Results 91 to 120 of 1477
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2016-10-13, 10:55 PM (ISO 8601)
- Join Date
- Jun 2012
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Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
PAD is on my G4 phone, which apparently decided to go into the inescapable boot loop. Since I can't access the secret code, then it was fun while it lasted.
Last edited by Klaatu B. Nikto; 2016-10-14 at 08:03 AM.
Professional assassination is the highest form of public service. -- Chiun
My PadHerder: https://www.padherder.com/user/NukedDuck/
FFRK FC: qZaG
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2016-10-14, 12:27 PM (ISO 8601)
- Join Date
- Aug 2013
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2016-10-15, 01:05 AM (ISO 8601)
- Join Date
- Apr 2014
- Location
- Texas, US
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
*Waves from Aca*
Spoiler: Aca's TeamsMain Leaders: Kirin, Pandora, RSonia
Secondary Leaders: Haku, Genbu, LMeta, Bastet, Lu Bu, Yamato, WuKong
Developing Teams: Andromeda, Amaterasu, Athena, BSonnia
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2016-10-15, 12:59 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
This. Even if you don't have the secret code, esp if you've bought anything support can still help you out if you have the other info (in game name, friend code, may need receipt emails).
Otherwise a quick googling of the g4 bootloop is showing people saying freezing the phone for 15 minutes gets them in for a short period, so could get it that way as well maybe. -shrug-The Complete Warrior rules on losing prerequisites for a PrC apply to all books. This bothers me enough to sig it. If you disagree, please PM me, I'm down with being proven wrong.
Steam: Thiyr (The Great and Powerful Bulbasaur).
SC2: RianL.377. Hit me up for some SC2 if you're on.
Bulbabulbabulbabulba...SAUR.
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2016-10-17, 01:36 AM (ISO 8601)
- Join Date
- Apr 2014
- Location
- Texas, US
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
I just realized that once the Parvati Reincarnation Evolution comes out, she'll be an ideal sub for Ronove teams... Scary.
*Waves from Aca*
Spoiler: Aca's TeamsMain Leaders: Kirin, Pandora, RSonia
Secondary Leaders: Haku, Genbu, LMeta, Bastet, Lu Bu, Yamato, WuKong
Developing Teams: Andromeda, Amaterasu, Athena, BSonnia
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2016-10-25, 02:50 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Western Maryland
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
So, what do people think about this "One-Shot" challenge dungeon thing that they've thrown at us? I think I could potentially, with enough time spent, make it up to the 10th dungeon, but that 10th one...there's just no way. Not with the immunity to any damage over 500k for 5 turns, since it hits you for like 30k damage a pop for the next 5 turns. If it wasn't for that I think I could potentially take her out with a strong enough 3x Lu Bu devil team shot.
As it is, I've gone up to the 7th and have decided to stop bothering, I have little need for the 'pys right now, most things I want skilled are already skilled, the things I still want skilled are easily done so, and 7-10 look just rough enough to not want to put forth the effort for minimal(in my eyes, I know to the more advanced players(or whales) that 'pys are extremely valuable, but for me they just aren't. And the final reward itself, which appears to be nothing more then an evolved Green Odin Tamadra is damn well not worth the effort, lol. If they were offering like 10 stones or something, yeah that'd be awesome and I'd be spending the next god knows how much time trying to grind it out, but not for some 'pys and an evolved G.Odin Tama.
On another note, I've spent the day farming the heck out of the Monday dungeon, looks like I'll end up just 2-3 ranks shy of rank 300, which isn't too shabby, I've gone up about 15-20 today which is pretty nice. Not to mention the dub-metalit is worth 45k exp on-color, 30k off-color which really isn't too shabby of a reward for a dungeon that gives that much rank exp.Last edited by Starwulf; 2016-10-25 at 02:51 AM.
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2016-10-25, 02:40 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Well the reward Grodintama has a better leader skill but he's pretty gimmicky. I'm through floor 8 on the OS challenge, probably going to try the other floors. Might use Myr or an Indra inherit to try to stall through that damage window. We'll see.
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2016-10-26, 12:21 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Finally got back into this. Stopped playing after dropping my phone, got my data back and am now on a tablet. I've super-ulted both my Kaedes, and am remembering just how bad I am at this game.
I got a Bastet from the One time bundle thing, but I'm not good at making bunches of combos, so she won't be super helpful for the near future. I did two rolls on the Halloween REM (Vampire and Undine), but am saving my stones beyond that. I think my rule is going to be two rolls on trap REMs I'm interested in, and beyond that save them for box space (I have 310 slots) and Godfests.
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2016-10-26, 04:31 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
I beat the One Shot Challenge!
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2016-10-27, 03:24 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Western Maryland
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Bleh, wonder how much stamina I'm going to have to waste in order to not get more then 1 dark Noel dragon. I have literally no dark monsters that need to be leveled, so getting more then one will be a massive waste, especially considering I already have 2 dark noel dragons sitting in my stash. Hoping for 2 water, 2 green and either a red or light, but I could settle for whatever, just so long as it only involves a single dark noel. 60 stamina down the drain so far, lol.
Edit: Ended up costing me 100 stamina, but I got 1 red, 2 light, 1 blue and 1 dark. Not awful, though I had been hoping for at least one green. Didn't feel like wasting a ton more stamina though.Last edited by Starwulf; 2016-10-27 at 06:25 AM.
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2016-10-28, 02:06 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
The Complete Warrior rules on losing prerequisites for a PrC apply to all books. This bothers me enough to sig it. If you disagree, please PM me, I'm down with being proven wrong.
Steam: Thiyr (The Great and Powerful Bulbasaur).
SC2: RianL.377. Hit me up for some SC2 if you're on.
Bulbabulbabulbabulba...SAUR.
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2016-10-28, 02:39 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2016-10-28, 03:27 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- San Francisco
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
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2016-10-28, 03:47 PM (ISO 8601)
- Join Date
- Oct 2006
- Gender
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2016-10-28, 05:49 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Yeah, Awoken Liu Bei. I did it with uh... ALB//Zeus Dios/Awoken Artemis/Leeza/Balboa//ALB.
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2016-10-28, 06:36 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- San Francisco
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Ah, okay, yeah that looks doable. C9 was just about putting out big numbers several times in a row, but they were a lot of big numbers. I used You Yu for it, took a couple tries but it was very doable.
Did anyone actually use a 6 star or less team though? I thought that was the silliest bonus to apply.
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2016-10-28, 06:50 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Fairfield, CA
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Wiki - Q&A - FB - LIn - Tw
d20r Compilation PDF - last updated 9.11.14
d20r: Spells (I-L) - d20r: Spells (H) - d20r: Spells (G) - d20r: Spells (F) - d20r: Spells (E) - d20r: Spells (D) - d20r: Wizard class
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2016-10-30, 03:27 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
You know, it's sad. I put so much effort into getting a Neptune dragon, and not only have I never encountered anyone else using it as their lead, I'm pretty sure that Sarasvati is just straight up better now.
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2016-10-30, 12:21 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
I'm actually trying to do it with the half-baked Myr team I got through c8 with for lack of a Huge Numbers team atm. Been working decently when i can get past the first two floors, and how can I say no to enhancing moogle and robocat (Leonis, it's either him or wee jas and I need that last SBR, that screwed me when I got to z8 in my best run. After getting 100% sbr by sheer happenstance for so long it kinda surprised me).
update: I ended up ragestoning c9 because ****ing crosses kept flubbing on the last bit of health on venus and z8. I ended up no-stoning c10 because i've beaten the snot out of myr enough to be pretty comfortable doing that, even with my not-really bmyr team. Really enjoying this whole heart cross deal now that my subs are high enough to actually be capable of doing real content.Last edited by Thiyr; 2016-10-31 at 12:33 AM.
The Complete Warrior rules on losing prerequisites for a PrC apply to all books. This bothers me enough to sig it. If you disagree, please PM me, I'm down with being proven wrong.
Steam: Thiyr (The Great and Powerful Bulbasaur).
SC2: RianL.377. Hit me up for some SC2 if you're on.
Bulbabulbabulbabulba...SAUR.
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2016-10-31, 04:21 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
I got a Blodin and a Tsubaki from the Godfest.
I also got a Durga (Yay?), Second Hathor (...Yay?) And a Wee Jas (BOOOO.)
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2016-10-31, 04:58 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Western Maryland
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Sigh, had 20 stones saved(would have been like 35, but I used a bunch like a week ago), used all of them in the hopes of getting a damn Raphael(I've wanted one since I very first made my healer team), and instead I got a Cinderella, 2x Gabriel(I already HAD one, so now I have 3), and some weird green guy called Ronove.
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2016-10-31, 02:24 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
I got a Ronove with my last 5 stones. He's weird, but seems like he might be good? He's a Godfest exclusive anyway.
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2016-10-31, 02:44 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- San Francisco
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Ronove is really good. Use him.
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2016-11-02, 03:32 AM (ISO 8601)
- Join Date
- Aug 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Day 1: Ur-Chimera (ugh. really?), tsubaki (kay), aa luci (how underwhelming), rodin (well that's nice i suppose), sumire #2 (okay, that's something i can def make use of).
Day 2: tsubaki #2 (I...guess I can almost make a system now?), akechi #2 (I'll keep it for inheritence for now, but i'm shifting away from ADLuci so not sure where it'd be used.)The Complete Warrior rules on losing prerequisites for a PrC apply to all books. This bothers me enough to sig it. If you disagree, please PM me, I'm down with being proven wrong.
Steam: Thiyr (The Great and Powerful Bulbasaur).
SC2: RianL.377. Hit me up for some SC2 if you're on.
Bulbabulbabulbabulba...SAUR.
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2016-11-02, 03:48 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Western Maryland
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
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2016-11-05, 04:04 PM (ISO 8601)
- Join Date
- Apr 2014
- Location
- Texas, US
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Ronove is ranked #1 with Kaede in terms of how good it is. However, Ronove requires specific team set up to be stable. Otherwise you get trolled a lot. I sunk heavy investments into it and it's actually not so bad considering you'll have at least 8-10 time extensions. So it'll be almost like Myr.
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I actually recently started playing a PAD clone called Tower of Saviors and thought I'd be l33t since it's the same mechanics as orbing. But NO, that game have so many gimmicks that I'm not use to that it absolutely owns me. Like "Trailing Blaze" where when you start moving your orb, it ignites the last 5 orbs and you take damage if you go over them again. And hidden bomb orbs that you cannot move because if you touch it, it explodes and your turn ends.... Here's a list I got from one of my guild members (Yes, actual guilds!)
Probably not an exhaustive list, but:
Spoiler: Mechanisms that screw orbing, but kinda refreshing.Masking - runes turn into question mark bubbles, preventing you from seeing their color. Variants: On enemy attack, after wave entry, after enemy death, converted drop rate, trail.
Weathered - Stops spinning when touched. The Weathered Mine variety also deals damage when touched. Variants: On enemy attack, post-spin, during spin, pre-spin.
Freezing - Runes are marked with frost; if not dissolved that turn, they freeze and can't be touched for 3 spins (regardless of whether runes are dissolved). Giemsa NM has a variant that freezes without the frosting phase.
Locking - Runes are locked; if they aren't dissolved, the enemy takes no damage/heals instead of taking damage/heals after taking damage.
Lock Weakening - Certain runes are locked; if they're dissolved, team ATK is reduced.
Lightning - Runes are electrified; if they're touched, spinning is stopped. If any electrified runes are left on the board after all dissolving, the team's ATK drops to 0.
Masking, Weathering, Frosting (but not Freezing) Locking, Lock Weakening and Lightning can be removed by an Egyptian active, or any other active that "explodes" runes. Masking, Locking and Lock Weakening are removed by converters.
Masking and Locking are removed by DC.
Sticky - Certain positions become sticky; if the sticky area is touched, spinning stops. Variants: fixed positions, trail
Burning - Certain positions become burned; if the burned areas are touched, you take damage (instantly). Variants: fixed positions, trail, fungus (more areas become burned after every spin), thaw (converts frozen into burned).
Laser - A laser shoots across the board; spinning stops if you touch it. Variants: Fixed row/column, random row/column, alternating between random row and random column
Bomb - Runes are locked; if not dissolved, they deal damage after the enemy takes damage (if it's not dead).
Shroud - The appearance of runes becomes randomized; e.g. Fire runes are still Fire runes, but will look like Water runes.
Bomb is removed by conversion. Shrouded runes can still be converted.
Renegade Conversion - Converts one random runetype into a fixed runetype; if that fixed runetype is dissolved, you take damage after the enemy does.
Curing Conversion - Converts one random runetype into a fixed runetype; if that fixed runetype is dissolved, the enemy heals after taking damage.
Time Conversion - Converts one random runetype into a fixed runetype; if that fixed runetype is dissolved, the next turn's spin time is reduced.
Weaken (don't think we've seen this yet) - Runes are weakened; if weakened runes remain after spinning, the team's ATK becomes 0.
Oh and bosses have shields that jack you up too. Like you have to match a specific pattern to do damage x.x....
Even story mode mess me up.... I r noob T.T
Imagine if they are in PAD -.- Good luck making crosses LOL.
Anyways, if anyone's looking for new refreshment, I recommend it. It's got great graphics "Dark and more mature" in comparison to the light hearted-ness of PAD. The game's still on the 1 stamina regen per 10 min so it's a quick get in and get out sorta game. The REM there is generous to say the least. But the best part is that Descents give out pivotal cards! The strongest teams usually have some sort of ultimate boss or seal lord...
I put this here because now until December, they have a special REM that house JUST the newest series of cards (8 cards in total), 3 of which are the best leaders in the game. 1 of them is the tankiest end game team. And the other 4 are utility subs. So it's really really good for starters. ALL of their subs are farmable, which is beastly. Oh and did I mention that they have good drop rates? Everyone pretty much gotten one of the leads within 3 or 4 rolls. Also, next friday (11/11) is when all the top end leads in this REM have 3x up rate, which in this game is 30% drop rate...
Each team has passive hidden skills that are not shown on the card, but are discovered by players... sometimes the company tells you:
http://towerofsaviors.wikia.com/wiki...Passive_Skills
Here's some graphics:
Satan - one of top leads I was talking about.
Spoiler: See darker and more mature lol
Satan
Leader: Dark ATK x3.5. Dissolve 3 runetypes, Satan launches chaser damage of 4x self ATK.
Active: For 1 turn, Dark ATK x2 and self ATK x3. If the allied (friend) leader is also Satan, every turn after runes are dissolved, explode hearts until no hearts remain. Self attribute also has the effect of hearts.
Which means that it's always a no RCV board, but dark orbs have 100% the effect of heart AND dark orbs @.@....
Suzuko
Athena
Spoiler: Gameplay
Also, this game isn't all about multipliers... It has skyfall mechanism that allows for 100+ combos via skyfalls -.-, but the leader itself have very low or no multiplier lol So all your damage come from high combo count. Also there are cards that have PERMA buff until you turn it off... Like
Circe's active:
Attack bonus + 40% for each Combo made; Attack and Recovery can only be triggered when 4 or more Combos are made. Invalidate all Damage-reducing Skills. This Skill can be deactivated anytime. Upon deactivation of the Skill, the current Skill CD -6 (the Skill stays in play until deactivation or defeated).
Just way way more complex team building.
Edit add: There's no delay between Asian and the NA updates. We get them the same time!!!! Same for Collbas, we get them all and they DO NOT return after it's passed. Almost no copy right issue because it's a Chinese company and they give no Fs @.@.
Just saying and sharing ^^. I'm having fun lol. Gifts are really good to. More stones given than PAD does.
AcaLast edited by Academia; 2016-11-06 at 06:06 PM.
*Waves from Aca*
Spoiler: Aca's TeamsMain Leaders: Kirin, Pandora, RSonia
Secondary Leaders: Haku, Genbu, LMeta, Bastet, Lu Bu, Yamato, WuKong
Developing Teams: Andromeda, Amaterasu, Athena, BSonnia
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2016-11-06, 08:22 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
/delurk
So, I'm still around and still doing things... slowed my PAD playing a little to avoid burnout, but still feel like I'm making a little bit of progress.
My PADHerder is as up-to-date as I can make it (for whatever reason, it doesn't seem to have Divine Law goddess Armor, Ana, or the new Awakenings for Batman+Remote Claw or Final Nightmare Harley Quinn). If anybody has any suggestions for really obvious good teams that I'm blindly missing (the teams are also up-to-date), I'd welcome suggestions. At the moment, my #6 Team, 'Whatever1', is my attempt at a Green team, which I'm currently lacking. I'm not that impressed with that try, but I'm not seeing a whole lot of better options.
I'd also like to create a Dark team, but once again, I'm not having a lot of luck finding a grouping that works well for me. Assuming I ever manage to beat Zaerog ∞ and Agni, I'll have Awoken Vritra to work with as a lead- he looks reasonably solid, and it'd be kind of neat getting my very first REM pull back into play.
As far as recent pulls go, they seem to have been skewed rather heavily towards Machine-typing for whatever reason- Australis, Thuban, Markab (when did Tony Stark start making Pegasi?), Apocalypse, Antares... with the only break in those being Facet between Markab and Apocalypse. Then Mulan from the Halloween 'eh, what the heck...' REM pull, and most recently, Sitri, who I've been kind of looking askance at. Something's tickling the back of my brain that she could be quite powerful, but I'm not entirely sure how.
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2016-11-07, 02:18 AM (ISO 8601)
- Join Date
- Apr 2011
- Location
- Western Maryland
- Gender
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
Whew! I didn't realize how much of a difference there was going to be the Sutr legend dungeon, and the Sutr mythical dungeon(I'm assuming that's what the difficulty was for the Challenge dungeons, because I beat it with ease with my healer team a while back on legend). I've sunk about 800 stamina over the last few days trying so flipping hard to get it completed so I could get the +50HP bubblie, and lost time after time. I finally made the right set of adjustments to my Lu Bu team and finally beat it just a few minutes ago. Stoked that I beat it, but geez that was rough.
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2016-11-07, 04:12 AM (ISO 8601)
- Join Date
- Mar 2009
Re: Puzzle and Dragons in the Playground XVII: Cross Your Hearts and Make Things Die
I managed to beat it with just a single edit to my Sarasvati team. Raphael covered my light and fire requirements, while letting me delay so I had Karin's ability to use on Surtr himself.
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2016-11-07, 08:53 AM (ISO 8601)
- Join Date
- Aug 2013