Results 421 to 439 of 439
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2019-09-17, 03:19 PM (ISO 8601)
- Join Date
- Nov 2015
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2019-09-17, 08:32 PM (ISO 8601)
- Join Date
- Sep 2019
Re: Bellator Arcana: The Eldritch Knight's guide
Where is that listed? Phb, what page?
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2019-09-17, 08:51 PM (ISO 8601)
- Join Date
- Oct 2018
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2019-09-18, 01:17 PM (ISO 8601)
- Join Date
- Sep 2019
Re: Bellator Arcana: The Eldritch Knight's guide
Okay...well then how about a high elf? Nets me the same stats, a few other benefits. I was trying to think of a great sword user that is powerful, quick, and durable. By 8th level he’d be fleshed out. Great weapon master at 4th, heavy armor master at 6th, and blade mastery at 8th...keeping in tune with the theme with someone who is adept at offense and defense, without being a sword & board...
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2019-09-29, 07:21 PM (ISO 8601)
- Join Date
- Aug 2017
Re: Bellator Arcanus: The Eldritch Knight's guide
Years later, a small nitpick: Fey Step is 1/short or long rest. Shadow Elves/Shadar-Kai's Blessing of the Raven Queen is only 1/day, which is probably why they also have Necrotic Resistance. I realise the Tome of Foes wasn't published the last time the OP was edited, but this was true even in the UA version (and now Fey Step has some interesting minor effects added).
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2019-09-29, 09:29 PM (ISO 8601)
- Join Date
- Oct 2014
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2019-09-30, 12:13 PM (ISO 8601)
- Join Date
- Mar 2015
- Gender
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2019-10-01, 06:23 AM (ISO 8601)
- Join Date
- Apr 2017
Re: Bellator Arcana: The Eldritch Knight's guide
How would a EK with 6 levels in giant soul work out? Frost seems like it could be interesting having AoA up and using warmagic to refresh it each turn.
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2019-11-19, 05:13 PM (ISO 8601)
- Join Date
- Nov 2019
Re: Bellator Arcana: The Eldritch Knight's guide
Firstly, thanks for the guide.
What I have gleaned from the rest of the thread is that you want War Caster at level 4 if you go sword and board.
Say that is my plan for a variant human starting with the level one feat of Magic Initiate (Wizard). My first level spell would be Find Familiar.
I was contemplating which would be the starting cantrips I want? Booming Blade or Green Flame Blade? Other picks?
I suppose I can't change these when I gain a level like the cantrips you gain later, so I would be stuck with them for the remainder of the char?
I am kinda new to the system, so please excuse me if there has been a discussion in here like this but right now its loads of information.
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2019-11-19, 05:27 PM (ISO 8601)
- Join Date
- Jun 2019
Re: Bellator Arcana: The Eldritch Knight's guide
If you're going sword and shield and intending to get War Caster, it will not be a waste go get Booming Blade and probably also Green Flame Blade.
Booming Blade is your go-to choice for opportunity attacks with War Caster (or standard attacks for things you want to keep still, of course).
Green Flame Blade is your best damage option for a while if you can get it to hit an adjacent target, especially once you have War Magic and get to throw an extra basic attack as a follow up.
Those two will never be a wasteful pick.
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2020-07-13, 12:51 PM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: Bellator Arcana: The Eldritch Knight's guide
Thanks for the guide!
Suggest adding War Wizard to the guide. My be the best synergy full-caster for EK. Free bonus to AC/Saves as reaction if you focus on melee, Int to Init.
Came across this while planning out my grappler for Tomb of Annihilation (EK5/W1). I chose Lightning Lure as one of my cantrips, HA what fun! I'm scorpion keeping stuff off the squishes. Would not recommend it for non-grapplers though.
Getting War Wizard bonuses next level, can't wait to see the synergy. Then Enlarge at 8th level:)
My DM is pretty open about UA content, so using the Unarmed fighting style, Brawny feat (Athletics expertise) with Tavern Brawler (action economy) and it's fun.
Spoiler: Current Build if Anyone Cares
Really good stat rolls, so I could take feat at F4.
Level 6: EK 5, War Wizard 1, about to hit 7 and WarWiz2.
Feats: Tavern Brawler, Brawny(UA)
Fighting Style: Unarmed (UA)
Next ASIs F6/W4: either +2 Int/+2Con, +2 Int/Mage-Slayer, or if I get a Headband of Int +2 Con/Mage Slayer
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2020-07-15, 01:38 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- Midwestern United States
- Gender
Re: Bellator Arcana: The Eldritch Knight's guide
That's a fun idea! I've been mulling around an EK with some UA content. The most recent UA has a sweet feat "Fey Touched" that gives +1 Int and a once/long rest cast of Misty Step and a level one Enchantment or Divination spell (it also adds them to your spells known). Running an EK with an extra level one and two slot is already a nice bonus, but getting access to Hex or Hunter's Mark (as your 1st level spell from Fey Touched) gives the EK a great damage option, especially combined with Action surge.
Custom avatar by me - based on my Half-Orc Eldritch Knight, Keth d'Lordran
Spoiler
Tabletop RPGs
Started with D&D 3.5, these days I mostly play 5E and occationally Call of C'thulu. Currently running two D&D 5E games over roll20
Magic: the Gathering
Started with Return to Ravnica/Innistrad. I'll draft every once in a while but EDH is my favorite format by far.
Decks: Lord Windgrace, Neyith of the Dire Hunt, Rielle the Everwise
Other Geeky Hobbies
Ridley/Lucina main SSBU
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2020-07-17, 08:09 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
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2020-07-17, 08:20 PM (ISO 8601)
- Join Date
- Dec 2017
Re: Bellator Arcana: The Eldritch Knight's guide
Hex is nice from Fey Touched, as hitting their Strength or Dex makes you a pretty awesome grappler alongside the extra damage you can cause, no expertise needed. Alongside a tiny bit of out of combat utility (occasionally hitting Cha for talky dominance, etc) against people you have no intention of hitting (yet).
Last edited by sambojin; 2020-07-17 at 08:21 PM.
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2020-07-19, 05:18 AM (ISO 8601)
- Join Date
- Jul 2020
Re: Bellator Arcana: The Eldritch Knight's guide
I have a stupid question:
What the heck does BLTOC stand for?
I am playing 5e with a group and picked EK on a whim. High Elf, Dual Wield/TWF, DEX build with Stealth. Kind of a rogue-y feel to the guy. Had no idea what I was doing and probably wouldn't have dual-wielded otherwise, although I like it for RP.
Dual rapiers which are silvered. Currently on a quest to find Mithril to create half-plate.
I like the class, though... and I like my character. Just leveled to 9. I see so much potential with the class.
Thanks for this guide. I learned quite a bit!
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2020-07-19, 06:40 AM (ISO 8601)
- Join Date
- Nov 2015
- Location
- Finland
- Gender
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2020-07-31, 08:01 AM (ISO 8601)
- Join Date
- Mar 2020
Re: Bellator Arcana: The Eldritch Knight's guide
I need help... I'm was going to play an EK in my next Curse of Strahd campaign but a week before starting it the DM told me that I cannot substitute Ability Scores for Feats. I was going to do a variation of the "The Destroyer" sample build but since I cant take any feats...what am I supposed to do?!
Btw, Im fairly new to DnD.
Thanks in advance!
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2020-08-16, 06:07 AM (ISO 8601)
- Join Date
- Feb 2015
- Gender
Re: Bellator Arcana: The Eldritch Knight's guide
Hmmm.... You could still do well with an EK/War Wizard build. I'm playing one now, but haven't had much game time with it.
If you want more tanky/bust damage options that make up for feats, I'd suggest looking at Oath of the Crown Paladin 6/Cha-chaster X. Bless is always nice and you get Channel, fighting style (dueling works w/shield), + a taunt to help make up for the loss of sentinel. After Extra Attack at 5 (or 6) I would go Celestial Warlock or Divine Soul sorcerer the rest of the way. If you roll well for stats, you could do Pally/Cleric putting the higher sat in Wis instead of Cha.
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2020-08-17, 09:55 AM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Grognardia
- Gender
Re: Bellator Arcana: The Eldritch Knight's guide
Metamagic Mod: Eldritch Knights don't gain access to Raise Unthread.
(Avatar by Cuthalion, who is great.)