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2015-10-30, 08:45 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
They're immune to it. But if they weren't...
Asmodeus- himself, most likely. None in the hells are truly outside his control, and no demon could really challenge him. The forces of good recognize him as a cosmic balancer, the forces of Law have that neat little pact primeval, and the slaad are well slaad. Leaving only himself as the biggest threat to himself.
Demogorgan- I'd guess Lolth or Dagon. Or a mirror, or toothpaste.
General of Gehenna- everything.
The scariest one would probably be if it was somehow used on Primus or Io.
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2015-10-30, 09:44 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
looking through the book of vile darkness and monster manual 3 (for ultraloths.) neither asmodous, demogorgon, or ultraloths are stated as immune to mind affecting powers. so I don't see where this immunity is coming from.
even so, the spell just doesn't affect the target forcing a save if it's immune. the caster still sees what their worst fear is. regardless, I would want it answered.
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2015-10-31, 05:17 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
What's will happen if in the Region of Dreams/Nightmare Realms dreaming spellcaster with Lucid Dreaming and Oneiromancy cast spell which move to another plane (Plane Shift/Gate/...)?
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2015-10-31, 05:02 PM (ISO 8601)
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- Nov 2013
Re: afroakuma's Planar And Other Oddities Questions Thread VI
One question:
Sinc the abyss, being semi sentient and all, spawns an infinite variety of demons of which few exist for enough time to be know to the other planes, does baator being a plane of law and order posses a finite number of devils Evolutions?Last edited by Smorgonoffz; 2015-10-31 at 05:21 PM.
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2015-11-02, 12:08 AM (ISO 8601)
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- Apr 2008
Re: afroakuma's Planar And Other Oddities Questions Thread VI
Why do I feel like the questions get immensely more annoying when I take time off?
Unspecified. Prime/Shadow, I expect.
The Athar believe that faith in the powers as divine beings as opposed to merely powerful outsiders with a superiority complex distorts the truth of the multiverse and takes people away from seeking rapprochement with the Great Unknown or recognizing that such a thing exists. Some want to tear down the powers, others are happy to exploit people of faith and/or break their faith in the gods. Still more search for truth, or try to bring truth to others. Above all, as a faction, the Athar stand for the principle that the powers are not the be-all end-all answers of the cosmos and invite others to join them in recognizing that the multiverse isn't fully known or quantifiable based on the principle that the powers are gods.
They're entering the Astral Plane. If you're going to accept the fluff in the spell as the be-all end-all you're going to run into a much more immediate problem:
You project your astral self onto the Astral Plane, leaving your physical body behind on the Material Plane
Bah, whomever. Fighty gods.
Fires of Dis has the passage from Avernus to Dis as a portal inside Tiamat's lair.
The Manual of the Planes' formulation seems to indicate that the aforementioned passage is at the base of the Pillar of Skulls, outside Tiamat's lair whose entrance is nearby.
That annoys me... I can't decide what to choose. Any opinion for or against each specific interpretation? What's more coherent?
Doesn't give the Native subtype, so if it's Extraplanar on the Prime, the feat won't do a thing.
B) Where would Dismissal send a creature with more then 1 home plane (a la Planar Chasuble): The first native plane, the second, or randomly between the two?
Does this mean if the outsider was already on one home plane, but failed its will save, might it just stay where it was like the spell had failed?
C) Where exactly does a banishment send an Outsider?
Even besides the planar destination, does it end up in a random direction or the same place with respect to the planes (assuming they are coterminous)?
Given the amount of function that the powers bring to the table, it would be tremendously wasteful to encourage primes to ignore them. It would take some very selfish and narrow motives to do that sort of thing. You know, devil-style.
I am not familiar with this spell. Name?
Nothing, really. A dreamer doesn't actually cast spells within the Region of Dreams; while they might "plane shift" or open a "gate," what they experience is an alteration of the existing dream to conform to this new information.
We assume so, yes.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2015-11-02, 04:07 AM (ISO 8601)
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- Feb 2013
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2015-11-02, 07:25 AM (ISO 8601)
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- Oct 2013
Re: afroakuma's Planar And Other Oddities Questions Thread VI
Hello, hope you're well, I got an assortment of questions (all from a 3rd ed perspective) I was hoping to get some answers to, if you're willing
Question 1: Locking away a dangerous thing
Lets say you have a greatly powerful and mysterious artifact (who's power is only exceeded by it's mystery...), that seriously messes with planar boundaries in its vicinity.
What would be some safe places to lock that thing away?
The best I could think of would be near Sigil's spire, since that ought to reliably shut the thing's powers down as far as I understand it, but there's little to stop someone from walking in and just taking the thing. Could one expect the Rilmani to be willing to keep the thing locked up good?
Question 2: The power of Holy Water
What are the precise properties of both Holy Water in general and the holy water from the blessed fields of Elysium? I recently read an adventure from Dungeon magazine where a bunch of planar players are having a bidding war for the multiverse's greatest source of diamond, and in it Elyisum offers constant access to their holy water, which is written to sustain living creatures like food. So now I'm wondering about what other powers this particular holy water and holy water in general might have had attributed to it throughout the ages
Question 3: Nuclear chess
I know questions about the lower planes and the alignment war aren't on your list of favorite things, so I get it if you ignore this one. I'm thinking of putting together a high-level one-shot quest where the PCs learn about some powerful macguffin that can be used once to basically tear a big hole in a plane, killing thousands and permanently opening the location up to extraplanar intrusion. The goal would be to acquire that macguffin, make their way to some significant location on the lower planes and kamikaze themselves to deal a powerful blow to the forces of evil, potentially shifting the balance in favor of one alignment or another.
So the question is, what would be an effective location to target? If your goal was to weaken cosmic evil as a whole, and you had one magical nuke to use on one place, what would be the best spot to put it for maximum damage?
As is, I'm thinking somewhere on Baator, since that might a) throw a wrench into the finely oiled cogs of their evil machinery, and b) leave them vulnerable to Abyssal attacks, maybe shifting the blood-war in the demon's favor; but "somewhere on Baator" isn't quite specific enough for my taste. So yeah, any input you could offer?
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2015-11-02, 03:11 PM (ISO 8601)
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- Feb 2013
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2015-11-02, 04:25 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
I double checked my books and I had choosen the wrong one.
the spell is manifest nightmare, on page 130 of heros of horror.
likewise, a spell known as manifest desire is on the same page, that shows the caster the targets greatest desire, which has a similar question of what would asmodous, demogorgan and the general of gehenna and the caster see if cast on them and it worked?
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2015-11-02, 06:56 PM (ISO 8601)
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- Oct 2013
Re: afroakuma's Planar And Other Oddities Questions Thread VI
Mainly it's how the Lords in the Abyss constantly fight among themselves. Even if they defeated Baator (which I'm not sure is possible), Demogorgon & co would -like always- first worry about getting rid of each other before they went after something else in the multiverse. A lot of relative power would change hands, with some players maybe dying for good or others really prospering; but the way I see it, it's just not in the nature of the Abyss to be able to function under one Asmodeus-like leader.
Second, it's how certain deities would be affected. Baator being over-run with Demons seems like something that would be mighty inconvenient for Tiamat; which might shift the balance in the Dragonfall war in Bahamut's favor. Provided she doesn't get hit too hard in the frey, Lolth might well prosper from all of this, but I doubt she could pose a real threat to Corellon even is she became supreme ruler of the Abyss.
Still, there is probably a long list of things I am missing here (horrible ramifications, better alternatives, etc.); hence why I beseech the wisdom of the great skin-kite-maker.
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2015-11-02, 07:17 PM (ISO 8601)
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- Jul 2011
Re: afroakuma's Planar And Other Oddities Questions Thread VI
I think the most effective place to blow up if you want to weaken Evil would be the Town in the Center.
I use braces (also known as "curly brackets") to indicate sarcasm. If there are none present, I probably believe what I am saying; should it turn out to be inaccurate trivia, please tell me rather than trying to play along with an apparent joke I don't know I'm making.
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2015-11-02, 09:07 PM (ISO 8601)
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- Apr 2008
Re: afroakuma's Planar And Other Oddities Questions Thread VI
Doesn't say what they said it says.
I'm quite certain I've covered this before, on more than one occasion. Is there a reason the normal answers won't work, and is that reason that you do not want the normal answers to work?
The best I could think of would be near Sigil's spire
Question 2: The power of Holy Water
What are the precise properties of both Holy Water in general and the holy water from the blessed fields of Elysium?
I'm thinking of putting together a high-level one-shot quest where the PCs learn about some powerful macguffin that can be used once to basically tear a big hole in a plane, killing thousands and permanently opening the location up to extraplanar intrusion. The goal would be to acquire that macguffin, make their way to some significant location on the lower planes and kamikaze themselves to deal a powerful blow to the forces of evil, potentially shifting the balance in favor of one alignment or another.
So the question is, what would be an effective location to target? If your goal was to weaken cosmic evil as a whole, and you had one magical nuke to use on one place, what would be the best spot to put it for maximum damage?
As is, I'm thinking somewhere on Baator, since that might a) throw a wrench into the finely oiled cogs of their evil machinery, and b) leave them vulnerable to Abyssal attacks, maybe shifting the blood-war in the demon's favor; but "somewhere on Baator" isn't quite specific enough for my taste. So yeah, any input you could offer?
In short: nukes are bad. There's fallout.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2015-11-02, 09:34 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
I double checked my books and I had chosen the wrong one.
the spell is manifest nightmare, on page 130 of heros of horror.
likewise, a spell known as manifest desire is on the same page, that shows the caster the targets greatest desire, which has a similar question of what would asmodous, demogorgan and the general of gehenna and the caster see if cast on them and it worked?
sorry for copy paste, but it seems you missed my corrective post.
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2015-11-02, 09:45 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Well, none of the normal approaches I found dealt with a dangerous thing that specifically messes with planar boundaries in a poorly understood way. I figured maybe you knew a particular place somewhere that isn't normally a good pick to lock things away but has, like, especially reinforced planar borders or something; which made it useful for this particular case.
Huh, I did not figure the Rilmani to be so uppity; but I suppose the "no littering" thing very much makes sense
Wow. I know you're good at this, but remembering a specific thing from an obscure source like that... you're good, dude. Like, real good. Either way, Holy Water is different than that stuff and boring; got it.
Fair points, thank you for taking the time.
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2015-11-02, 11:09 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Carceri (Plane of Imprisonment), Ravenloft, and Athas all come to mind, with all sorts of ruffled feathers and interesting ramifications for each. Also, I believe the flow (phlogiston) is cut off from the planes entirely.
Sigil is also firmly isolated from planar travel (aside from the portals, of course), though one could argue that leaving it there would be kinda like lighting a bag of poop on fire and ringing the Lady's doorbell...
Pandemonium has been mentioned before as the multiverse's largest haystack / dumping ground for troublesome evil artifacts; perhaps yours would be prevented from loitering in one location long enough to cause any real trouble. Naturally, any statistically significant increase in the number of insane people, or long lost evil artifacts reemerging, throughout the multiverse would be pure coincidence.
---
@ afroakuma: Is there any simple way to prevent something from leaving the flow? Alternately, are there any particularly resilient structures / creatures / etc. that are unable to leave it?
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2015-11-03, 12:10 AM (ISO 8601)
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- Apr 2008
Re: afroakuma's Planar And Other Oddities Questions Thread VI
So, option 2 then.
I figured maybe you knew a particular place somewhere that isn't normally a good pick to lock things away but has, like, especially reinforced planar borders or something
Huh, I did not figure the Rilmani to be so uppity; but I suppose the "no littering" thing very much makes sense
No.
Alternately, are there any particularly resilient structures / creatures / etc. that are unable to leave it?Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2015-11-03, 12:19 AM (ISO 8601)
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so afro, what's your best guess as to the greatest desire and worst nightmare of asmodous, demogorgan, and the yugoloth leader?
I suppose I'm curious as to the hearts desire and greatest nightmare of primus and the slaad lords, too.Last edited by JoeyTheNeko; 2015-11-03 at 01:13 AM.
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2015-11-03, 05:35 PM (ISO 8601)
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- Apr 2014
Re: afroakuma's Planar And Other Oddities Questions Thread VI
What is the relationship between the god Hades, and the Altroloth Charon? Is this Charon the same being as the Charon from Greek mythology?
Were there Kytons in Baator before the Baatezu became established there?
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2015-11-03, 05:42 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Charon is similar to the one from Greek mythology insofar as he is a ferryman on the styx; to be exact, he is the leader of the merranoloths who ferry people over the styx and has codified their rules. It is possible that he has become part of Olympian mythology and that he has build an alliance or relationship with Hades, but his origin lies outside of the Olympian pantheon.
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2015-11-04, 05:06 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Got some pretty straight forward questions about Book-shaped artifacts.
The three in question are the Demonomicon, the Book of Exalted Deeds and the Book of Vile Darkness.
My main question is: what information do we know for certain to be contained within their respective pages?
From what I managed to find, the two Evil ones serve as a bit of a catalog of the different types of fiend, but in the BoVD's case I recall some text implying it holds a great deal more of that.
Second question, where did the Book of Exalted Deeds come from originally? The BoVD has a very detailed origin story that goes so far as to cover different copies and variations, but I couldn't find anything on its good counter part.
Lastly, bit of an afterthought question, but what language(s) ought they respectively in?
EDIT:
Originally Posted by AfroakumaLast edited by Jowgen; 2015-11-04 at 05:12 AM.
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2015-11-04, 10:56 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Note: you forgot about one more book...
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2015-11-04, 11:01 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
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2015-11-04, 11:36 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Yep. They don't have much relationship, really.
Were there Kytons in Baator before the Baatezu became established there?
Supposedly the Demonomicon articles from Dragon are excerpted from the book. It also includes "a treasure-trove of lore on demons and the Abyss, containing the personal names of certain demon lords and extensive descriptions of the lords and their layers. It even lists certain evil individuals from history and outlines what sorts of demons they became after their deaths, and details a hierarchy of demon types beginning with the wretched manes and terminating in the mighty lords and princes of the plane" and a great many spells.
The Book of Vile Darkness is just choc-full of evil everything. Specifics aren't given. Its good counterpart is similarly vague.
Second question, where did the Book of Exalted Deeds come from originally?
Lastly, bit of an afterthought question, but what language(s) ought they respectively in?Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2015-11-04, 06:48 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
How are the Seldarine and the Olympian Pantheon affected by occupying the same coterminous location of Arvandor?
Or is that not canon?
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2015-11-04, 07:18 PM (ISO 8601)
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- Oct 2013
Re: afroakuma's Planar And Other Oddities Questions Thread VI
Note: you forgot about one more book...
Yeah, that needs to show up more in theoretical optimization.
Care for a thread on it?
Originally Posted by Afroakuma
Shame there isn't much on the BoVD. It's like they a 5 minute teaser for something epic that then never comes out. As per it's title-stealing splatbook, the symbols on the cover represent "a darkness so deep that it shames hell itself"... what in the name of Asmodeus could that possibly be?
As to how there is no lore on the Good counterpart of an iconic evil thing...
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2015-11-04, 10:48 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
That's... very not canon.
Probably because, as a major artifact, it's not conventionally obtainable. Anyway, that topic is very much not for this thread. I'm already inclined to skin people for that.
Shame there isn't much on the BoVD. It's like they a 5 minute teaser for something epic that then never comes out. As per it's title-stealing splatbook, the symbols on the cover represent "a darkness so deep that it shames hell itself"... what in the name of Asmodeus could that possibly be?
But really, what do you want it to contain? It's a reference work for evil whatnottery. It's got evil stuff.Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2015-11-05, 12:40 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Q#?: I asked previously if the planescape setting contained all of the other settings, and was told yes; however, I forgot about spelljammer, which I think also contains all the other settings. In terms of describing the setting of a deity, is there any functional difference between planescape and spelljammer, or would they both work equally as well for describing a setting that contains all deities?
Last edited by GilesTheCleric; 2015-11-05 at 12:40 PM.
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I do still exist. I'm active on discord. Priestess of Neptune#8648
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2015-11-05, 03:35 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Officially, Planescape and Spelljammer are an united setting; Spelljammer models the Prime Material Plane, while Planescape models the other planes. Most other settings are worlds in Spelljammer, which is included in Planescape.
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2015-11-05, 10:42 PM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Need a place to hang? Like Discord? Don't mind dealing with a capricious demon lord? Then you're welcome to join our LGBTQ+ friendly, often silly, very geeky server to discuss food, music, video games, tabletop, and much more.
Manual of the Planes 5th Edition: for all the things the official 5E Planescape didn't cover. Check it out.
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2015-11-06, 08:31 AM (ISO 8601)
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Re: afroakuma's Planar And Other Oddities Questions Thread VI
Apologies if this has been asked before - please let me know if so.
Is the Phlogiston (that is, the Prime) canonically infinite? Or is it merely "no edges known to have been found"? (Or if neither, what?)
Are Crystal Spheres generally so vast that they contain star formations? I.e. when the inhabitants of a planet look up and see stars, are those stars generally as we would understand them from a modern standpoint? If there are cases where this is not true, what are the stars the inhabitants see?