Results 301 to 330 of 1577
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2015-01-25, 05:06 AM (ISO 8601)
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- Mar 2012
Re: Simple RAW Thread for 3.5: Score and Nine
A 148
Yes, as long as the spell in question is not a domain spell:Originally Posted by SRD
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2015-01-25, 07:40 AM (ISO 8601)
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- Feb 2014
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- Arcadia
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Re: Simple RAW Thread for 3.5: Score and Nine
Q 149 What happens when a creature with a natural attack dealing no damage, like an Octopus' tentacles or a Rust Monster's antennae, takes the Improved Natural Attack feat?
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2015-01-25, 08:08 AM (ISO 8601)
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- Sep 2014
Re: Simple RAW Thread for 3.5: Score and Nine
Q150 does nondetection block see invis? Also, can I get an answer to Q122?
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2015-01-25, 08:10 AM (ISO 8601)
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- Sep 2014
Re: Simple RAW Thread for 3.5: Score and Nine
Q151 if I have fire shield up, and some one attacks me, hits me, but doesn't do any damage because they cant penetrate my DR, do they still take the damage from fire shield?
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2015-01-25, 08:42 AM (ISO 8601)
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- Mar 2012
Re: Simple RAW Thread for 3.5: Score and Nine
A 122
Attacking has no bearing on the ability. The shadow mastiff remains totally concealed.
A 149
Nothing. If you do not know the initial damage dice you cannot deduce the increased one.
Q 151
Yes, the trigger is a successful attack, not dealing damage.Last edited by Andezzar; 2015-01-25 at 08:42 AM.
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2015-01-25, 11:56 AM (ISO 8601)
- Join Date
- May 2006
- Location
- Sunnydale
Re: Simple RAW Thread for 3.5: Score and Nine
A 147 No.
This is a bonus from two instances of the same source: the named class ability AC Bonus. Instead of stacking they overlap, and you would get the better of the two.
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2015-01-25, 01:44 PM (ISO 8601)
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- May 2010
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- TRAINTIEDUPHELP
Re: Simple RAW Thread for 3.5: Score and Nine
Q 152
Can you cast a Melee Touch spell while charging, granting the charge attack bonus to the Melee Touch?Last edited by Cardea; 2015-01-25 at 01:52 PM.
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2015-01-25, 03:35 PM (ISO 8601)
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- Apr 2012
Re: Simple RAW Thread for 3.5: Score and Nine
A150: No/Ask your DM
Nondetection specifically grants protection against "divination spells such as clairaudience/clairvoyance, locate object, and detect spells." You could make a case for 'such as' to include other spells that are similar, but either way See Invisibility would likely not be covered under this. Clairaudience/clairvoyance, locate object, and detect (x) are all have a 'range' entry, and are based on actively finding certain things, while See Invisibility is a Personal spell that alters their sight in such a way that they can see invisible objects. As it is a personal spell, and not 'detecting' invisible foes, merely changing the target's perceptions, it is likely not prevented.
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2015-01-25, 03:51 PM (ISO 8601)
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- Jan 2011
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- Why am I here?
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2015-01-25, 03:59 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: Simple RAW Thread for 3.5: Score and Nine
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2015-01-25, 05:14 PM (ISO 8601)
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- Sep 2014
Re: Simple RAW Thread for 3.5: Score and Nine
Q153 monster advancement: can you advance a dark naga so that he has access to higher level spells by just adding hit dice?
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2015-01-25, 05:47 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: Simple RAW Thread for 3.5: Score and Nine
A 153
No - increasing HD does not add any extra abilities (unless specifically noted in monster entry), and only increases HP, BAB, saves, skill points etc.
If you wanted to increase it's spell casting, you would need to give it levels in Sorcerer (which would stack with it's innate casting).My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2015-01-25, 05:47 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Simple RAW Thread for 3.5: Score and Nine
A 153 No.
Spells: Dark nagas cast spells as 7th-level sorcerers.
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2015-01-26, 06:24 AM (ISO 8601)
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- Jul 2013
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2015-01-26, 06:47 AM (ISO 8601)
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- Dec 2011
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- Southeast
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Re: Simple RAW Thread for 3.5: Score and Nine
A133
See the FF 3.5 Update. They take up a 10' area and are Diminutive creatures. Per MM, the primary source for monster entries, they consist of 1500 individual critters. The FF 3.5 update even goes as far as stating, "use the basic swarms information presented in the revised Monster Manual glossary."Hmm, seem to have left the last letter out of my name I wonder if I can change that somehow...
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2015-01-26, 06:57 AM (ISO 8601)
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- Apr 2013
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Re: Simple RAW Thread for 3.5: Score and Nine
Q 154
Can the Xen'Drik Boomerang, or similar weapons, be used a melee weapon? Are there any associated penalties if yes?
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2015-01-26, 09:14 AM (ISO 8601)
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- Apr 2013
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- Middle of nowhere USA.
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Re: Simple RAW Thread for 3.5: Score and Nine
Q155
Can a Warforged outrun an Ooze? By which I mean I remember reading that Warforged don't have to make the same ability checks as other PCs when it comes to getting tired from running.
Made me wonder if Oozes do.
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2015-01-26, 09:17 AM (ISO 8601)
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- May 2007
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- The Land of Cleves
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Re: Simple RAW Thread for 3.5: Score and Nine
A 153 addendum:
There are some creatures whose casting is explicitly tied to their hit dice. A sylph, for instance, casts spells as a sorcerer of level four greater than her HD, and so advancing a sylph by RHD will advance her innate casting. Most of them, however, just have a set level.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2015-01-26, 09:57 AM (ISO 8601)
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- Nov 2013
Re: Simple RAW Thread for 3.5: Score and Nine
Q156
For the application of the Factotum class ability Cunning Insight, is the ability damage dealt by a martial maneuver like Bonesplitting Strike, which is a flat amount tacked onto the damage roll, considered a part of the overall damage roll, and thus Cunning Insight can be applied to it, or is it considered separate, and thus not subject to Cunning Insight?
For reference, this is what the pertinent text says:
If your attack hits, the target takes normal damage as well as 2 points of Constitution damage.
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2015-01-26, 12:34 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Simple RAW Thread for 3.5: Score and Nine
A 156
Cunning Insight can apply only to a roll (attack, damage, or save). Bonesplitting Strike's CON damage is not a roll, but the normal damage (usually) is. If you succeed on the attack you add the Cunning Insight bonus to the normal damage roll, and Bonesplitting Strike's CON damage is applied separately.
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2015-01-26, 01:52 PM (ISO 8601)
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- Nov 2013
Re: Simple RAW Thread for 3.5: Score and Nine
Q157
Does the Decisive Strike damage multiplier apply to rolled ability damage from martial maneuvers like Mind Strike, Hamstring Attack or Mountain Tombstone Strike?
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2015-01-26, 02:02 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Simple RAW Thread for 3.5: Score and Nine
A 157 No.
Decisive Strike is a replacement for Flurry of Blows, which requires a full-round action. Decisive Strike also requires a full-round action to execute. You cannot use a standard action maneuver (Mind Strike, Hamstring Attack, or Mountain Tombstone Strike) as part of a full-round action.
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2015-01-26, 02:17 PM (ISO 8601)
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- Nov 2013
Re: Simple RAW Thread for 3.5: Score and Nine
Q157 Clarification
Using a Factotum's Cunning Surge, you can gain additional Standard Actions with which you can initiate maneuvers. In that case, does the Decisive Strike damage multiplier apply to rolled ability damage from martial maneuvers like Mind Strike, Hamstring Attack or Mountain Tombstone Strike?
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2015-01-26, 02:22 PM (ISO 8601)
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- Mar 2012
Re: Simple RAW Thread for 3.5: Score and Nine
A 157 Clarification
No, no matter how many actions you have available in a turn, the full round action for the full attack and the standard action for the aforementioned maneuvers are still separate actions. You cannot use any maneuver as part of another action.Last edited by Andezzar; 2015-01-26 at 02:22 PM.
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2015-01-26, 02:32 PM (ISO 8601)
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- Nov 2013
Re: Simple RAW Thread for 3.5: Score and Nine
Q157 Further Clarification
Decisive Strike also has the following clause:
If the attack hits, it deals double damage (as does any other attack you make before the start of your next turn).
Or, is it being said that, because it's a full-round action, Cunning Surge cannot be used to gain additional standard actions?
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2015-01-26, 02:52 PM (ISO 8601)
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- May 2006
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- Sunnydale
Re: Simple RAW Thread for 3.5: Score and Nine
A 157 clarified
Yes, if you have an extra standard action available for a strike attack in the round after using Decisive Strike, your character will get double damage on that strike, whether it uses a damage roll or not.
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2015-01-26, 04:26 PM (ISO 8601)
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- Sep 2014
Re: Simple RAW Thread for 3.5: Score and Nine
Q158incorporeal creatures have a %50 chance to ignore damage from a corporeal source. What if I polymorph or shape change into an incorporeal creature and say cast a spell at the incorporeal being. Does the being still get a %50 miss chance?
Last edited by Dmdork; 2015-01-28 at 02:21 PM.
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2015-01-26, 04:45 PM (ISO 8601)
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- Jan 2014
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- California
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Re: Simple RAW Thread for 3.5: Score and Nine
A 157 further clarification
I believe the relevant rule is here:
Originally Posted by Player's Handbook p134
So for a maneuver such as Foehammer, which deals 2d6 extra damage, you would double the normal weapon damage and Strength mod, but not the 2d6. If the damage is not in the form of dice, however, the damage is doubled, so Strike of Perfect Clarity (for example) would deal +200 damage instead of +100.Rhymes with "Protracted."
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Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2015-01-26, 05:54 PM (ISO 8601)
- Join Date
- Jul 2013
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2015-01-26, 06:29 PM (ISO 8601)
- Join Date
- Apr 2012
Re: Simple RAW Thread for 3.5: Score and Nine
A159: Yes
Also use Charisma for any DC that normally would be based on an ability score the creature does not have. For example, undead creatures have no Constitution score, so any poison attacks they have would use Charisma to determine the save DC.