New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 5 of 40 FirstFirst 12345678910111213141530 ... LastLast
Results 121 to 150 of 1172
  1. - Top - End - #121
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Therion’s Temple / Arianrhod Tower

    You leave the market square and make your way to Arianrhod Tower, a block or two south of the city centre. Constructed from small, palm-sized stones, the tower stands at least a hundred and fifty feet tall – if not taller. Vegetation hangs from every window, and thick vines of dark-leafed ivy run cling both to the tower’s exterior and the hanging plant life. A light breeze seems to rise from the ground and blow up the tower walls. The doors are propped open, and the soft scents of fir and spruce greet you as you enter.

    You ascend a gently-sloped spiral staircase for a few storeys, then reach a landing with rows of winter flowers. Tending them are an old man and an old woman, both wearing brown robes. The woman looks up as you enter.

    “Warm greetings to you all! How can we help you, folks? Oh, a disciple of Torethen – it is an honor, lady elf.” The elderly woman bows slowly to Tass. “Have you come to pray?”

    --
    Alphonse: Upon asking about flower language, the old man gives you (and anyone else who listens) a long talk on how to arrange flowers to give different meanings. Among other things, he says:

    “Adding a sprig of blackleaf to a bouquet can symbolize urgency, or impatience. It is impolite in a romantic context – one is not meant to rush such things.”

    “Between merchants, a gift of clovers – crimson and white – is common. It is a promise of industry – a fruitful business partnership built on hard work. It is no coincidence that Cymru’s colours too are red and white; conquest built on law and order was our first emperor’s promise – and Cymru has been industrious in that regard.”

    OOC: I’m going to take Wikipedia as the resource on real-life floral symbolism, and will defer to it for real-life plants referred to here – I’ll detail symbolism for any fictional plants that I or you end up naming, and might list some combinations of flowers that have additional meaning in this setting – but for the most part, you can assume I’m just borrowing from real life.
    Avatar by FinnLassie
    A few odds and ends.

  2. - Top - End - #122
    Troll in the Playground
     
    Cuthalion's Avatar

    Join Date
    May 2012
    Location
    California
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Bela will find his way back to lodgings and trance.
    Spoiler: Quote(s)
    Show
    Quote Originally Posted by Temotei View Post
    You're my favorite.
    Quote Originally Posted by Kneenibble View Post
    I'll kill them! I'll kill all of them!
    Quote Originally Posted by FinnLassie View Post
    We're crashing Wombat's wedding! WITH AN ARMY OF WOMBATS AND BUDGIES.


    "So whosoever is a hedgehog let him see to it that his wife is a hedgehog also, and so forth."

  3. - Top - End - #123
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Ah, yes. I also bring a donation to the temple and was hoping you could help us with a large amount of flowers in return.

    Tass retrieves a pouch with 60 gold pieces in it.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  4. - Top - End - #124
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Therion’s Temple / Arianrhod Tower

    The old woman gasps in surprise and delight at the gold, then bows to you again. "Oh my! Lady elf, you may take all the flowers you like!" After you explain just how many flowers you're trying to purchase, she taps a finger to her lips in thought. "Well, with that many flowers, you probably can't carry them, so we may have to deliver them ourselves - we can have it done within the next hour or two. Where should we take them?"

    The old man taps you on the shoulder, and points to the sky. "You can pray wherever you like, of course, but our sanctuary is at the top of the stairs. We have another holy garden atop the tower, but one must be able to fly to reach it."
    Last edited by Amidus Drexel; 2016-05-29 at 09:51 PM.
    Avatar by FinnLassie
    A few odds and ends.

  5. - Top - End - #125
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Deliver them to princess Jacinth at the royal palace, we can escort you there after I've finished my prayers.

    Oh, and don't include anything poisonous. I don't think she would be very appreciative.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  6. - Top - End - #126
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Therion’s Temple / Arianrhod Tower

    "Poisonous? My goodness, certainly not! Whatever gave you that idea?" She turns to the man, and says, "Come, let's get some of the younger priests and load up the carts." The two go down the stairs, leaving you alone in the garden.

    --
    Therion's Temple, Holy Gardens

    You fly up to the roof of the tower, and alight in the air god's sanctuary. Brilliant emerald grass and unseasonably colourful flowers blanket the roof, at the center of which is a circle of small stones, just wide enough for someone to kneel in. The garden very nearly glows, and you feel warm despite the biting winter air around you. From this height you have an excellent view of the city, as well. You can see the bustle in market square, a ship departing from the docks, guards patrolling at the palace, and a small procession of carriages arriving at the east gates.
    Last edited by Amidus Drexel; 2016-05-30 at 05:04 PM.
    Avatar by FinnLassie
    A few odds and ends.

  7. - Top - End - #127
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Tass turns into an eagle and flies up to the Holy Gardens.

    Holy Gardens

    Spoiler
    Show
    Tass leaves her eagle form and sits down in the circle of stones rather informal manner, leaning back as if skygazing.

    Great Torethen, you who exist in all. Lend me your soil, so I may sprout like seeds in spring. Lend me your rain, so I may grow in spirit as in body. Lend me your wind, so I may learn to endure. Lend me your power, so one can become many and many can become one.

    Once she finishes her prayer, Tass sinks into meditation, slowly letting the enchanted air pass through her lungs while waiting in the time for their shipment to leave.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  8. - Top - End - #128
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Therion's Temple, Holy Gardens

    Spoiler: Tass
    Show


    After some time, a strong gust of cold wind breaks your meditation. Dead leaves and loose petals up waft up from below, and when the wind subsides, hang in the air for a few seconds in the rough silhouette of a man. The soft, familiar voice of your patron speaks in your mind.

    Know peace, my child. A great storm is coming.

    The leaves and petals then succumb to gravity and flutter down to the earth below, and the warmth of the air-god's sanctuary returns. You hear the old woman's call up from below...


    Wuscfrea's Palace

    When the plants are ready to be transported, the old woman calls Tass down from the sanctuary. You join the small group of priests in transporting the flowers up to the palace, and deliver the impressive amount of vegetation to a group of Jacinth's clerks. Guards and servants give you both curious and annoyed looks, and the latter quickly clean up the stray leaves and dirt that fall behind you.

    As you arrive, two of the clerks break off from their work and step forward - one begins inspecting the plants (and taking notes on a clipboard), and the other approaches you, sneering with the haughty disdain that only a royal servant can truly muster. He takes extra care to make his shoes click on the marble floor with every step, and stops just in front of you with a pompous click-clack. "And what, pray tell, is this?"
    Last edited by Amidus Drexel; 2016-05-31 at 12:49 PM.
    Avatar by FinnLassie
    A few odds and ends.

  9. - Top - End - #129
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Tass spends a moment gathering the right words.

    A gift of flowers for tomorrow's ball. Tell princess Jacinth that Niro the warforged sends his regards.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  10. - Top - End - #130
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Wuscfrea's Palace

    The clerk checks a list on his clipboard, then calls the other one over. "Nothing dangerous here, sir."

    "Niro, is it? There is a Niro on the list, and I remember the Princess had a warforged visitor yesterday... yes, I suppose that will do." He turns around and click-clacks back over to his desk, then waves you out with a halfhearted flick of the wrist. "You may leave them where they are. Our servants will take care of it. Good day."

    The guards roll their eyes, but usher you out anyway.

    OOC: If you have any other business to take care of at the palace, let me know, and we'll do that now. Either way, let's go forward with Tass' other point of business today:

    --
    Enigma's Curiosity Shoppe

    You return to the market square, and enter Enigma's shop. The mysterious shop-owner is sitting on the counter, eyes closed, with an adamantine music-box in one hand and a set of silver pan-pipes in the other. You arrive just in time to hear the music-box wind down into dissonant, off-tempo chords.

    When the door closes, his eye (and empty eye socket) snap open - and the music-box snaps shut. "My goodness, I seem to have lost track of time. Are you back about that ruby disc? I've made some progress!" He jumps down behind the counter and pulls it out from a drawer. "This little jewel has an incredible affinity for abjuration magic - especially anti-magic spells, but it takes quite nicely to abjurations of all sorts. I could think of a great many uses for such a thing, but that's all speculation. No one I've spoken to so far seems to know of another like it, but it has only been a day. I should have that answer for you soon enough."
    Avatar by FinnLassie
    A few odds and ends.

  11. - Top - End - #131
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Affinity? So, it strengthens them?

    Tass gets back to the purpose of her errand.

    We followed our lead on the poison smuggler who sold the black lotus extract which killed Brynne, and we found him in Rasua's temple. I even set up a meeting with him outside the temple three days before the next full moon, but from there, I do not know how to proceed.

    She procures two strands of Morgan's hair and two grains of sand from her pouch.

    I got some strands of hair off his coat, though, and I thought you would be interested. I also got this sand which fell off his body. He'd just been... treated by a necromancer from a case of mummy rot.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  12. - Top - End - #132
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Enigma's Curiosity Shoppe

    "Sort of. It's able to hold a spell charge that can be used later, like a ring of spell storing or the like, but it doesn't hold the charge forever. Non-abjuration spells just don't take, though, and even most abjurations leak out somewhat quickly - aside from dispelling magic and the like-" Enigma waves the disc at you. "-which it holds for hours. There are a few more experiments to be done before I can be sure how it works, but that's what we know now."

    "Oho! Excellent! I can use these to keep tabs on him in the meantime, if you like. A necromancer?" Enigma scratches his chin. "Whyever in the world would you have a necromancer heal someone? Did you hear how he treated it?"

    The shopkeeper pulls out his remaining eyeball and polishes it. "But, as for your situation, I suppose he expects the meeting to be just you two? Hrm... Well, the bounty on dead smugglers is 100gp, and live smugglers are worth 500gp. Usually you can earn an extra fee by turning over a stash of contraband, but it's not always a sure thing. If he's complicit in Brynne's death, though... you might get the bounty for turning over a traitor too, which will net you another 500gp or so, dead or alive."

    "So, are you asking me how I would kill this man, or how to capture him? The killing is much easier, of course, but perhaps I am biased." Enigma grins, his face looking decidedly skull-like, with empty eye sockets and pale skin. "Or is it some other advice entirely that you seek?"
    Avatar by FinnLassie
    A few odds and ends.

  13. - Top - End - #133
    Colossus in the Playground
     
    LaZodiac's Avatar

    Join Date
    Mar 2011
    Location
    Canada
    Gender
    Male2Female

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Alphonse speaks up "I'd prefer catching him, personally. Let him face justice in the proper fashion not on our blades...though I'm not opposed to that either.

  14. - Top - End - #134
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Tass responds to Enigma.

    If you cut the flower, it will just sprout a new one. I thought you people were more interested in stopping the poison trade than killing a man.
    Last edited by Teddy; 2016-06-05 at 05:34 AM. Reason: Clarification of recipient.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  15. - Top - End - #135
    Colossus in the Playground
     
    LaZodiac's Avatar

    Join Date
    Mar 2011
    Location
    Canada
    Gender
    Male2Female

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    "Oh, I am, trust me. I'm just talking worst case scenario."

  16. - Top - End - #136
    Titan in the Playground
     
    Lizardfolk

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Surely, we can take him alive.
    Quote Originally Posted by Dragonprime View Post
    AT, I esteem you above all other men now.

  17. - Top - End - #137
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Enigma's Curiosity Shoppe

    "They do pay a higher bounty for live smugglers. And as unsavory as it may sound, one can interrogate the dead, too." He puts his eye back where it belongs, and begins to take down notes. "Yes, what Cymru would find most useful in this situation would be tracking who this smuggler gets his poison from. If you've agreed to buy poison from him as a show of faith or interest, go ahead and do so - secure his trust, and see what you can learn about him and his supply chain. I can reimburse you for the expense, and take the poison off your hands too, if you're worried about carrying contraband around." Enigma taps his fingertips together as he talks. "And again, if there is anything you want me to see, just show it to the eye that I gave you. Once you know the people that are helping him smuggle it in, we can re-evaluate - maybe capture a shipment or interrogate one of the higher-ups in the operation. Does that sound good to you?"
    Avatar by FinnLassie
    A few odds and ends.

  18. - Top - End - #138
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Sounds like an interesting proposal. We promised to buy three doses off him for five and a half thousand gold each. He also let us know that he only had six doses in store, but that another shipment would arrive in forty-six days from yesterday.

    I believe this hair should let you trace his whereabouts.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  19. - Top - End - #139
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Enigma's Curiosity Shoppe

    Enigma excuses himself and disappears into the back room, and returns with a large bag of rubies. "Sixteen-thousand, five hundred gold-pieces worth of rubies. That will cover your expenses for this ah... venture. I will begin investigating ships due to arrive a month and a half from now - should the smuggler prove unhelpful as a source of information, we will at least have something to work with. Perhaps... if you can find when the previous shipment was, that will go a long way towards narrowing down a list of suspects."

    He gingerly plucks the hair from your hand, and inspects it closely. "Yes, this will do quite nicely. And you said... Rasua's temple, was it? I may have to pay Gus a visit."

    OOC: If you've got anything else you want to say to Enigma (or indeed, anything else you want to take care of before the ball) now's the time. If not, let me know, and I'll advance time to the beginning of the solstice celebrations asap (or if I hear nothing from y'all, in the next day or two).
    Last edited by Amidus Drexel; 2016-06-09 at 09:40 PM.
    Avatar by FinnLassie
    A few odds and ends.

  20. - Top - End - #140
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    An Inn

    Another day passes uneventfully. You return to the inn and rest for the night. Last night was busy, but tonight the inns are all packed full - and travelers are paying exorbitant prices for any room not already taken.

    Despite the commotion, you sleep peacefully, and awake well-rested. Busy servers greet you with a hearty breakfast and "Happy Solstice!" wishes, and you spend the first parts of the day drinking and socializing with the travelers (or not, as you so desire). You hear many wild and horrible things about House Wren and House Black that are almost certainly not true - they are descended from dragons, or better yet, demons (and sometimes more mysterious, fouler things); they are all sorcerers or priests to dark gods; they are incestuous bandits hell-bent on destroying the world; they are blackweed addicts and traffickers of persons - the list goes on. Any questions on where this information comes from are met with awkward stammering or silence, followed by the end of the conversation.

    An hour or two after lunchtime, the tailor "Annie" finds you and herds you off into private rooms to get into costume. She informs each of you as she works, "Don't fret - the paint should wash off with a bit of water - but more importantly, I have rumors from the palace. Supposedly, a great portion of the palace guards have been drugged or poisoned, and are violently ill. The clergy have healed all those they can, but they are at perhaps 1/10th strength now - even moreso given that guards are patrolling the streets more often today. I hear they are to allow guests to carry bound weapons as a precaution, as there might not be any replacements for the guards on duty later this evening. Keep all of your eyes open."

    Spoiler: Your costumes~
    Show
    Alphonse is done up in a dark green cape sporting an embroidered dragon and poofy green pants with tassles, and covered in emeralds and jade. Annie fits a jade-and-diamond mask to his face, and paints a few simple designs on his breastplate with a sparkly green mixture.

    Tass is given a gold mask in the shape of oak leaves, and the edges of her armor's scales are all painted gold as well. Suspiciously lei-esque hoops of bright, colourful flowers are hung from her neck, wrapped around her wrists, and set in her hair.

    Bela is stuffed into a simple, but elegant, beige-brown and grey suit. Silver cuff-links and a bit of diamond dust in his hair are the only real decorations - aside from the mask, made from stained wood with some silver highlights. The tailor seems quite proud of herself.

    Niro's armor receives a smattering of red and copper paint in braid patterns, and in lieu of a mask, has a subtle copper design painted on his face. A great wreath of red flowers are hung from his neck, reaching halfway down his chest. Annie grumbles about "lack of direction" while she works, but actually looking at her face reveals a wide grin that she makes no effort to hide.


    Your costumes finished (and as it has begun to get on a bit in the afternoon), you head off to the ball.

    --
    Wuscfrea's Palace

    You arrive to the palace just in time, and are greeted by a long line to enter. After some time, you reach the front. The same drunken, pompous noble who greeted you at Wuscfrea's feast is managing the line here. The man squints at you and says in a reedy voice, "Nems? Hurry ep, I hev'n't got ell deh. Heppy Selstice, move elong." In an effort to put his nose ever higher into the air, he looks up so steeply that his glasses begin to creep off the bridge of his nose and up his forehead. Providing him with your names is enough to get you through. An exhausted guard checks that your weapons are bound, but does not take them from you.

    --
    As you wander about the ball, a few things catch your notice:

    --
    The Great Hall

    Upbeat, celebratory music and the smell of food and drink wafts towards you from deeper within the palace. The halls are decorated with stunning red, white, and black banners, and the great swaths of vegetation Tass donated. Guests just entering "ooh" and "ahh" over the spectacle, before moving on to socialize and feast. A great skylight shows the night sky, and dancing magical lights in brilliant colours illuminate the room. All of the guests are dressed ostentatiously, and nearly all of them are masked. Animal themes are common, but you spot a few with slightly more abstract masks.

    You recognize a familiar figure among the masked crowd - it's Sir Edgar Wren! His garb is much the same as the last time you saw him; ill-fitting mithril breastplate covering a short, stocky body covered from head to toe in black cloth. His morningstar is no longer blood-stained, but polished so that it shines, and he wears a new pair of gold-rimmed goggles over his eyes. He is speaking with a man in a red peacock mask, and one dressed as an orange fish, and you overhear part of their conversation.

    "...But yes, that is how we got here so late. Mary and I had to physically shove Victor out the door in his drunken stupor, and Father Neirin very nearly left without us."
    "Oh, my! Haha! Well, it's lovely that you could make it! I'm sure mother will be quite pleased to speak with the marquess."
    "Do tell us about that bit with Garrick's Pass again, though - I think I missed the beginning of that."
    "Oh, very well - it was strange - there were mysterious men dressed in white patrolling on the old wall. They made no effort to stop us leaving the Vale, of course - not that I was afraid they would; between myself and Victor, who I think are both capable enough fighters, we could certainly have handled an issue should one have arisen - but these men paid us no mind. I even called out to them, but received no response."
    "How curious! And you had never seen them before?"
    "A few times, for sure, but never in our pass. The villagers call them 'Whitecloaks' - strange mountain-men who feast on the bodies of those who die in the woods, if you believe the stories. Most of that's all ale and talk, but a few people go missing in the woods every once in a while, and I've yet to see a man's corpse above the treeline if I did not put it there myself, and even those disappear sooner than I would expect-" Edgar taps the haft of his morningstar. "-so perhaps there is something to the fairy tales after all."
    "My goodness! Well, it was a pleasure meeting you. Speaking of ale and talk - I think I've had too much of the latter and not enough of the former! Haha! I shall see you both later this evening, I suspect."

    With that, the man in the fish costume wanders away in the direction of the dining hall. The other two turn back to each other.

    "I believe... that was Lord Eklund? He owns a few of the businesses down by the docks."
    "Interesting fellow. "

    Spoiler: Spot DC 15
    Show

    Something twitches under Sir Edgar's wrappings. The motion is subtle - you probably wouldn't have noticed it at all if he wasn't standing still.

    Spoiler: Spot DC 33
    Show

    Something black flits across the skylight from the outside, but it moves quickly enough that you can't work out the shape - perhaps a large bird taking roost for the night? Guards running on the roof? Or maybe something more sinister? The movement is fast enough that it might have been a hawk or an owl, or maybe a shadow cast by the dancing lights.


    --
    The Palace Gardens

    The palace gardens are terraced, and overlook the courtyard. Most of the vegetation is lush and vibrant, despite the cold weather. The few bare trees are covered with strings of flowers and magical lights, and there is a distinctly floral scent to the place. Guests in extravagant getup mingle here as well, though it's not quite so densely packed as the great hall or the courtyard. If you so choose, you can find a quiet spot away from the crowd here.

    Parapets, perhaps 25ft off the ground, border the garden, though you see no guards. A soft glow escapes through the barred windows of one of the guard towers, and from the palace opposite it.

    A small gaggle of strangely-garbed priests of Cygnus are gathered here. One side of their robes is black, and the other half is white - matching the half-moon in the sky. They appear to be rehearsing something, and every once in a while one will stop to correct one of the others. They take a break for food as you walk by.

    Spoiler: Spot DC 20
    Show

    You sense something invisible nearby, though you can't tell where.

    Spoiler: Listen DC 26
    Show

    You hear something *click* above you, like a key being turned in a heavy lock. Searching for the source of the noise, your eyes settle on the door to the palace atop the parapets. You don't see anything unusual, however.


    --
    The Courtyard

    The courtyard is abuzz with song and dance - a group of musicians comparable in size to a small orchestra play fast, upbeat music.

    Near the edge of the dance floor is an odd pair of dancers. The first is a small woman, so short that she would have to look up to speak to Bela. A tall hat sporting colourful feathers adorns her head, bringing her almost to a regular height, and a black feather-boa is draped over her shoulders. The second is a great man - as tall as Niro, if not taller - sporting a black mask and billowing cape, the latter of which bears House Wren's crest. The outline of a shield is evident beneath the cape, and you can see what appears to be a hilt poking out behind his neck.

    What draws your attention their way, however, is not just the incredible difference in height - the man leads with his left hand even when the other dancers switch to the right. When the song ends, he bends over to whisper something in the woman's ear, then walks over to a nearby table and takes a seat by himself near the band. Still making no use of his right hand whatsoever, he snaps the neck of a nearby bottle of wine and fills a tankard with it. There is an awkward silence as the conductor looks nervously at the giant man.

    A minute or so passes, and the man in black turns around, confusion obvious even through his mask. Noticing the conductor's gaze, he shakes his head and waves them on. No need to hold up on my account. Carry on.

    Spoiler: Knowledge: Nobility DC 14
    Show

    This is The Honourable Lord Victor Wren II, Marquess of the Black River Vale. He was renowned as a dragonslayer and monster hunter in his youth, and a morbid story-teller in his middle-age.

    Spoiler: Spot DC 12
    Show

    It's hard to see her among the other, taller dancers, but the short woman is dancing by herself now - and not having very much fun with it, it would seem.
    Last edited by Amidus Drexel; 2016-06-16 at 04:01 PM.
    Avatar by FinnLassie
    A few odds and ends.

  21. - Top - End - #141
    Colossus in the Playground
     
    LaZodiac's Avatar

    Join Date
    Mar 2011
    Location
    Canada
    Gender
    Male2Female

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Alphonse is clearly enjoying himself, walking with a refined gait that perhaps belays the appearance of his costume. He keeps an ear and eye out, making his way through the Ballroom, to the Garden, and to the Courtyard, making his rounds and greeting people pleasently. If he spies something he'll probably stop to investigate, but we'll see how my rolls go.

    Spoiler: Rolling!
    Show
    Spot in The Great Hall: (1d20-1)[6]

    Spot in The Courtyard: (1d20-1)[17]

    Knowledge (History) in the Courtyard since it might work for nobility, though it may be a harder check: (1d20+4)[16]


    Alphonse gives a dignified bow to the very large man "Hello good sir. I must say, your dancing skills are quite impressive."
    Last edited by LaZodiac; 2016-06-16 at 04:18 PM.

  22. - Top - End - #142
    Titan in the Playground
     
    Lizardfolk

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Niro approaches the short woman who had been dancing with the tall man in the courtyard, I see you are accustomed to dancing with men of some size. My name is Niro, and a woman such as yourself should never dance alone. May I, Lady...?

    Spoiler: Rolls
    Show
    Diplomacy: (1d20+8)[12]
    Perform (Dance): (1d20+2)[13]
    Last edited by AtlanteanTroll; 2016-06-16 at 11:24 PM.
    Quote Originally Posted by Dragonprime View Post
    AT, I esteem you above all other men now.

  23. - Top - End - #143
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    The Courtyard

    Alphonse
    Not as impressive as they were twenty years ago, perhaps, but I like to think I'm still good at it. Thank you. The man in black reaches over and pulls a chair out for you. Do have a seat. You're one of Erick Lennox's sons, aren't you? I'm sorry; I've never been good with names. Marquess Victor Wren, the Second. What brings you here tonight?

    --
    Niro
    The small woman reaches up and gingerly takes your hand with a smile. Just Mary, for now. And yes. Shall we?

    The two of you dance quietly for a minute or two. Mary is quite light on her feet, and while you are not a poor dancer, you sometimes struggle to keep up with her. When the music slows down, she pulls her mask down, and cranes her neck to look up at you properly. My, are you a Ligurian dignitary? Or are you just visiting?
    Avatar by FinnLassie
    A few odds and ends.

  24. - Top - End - #144
    Titan in the Playground
    Join Date
    Mar 2009
    Location
    Sweden
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Tass walks around to inspect the premises. The signs of hostile presence worries her, but she finds it too early to draw any hasty conclusion. She does stay in the garden for roughly ten minutes to see if the invisible creature will reveal themself, leisurly strolling around in the vegetation while keeping her ears open for more sounds. If nothing particularly eventful transpires, she'll return to the great hall and mingle about aimlessly while keeping an eye on the man she presumes is Wuscfrea.
    Clouddreamer Teddy by me, high above the world, far beyond its matters...

    Spoiler: Banner by Vrythas
    Show

  25. - Top - End - #145
    Colossus in the Playground
     
    LaZodiac's Avatar

    Join Date
    Mar 2011
    Location
    Canada
    Gender
    Male2Female

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II


    "You could say that, Marquess Victor. I am Alphonse, the Jade Dragon. I'm here to enjoy a celebration, and to rub shoulders with the nobility and the like. A mercenary such as myself needs fitting clientele, you see."
    He sits in the chair, crossing one leg over the other. "How about you, Marquess Victor? Just here for the festives?"
    Last edited by LaZodiac; 2016-06-18 at 10:58 PM.

  26. - Top - End - #146
    Colossus in the Playground
     
    LaZodiac's Avatar

    Join Date
    Mar 2011
    Location
    Canada
    Gender
    Male2Female

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    OH ALSO making a post for Bela.

    Bela casts See Invis and will just kinda keep Detect Magic on ready for when it's needed. He'll also gravitate toward wherever there are snacks, taking a moment to brush by Tass and whisper "Keep me posted on what everyone finds."

  27. - Top - End - #147
    Titan in the Playground
     
    Lizardfolk

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    Niro keeps pace with the slowed music. A dignitary? No, not exactly... Though, I think I've been working in the city too long to be a "just visiting."

    Have you ever been to Liguria, Mary?
    Last edited by AtlanteanTroll; 2016-06-21 at 05:50 PM.
    Quote Originally Posted by Dragonprime View Post
    AT, I esteem you above all other men now.

  28. - Top - End - #148
    Ettin in the Playground
     
    Amidus Drexel's Avatar

    Join Date
    May 2012
    Location
    The Algol System
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    The Palace Gardens

    Spoiler: Tass, Bela
    Show

    A bit of coordination between Tass and Bela reveals a small, winged humanoid with pointy ears - no taller than 3ft - hovering in front of the door to the guard tower. It's busy applying what looks like lubricating oil to the hinges and knob of the door, paying you no mind whatsoever.

    Spoiler: Tass
    Show

    The creature is a pixie, a type of sprite, which in turn is a type of fey. They are capable of remaining invisible indefinitely, and have a small array of illusion and enchantment magic available to them. Some carry enchanted arrows that cause sleep or memory loss (or sometimes other, fouler things).

    The prince is currently in the feast hall, drinking mead. Nothing in there aside from the prince and the food catches your eye, however.

    Spoiler: Bela
    Show

    Once it has finished this task, it pulls out a crossbow, and brandishes it at you and Tass. You can see suspicion in its eyes, and it pauses for a few seconds, obviously sizing you up.

    OOC: What the creature does next will depend on how you react.


    --
    The Courtyard

    Alphonse
    Marquess Victor crosses his legs also, and leans back. A mercenary, eh? Reminds me of when I was your age. Fine work - second only to adventuring or bankrobbing if you want to make a name for yourself. He chuckles darkly. Well, yes and no. I do enjoy these sorts of things, but I don't know if I'll stay until midnight or not. Seven hours of partying is long time, even if I get to spend some of it sitting down. I digress - I was going to say, that Duchess Sarza invited me here, and I've always done my best to, at the very least, make an appearance at the social functions she so chooses to ask me along to. And, of course, my wife does enjoy the dancing, even if I can't manage it for very long.

    But that is a lot of words to say not very much, I suppose. He smiles and sips his wine. Though I should ask, since you're a mercenary - how would you like to do a small little job for House Wren? I was thinking of paying with some land I own up near the town of Elva, as I haven't had much use of it in the past couple of years. What do you say?

    --
    Niro

    Not exactly? How curious. But you are from there. What brings you here tonight? Mary grins, then looks back down and focuses on dancing again. No, I have not - my parents' family is from the northern reaches of Cymru, and we do not go down south so often. My husband too, does not like warm weather, as his family are mountain people. And your people... they are all dead, yes?
    Avatar by FinnLassie
    A few odds and ends.

  29. - Top - End - #149
    Colossus in the Playground
     
    LaZodiac's Avatar

    Join Date
    Mar 2011
    Location
    Canada
    Gender
    Male2Female

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    "That sounds delightful, Marquess. What kind of job is it?" Alphonse asks. He's fairly confident Wren's on the up and up, so why not look into getting a job of sorts. Maybe drag the others along once this mess is dealt with.

    ------

    Spoiler: Bela post but I assume Tass would be able to hear this too?
    Show
    Bela grabs the sweetest looking food from the table and takes a bite. He then offers one to the small creature. "Tell us why you're doing this and you can have this." he says, in the sort of monotone you'd expect from an elf that's being cautious.
    Last edited by LaZodiac; 2016-06-20 at 11:35 PM.

  30. - Top - End - #150
    Titan in the Playground
     
    Lizardfolk

    Join Date
    Aug 2010
    Gender
    Male

    Default Re: Random Banter D&D 3.5e Campaign IC, Thread II

    I'm here representing Lady Aaron, who unfortunately couldn't make it here tonight. She has a killer pain in the head, I'm afraid. Niro also refocuses on the dance. As far as I am aware. Though I was dead for some 400 years, so I'm not entirely without hope.
    Quote Originally Posted by Dragonprime View Post
    AT, I esteem you above all other men now.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •