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Thread: Immortalize your name in bees
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2015-07-05, 06:43 PM (ISO 8601)
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Immortalize your name in bees
I'm making a bee themed spellcaster, and I need bee themed items, spells and monsters to go with. Horrible puns are most welcome (for example current monsters include the Beehemoth, the Beest and the Zombee).
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2015-07-05, 06:59 PM (ISO 8601)
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Re: Immortalize your name in bees
I cannot write mechanics, but I can give a few ideas as they come to me. So in no particular order:
Cantrip / low level spell: Bee sting: Think magic missile, but with piercing damage
Bumble Bee Hover: Basically levitate.
Summon Bee Swarm
Healing Honey: Honey used to to treat wounds. +4 to Heal Checks
Pollen Tracks: Magical Pollen that coats a target, making it impossible for them to hide.
Conjure Wax Wall: A wall of honeycomb manifests, working as a effective defense. Holes can be made in the wall during the formation of wall to make archer holes.
That's all I have for now.
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2015-07-05, 08:52 PM (ISO 8601)
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Re: Immortalize your name in bees
Beelzebub, Demon Lord of Bees. Keep track of monsters you encounter in a Beestiary. You could also craft a type of fizzy mead and call it Bee-r
Last edited by PotatoGolem; 2015-07-05 at 08:54 PM.
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2015-07-05, 09:57 PM (ISO 8601)
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- Jul 2015
Re: Immortalize your name in bees
You are beeautiful- cast off of charisma and a spell-like ability of charm monster, but it only works on bee type monsters.
And you gain an animal companion bee
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2015-07-05, 10:01 PM (ISO 8601)
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Re: Immortalize your name in bees
I made a hybrid giant bee-bear before (I know it's bearly beelievable).
Spoiler: Bearble Bee
Bearble Bee
Large Magical Beast
HD 7d10+28 (66 hp)
Speed 30 ft. (6 squares); fly 40-ft (good)
Init: +2
AC 17; touch 11; flat-footed 15 (-1 size, +2 Dex, +6 natural)
BAB +7; Grp +20
Attack Claw +14 melee (1d6+7)
Full-Attack 2 Claws +14 melee (1d6+7), bite +12 melee (1d8+3) and sting +12 melee (1d6+3 and poison)
Space 10 ft.; Reach 5 ft.
Special Attacks Improved Grab, poison.
Special Qualities Darkvision 60-ft, scent
Saves Fort +9 Ref +7 Will +5
Abilities Str 25, Dex 15, Con 19, Int 1, Wis 12, Cha 8
Skills: Listen +6, Spot +6
Feats: Ability Focus (Poison), Iron Will, Multiattack
Environment Temperate forests and underground (mad-wizard’s laboratories)
Organization Solitary
Challenge Rating 5
Treasure Incidental
Alignment Always true neutral
Advancement 8-11 HD (large), 12-22 HD (huge)
Level Adjustment –
Inspired by stories of crocobears, a mad wizard created bearble bees; horrid crosses between bear and insect. These creatures have four insectoid legs, and two chitin-covered limbs ending in massive bear-like claws. They have the eyes of bees, and a head mostly like such an insect, but their mouths are those of bears. They move about on all six legs when not actively attacking, or flying, and have abandoned the partially vertical orientation of bears.
Bearble bees have a single long, dangerous stinger which drips with extremely potent venom.
Improved Grab (Ex): Claw attacks.
Poison (Ex): A creature struck by a bearable bee’s sting must make a Fort save (DC 19; Constitution based) or suffer 1d4 Constitution damage. One minute later they must make another such save or suffer 1d4 Constitution damage.
Also I want a way to summon dogs with bees in their mouth so that when they bark they shoot bees at their enemies.
I may also make a Bag of Bees... because I saw a quote about how many bees could fit in a handy haversack.Peanut Half-Dragon Necromancer by Kurien.
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2015-07-05, 10:20 PM (ISO 8601)
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- A supermassive black hole
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Re: Immortalize your name in bees
"Bee Mine"
A charm effect. Alternatively, you could make a trap composed of bees.
"Bad Beehavior"
Invoke a rage-like effect.
"That Beeside the Point"
Increase dodge AC.
"NOT THE BEES!"
Fear effect.
"AAGGH THEY'RE IN MY EYES!"
Blind an enemy.
"To Bee, or Not to Bee"
Transform into a bee, or steal someone's bee-powers.
"Bee Bee Gun"
Long-range explosive bee projectiles.
"For Queen and Country"
Morale bonuses.
"Hive Mind"
Create a psychic construct with access to the minds of the party that uses your combined mental strength to attack with waves of artificial bees.
"Dance of the Bumbling Bee"
Bonus to attack, 5 ft. step becomes a 10 ft. step.
"Float Like a Butterfly, Sting Like a Bee"
Poison effect to attacks.
"Beeddhisatva Enlightenment"
Buddha stuff, I guess?
"BEE=mc^2"
Bee lasers.
"Cuppa Bee in the Morning"
Produce honey as a meal.
"Vitamin Bee"
Healing effect.My Homebrew:
3 Elemental Feats
Vgilmat, the race of little giants (with accompanying archetypes and feats)
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2015-07-05, 11:58 PM (ISO 8601)
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- Aug 2013
Re: Immortalize your name in bees
I'll BEE back - teleportation
Hard to BEE-lieve - gives bees evolution points
Un-BEE-table - AC bonus
Go BEE somewhere else - bees carry enemy somewhere
Warning Stripes - enemies must make a Will save to attack you or a bee
Shove a BEE in it - Ranged attack
Right in the BEE-hind - bees with sneak attack damage
Honey Hug - entangle
You will BEE destroyed - some high power bee attack
BEE-ware - bee ghosts
BEE-have - compulsion effect
BEE-cause - Summon giant demonic psychic bee
Soul BEE-ker - like soul charge
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2015-07-06, 12:09 AM (ISO 8601)
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- Aug 2013
Re: Immortalize your name in bees
Monsters
BEE-headed - undead with a large bee replacing the head
BEE-lemental - an elemental made of bees
Blink BEE - like the blink dog, but with a bee
Cam-BEE-on - half bee half devil
Were-BEE - obviously
Dire BEE - standard
Ab-BEE-rant - psychic bee from beyond
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2015-07-06, 03:54 AM (ISO 8601)
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- Oct 2014
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Re: Immortalize your name in bees
I was going to say this was kind of a narrow focus for a spellcaster, and suggest you use a general insect theme, but then I realized that was a stupid idea.
Outside of the puns (I don't think we had BEE-gone yet) which will be very helpful to get your caster some general usefulness, let's see what stuff you have to work with:
The bees themselves could attack as a swarm, or function as animal messengers and stuff. I'd also like to suggest using bees as scouts. After all, they do that little dance that explains where they found honey, so I can only assume they could also tell the wizard about the placement of enemy troops. Give this effect some limitations, like maybe they're not able to tell friend from enemy, and/or they can't tell the caster what kind of creatures they've spotted.
Bees have a sting and thus poison. A spell that conjures giant stingers could work, maybe one that creates some sort of poisonous caltrops... Or maybe just stick with a poisoned spear as a last ditch weapon. Bee poison is not the deadliest poison ever perhaps, but maybe it could do a little constitution damage or something?
Then there's honey. Using its soothing effect for healing is an option, it's stickiness could feature in an entangle like spell (like Nrdman's honey hug). Maybe one spell could have an area effect where it slows characters down and prevents flying characters from taking off? Maybe a "cone of honey" that decreases the hit chance of anyone caught in it (because all the sticky stuff doesn't help your aim), makes them more vulnerable to bee swarm spells and attracts any bears within a d6 mile radius? Maybe a spell that's like a sticky grenade, an explosive that takes a round to go off but sticks to the person you cast it on? Maybe a spell that creates a layer of oozing honey that will drip into any small cracks and shears like those on the edges of secret doors and pit traps? (Definitely not a cantrip, leave some work for the rogue.)
Next is wax. Maybe something with shapechanging objects? A wax shield that can melt into a sword? A spell that makes the floor slippery, or the opponents weapons for a penalty to hit? (Cancelled out by the sticky cone of honey of course ;)). A holding spell that encases the target in wax? Or Mith's wall of wax, easier to break than a stone wall, harder to climb.
O, o, and you definitely need a spell called wax on wax off! Maybe a defensive buff that increases dex bonus to armor class?
And last but not least there's flight. The caster itself probably gains bee wings at some level, for permanent non-magical flight (seriously, (s)he should at least be given the option to gain physical bee attributes and become some sort of monster by the time (s)he gets to high levels). And maybe they could summon giant bees to transport allies. Sure. it's not teleportation, but bees don't teleport.
Then there's some minor stuff. A spell that drives a creature crazy (will save) by giving them insectoid eyes (in itself having some sort of effect on their vision) could work. A spell that overgrows a target with yellow and black hair for easy tracking...Last edited by Lvl 2 Expert; 2015-07-06 at 04:02 AM.
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2015-07-06, 04:20 AM (ISO 8601)
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- Jul 2011
Re: Immortalize your name in bees
Make sure that when you introduce yourself, you're not a wizard, you're a Professor of Beeology.
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2015-07-06, 04:23 AM (ISO 8601)
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2015-07-06, 04:26 AM (ISO 8601)
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- May 2013
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Re: Immortalize your name in bees
While I can't come up with a bee pun for it, I've always been fond of the "blood honey" effect-magical bees that can trap the life force of others in their honey.
Maybe a series of spells or class features that would allow the bee wizard to use corpses to fertilize rapidly growing plants, which then bloom, then the bee's take the nectar from those plants and refine it into honey which then heals people who eat it(as it's infused with the life force of the bandit or monster killed to make it). Or it could be a monster sometimes summoned by (evil?) bee wizards.
Some kind of plant control or growth spell as a SLA at some point( to help feed your bees) could b e viable at some point.
And a swarm of bees or a giant bee as a familiar or animal companion type creature is a must, obviously. Or a "Beeish" template that's applied over the normal animals for these sorts of class features.I also answer to Bookmark and Shadow Claw.
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2015-07-06, 12:05 PM (ISO 8601)
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2015-07-07, 05:46 PM (ISO 8601)
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Re: Immortalize your name in bees
For the curious, presumable my Cat Burglar class is well known, and is a cat themed parody of the Rogue. This stuff will be for a similar class called the Bee-Guiler.
I'll have to look Snowbluff up.
Professor of Beeology will just have to be a PrC for this. Too good to pass up.
Much thanks for the input guys!! Keep it coming!Last edited by Bhu; 2015-07-07 at 05:47 PM.
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2015-07-07, 05:51 PM (ISO 8601)
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Re: Immortalize your name in bees
Based on a joke Bogleech made in a review of the Book of Vile Darkness, there definitely needs to be a spell that turns peoples' teeth into bees. I have no idea how you would work that, but I doubt it would be pleasant.
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2015-07-07, 07:29 PM (ISO 8601)
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Re: Immortalize your name in bees
What? No Bee-holden? (as opposed to bee-holder because I think that might be problematic). I am bee-deviled by that. What about a Beerly Bee-loved? An ale loving giant bee that is just looking for a little affection. Ahh Busy Bees (and their lazy good-for-nothing cousins).
DebbyLast edited by Debihuman; 2015-07-07 at 07:31 PM.
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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2015-07-07, 07:56 PM (ISO 8601)
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2015-07-08, 01:55 AM (ISO 8601)
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Re: Immortalize your name in bees
Problem: beeing bee-themed does not grant a significant bonus to armor class.
Ah well, just bee yourself, no matter what they say...
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2015-07-08, 01:16 PM (ISO 8601)
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Re: Immortalize your name in bees
Queen Bees' Magical Honeypot
This magical honey jar holds one pint of honey. Not only is honey sweet and delicious, it is also antibacterial. This can help make life a little more bearable when the party is forced to survive on the bland food from a create food and water spell. Honey smeared over a wound, provides a +1 circumstance bonus to saves against natural diseases. The honeypot contains 32 servings of honey if eaten or 16 uses as antibacterial ointment. Nonmagical honey placed in the jar takes 24 hours to become imbued with the jar's magical property.
Aura Faint Abjuration, CL 1, Create Wondrous Item, resistance Cost 125 gp and 10 XP; Price 250 gp. Weight 2 lbs. (the honey alone weighs 1 and 1/2 lbs.)Last edited by Debihuman; 2015-07-22 at 09:57 AM.
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
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2015-07-09, 01:54 AM (ISO 8601)
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Re: Immortalize your name in bees
I had a feeling bees would be popular.
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2015-07-10, 07:49 AM (ISO 8601)
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Re: Immortalize your name in bees
Possibly the only thing more popular would be the bear.
Which makes me think of some kind of bee/bear hybrid creature.Chairman emeritus for Zinc Saucier.
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2015-07-10, 01:01 PM (ISO 8601)
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Re: Immortalize your name in bees
Peanut Half-Dragon Necromancer by Kurien.
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2015-07-10, 01:12 PM (ISO 8601)
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Re: Immortalize your name in bees
Well now I feel like an idiot. And I read that post last week too!
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2015-07-10, 04:25 PM (ISO 8601)
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Re: Immortalize your name in bees
It's been a while since I homebrewed anything like this let's see what I got:
Beeatrice's Angry Hive
Conuration (Summoning)
Level: Bee Wizard 4, Cleric 5, Druid 4, Ranger 3
Components: V, S, M
Casting Time: 10 minutes
Range: close (25 ft.+ 5 ft./2 levels)
Target: one container, hole or portal, up to 10 sq. ft./level
Duration:Permanent or until broken; 1 minute /level (see text)
You guard an container (such as a chest) or a pit, or door, window, gate or other such portal by creating an extradimentional pathway to a bee's nest and sealing it with a thin layer of bee wax and honey. The wax has 2 hp and has hardness 1, or it breaks if stepped on, or if the portal is opened. Once the wax breaks, it opens an extradimentional space that contains 1d4 +1/3 levels swarms of bees who fly in the direction of the creature who broke the seal. the swarms spread out to pursue and attack the creature who broke the seal, as well as the nearest creatures to it. The extradimentional space seals itself shut when all the swarms of bees have left from it. A swarm of bees magically teleports back to it's interdimensional nest when it reaches 0 hit points or after 1 minute/ caster level.
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Beeatrice's Angry Hive, Greater
Conjuration (summoning)
Level: Bee Wizard 6, Druid 6
As Beeatrice's Angry Hive, except you summon 1d8+1/3 levels swarms of hornets.
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Edit this spell, make of it what you need to, I hope your bee game will be super fun! :3Last edited by Prince Zahn; 2015-07-11 at 06:00 AM.
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2015-07-10, 04:40 PM (ISO 8601)
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Re: Immortalize your name in bees
You need a Beeholder, if you don't already have one.
Also, a man who turns into a bee at the full moon, obviously, is a bee-were. Pronounced beaver.Resident Vancian Apologist
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2015-07-10, 05:48 PM (ISO 8601)
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Re: Immortalize your name in bees
I'me pretty sure that would be a werebee.
a beewere would be a bee that turns into a man at the fullmoon.I also answer to Bookmark and Shadow Claw.
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2015-07-11, 04:06 PM (ISO 8601)
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Re: Immortalize your name in bees
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2015-07-11, 06:25 PM (ISO 8601)
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2015-07-12, 12:33 AM (ISO 8601)
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Re: Immortalize your name in bees
I also made a bag of bees.
Spoiler: Too lazy to format it properly on hereBag of Bee Holding
Price: 4,300 GP.
Body Slot: - (Held)
Caster Level: 3rd.
Aura: Weak; DC 17 Conjuration.
Activation: Standard (manipulation and command word)
Weight: 2 lb.
This yellow and black checkered bag is surprisingly heavy for a seemingly empty bag. Twice per day, when the command word is spoken and the bag is opened, 10,000 bees pour forth in a vicious swarm. This functions as a spider swarm but they are fine sized creatures with a fly speed of 40-ft (good). This swarm immediately moves 40-ft in the direction you specify. After that the swarm attacks the nearest living creature, even if it is you. After 1 minute a swarm released from this bag vanishes into the aether.
Prerequisites: Craft Wondrous Item, Perform (Dance) 1 rank, Summon Swarm.
Cost to Create: 2150 GP and 172 XPPeanut Half-Dragon Necromancer by Kurien.
Current Projects:
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2015-07-14, 02:21 AM (ISO 8601)
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Re: Immortalize your name in bees
Thread is almost up, or at least the skeleton of it. Will post linky soon.
Revised avatar by Trixie, New avvie by Crisis21!
Mah Fluffy Death Critters
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