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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Metahuman1 View Post
    Q 325: Is there a spell that would allow the caster to throw a melee weapon to make an attack or attacks that deal damage to 1 or more targets?

    If so, what book(s) and page numbers are these spells found in/on respectively?
    A 325

    If you're talking about using it to throw a melee weapon that you're wielding, I don't know.

    If you mean anything, however, there's the spell Cloud of Knives. It's in Player's Handbook II, page 107.

    Quote Originally Posted by Cloud of Knives
    You conjure a cloud of sharp knives around you.
    The knives float in the air around your upper body, pointing in the direction you look.
    Each round as a free action at the beginning of your turn, you can release one of these knives at any target within 30 feet that you can see.
    This is a ranged attack that uses an attack bonus equal to your caster level + your key ability modifier.
    Each successful hit deals 1d6 points of damage +1 per three caster levels (maximum +5) and threatens a critical hit on a roll of 19-20.
    Damage reduction applies to knife attacks from this spell.
    The knives are treated as magic for the purpose of overcoming damage reduction.
    Material Component: A knife.
    Optional Material Component:Using a silvered dagger (22 gp) in the casting of this spell allows the knives to overcome damage reduction as if they were both magic and silver, but the knives deal 1 less point of damage.
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 325 additional

    Another spell that might do what you want is Whirling Blade from page 129 of Complete Arcane. It only works against targets in a line though, not any targets you want.

    It's not a spell, but some of the class features of the Bloodstorm Blade prestige class from Tome of Battle can also let you do this sort of thing.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 325 Additional

    There's also Blood Wind from SpC 33. It lets the subject make a full attack with its natural weapons as if they were thrown weapons with a 20' range increment.
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Ruethgar View Post
    Re: A 321 But the curse of lycanthropy is a monster ability whose application is based on size which Jotunbrud increases for the purposes of whether or not it is applicable just like it does for Swallow Whole and Constrict.
    A 321 continued
    The special attack would affect you but the template could not be applied due to not being a legal target for it.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by erok0809 View Post
    A 325 additional

    Another spell that might do what you want is Whirling Blade from page 129 of Complete Arcane. It only works against targets in a line though, not any targets you want.
    Whirling Blade looks like it does what I need. Thanks! =)
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 326

    How does the metamagic feat maximize spell affect the spell ice axe?

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 326

    It does not. The spell has no variable numeric effects. It only creates one axe with certain properties. Attacking with it and thus using the properties is not part of the casting and thus maximize spell does not apply.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    A 326

    It does not. The spell has no variable numeric effects. It only creates one axe with certain properties. Attacking with it and thus using the properties is not part of the casting and thus maximize spell does not apply.
    I'd like to dispute this answer. The spell creates an axe which deals a variable amount of energy damage specified in its description (2d12), which increases with caster level and is subject to being negated by spell resistance. The damage is a part of the spell's description and would be affected, regardless of whether attacking with it is part of the casting.

    By your logic, a Scorching Ray could not be maximized, because the spell has no variable numeric effects. It only creates rays with certain properties, which you attack with. And you could Maximize an Inflict spell or something similar, but if you held the charge for a round then it would lose its metamagic effect because you aren't attacking as part of the casting.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Vaern View Post
    I'd like to dispute this answer. The spell creates an axe which deals a variable amount of energy damage specified in its description (2d12), which increases with caster level and is subject to being negated by spell resistance. The damage is a part of the spell's description and would be affected, regardless of whether attacking with it is part of the casting.

    By your logic, a Scorching Ray could not be maximized, because the spell has no variable numeric effects. It only creates rays with certain properties, which you attack with. And you could Maximize an Inflict spell or something similar, but if you held the charge for a round then it would lose its metamagic effect because you aren't attacking as part of the casting.
    I never claimed that Scorching Ray could be maximized. Holding the charge on inflict spells or similar does not matter. The damage still is a direct effect of the spell even if it occurs later.

    I give you a counter example. By your reasoning maximizing Summon Monster I or Polymorph would lead to summons dealing maximum damage etc. or the target's new form dealing maximum damage.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    I give you a counter example. By your reasoning maximizing Summon Monster I or Polymorph would lead to summons dealing maximum damage etc. or the target's new form dealing maximum damage.
    By my reasoning, neither of those spells would be affected by Maximize Spell as neither contains any variable numeric effects in the spell description to affect. They either summon or transform something into a creature whose attributes are determined by the Monster Manual, not the spell itself.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 327

    If a players does not declare the intent to use power attack at the begining of their action, can they latter declare the intent to use power attack for an attack of opportunity?

    For instance a fighter drinks a potion for his standard action and so does not declare he will use power attack.

    If the answer is that must declare before taking his action on his initiative, can he declare he will use the power attack option even if he drinks a potion as his standard action? (Presumably to prepare for the possibility of an AOO)

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 327

    You must declare the power attack penalty on your action and before making any attack rolls. It does not require you to make any attack rolls afterwards. So, yes you can drink a potion and declare the penalty, hoping to get an AoO.
    Quote Originally Posted by SRD
    On your action, before making attack rolls for a round, you may choose to subtract a number from all melee attack rolls and add the same number to all melee damage rolls.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 328

    Is there a feat which allows you to gain a spell-like ability of your choosing relative to your level?
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 328

    The best answer I can think of is Innate Spell (FRCS), which allows you to turn a spell you can cast into an at will SLA.

    [edit] Apparently there are multiple different versions of this feat, not sure what the most up to date one is - maybe Complete Arcane or PGTF? [/edit]

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q329: Where are Homunculi discussed, especially when it comes to advancing their HD and anything like HD caps? Just the individual creature entries and the Artificer class feature, or is there another section I'm forgetting about that deals with them, especially the Ebberonian Homunculi?

    Q330: Just what does the Advancement section in a creature entry mean in the context of constructs which can be created with more HD? For example, both baseline Homunculus and the Iron Defender have advancement lines in their creature entries that indicate 6 HD as some sort of maximum. In the case of the Golems that appear in the SRD, it seems to indicate at what number of HD they will have to be advanced another size category as well as possibly a max HD cap?
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    Question Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 331

    Not 100% this is a RAW question as such, but...

    What template(s) can be applied to a Fey to change it's type to Outsider and give it the Evil subtype?

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Xaroth View Post
    Q 328

    Is there a feat which allows you to gain a spell-like ability of your choosing relative to your level?
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    Quote Originally Posted by Thurbane View Post
    A 328

    The best answer I can think of is Innate Spell (FRCS), which allows you to turn a spell you can cast into an at will SLA.

    [edit] Apparently there are multiple different versions of this feat, not sure what the most up to date one is - maybe Complete Arcane or PGTF? [/edit]
    The Complete Arcane version is the most recent.

    Quote Originally Posted by Thurbane View Post
    Q 331

    Not 100% this is a RAW question as such, but...

    What template(s) can be applied to a Fey to change it's type to Outsider and give it the Evil subtype?
    There is no template that can do this. However, there are combinations of templates that can. Useful resource

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Coidzor View Post
    Q329: Where are Homunculi discussed, especially when it comes to advancing their HD and anything like HD caps? Just the individual creature entries and the Artificer class feature, or is there another section I'm forgetting about that deals with them, especially the Ebberonian Homunculi?
    The Homunculus can be found in MM1. Eberronian Homonculi are found in the Eberron Campaign Setting and Magic of Eberron books. Both follow the standard rules of advancement found in MM1 (under monstrous advancement by RHD) and follow the exceptions written under their monster entries. For Eberronian Homunculi, also refer to the Artificer section (if you're using Artificer to make them).

    Quote Originally Posted by Coidzor View Post
    Q330: Just what does the Advancement section in a creature entry mean in the context of constructs which can be created with more HD? For example, both baseline Homunculus and the Iron Defender have advancement lines in their creature entries that indicate 6 HD as some sort of maximum. In the case of the Golems that appear in the SRD, it seems to indicate at what number of HD they will have to be advanced another size category as well as possibly a max HD cap?
    You can't advance a creature by RHD by more than the limit imposed by their "Advancement" section; for example, you can't make a Dedicated Wright with more than 3 RHD. Advancing a monster by RHD may cause an increase in size; for example, a Clay Golem becomes Huge at 19 RHD.
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 332

    A cleric with an element domain can turn/rebuke creatures besides undead; do these turn attempts use a separate pool of turn undead uses?

    Q 333

    If a rogue is swallowed whole by a monster, the monster then must be flat-footed against the rogue's attacks. "The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot". Sneak attack or no?

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Eladrinblade View Post
    Q 332

    A cleric with an element domain can turn/rebuke creatures besides undead; do these turn attempts use a separate pool of turn undead uses?
    No, they use a separate pool of turning uses that are not turn undead.

    Quote Originally Posted by Eladrinblade View Post
    Q 333

    If a rogue is swallowed whole by a monster, the monster then must be flat-footed against the rogue's attacks. "The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot". Sneak attack or no?
    The target is not flat-footed, but it is denied its Dexterity bonus to AC. This will enable sneak attack, provided it is not too dark for the rogue to see.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 334

    Via the feat 'Delay Spell' is it possible to cause numerous spells to occur on the exact same turn, if used in Time Stop?

    Example: Sellek activates Time Stop, and rolls 3 rounds. In his next turn, Sellek casts a delayed Fireball by 4 rounds. After that, he casts delayed Enlarge Person, Mass by 3 rounds. He then follows it with a delayed Lightning Bolt by 2 rounds, then spends his last turn readying an action. Would a fireball and lightning bolt hit at the same time as everybody being enlarged?

    Q 334.5

    Do rounds spent in time stop count towards the counter of Delay Spell, if Delay Spell is used before hand?

    Example: Sellek delays Fireball by 4 rounds. On his next turn, he casts Time Stop and rolls 5 rounds. Would the delayed Fireball fire within the duration of Time Stop?
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 334

    Yes.

    A 334.5

    No.
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 335

    Can you plane shift to a dead magic plane?

    Q 335.5

    Can you plane shift out from a dead magic plane?

    Q 336

    Which planes have the dead magic trait in D&D cosmology?

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 337

    Do Undead have 12-sided hit die, even if they have levels in a class? For example, would an Undead Wizard gain d4 HP, or d12 HP?
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 337

    That depends on the undead in question. Some templates have a line somewhat like "change all existing and future HD to D12" and others only change the existing ones.

    Again others (which are not templates) do not change the HD from class levels at all.
    Last edited by Andezzar; 2016-12-25 at 08:46 AM.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Quote Originally Posted by Andezzar View Post
    A 337

    That depends on the undead in question. Some templates have a line somewhat like "change all existing and future HD to D12" and others only change the existing ones.

    Again others (which are not templates) do not change the HD from class levels at all.
    Q 337.5

    The Undead in question is a Boneclaw. What happens then?
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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 337.5

    Boneclaw is not a template so the normal rules apply. The creature gets 10-22 D12s for the undead HD and whatever dice the class usually has for class levels.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 338

    how much xp will I have if:
    1) I am LA+4 and using buyoff at the best lv(minimum xp lost).
    2) I got 46,000 in total.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    A 338

    1) There is no best level as you can only ever use the buy off at one specific level. Its when you are about to take the current LA*3 the class level. So 12th with LA +4, which is ECL 16 unless you also have RHD. This will cost you 15000XP bringing your total to 105000 and change.

    Then reducing your LA from 3 to 2 can be done at ECL 24 (or 21 class levels) and so on.

    2) 46000 XP puts you at ECL 10, so that is not enough to even start the process.
    Last edited by Andezzar; 2016-12-26 at 07:18 AM.

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    Default Re: Simple RAW Thread for 3.5 #32: More Seasons than the Simpsons

    Q 339
    Are there rules for how much weight a character can throw?
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