Results 181 to 210 of 814
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2015-03-30, 01:09 PM (ISO 8601)
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- Canada
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Naw, it counts the Keese you fight in the beginning of the game (in Skyloft). You'd notice that if you looked at Wombat's kill tally
I enjoy the eye puzzle because, to me, it's super intuitive. They're following your sword, so clearly you should try doin' something with your sword!
Fortunately, Wombat's only counting the fact that a rupee was like (I think) and not the actual value. Though I might be wrong!
It's not a burden at all for me, I'm more concerned about YOU GUYS having time to watch it
Hey man Ghirahim is a tough boss, he usually kills people outright. I'd say I comparatively beat him pretty well! Also he's not emo he just has really questionable fashion choices.
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2015-03-30, 01:28 PM (ISO 8601)
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- May 2012
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Awwwwwww yeah, we get to see your kill count of them from Fi when youi scan the Keese, and its correct with my count. This might not seem like much, but it makes me incredibly happy when I'm accurate....
I still think its cool that you can slash away pieces of the spider webs. Fire burning the webs in later games (or earlier games, if you'd like) was cool too...wonder if you can do that in this game...
I do like the eye puzzles.
Good stone tablet...Pat pat pat.
I love the ambiance of this temple, with all the glowing plants lighting the area with the blue light, and reflecting off of the water.
I also like the details they made in making this temple old looking and overgrown. The roots growing through things, the stairs crumbled away, vines blocking off passages...its just really neat to see. Basically, the way I see the developers making it - build the temple, and then deconstruct it and add puzzles to get what we've got.
I see a dig spot. Make sure you come back to dig it when you're able!
Yes, easily one of my favorite items in the game, and its the first one! You gotta cut the string on the crate, not the crate. (Later: There ya go!)
Notice the room where the Skullata drops down at you when the door locks, that there's a spider web where it came from. Attention to details...
Its been awhile since I've played, but there's no compass for the Dungeons in this one, right?
I like the rope swinging course at the end. Its fun. Had one close call! (immediately after had a fall, though...)
I thought the master key reworkm was a neat thing. But I get it can occcasionally be exasperating.
Thanks Ghirahim for telling us that you sent the tornado. I really hated that fight. I never got the space to really use the controls as intended and it ended up being INCREDIBLY difficult due to this. I thought he was a neat character though, even if he was incredibly creepy. With his tongue...
It is also very interesting that the boss to the first dungeon doesn't dwell in the dungeon. He followed Link in and ambushed him. (I took that to imply that Zelda already defeated the dungeon boss, and you're following her, though who knows how she got in to the rooms without the keys and not killing any of the other monsters...perhaps that servant of the godess Ghiri mentions? It IS interesting that the Skyview Spring seals when evil is around, so Ghirahim couldn't get in)
Secret practicing. Nice.
Ice skating Fi! Pretty.
Spoiler: Previous Episodes!EPISODE 1 KILL TALLY:
Link is not yet amurdererslayer of beasts.
EPISODE 2 KILL TALLY:
Keese - 14
Chu Chus - 8
Rupee's Missed - 1
EPISODE 3 KILL TALLY:
No Kills
EPISODE 4 KILL TALLY:
Keese - 1
Chu Chus - 3
EPISODE 5 KILL TALLY:
Deku Baba - 5
Red Bokoblin - 5
Missed Rupees - 2
EPISODE 6 KILL TALLY:
Red Bokoblin - 3
Deku Baba - 2
Grass Octorok - 6
Missed Rupees - 3
EPISODE 7 KILL TALLY:
Red Bokoblin - 11
Deku Baba - 2
Guay - 1
Missed Rupees - 17!
EPISODE 8 KILL TALLY:
Moblins: 7
Bee Hives: 2
Bugs: 1
Grass Octoroks: 1
Deku Baba: 1
Quadrobaba: 1
Sky Octoroks: 1
Missed Rupees - 5
EPISODE 9 KILL TALLY!
Keese - 9
Deku Baba - 8
Walltula - 7
Green Bokoblin - 7
Skullata - 9
Quadra Baba - 1
Stalfos - 1
Staldra - 1
Missed Rupees - 60!
Total Kills
(as of episode 9)
Bee Hives - 2
Bugs - 1
Chu Chus - 11
Keese - 24
Guay - 1
Babas
Deku Baba - 18
Quadro Baba - 2
Bokoblins
Bokoblin, Red - 26
Bokoblin, Green - 7
Octoroks
Octorok, Grass - 7
Octorok, Sky - 1
Tulas
Walltula - 7
Skulltula - 9
Stal
Stalfos - 1
Staldra - 1
Total Things Dead - 118
1st Place - Red Bokoblins,
2nd Place - Keese,
3rd Place - Deku Baba.
Total Missed Rupees - 88Last edited by TheWombatOfDoom; 2015-04-09 at 01:17 PM.
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2015-03-30, 01:36 PM (ISO 8601)
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- Mar 2011
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- Canada
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Yeah, I had a feeling you'd enjoy seeing your counter is right. Good eye
The attention to detail in this game really is fantastic, like you said. The design in the dungeons are really good, and it feels like a real place. I love it! And yes, I'll be sure to note that dig spot! It's probably just rupee's though, who needs more of those
Right, as Serrow said the compass and map are combined into one for this game. It's a nice touch I feel, and makes the dungeons a little shorter.
I suppose Zelda or the servant of the Goddess that Ghirahim mentioned must of killed the regular dungeon boss (that's likely also where the heart container came from, and Ghirahim dropped it after we beat him up since he took it for himself, but can't use it because he's evil). And yeah, a door that is sealed when evil shows up is really cool, and it actually works which is even cooler
It's water not ice, but yes! Dancing Fi is really pretty, if silly. I fully anticipate someone to be baffled by it because "she's a robot but she's dancing!"
Oh man, you ARE counting the values lost. This is going to be tragic if I get to a point where I'm 49 or so rupee's short on something .
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2015-03-30, 01:58 PM (ISO 8601)
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- May 2012
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- Aldain
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Thank you.
Yeah, I'm not quite sure, but since you'd need to backtrack to get it, it might just be worth it! (I don't remember what it is, either)
Yeah, that is nice. What were those "x"s on the map, though?
I'm glad you agree with my head cannon.
Yes, I count values, not that you missed a kind of rupee, but its only values of rupees you encounter. So if something doesn't get broken, I don't count it. Only ones that spill out from boxes, grass, monsters, ect. (or things we see in the episode that are just sitting out for the taking, or that you pass by, like the ones in the water, the ones on the statues, or that you fly past with the beetle.) Sorry if that's harsh, but I count them as I see them.
On another note, breaking the dungeons into multiple parts are okay by me, and make it easier to watch the whole thing in one sitting, but I didn't mind too much all at once. I just know I don't always have 45 minutes laying around.Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2015-03-30, 02:04 PM (ISO 8601)
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
I don't know what it is so we'll see when we get there.
The X's are those crystals you need to hit to raise the water. It's part of a clue to a puzzle!
That's quite understandable, don't worry
In the future we'll see about breaking dungeons into pieces or not. I like having it all in one video so there's no waiting in anticipation, but I understand for some people it's easier to watch in 20ish minute chunks and stuff. That's why I asked, and we'll see how the rest of everyone else thinks on this subject.
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2015-03-30, 10:52 PM (ISO 8601)
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- Oct 2008
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
I like having the map for a general idea of where the crystals are, but I can't really get behind an x as the icon for them on the map. I just find myself wondering why there's not a diamond icon instead.
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2015-03-30, 10:56 PM (ISO 8601)
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
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2015-03-31, 12:31 AM (ISO 8601)
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- Mar 2010
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Note that if you let him, Girahim will absolutely kill you. That promise doesn't hold. Or he's aware of respawning?
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2015-03-31, 12:42 AM (ISO 8601)
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
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2015-03-31, 04:11 PM (ISO 8601)
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- Mar 2009
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- Sweden
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Woo, temple!
Stupid Keese fly straight through the spiderwebs. It would have been sooo delighful to see them get stuck and tangle themselves up in the strands.
I like the web mechanic itself, though. It looks really satisfying when you you chop it up.
It's kinda stupid that you get the "You found a..." screen when you find a crafting ingredient you've already found...
I'll take a moment to mention how repeatedly disappointed I am by the "path unlocked" and "treasure acquired" sounds. They're just so... underwhelming. Especially the latter, and especially when put in relation to the "chest opening" sound...
It seems you accidently hit Down a lot when you want to open the item menu...
Hehehe, it looks you're grappling the Quadro Baba when you get behind it like that. To bad it can hurt you with the back of its head. And I think you need to show a little more initiative if you are to be able to chop at it...
All those poor rupees...
Is that huge internal statue-building-thing supposed to look like a bird?
Fly, beetle! Fly!
It looks really fun to fly it...
Random enemy music in the corridor? Spider above!
Oh what a tease with the bamboo rupee!
Die, Babas!
... I liked the good old dungeon keys. They were imposing and felt very "boss battle incoming"...
*door tears apart the Golden Carving*
Hey, that was probably priceless! Think of all the rupees I could've gotten from the shifty bazaar merchants!
Oh Ghirahim, you're so slimy!
...
And, with that burst of rage, I'm pretty sure you must be related to Groose somehow.
First you press Fi on more information than she physically posess, and then when she learns more halfway through the battle, you just go ahead and ignore her.
Hmm, I don't want recurring enemies for dungeon bosses...
Skyview Spring is pretty...
Link... smiles?
Hovering-ice-dance-on-water is pretty, but very, very distracting when you have to read at the same time. And the text is distracting when rewatching the scene...
For all of their attention to detail, Nintendo missed the fact that it looks kinda bad when Fi returns to the sword at the end of the cutscene just to jump out of it again the second later...
Minor, minor, I know.
Aww, Zodi don't remember Machi...
And then take out her anger with herself and her poor memory on the temple. And her own head.
I may not always have the time to fit a full viewing 40-60 minute video into, so I prefer the little shorter videos. At least this time, it seems you get the dungeon item more or less exactly halfway through, so it could be thinkable to divide it there...
Fi lists the numbers of times he has been killed, so I wouldn't expect any less. It's pretty standard as far as Zelda games goes, anyway...
I would tell you to vary your swings a little more, but I'd probably stab too much if I played it myself...
That was not 21 rupees worth of missed ones. Zodi missed at least 2 red rupees (one from the tethered box, and one hidden on top of one of the pillars at Skyview Spring (but you probably missed that one, because it's only visible for a split second)), and they're worth 20 rupees each.
Also, Zodi has 2 Quadra Baba kills in total.
They pretty much give it away anyway...Clouddreamer Teddy by me, high above the world, far beyond its matters...
Spoiler: Banner by Vrythas
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2015-03-31, 04:21 PM (ISO 8601)
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- Mar 2010
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Same engine as TP, same issue as there. Anything beyond a blue Rupee is supposed to tell you what it is only the first time you find it. Unfortunately, the save file doesn't track that, so it tells you what it is the first time per play session.
Amusing thing about Red Rupees - it says "don't spend it all in one place," but I don't think there's anywhere that actually sells something for less than 20.
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2015-03-31, 04:30 PM (ISO 8601)
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- Mar 2011
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- Canada
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
It gets better later
Yes I do! Reflexes!
Yup, it's a big ole birdy bird!
Yeah. Overall I prefer the Big Key, but I like the golden carving too.
Don't worry, Ghirahim doesn't show up TOO much. Next boss'll be different . And yes I ignored her, because I am silly and she repeats some stuff.
I'll remember Machi next time. I was just rushing to make sure I finished before I ran out of room for footage >_>
I'll keep that in mind!
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2015-03-31, 04:57 PM (ISO 8601)
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- May 2012
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- Aldain
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2015-03-31, 05:04 PM (ISO 8601)
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- May 2014
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
I'm working on it, really. I just really hate shoes and I've had to teach myself how to shade things in Inkscape. And I mean work it out by clicking things, not looking it up on google. That probably would have been the easier option, come to think of it. Also, bloody shoes.
Spoiler: Dungeoneering jeans!
I think I would prefer shorter videos. Because I'm ill at the moment and have been trying to enforce a proper sleep schedule, it's taken me a while to get through this one. Also, longer dungeons are going to mean ridiculously long videos.
As far as the actual video goes, I like the dungeon design, So blue and underground and neglected. I agree with WombatofDoom that the developers did a fantastic job. If I'm allowed to go off on a tangent, I'd like there to be a game, though not necessaryily a Zelda game, where you play as a builder/designer of dungeons.
On topic, I love the Beetle. Guided insectoid steampunky aerial drone? Yes please! It's so elegant, pretty and functional on top of that, though there were a couple of sections where you insisted on using it instead of just shooting things with the slingshot that annoyed me.
I also liked the Stalfos and its various guards. Are there any games where these things aren't either really annoying or flat-out lethal? I'm used to walking skeletons being fairly weak enemies, so I'm thrown when the Zelda take appears. I do thinnk that this guy's ribs breaking when he loses health is a neat touch.
Girahim... has a terrible taste in clothes. If you're a Dark Lord, dress the part! This is a threatening entrance, not your yoga class. Aside from that, his magic rhombuses are quite nice, and I like his sabre/rapier weapon. He's also actually fairly threatening, but I hate his 'evil faux-homosexual' personality. Overall, my verdict is: not yet a total waste of my time. Step up or get out.
The Fi dance is the first time I sortof liked her. It's very beautiful and hints that maybe she has a personality after all.
Hmmm.... Goddess symbol, missing something?
Spoiler: Idea!There's no Triforce! Which has reminded me that so far there's only been worship for this one goddess. Since even the Triforce is made from the merged powers of the three goddesses, this is a bit baffling. As this is a Japanese game, I'm going to guess that the current Goddess dies and her daughters or sisters succeed her in ruling over Hyrule, but there could be a more Christian/Hindu setup where the three are aspects of the one.Spoiler: Pixel avatar and Raincloud Durkoala were made by me. The others are the work of Cuthalion.
Cuteness and Magic and Phone Moogles, oh my! Let's Watch Card Captor Sakura!Sadly on asmallhiatus.
Durkoala reads a book! It's about VR and the nineties!
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2015-03-31, 05:18 PM (ISO 8601)
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- Mar 2011
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Oh man, good luck. Shoes are monstrous and so is shading.
Noted! I'll probably divide dungeons up in the future, then. Try to keep things sub 30 if I can.
A dungeon designing game would be fantastic. Maybe mix it with like puzzle action gameplay so it could be a cool two player experience. One guy makes the dungeon, and another guy plays it.
TO BE FAIR I ran out of slingshot seeds and thus had to use the beetle. I sped it up to try and minimize the suffering
In Zelda, skeleton dudes are typically kind of a big deal. Even in the top down ones, they can be at least frustrating. And yes, battle damage happening as we damage it is REALLY cool.
I don't think it's at least INTEND to be "I'm an evil gay person" and more just...Japan being weird. Look at people like Orochimaru in Naruto (another long tongued effeminate creeper villain). They just think snake-y people are weird and evil, and creep on people a lot. I can assure you Ghirahim is not meant to be negative towards sexuality, because he only has one sexual preference and that is "stabbing".
Fi totally has a personality, even if she seems to be lacking it. Spend a couple centuries stuck inside a sword, and ordered to be all prim and proper as a navigator, and tell me if you don't get a little mechanical in tone
SpoilerNice eye. I wonder what it could all mean
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2015-03-31, 05:27 PM (ISO 8601)
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- May 2012
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- Aldain
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
This aspect of things really made me fall in love with designing puzzle maps on Halo Reach and Halo 3. I ended up making a Zelda map with 5 dungeons in the former, which turned out to translate pretty well. With save points no less, for when you died. Too bad nobody plays that game any more....
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2015-03-31, 05:29 PM (ISO 8601)
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- Mar 2011
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- Canada
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
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2015-03-31, 05:36 PM (ISO 8601)
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- May 2012
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- Aldain
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Yeah, 3, reach, and 4 had it. 4 didn't really compliment the other two very well in my opinion. I've actually recreated a few of the areas of ocarina of time using the editor...you should check it out...
https://www.youtube.com/watch?v=1Uwl0u04p5c (footage starts at 3:00)
I once planned to make the whole game...but then I realized that would have been insane. Got done half of hyrule field, all of kokiri forest, the great deku tree outside, lost woods, and some other stuff.Last edited by TheWombatOfDoom; 2015-03-31 at 05:37 PM.
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2015-04-01, 12:42 AM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
I would request in the future if you have a video longer than about 40 minutes that you chop it up at a natural stopping point somewhere along the way. Other than that, been a good job so far.
SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2015-04-01, 09:47 AM (ISO 8601)
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
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2015-04-01, 04:30 PM (ISO 8601)
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- Apr 2005
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2015-04-02, 09:39 PM (ISO 8601)
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- Mar 2011
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- Canada
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Well...I'm 100% missing tomorrow's update guys. So sorry, but Mom wants me to stay at Dad's until the end of the weekend, since it'll be easier for me to help with catering on the weekend as well (for some reason she wasn't clear).
So I might even miss Monday's update too. Sorry guys
I'll try and get something cute out as a bonus to whet your appetites, at least!
...so, any suggestions on what I can record to fill the void?Last edited by LaZodiac; 2015-04-02 at 09:46 PM.
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2015-04-03, 11:23 AM (ISO 8601)
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- Mar 2011
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
Oh man, time for a FILLER UPDATE.
Zodi Plays: Legend of Princess
Video Length: 23:30
Legend of Princess! A short fan game made by Joakim Sadnberg, aka Konjak, the guy responsible for Noitu Love and (more widely known, ironically) Noitu Love 2. The art style is fantastic and the gameplay is...clunky on a keyboard but that's mostly my fault since I've never actually played this before! Warning: this shows oh my god I am BAD at the final boss.
The game is rather simple. You have a sword that you can mash the button for to slash, or hold for a spin attack or sword dash. You can also do a sword plant, though it's...kind of difficult to use actually. You've got a sub weapon (I show off the Bow and the Bomb-mouse. There is also a boomerang.) that you can use with a button, and a sub weapon that is specifically used by pressing jump in the air (I show off the Grappling Hook and Feather, the last one is a Chicken).
The enemies are mostly just obstacles, so I'll speak about the minibosses and final boss. Shadow Hero is...extremely frustratingly difficult...until you learn how she works and then it's SUPER easy and makes you look stupid for flailing around so hard. Shadow Pig Wizard is likewise really easy...unless you somehow keep on messing it up like I did. OOPS.
The final boss is something I've NEVER FOUGHT BEFORE, and using a weapon I've never seen used against it before. So...she busts me up PRETTY HARD. Sorry about that . Also I forgot her name because Youtube is being stupid and I cannot see videos at all right now.
You can find Legend of Princess here: http://konjak.org/
And regular updates will continue on Monday, hopefully.
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2015-04-03, 12:47 PM (ISO 8601)
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Re: Zodi Plays: The Legend of Zelda Skyward Sword
This looks like fun, but its a shame there's only one dungeon! I lol'd at "Dirt Dungeon" however.
You missed a few chests, but I assume all they have is "Jewels" in them, so there's that.
I'd loved to have seen the chicken. That Dark Bind seems like it was tough to figure out, and King Gohnad was annoying looking, but still fun!
In honor of my previous kill counts, I parody the kill count for this. I know what the enemies were modeled after, so I did rip off names like they had for the hero - Bind, and the girl to be rescued - Princess. Also, Gohnad is a parody of Gohma, with King Dodongo, Volvagia, and Morpha elements also, so there's that. Ironically, this is the first time you died in the Let's Play, so you get to see what happens when that happens in the kill count. (see if you can pick up on all the reference puns)
THE LEGEND OF PRINCESS - KILL COUNT!
Mocktoroks - 23
Cheese - 56
Wrektites - 8
Legos - 2
Ceiling Master - 1
Dark Bind - 1
Bind - 4
Shora - 7
Fanon - 1
King Gohnad - 1
Missed Jewels - 4Last edited by TheWombatOfDoom; 2015-04-03 at 12:49 PM.
Scientific Name: Wombous apocolypticus | Diet: Apocolypse Pie | Cuddly: Yes
World Building Projects:
Magic: The Stuff of Sentience | Fate: The Fabric of Physics | Luck: The Basis of Biology
Order of the Stick Projects:
Annotation of the Comic | Magic Compendium of the Comic | Transcription of the Comic
Dad-a-chum? Dum-a-chum? Ded-a-chek? Did-a-chick?
Extended Signature | My DeviantArt | Majora's Mask Point Race
(you can't take the sky from me)
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2015-04-03, 12:58 PM (ISO 8601)
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- Mar 2011
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- Canada
- Gender
Re: Zodi Plays: The Legend of Zelda Skyward Sword
Well, if you like this style of game, be sure to check out Noitu Love 2. It's basically this, essentially.
I went back and checked when playing through with the Feather and Bomb-mouse, one of the chests I missed has a compass in it. That's about it though.
The chicken is neat. The only reason I didn't use it was because I was CERTAIN that Dark Bind, as the wiki apparently calls it, was SUPER tough, and thus wanted something easier. Derp. King Gohnad (really? Jeez ) is easier when you're using a weapon that isn't dependent on like...timing and positioning.
Also those names are pretty great, good one . Also yes this is technically my first death of the playthrough, but it's filler so it's non canon.
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2015-04-04, 05:59 PM (ISO 8601)
- Join Date
- Feb 2014
Re: Zodi Plays: The Legend of Zelda Skyward Sword
LaZodiac, what software do you use? Because if I have the time (and the money) I might invest in something similar to do run-through's of games. Chances are I'll suck at it and no-one can understand me (I sound like Sean Bean but an octave lower) but once exams are done and a few other things sorted I might give it a go.
Of course, then you'll get to see that I suck but you could probably guess that anyway
And hey: maybe I could add audio. I don't think it has a negative impact on your videos not having audio, but it's addition would indubitably enhance them
Keep up the good work!
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2015-04-04, 11:16 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Canada
- Gender
Re: Zodi Plays: The Legend of Zelda Skyward Sword
I use a Samsung DVD recorder that I plug my system's AV cables into, then plug the DVD recorder's AV cables into the TV. Then I record the AV channel, take that DVD, put it onto my computer and use AVS Screen Capture to capture my footage. THEN I take that footage and edit it in AVS Video Editor.
I don't know how expensive this set up is, especially since my DVD Recorder is like...ancient.
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2015-04-05, 04:57 PM (ISO 8601)
- Join Date
- Apr 2005
- Gender
Re: Zodi Plays: The Legend of Zelda Skyward Sword
If my text is blue, I'm being sarcastic.But you already knew that, right?
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2015-04-05, 05:15 PM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Canada
- Gender
Re: Zodi Plays: The Legend of Zelda Skyward Sword
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2015-04-06, 09:30 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Canada
- Gender
Re: Zodi Plays: The Legend of Zelda Skyward Sword
Oh man, it's filler time.
Zodi Plays: Super Smash Bros 64 - Link Classic Mode
Video Length: 18:58
Ah Smash Bros. Such a classic. It's been...just a bit over a decade since I last played this, and I've never used a keyboard to play this game before at all! Lets see how well I screw up, shall we
Though for what it's worth I've always thought of Link as my best character, though not my main since I'm not really "tournament" level good. Also, be sure to stay after the credits, something amazing happens.
(props to a non forum friend for suggesting the song. It is a masterpiece.)
Again, I'm sorry that these filler videos have had to happen, things are just...kind of rough right now. Friday will be a return to normalcy, I promise.Last edited by LaZodiac; 2015-04-06 at 10:20 AM.