, [Good] Precious Gems, [Good] Star Metal (Meteoric Iron), [Good] Engineers.
Import necessity/great desire: Wood.
Imports: Luftus Nochenwaurm <Halja>, Wood <Tar>, Vatn Dauths <Halja>, Lacertal Lizards <Sahra’a>, Wood <Genivana>, Mithril <Razdis>, Fish <Penoccident>, Aizium <Neo Scandza>, Galomyr Sages <Galomyr>, Glass <Grmanhil>, Geliy Vapour <Valeriya>, Rock Juice <Valeriya>
---
Karintiya
Region 48
Resources: [Good] Vodka, [Good] Dyes
Import necessity/great desire: Horses
Imports: --
---
Kaspiyskiya
Region 74
Resources: [Good] Dragon Flowers, [Good] Bunker Trees
Import necessity/great desire: Felines
Imports: --
---
Valeriya
Region 77
Resources: [Good] Rock Juice, [Good] Geliy Vapour
Import necessity/great desire: Wood.
Imports: Zjörnu Bruka <Neo Scandza>, Goats <Penoccident>, Silk <Nyroth>
Fera
Region 47B & 76, RainDragon
Halja
Region 47B
Resources: [Good] Luftus Nochenwaurm (creature), [Good] Spaiha (Spies), [Good] Lothra Dragk (Absinthe), [Good] Vatn Dauths.
Import necessity/great desire: Art.
Imports: Star metal <Niskovia>, Engineers <Niskovia>
---
Neo Scandza
Region 76
Resources: [Good] Aizium, [Good] Zjörnu Bruka
Import necessity/great desire: Food
Imports: Yaks <Niskovia>, Geliy Vapour <Valeriya>
Sycia, Holy Kingdom of
Region 50 & 51, HisHolyAngel
Sycia
Region 50
Resources: [Good] Pegasi, [Good] Gems, [Good] Grain.
Import necessity/great desire: Silk.
Imports: Bronze <Glazfell>, Dyes <Jarrland>, Silk <Frosskov>
---
Felitoria
Region 51
Resources: [Good] Crystals, [Good] Wood, [Good] Furs.
Import necessity/great desire: Coal.
Imports: --
Glazfell Hegemony
Region P3, 18A, 18B, 52, 56, 57, 58, 59 & 82, BladeofObliviom (Liege)
Drugard
Region 52
Resources: [Good] Coal, [Good] Iron, [Good] Scientists
Import necessity/great desire: Food.
Imports: Slaves <Tzalteclan>, Mushrooms <Ayava>, Glass <Solus>, Mud <Haiwaste>
---
Skarval
Region 56
Resources: [Good] Herbs, [Good] Stone.
Import necessity/great desire: Metals.
Imports: Bronze <Glazfell>, Iron <Drugard>, Scientists <Drugaud>, Mud <Haiwaste>
---
Frosskov
Region 57
Resources: [Good] Silk, [Good] Wood.
Import necessity/great desire: Meat.
Imports: Meat <Glazfell>, Herbs <Skarval>, Pegasi <Sycia>, Fruit <Jeweled Cities>, Mud <Haiwaste>, Precious Gems <Heartwaste>
---
Estglaz
Region 58
Resources: [Good] Silver, [Good] Gold, [Good] Cavorite
Import necessity/great desire: Wood.
Imports: Wood <Frosskov>, Herbs <Skarval>, Platinum <Eyrecradia>, Obsidian <Gunung>, Athletes <Maos>, Iron <Drugard>, Scientists <Drugard>, Sulphur <Bordeux>, Mud <Haiwaste>
---
Glazfell
Region 59
Resources: [Good] Bronze, [Good] Tear of Yphine (Crystals), [Good] Meat (Megafuana).
Import necessity/great desire: Crops.
Imports: Grain <Sycia>, Herbs <Skarval>, True Ice <Sympolemou>, Squid <Shikurai>, Salt <Hazaria>, Iron [Drugaud], Scientists [Drugaud], Dragon's Blood <Tzalteclan>, Mud <Haiwaste>, Postash <Haiwaste>, Scarnak Birds <Sympolemou>, Screeching Crystals <Aimplach>
---
Haiwaste
Region 82
Resources: [Good] Mud, [Good] Potash
Import necessity/great desire: Stone
Imports: Stone <Skarval>
~~~~~~~~~~~~~~~~~~~~~~
Sympolemou (NPC Vassal)
Region 18A, 18B & P3, NPC
Sympolemou
Region 18A
Resources: [Good] Iron, [Good] Wood, [Good] Skarnak Birds, [Good] Monsterous Rodents.
Import necessity/great desire: Meat.
Imports: Ships <Qarimos>, Fish <Domhan Abhaile>, Meat <Tar>, Meat <Glazfell>, Potash <Haiwaste>
---
Aimplach
Region 18B
Resources: [Good] Darkstar Iron, [Good] Screeching Crystals, [Good] Tunnel Wolves
Import necessity/great desire: Stone
Imports: Stone <Skarval>
---
Krepida
Region P3
Resources: [Good] True Ice.
Import necessity/great desire: Meat
Imports: Goats <Penoccident>
Pavonia, Grand Duchy of
Region 68A & 68B, ReaderAt2014
Resources: [Good] Iron, [Good] Stone, [Good] Mercenaries.
Import necessity/great desire: Draft Animals.
Imports: Cows <Calorum>, Coal [Drugaud], Stone <Pavonia>, Mercenaries <Pavonia>.
---
Norogh
Region 68B
Resources: [Good] Amethysts, [Good] Hellstone, [Good] Sulphur
Import necessity/great desire: ???
Imports: ---
Tzalteclan
Region 85, 86 & 87, TheDarkDM
Amocuallan
Region 85
Resources: [Good] Ngath Philungf, [Good] Roaring Turtles
Import necessity/great desire: Stone
Imports: --
---
Tzalteclan
Region 86
Resources: [Good] Gold, [Good] Iron, [Good] Slaves, [Good] Dragon's Blood (Oil)
Import necessity/great desire: Gold
Imports: Scriveners <Jarrland>, Gold <Salteire>, Gold <Tzalteclan>, Horses <Palas Caercia>, Lacertal Milk <Sahra’a>, Cedar Wood <Bordeux>, Stone <Tekorva>
---
Elomaoli
Region 87
Resources: [Good] Corn, [Good] Goldfire
Import necessity/great desire: Iron
Imports: --
The Broken Enclave
Region 120 & 122, Yarghenforgen
Tepetl
Region 120
Resources: [Good] ???, [Good] ???, [Good] ???
Import necessity/great desire: ???
Imports: --
---
The Broken Enclave
Region 122
Resources: [Good] Fish, [Good] Silk, [Good] Star Nectar
Import necessity/great desire: Stone
Imports:Ships <Qarimos>
Sanglea
Region 121, Qazzquimby
Resources: [Good] Skywhales, [Good] Birds, [Good] Fallen Stars
Import necessity/great desire: Metals
Imports: Magnetite <Rannara>
The Alzeroth Collective
Region 139, Sgt. Cookie
Resources: [Good] Firestone, [Good] Fish, [Good] Stone (Workable)
Import necessity/great desire: Wood
Imports:
Nixdarum(?)
Region U1, Sorrcerousflux
Resources: [Good] Fish, [Good] Nix Coral, [Good] Pearls
Import necessity/great desire: Gold
Imports:
Last edited by Aedilred; 2014-09-03 at 06:08 PM.
GITP Blood Bowl Manager Cup
Red Sabres - Season I Cup Champions, two-time Cup Semifinalists
Anlec Razors - Two-time Cup Semifinalists
Bad Badenhof Bats - Season VII Cup Champions
League Wiki
Spoiler: Previous Avatars(by Strawberries)
(by Rain Dragon)
-
2014-09-03, 02:02 PM (ISO 8601)
- Join Date
- Aug 2011
- Gender
Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
-
2014-09-03, 02:10 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Bristol
- Gender
Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
GITP Blood Bowl Manager Cup
Red Sabres - Season I Cup Champions, two-time Cup Semifinalists
Anlec Razors - Two-time Cup Semifinalists
Bad Badenhof Bats - Season VII Cup Champions
League Wiki
Spoiler: Previous Avatars(by Strawberries)
(by Rain Dragon)
-
2014-09-03, 02:15 PM (ISO 8601)
- Join Date
- May 2012
- Location
- Aldain
- Gender
Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
-
2014-09-03, 02:17 PM (ISO 8601)
- Join Date
- Jan 2014
- Location
- Over the river
- Gender
Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
If he's going after important/influential people, Marcus Augustine (Governor of Bordeux) might be a logical leap, since he lives a region over.
@Aedilred: Solus is an actual part of Alydaxis (not a vassal) and has the resource "Kingbirds [Good]" (exported to Ashenia & Bordeux). Although, I think the two exports may be invalid, if I included them with the C5. I can look and confirm/deny later today. "Nix" is spelled "Nyx", and 71 is known as Malkavan. I also control 132, though I've not finished the write-up yet.Last edited by Lord_Burch; 2014-09-03 at 03:54 PM.
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
What?!?! THAT SOONNNN??? You never told me!! Congrats!
I have the long-single Yvinia... She'd be perfect.
Mushrooms are from 14B. Due to a deal between me and the Razdissi, I get one of each stack of the resources there, one of which is "Andbar Mushrooms."
Berundas... yeah, my search didn't turn them up either, so that's probably a mistake on my part.
Lacertals: That was just me saying all extra stacks go there, since they're the only region who can eat lacertals by fluff. I think I have two untraded stacks, so I was hoping that'd count as extra food for the region.
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2014-09-03, 04:12 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
It's not like I made a secret out of it.
The school is called International Game Architecture and Design (IGAD) and offers courses for Design & Production, Programming, Visual Art and Indie Game Development. I do D&P. Today we actually got thrown into the deep end and were told that we'll have six weeks time to hash out an alpha for a game of our creation with a group of roughly 10 people. We're with 11, but only 3 are programmers, who tend to be the base for any digital game creation, with the indie guys being more artsy, which is a bit annoying, but luckily we've got two experienced programmers and some very good artists.
I'm very nervous, but also quite excited about it. I've ended up as Lead Designer, with one of the indie guys being Team Leader, who's supposed to be our connection to our supervisors/teachers. I originally wanted to go for that, but since the other guy really wanted as well and the other two designers came across as a little unassertive shall we say, it was a good compromise. Plus brainstorming and mindmapping with a whiteboard is pretty fun if you're the guy with the marker.
From rolls and inheritence bonuses, they are:
Dip 5
Mil 3
Cur 2
Fai 1
Luc 1
Excluding the bonus from Alfmark being a Greater Vassal.
Might as well say those are the final ones, in case those haven't been recorded yet.
You mean the one that married Martin Grant-Tremblor shortly after 416 and has three children with him in Niemidaland?Homebrewer's Signature | Avatar by Strawberries
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Spoiler
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2014-09-03, 05:18 PM (ISO 8601)
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
From my understanding (Morph may correct me) duplicate food stacks don't count for population increase purposes, so if you possess something as a food resource importing more (or hoarding it) has no effect. Presumably the populace are well-fed, but get depressed at the sameyness of their diet with a corresponding rise in the suicide rate.
I'll fix the others.
Edit: I've also added Sorrcerousflux's and Sgt. Cookie's regions to the list; I don't think Aella has posted a region description yet?
Sorrcerousflux, have you defined an import necessity?Last edited by Aedilred; 2014-09-03 at 05:31 PM.
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
I was pretty surprised to hear King Rion of Celero's great-grandfather being Humperdink, while Humperdink's grandson Vizini is still a young bachelor and presumably Inigo (Vizini's father) was Humperdink's eldest son. Lots of daughters first, I suppose?
And thanks! It should be, especially as we're making a puzzle platformer in which disease, colour and superpowers are core concepts. Puzzles aren't my strongest point, not even level design is even though I like it, so it's a challenge too in that it brings me out of my comfort zone. Games with more complex mechanics and narrative (my strong suits) will always come later, and at that point everyone will be more experienced so things go better and faster.
If possible/allowed and my fellow teammates are cool with it, I could look into the possibility of opening up the alpha for playtesting by people on the Playground once we're halfway through.
The fluff reasoning on it is that a variety of foods is a luxury, but also means the people are healthier. Eating the same thing over and over isn't as healthy as some good variety, even if the base food is decently healthy itself.Homebrewer's Signature | Avatar by Strawberries
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
Amazing Jaune Arc avatar made by the talented artist Comissar. Thanks a lot!
Playing as the Kingdom of Gleiss in Empire! 3.
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
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Anlec Razors - Two-time Cup Semifinalists
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Re: EMPIRE! CWBG VIII: It's Not An Event Without A Few Corpses
I may have made a mistake. Guilder's first ruler is the Great Grandfather of King Rion. Was that Tumberink? And if indeed I did make a mistake, then Rion is deaf and can't pronounce the names on his family tree anymore. Or senile. That could explain it as well.
EDIT: Tumberink is the grandfather of Rion, not Humperdink. I did make an error, so I will edit the in-character thread.