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Thread: PF Wizard 20 VS China Army?
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2016-08-22, 11:30 AM (ISO 8601)
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2016-08-22, 11:30 AM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
People! People! You're overthinking this. A wizard doesn't destroy the army. He subjugates them to his will. And if that doesn't work, then he destroys them!
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2016-08-22, 12:50 PM (ISO 8601)
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2016-08-22, 01:17 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
I don't know about overthinking, but I certainly am choosing the most difficult scenario for the wizard - main-force combat. I'm not doing so because I think it most likely; rather if we can demonstrate that the Wizard wins in the case least favorable to it, then the question is answered fairly definitively.
They do have a point: as he mentioned, there's a fairly good case for assuming that magic shouldn't work normally in our world. But you're right - that changes the question very significantly (though the wizard can probably still get the job done).
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2016-08-22, 01:38 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
That does sound like an interesting question to answer. If trying to destroy the army personally, I think mind-control would still be the way to go, because why waste Fireballs (and tanks would soak up quite a few), when there are tons of weapons free for the taking? Just find whoever's got the highest firepower, Dominate Person to have them turn it on their allies, and repeat.
But if you don't mind having a possibly world-threatening environmental hazard left over, you could lead off with the Shadow trick; that should take care of most of them.
I think it goes without saying that you'd want to be incorporeal or ethereal while doing this. Invisible is not protection enough, with the giant AoE ranges that grenades and missiles have.
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2016-08-22, 01:40 PM (ISO 8601)
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2016-08-22, 01:51 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
So basically you've contained the populace to a 10ft wall thick bunker... even if it was FULLY contained/setup.. you've now doomed whoever is in there to being there forever, while you rule the rest of the planet..
And if they do ever come out (which happens in every movie), boom, shadowpocalyse restarts/gets in.
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2016-08-22, 02:14 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
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2016-08-22, 02:16 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
you don't really need shadows just wights, they reproduce so fast that in a crowded population center they could get overwhelming numbers to fast for you to do anything about it.
There intelligent ninja zombies
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2016-08-22, 02:56 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
I just have one thing to say towards the wizard:
Do not pursue Lü Bu.
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2016-08-22, 04:04 PM (ISO 8601)
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2016-08-23, 01:02 AM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Not sure: wights are basically movie zombies. If there's any fictional apocalypse we're prepared for, it's that one.
A single city may fall, and half a million undead will indeed be problematic, but an apocalypse that can be stopped with a few nukes is no apocalypse at all.
I guess if you somehow wight-infect all population centers of all nuclear powers, you might have a chance, but otherwise modern communications will inform the people with big guns of the wights before they can grow to massive numbers.Creator of the LA-assignment thread.
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2016-08-23, 01:39 AM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Technically I would consider Earth and the universe its in to have magic. And as for the scenario in this thread, then yes Earth operates normally regarding to magic similar to Golarion in PF for all intents and purposes.
And I will say that although it is not impossible for China's scientists and army RND to figure out magic and specifically wizardry, I would say it would take them a long time as we here on Earth do not know the first thing about wizardry. Think of it as trying to explain an IPhone to someone from the stone age. The mechanical engine to a wooden wheel and all that comparisons.
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2016-08-23, 10:46 AM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
you forget Wight's are intelligent and have a +16 modifier to stealth, a 15 charisma and a good intimidate score.
The wights are smart enough to spread out rapidly even if the wizard is to lazy to seed them himself. As they are undead they can travel underwater easily allowing them to reach multiple cities undetected and they can intimidate people into giving them rides in cars or just get on trains or busses wearing a surgical mask and hooded sweater, then once they get to new locations one Wight sneaks about killing people at night in an ever growing horde some of whom go off to visit new locations, and with there stealth and intellect they can choose to start out only attacking people on their own so with no bodies they can get a large force before people even know there's a problem much less one justifying nuclear weapons. Sure you can nuke a city but does that actually help you? Now you have to deal with radioactive fall out which does not harm the undead and remember our goal is not the world jut the Chinese army if they have to wipe most of their own cities off the map we still win.
All our plans for fighting zombies assume were smarter then they are but these guys have above average mental stats, they can use phones and spread disinformation, they can trick people into thinking they can be reasoned with, they can kidnap peoples families and intimidate (+9 modifier) them into acting against mankind hiding their true nature and goals, They can use stolen keys and id cards to gain stealthy access to buildings. They can read manuals, these are zombies that if you don't stop them soon enough might be launching nukes at you! And if the wights can launch one nuke at the usa or Russia that's a win for the wizard because our goal is destroying china not making undead.Last edited by awa; 2016-08-23 at 10:49 AM.
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2016-08-23, 03:38 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Do Pathfinder wizards not have the option to invent new spells via spell research? Or are all PF wizards too dumb to research such useful spells?
I'm not familiar with pf rules, but if they have to stay within 5' of open area, wouldn't the walls need to be 15' thick? Otherwise, the first 5' is within 5' of the outside, and the second 5' is within 5' of the inside. Or is that not how it works?Last edited by Quertus; 2016-08-23 at 03:39 PM.
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2016-08-23, 03:42 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Wights are the Special Forces of undead, really.
...I was going to bed, but after that thought, a cup of coffee and some video games sounds like a better alternative. Thanks a lot, brain."The trick with Psionics isn't looking for what's good, it's looking for what makes everything else better."
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2016-08-23, 05:33 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
I don't even think it has to be magic. If the concepts of DnD existed in the real world (such as multiple planes) there is every chance that humanity would have found a technological way to exploit them.
After all, people are assuming that the wizard would be able to know about things that don't exist in a DnD world (like nuclear weapons, at least sufficient to commandeer them).
It's an impossible question to answer because of the lack of compatability between real world science and DnD magic.
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2016-08-23, 05:37 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2016-08-23, 09:24 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
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2016-08-23, 09:37 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
I don't think that's a fair comparison the wizard only needs to know nukes exist which is common knowledge on our world. While for china to do something with it they would need to figure out how it works something very few people in the wizards world can do. divination can also find out about stuff in other universe.
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2016-08-23, 09:39 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
The thing about books? They require someone who has already gained the information from something that isn't a non-existent book to write it down. For this reason, while they're rather astoundingly useful at preserving information, they're rather useless for discovering information the civilization itself doesn't have.
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2016-08-23, 10:08 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Thats not true. They are great for discovering information the civilisation does not have, so long as those books can be obtained from another civilisation.
If the scenario is that we are creating an intersection between the modern world and the DnD world, then it is reasonable to assume the wizard has knowledge of nuclear weapons (and all the other modern world things) and that the Chinese have knowledge of different planes (and other things inherent to DnD).
I suppose a different scenario might be proposed - where the Chinese discover a way to transfer their army to a DnD setting or vice versa.
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2016-08-23, 10:13 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2016-08-23, 10:16 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
I was assuming the existence of things (like nukes or planes etc) that are usually particular to the real world or DnD would actually be common knowledge to both. It is true that in this case the Chinese would have to take the extra step of figuring out a technological way of manipulating planes (or whatever), but in such circumstances I don't think it is unreasonable to think they may do so. Much like I don't think it unreasonable that wizards would have researched spells that could resist damage types that don't exist in DnD (like radiation).
Even if that were not the scenario I don't think it that different. Like the existence of nukes in our world, the existence of other planes is pretty common knowledge in DnD (at least I always considered it so). The knowledge of how to manipulate the planes (planeshift) is limited in DnD, but so is knowledge of how to activate and fire nukes in the real world.
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2016-08-23, 10:19 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Like, think with portals type science? Or via a Gate spell? Because if we're assuming the Chinese government figured out magic, this fight gets a lot different: namely, it becomes "can a small army of wizards of varying level who have no cultural experience with high-tier combat defeat a Wizard 20 who is familiar with high-tier tactics due to having lived in a world with magic their entire life?", and the answer to that question is largely dependent on how much TO is acceptable and how much is going too far. The reason the original scenario is useful for discussion is because it's taking two vaguely-understood forces (the Chinese army, as it exists in our world, and a Wizard 20). Giving the Chinese army magic introduces a variable of "how would China react to the existence of magic, and what tactics/builds would they make use of upon discovering it?"
Alternatively, the scientific portal idea basically ends with an army of real-world people (so, level 6 at the highest, generally) assaulting the established fortress of a Wizard 20 (let's assume it's even on the wizard's private demiplane, and science accomplished what magic couldn't and got a portal there). What happens from here is largely dependent on what kind of technology the Chinese army can bring to bear without risk to their own troops (they could nuke the wizard's fortress, but they would probably prefer to nuke it when they don't have an army assaulting it), how those weapons translate into PF mechanics (what kind of damage does a nuke deal, what's the AoE, how might it affect/be affected by other mechanics, etc), and what defenses the Wizard has on his permanent stronghold. That could certainly be an interesting question, with the only really uncertain part being whether the mechanics ascribed to their weaponry are fair within the system. My general assumption would be that a Wizard's fortress would be able to endure quite a lengthy siege by an army of lvl 6 or lower characters, but if they have portal technology, maybe there's other stuff that it's reasonable for them to have?
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2016-08-23, 10:19 PM (ISO 8601)
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2016-08-23, 10:22 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Without checking the actual rules on the matter (so I could be entirely wrong on this), I'm pretty sure you can't travel to a dead magic zone with magic any mroe than you could travel out of a dead magic zone with magic. I assume both ends need to be areas magic can take place in if you're wanting to magically travel between them. In any case, "Wizard travels to dead magic world, auto-loses because he doesn't have magic anymore", the question is pretty pointless.
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2016-08-23, 10:22 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
The problem with that scenario is that we're bound by little things called physical laws. The wizard is bound by the rules of magic. Even in PF where the rules of magic are a bit less fast and loose, said rules are still a lot more free than physical laws. Besides we weren't presented weird, magitek hybrid wizard 20, versus weird magitek hybrid chinese military. We were presented wizard 20 versus chinese military. One of these things has a method of learning about the other built into what it is. The other doesn't.
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2
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2016-08-23, 10:27 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
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2016-08-23, 10:31 PM (ISO 8601)
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Re: PF Wizard 20 VS China Army?
Most people see a half orc and and think barbarian warrior. Me on the other hand? I think secondary trap handler and magic item tester. Also I'm not allowed to trick the next level one wizard into starting a fist fight with a house cat no matter how annoying he is.
Yes I know it's sarcasm. It's a joke. Pale green is for snarking
Thread wins: 2