New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 16 of 50 FirstFirst ... 6789101112131415161718192021222324252641 ... LastLast
Results 451 to 480 of 1497
  1. - Top - End - #451
    Bugbear in the Playground
     
    RogueGuy

    Join Date
    Jun 2015
    Location
    Rocky Mountains, Colorado

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 250 Does "having" a familiar violate VoP? (Does having a familiar count as "owning" an item?

  2. - Top - End - #452
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Mar 2012
    Location
    UK
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 250 No, having a familiar does not usually violate Vow of Poverty. An Item Familiar probably does though.

    However, the Sacred Vows are about the spirit of the law not the letter, hence tricks like getting your familiar to own an item violate them. Indeed, even seriously considering using a trick to get round a vow breaks the basic Sacred Vow and your character loses all exalted benefits.

    So, asking the question as to whether you can have a familiar - good question, worrying about the ramifications of your vow ahead of time.
    Wondering if the familiar can own an item - goodbye vow.
    Last edited by Khedrac; 2016-11-16 at 07:38 AM.

  3. - Top - End - #453
    Dwarf in the Playground
    Join Date
    Jun 2016
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    #Q251

    Unnatural Aura (Su)
    Animals, whether wild or domesticated, can sense the unnatural presence of a spectre at a distance of 30 feet. They do not willingly approach nearer than that and panic if forced to do so; they remain panicked as long as they are within that range.
    Would this include a druid's animal companion with the double attack trick? And if so, is there a way to have the animal attack/behave normally?


    #Q252

    What is the caster level of a blackguard? It doesn't say, is it like a paladin: half his blackguard class level?
    Last edited by Keral; 2016-11-16 at 10:24 AM.

  4. - Top - End - #454
    Ogre in the Playground
    Join Date
    Aug 2009

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A252

    A blackguard's base caster level equals it's class level. This is the normal case. Only deviations need to be spelled out.
    Last edited by Zombimode; 2016-11-16 at 11:27 AM.

  5. - Top - End - #455
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 249

    That depends on the feat. As long as the feat requires the race human or the human subtype (or does not specify which) you are good because none of these are lost. Only if the feat required humanoid type and human subtype, a half-dragon would no longer qualify. I'm not aware of a feat with requirements of the latter kind.

    Q 253

    Where is it stated that humans are humanoids with the human subtype?
    Last edited by Andezzar; 2016-11-16 at 01:06 PM.

  6. - Top - End - #456
    Titan in the Playground
     
    Troacctid's Avatar

    Join Date
    Jan 2014
    Location
    California
    Gender
    Female

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by bean illus View Post
    Q 250 Does "having" a familiar violate VoP? (Does having a familiar count as "owning" an item?
    A familiar is a creature, not an item, although items are required to summon one.

    Quote Originally Posted by Keral View Post
    #Q251

    Would this include a druid's animal companion with the double attack trick? And if so, is there a way to have the animal attack/behave normally?
    a. Yes.
    b. Try making it immune to fear. This will prevent it from becoming panicked. Alternately, you could use an antimagic field.

    Quote Originally Posted by Andezzar View Post
    Q 253

    Where is it stated that humans are humanoids with the human subtype?
    While the Monster Manual has no entry for humans, it's mentioned offhand in several places that they are humanoids and/or have the human subtype. You can also see it in the statblock of any human NPC.

  7. - Top - End - #457
    Bugbear in the Playground
     
    RogueGuy

    Join Date
    Jun 2015
    Location
    Rocky Mountains, Colorado

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Clarification? And i think i will invite folks to join a thread on this in the main forum (since i have a few tangential questions also).

    Quote Originally Posted by bean illus View Post
    Q 246 Can an intelligent familiar own an item?
    Quote Originally Posted by Troacctid View Post
    Yes.
    Quote Originally Posted by bean illus View Post
    Q 247 Would an intelligent familiar owning items violate VoP?
    Quote Originally Posted by Troacctid View Post
    Owning any items other than the whitelisted ones violates a Vow of Poverty.
    Citation for how this addresses familiars 'owning' or 'using'?

    Quote Originally Posted by bean illus View Post
    Q 250 Does "having" a familiar violate VoP? (Does having a familiar count as "owning" an item?
    Quote Originally Posted by Troacctid View Post
    A familiar is a creature, not an item, although items are required to summon one.
    Quote Originally Posted by Khedrac View Post
    A 250 No, having a familiar does not usually violate Vow of Poverty. An Item Familiar probably does though.

    However, the Sacred Vows are about the spirit of the law not the letter, hence tricks like getting your familiar to own an item violate them. Indeed, even seriously considering using a trick to get round a vow breaks the basic Sacred Vow and your character loses all exalted benefits.

    So, asking the question as to whether you can have a familiar - good question, worrying about the ramifications of your vow ahead of time.
    Wondering if the familiar can own an item - goodbye vow.
    But as long as i continue to philosophize that material possession are what got us into this trouble in the first place, isn't my intelligent familiar (admittedly the DM) allowed to have philosophical disagreements with me?

    VoP"The majority of her share of party treasure "
    Q; What is a majority? and where does the other 49% go? Could be a small number, but this loop hole might allow a DM to rationalize party members returning charitable exchange with the VoP, and other ways to increase VoPs access to the game at high levels.

    I would be tempted to argue RAW may lack specific rules against VoP familiars owning items.
    Last edited by bean illus; 2016-11-16 at 04:56 PM.

  8. - Top - End - #458
    Titan in the Playground
     
    Troacctid's Avatar

    Join Date
    Jan 2014
    Location
    California
    Gender
    Female

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by bean illus View Post
    Citation for how this addresses familiars 'owning' or 'using'?
    To fulfill your vow, you must not own any material possessions except for those that are explicitly allowed. BE 48. Familiars are not exempt from this restriction; if a familiar takes a Vow of Poverty, it must abide by the terms of the vow just like anyone else, or it will lose the benefits of the feat.

    Quote Originally Posted by bean illus View Post
    VoP"The majority of her share of party treasure "
    Q; What is a majority? and where does the other 49% go? Could be a small number, but this loop hole might allow a DM to rationalize party members returning charitable exchange with the VoP, and other ways to increase VoPs access to the game at high levels.
    A 254

    a. A majority is a majority. More than half. It's not a rules term.
    b. The rules don't say where the other half goes.

  9. - Top - End - #459
    Barbarian in the Playground
     
    PirateWench

    Join Date
    Apr 2013
    Gender
    Male2Female

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q255

    When a psionic character takes the Expanded Knowledge feat, do they have to gain the power immediately, or can they postpone it?
    Iron Chef in the Playground LXVI - Honorable Mention : Azalin Stonecutter

    Iron Chef Home Cooking in the Playground II - Second Place : Takenaka Kenshin

  10. - Top - End - #460
    Troll in the Playground
     
    Debatra's Avatar

    Join Date
    Mar 2010
    Location
    Kaeda
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Khedrac View Post
    Indeed, even seriously considering using a trick to get round a vow breaks the basic Sacred Vow and your character loses all exalted benefits.
    Citation needed.
    Kaedanis Pyran, tai faernae.

    The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016

    My Homebrewer's Extended Signature
    Spoiler: Quotes
    Show
    Quote Originally Posted by Lycan 01 View Post
    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  11. - Top - End - #461
    Titan in the Playground
     
    Troacctid's Avatar

    Join Date
    Jan 2014
    Location
    California
    Gender
    Female

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by KrimsonNekros View Post
    Q255

    When a psionic character takes the Expanded Knowledge feat, do they have to gain the power immediately, or can they postpone it?
    The power is gained at the time the feat is taken.

  12. - Top - End - #462
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Troacctid View Post
    To fulfill your vow, you must not own any material possessions except for those that are explicitly allowed. BE 48. Familiars are not exempt from this restriction; if a familiar takes a Vow of Poverty, it must abide by the terms of the vow just like anyone else, or it will lose the benefits of the feat.
    Familiars are most likely characters, but at least creatures. Can you own a character/creature? Does the familiar class feature tell us that the wizard/sorcerer owns the created familiar?

    I think not.
    Nevermind familiars are obtained not created, so possession isn't off the table. I still doubt that a creature can be a possession of another creature unless the rules explicitly tell us.
    Last edited by Andezzar; 2016-11-17 at 01:52 AM.

  13. - Top - End - #463
    Dwarf in the Playground
    Join Date
    Jun 2016
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q256


    Dinosaur, Bloodstriker's spiked skin (ex): A bloodstriker's thick skin bristles with defensive spikes. Any creature attacking a bloodstriker with a melee or natural weapon takes 1d8+6 points of piercing and slashing damage from the dinosaur barbs. Weapons with exceptional reach do not endanger their users in this way.
    Does this work regardless of the weapon hitting? Or only if I hit?

  14. - Top - End - #464
    Orc in the Playground
    Join Date
    Aug 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q257

    The table for the effects of the different colored walls produced by prismatic wall includes the following note:

    The violet effect makes the special effects of the other six colors redundant, but these six effects are included here because certain magic items can create prismatic effects one color at a time, and spell resistance might render some colors ineffective (see above).
    What magic items produce prismatic effects one color at a time?
    Marshal of the Eternal Legion PrC (Necromancer-Marshal Hybrid)
    Traveler in the Infinite Night PrC (Shadow Plane Burglars)
    Dimensional Legionnaire PrC (Tactical Teleporters)

  15. - Top - End - #465
    Bugbear in the Playground
     
    RogueGuy

    Join Date
    Jun 2015
    Location
    Rocky Mountains, Colorado

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    Familiars are most likely characters, but at least creatures. Can you own a character/creature? Does the familiar class feature tell us that the wizard/sorcerer owns the created familiar?

    I think not.
    Nevermind familiars are obtained not created, so possession isn't off the table. I still doubt that a creature can be a possession of another creature unless the rules explicitly tell us.
    By "possession" you mean "own" a familiar? and not 'demonic possession'?

    A familiar has an Int and an alignment. I don't see how the DM can't consider that an NPC. When an Item Familiar argues with it's master, who plays the familiar? The player or the DM?

    Familiars are NPCs that are traditionally, but not always, played by the caster they are bonded to.

  16. - Top - End - #466
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Yeah, I meant owning not puppeteering like daemons may do. What does their NPC status have to do with anything? Slavery is a concept that does exist in D&d and as such NPCs can be owned by other (N)PCs. since the familiar rules talk about obtaining a familiar, it is not quite clear whether the familiar becomes a possession of the sorcerer/wizard.

  17. - Top - End - #467
    Dwarf in the Playground
    Join Date
    Jun 2016
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q258

    An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, and spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it has a 50% chance to ignore any damage from a corporeal source (except for positive energy, negative energy, force effects such as magic missile, or attacks made with ghost touch weapons). Although it is not a magical attack, holy water can affect incorporeal undead, but a hit with holy water has a 50% chance of not affecting an incorporeal creature.
    Breath weapons are (Su).
    Now, by my reading, the text says that it can be harmed by this, that and that AND supernatural abilities.
    Then it says that even when hit by spells or magic weapons it has a 50% chance to ignore damage, except as noted.
    It doesn't mention supernatural abilities when listing the cases of 50% damage ignoring chance.


    Am I correct in assuming that a breath weapon thus harms an incorporeal creature normally?

  18. - Top - End - #468
    Troll in the Playground
     
    PaladinGuy

    Join Date
    Mar 2012
    Location
    UK
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A258 Depends what you mean by normally - they have a 50% chance to ignore breath weapon damage (unless it is a force breath weapon).

    If you meant 100% chance t do damage then you haven't read the text you quoted quite carefully enough - the sentence is "even when hit by spells or magic weapons it has a 50% chance to ignore damage, except as noted."
    The word "even" means that this is not an exhaustive list of things that are 50% ignored, quite the reverse, it is a list of things that fail to avoid being 50% ignored.
    Because it doesn't mention supernatural abilities when listing the cases of 50% damage ignoring chance they are subject to the 50% chance like all other corporeal sources.
    Last edited by Khedrac; 2016-11-18 at 04:20 PM.

  19. - Top - End - #469
    Ogre in the Playground
     
    WhiteWizardGirl

    Join Date
    May 2016

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q259 Can a rogue choose to forego the benefits of improved uncanny dodge? (Ex: can an 18th level rogue choose to allow a 10th level rogue to get sneak attack on her?)
    Spoiler: Small Grammatical Library: use as desired. Please return links to front desk after checking them out.
    Show

  20. - Top - End - #470
    Bugbear in the Playground
     
    RogueGuy

    Join Date
    Jun 2015
    Location
    Rocky Mountains, Colorado

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    Yeah, I meant owning not puppeteering like daemons may do. What does their NPC status have to do with anything? Slavery is a concept that does exist in D&d and as such NPCs can be owned by other (N)PCs. since the familiar rules talk about obtaining a familiar, it is not quite clear whether the familiar becomes a possession of the sorcerer/wizard.
    The point about NPC is:
    An NPC is not always under complete control of the player. Though cohorts and familiars (from 'fam' like family) are traditionally controlled by the player, the DM has always had final say in the NPCs actions. From followers to cohorts to animal companions to familiars, the DM has the final say on what they will do.
    This can be proven/implied in that; even if your familiar speaks it still be distracted by mice, that it has an alignment possibly different from yours, that followers can quit following you, and the list goes on. If a familiar were a slave, you could pay the sheriff to go get it when it left you. Fam.

    I have a post about this on the 3.5 board. . . .

  21. - Top - End - #471
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by bean illus View Post
    The point about NPC is:
    An NPC is not always under complete control of the player. Though cohorts and familiars (from 'fam' like family) are traditionally controlled by the player, the DM has always had final say in the NPCs actions. From followers to cohorts to animal companions to familiars, the DM has the final say on what they will do.
    This can be proven/implied in that; even if your familiar speaks it still be distracted by mice, that it has an alignment possibly different from yours, that followers can quit following you, and the list goes on. If a familiar were a slave, you could pay the sheriff to go get it when it left you. Fam.

    I have a post about this on the 3.5 board. . . .
    My point was unless the rules explicitly tell us that an NPC becomes a possession, he does not. this in turn means that a familiar is not a possession of the character with VoP.

  22. - Top - End - #472
    Dwarf in the Playground
    Join Date
    Jun 2016
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q260

    If I apply a template to a creature, and that causes the creature's type to change, do I get the new traits?

    Specific example, a wizard with the necropolitan template from liber mortis (p114). The text says the creature gains a few things, mentioning HD, bonuses to turn attemps and such. But it doesn't mention the typical undead immunities to criticals, poison, mind affecting etc.
    Is it because it is obvious that by gaining the undead type he gets those traits, or is it because it just doesn't get them?

  23. - Top - End - #473
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 260

    Yes the necropolitan and any other undead (e.g. skeleton) gets them.

  24. - Top - End - #474
    Orc in the Playground
    Join Date
    Dec 2013
    Location
    Kansas

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 261
    Does the stance Claw at the Moon [Tomb of Battle pg.86] provoke an attack of opportunity if you are within a foe's threatening reach?
    The maneuver itself states that you make a jump check as part of the maneuver and the jump skills says that it itself doesn't provoke but the movement of it might and as that would be moving in an opponent's threatening range it would provoke. On the other hand the maneuver says nothing about provoking.

  25. - Top - End - #475
    Orc in the Playground
     
    Red Bear's Avatar

    Join Date
    Oct 2013

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q262 Is there an item that acts as a single use pearl of power? (something that lets you recast a spell you casted today but only once)
    Q263 Is there an item that acts as an infinite uses scroll? (an item that lets you cast a specific spell on your spell list infinite times or once(or multiple times) per day)

  26. - Top - End - #476
    Ettin in the Playground
    Join Date
    Mar 2012

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 261

    No AoO is provoked. First of all Claw at the Moon is a strike, not a stance. It does not grant any lateral movement, so you cannot move out of a threatened square and so do not provoke an AoO.

    A 262

    Not to my knowledge.

    A 263

    No, but there are several less restrictive items. An Eternal Wand for example.

  27. - Top - End - #477
    Titan in the Playground
     
    Troacctid's Avatar

    Join Date
    Jan 2014
    Location
    California
    Gender
    Female

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Red Bear View Post
    Q263 Is there an item that acts as an infinite uses scroll? (an item that lets you cast a specific spell on your spell list infinite times or once(or multiple times) per day)
    A schema is like a scroll that can be used once per day. MoE 122.

  28. - Top - End - #478
    Troll in the Playground
     
    Debatra's Avatar

    Join Date
    Mar 2010
    Location
    Kaeda
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 263

    A Runestaff (MIC 233) lets you cast several spells on your spell list a few times per day per spell, and even uses your caster level and lets you apply metamagic to them. However, you need to use your own spell slots to do so.
    Kaedanis Pyran, tai faernae.

    The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016

    My Homebrewer's Extended Signature
    Spoiler: Quotes
    Show
    Quote Originally Posted by Lycan 01 View Post
    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  29. - Top - End - #479
    Firbolg in the Playground
     
    unseenmage's Avatar

    Join Date
    Apr 2013
    Location
    Middle of nowhere USA.
    Gender
    Male

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A263
    MIC has the Glyph Seal as well. It effectively holds a spell until one needs it much like the Schema and Runestaff. Though I consider it more versatile.

  30. - Top - End - #480
    Barbarian in the Playground
    Join Date
    May 2010
    Location
    Australia

    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q264
    According to the d20srd, the Improved Grab ability contains the following text.
    Unless otherwise noted, improved grab works only against opponents at least one size category smaller than the creature. The creature has the option to conduct the grapple normally, or simply use the part of its body it used in the improved grab to hold the opponent. If it chooses to do the latter, it takes a -20 penalty on grapple checks, but is not considered grappled itself; the creature does not lose its Dexterity bonus to AC, still threatens an area, and can use its remaining attacks against other opponents.
    Are all creatures who possess the Improved Grab ability capable of this, or it restricted to only those creatures whose Improved Grab ability explicitly mentions the ability to take the -20 penalty? It seems that every creature with the Improved Grab ability has it worded slightly differently from any other; is this just a case of sloppy wording, or is it a matter of specific trumps general?

    For example, a Giant Squid has Improved Grab, but it doesn't mention the ability to take the -20 penalty and act as though it isn't grappled. Meanwhile, a Boggle also has Improved Grab, but mentions that it can take the -20 penalty to hold it in one claw while performing other actions. What gives?

    Q264 b
    Does it have anything to do with the number of limbs/appendages/maws/skaboodles the creature has?
    The Forsaker: A 3.5e revamp.
    Spoiler: CharOP
    Show
    IC 56: Bolivar d'Kundarak (Silver)
    IC 76: Xander Marchand (Silver)
    IC 82: North and East and Gripp (Tied for Gold!)
    VC 17: Liridon (Silver)
    JW 5: Nyan (Gold)
    ZS 24: Isabel (Gold)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •