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  1. - Top - End - #61
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
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    Maryland
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    Male

    Default Re: A New Hope! [IC]

    Durgan cautiously scans the tower and the hatch, wary of traps that might be designed to discourage flying invaders. If all seems safe, he'll try the door.

    Spoiler: rolls
    Show
    Perception (1d20+3)[23]

  2. - Top - End - #62
    Barbarian in the Playground
    Join Date
    Sep 2016

    Default Re: A New Hope! [IC]

    Tylwyn joins the dwarf at the top of the tower.

    The trapdoor doees not seem to carry any nasty surprises. The defenders must have relied on conventional weaponry to deter flyers.

    Durgan pulls it open, revealing the chamber below. The room is dark, lit only by the open trapdoor and the arrow slits placed at regular intervals all around the walls, while the eastern part of the chamber has collapsed. The wooden floor is bent and broken in places, and rocks are scattered all over the floor, but you do spot an undamaged staircase in the western end of the room, leading further downwards.

    There's a wooden ladder leading from the trapdoor to the floor.

    The whole building has a stale and damp smell to it.
    Last edited by Burnscar; 2016-12-11 at 05:41 AM.

  3. - Top - End - #63
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
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    Maryland
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    Default Re: A New Hope! [IC]

    Durgan calls down to Yi and Zhane. "Aye, a ladder and plenty of decay."

    Durgan says a quick prayer to Abadar, then decends the ladder. Calling on his god's guidance, he searches the room below.

    Spoiler: Bookkeeping
    Show
    Durgan cast Guidance on himself.
    Perception [roll]1d20+4[/rolll]

  4. - Top - End - #64
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
    Location
    Maryland
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    Male

    Default Re: A New Hope! [IC]

    Spoiler: Too many Ls
    Show
    Perception [roll0]

  5. - Top - End - #65
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
    Location
    Maryland
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    Male

    Default Re: A New Hope! [IC]

    Spoiler: roll
    Show
    Perception (1d20+4)[15]

  6. - Top - End - #66
    Ogre in the Playground
     
    ElfWarriorGuy

    Join Date
    Mar 2014
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    Default Re: A New Hope! [IC]

    Zhane appears perturbed by Yi's comments on the trickiness of casters. He hadn't considered that some people wouldn't trust the legendary precision of the wizards of old- and spends most of the conversation in a huff, patting out the sparks that dance off his flesh.

    He comes to when the accord has been struck. With disdain all across his face, he'll try the unfortunately physical action of scaling the tower. (Not without some divination, though, of course.)

    Spoiler: OOC
    Show
    Zhane is using his Foresight ability, mapping out a hundred possible futures and a thousand possible routes up the crumbled spire. If he sees a fate he'd prefer, he'll ensure it comes to pass.

    (basically, he rolls a flat d20 at the start of the round and can subsistute it for another roll (adding all the new one's modifiers) if he so chooses. Kinda like rerolls, if retools happened before the actual roll.)

    Foresight: (1d20)[14]
    Climb: (1d20-2)[4]

    So, because he rolled a 14 and a 6, he substitutes the 14 in for a total result of 12. Prescience!
    Last edited by cecil1994; 2016-12-11 at 10:48 AM.

  7. - Top - End - #67
    Barbarian in the Playground
    Join Date
    Sep 2016

    Default Re: A New Hope! [IC]

    By the time he makes the top of the tower, he can feel his shirt sticking slightly to the bottom of his neck.

    At one point, he gets an inclination that stepping on the obvious next stone would see him tumble to the bottom, causing a minor collapse of the precarious placement of the rubble, which would have been bad.

    Luckily, Zhane is no mere mortal, and so has a chance to pick another stone to step on. The rest of his climb passes uneventfully.

  8. - Top - End - #68
    Ogre in the Playground
     
    Chromascope3D's Avatar

    Join Date
    Jul 2012
    Location
    Across the spiraling sea.

    Default Re: A New Hope! [IC]

    "Arright, gimme a sec." Yi muttered to himself, before attempting the climb himself.

    Spoiler: OOC
    Show
    (1d20+1)[5]

    Sig by Mornings
    My Art!

  9. - Top - End - #69
    Barbarian in the Playground
    Join Date
    Sep 2016

    Default Re: A New Hope! [IC]

    Durgan clambers down the old ladder to the room below. Looking around, he finds an old wooden table and two matching chairs. There might have been more furniture here once, but if there was, it has been lost when the better half of this room collapsed.

  10. - Top - End - #70
    Ogre in the Playground
     
    Chromascope3D's Avatar

    Join Date
    Jul 2012
    Location
    Across the spiraling sea.

    Default Re: A New Hope! [IC]

    After stumbling the first few feet up, Yi said to himself, "Haven't had t'do this in years," before calling up, "Do ya think ya throw down a rope?"

    Sig by Mornings
    My Art!

  11. - Top - End - #71
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
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    Maryland
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    Default Re: A New Hope! [IC]

    "Don'a 'ave a rope. Lads?"

    Durgan paces the room off, drawing his battle axe and his shield as he goes. "Now what were this fer?" he mutters to himself...

    Spoiler: ooc
    Show
    So half the room collapsed? Down into the tower or out? Can I look down into the tower with my 60' darkvision?

  12. - Top - End - #72
    Barbarian in the Playground
    Join Date
    Sep 2016

    Default Re: A New Hope! [IC]

    The collapse is mainly downwards. But room doesn't end in a drop, as much as in a wall of rubble. You scaled the other side of it to get to the top of the tower.

  13. - Top - End - #73
    Troll in the Playground
     
    Chimera

    Join Date
    Apr 2014

    Default Re: A New Hope! [IC]

    Tylwyn

    'I don't have a rope either."

  14. - Top - End - #74
    Ogre in the Playground
     
    Chromascope3D's Avatar

    Join Date
    Jul 2012
    Location
    Across the spiraling sea.

    Default Re: A New Hope! [IC]

    Yi slapped his forehead, "'N you lot wanted t'go 'splorin? Lucky I have a coil then."

    The swordsmen reached in his pack and threw the rope he had fished out from inside, "Here, tie this off n' throw it back, might also make for a good escape route, if'n need be."

    Spoiler: OOC
    Show
    Gonna throw my rope to the square that Tylwyn is occupying.
    Ranged Attack: (1d20+4)[14]

    Sig by Mornings
    My Art!

  15. - Top - End - #75
    Troll in the Playground
     
    Chimera

    Join Date
    Apr 2014

    Default Re: A New Hope! [IC]

    Tylwyn

    Tylwyn grabs the rope, ties it off and tosses the loose end back down.

  16. - Top - End - #76
    Ogre in the Playground
     
    Chromascope3D's Avatar

    Join Date
    Jul 2012
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    Across the spiraling sea.

    Default Re: A New Hope! [IC]

    Taking the rope in both hands, Yi, began the climb.

    Spoiler: OOC
    Show
    Alright, now Yi is gonna take a 10, giving him an 11.

    Sig by Mornings
    My Art!

  17. - Top - End - #77
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
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    Maryland
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    Default Re: A New Hope! [IC]

    As the rest of the group makes their way to the tower roof, Durgan moves forward to examine the stairs. He starts by peering down the stairs. He takes a good hard look at the staircase to make sure it'll be safe for the group, and when he is satisfied the stairs will hold, he begins to slowly move forward, listening carefully for signs of foes below.

    Spoiler: rolls
    Show

    Knowledge Engineering (untrained) (1d20+1)[7]
    Perception (1d20+3)[18]

  18. - Top - End - #78
    Barbarian in the Playground
    Join Date
    Sep 2016

    Default Re: A New Hope! [IC]

    The stairs are made of stone and built into the side of the tower, winding their way down to the ground floor. You can tell that this is the ground floor, because you spot the door leading outside. It is barred by large chunks of fallen wall - it'll take a long time to get the door unbarred, and there's no guarantee that shifting the rubble won't bring more of it down on your heads.

    You also spot an iron trapdoor on the floor, some pieces of smashed up furniture, and the bent and broken corpse of a kobold halfway buried in the collapse.

  19. - Top - End - #79
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
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    Maryland
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    Default Re: A New Hope! [IC]

    "Well, lads. Look clear 'ere but there's a door ta the basement downstairs. We want be usin' the front door, though. Best we take care ta not need ta beat a hasty retreat."

    Spoiler: Timing
    Show
    In whatever time the rest of the group needs to catch up, Durgan searches the area for other features of note, secret doors, whatever.

    Perception (1d20+3)[21]

  20. - Top - End - #80
    Barbarian in the Playground
    Join Date
    Sep 2016

    Default Re: A New Hope! [IC]

    The collapse obscures it, but Durgan does find something interesting on some of the rubble. One of the walls had a mural on it, depicting a large coat of arms, he believes. It involves some sort of black bird and some diagram of crossing lines, and he can make out a few of the words inscribed beneath.

    ...oul - Pain C...
    Last edited by Burnscar; 2016-12-15 at 06:57 AM.

  21. - Top - End - #81
    Ogre in the Playground
     
    Chromascope3D's Avatar

    Join Date
    Jul 2012
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    Across the spiraling sea.

    Default Re: A New Hope! [IC]

    Yi hopped down ad dusted himself off, before looking around, "Now what do we have here?"

    "Hmm," He knelt by the trapdoor, feeling the rung and giving it a few tugs, before standing up and pulling it back.

    Spoiler: OOC
    Show
    I'm gonna assume that because it's an iron trapdoor it's gonna require a strength check
    (1d20+1)[14]

    Sig by Mornings
    My Art!

  22. - Top - End - #82
    Ogre in the Playground
     
    ElfWarriorGuy

    Join Date
    Mar 2014
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    Male

    Default Re: A New Hope! [IC]

    Zhane stumbles his way down the tower's guts, unwilling to burn more of his prescience and unable to cut an easy path without it.

    He lands, brushes off his robes, and stares intently into the mural.

    "Fascinating..."

    Spoiler: OOC
    Show
    Knowledge Roll: (1d20+9)[11]
    This bonus applies to Arcana, History, Local, Nature, Planes, and Religion.

  23. - Top - End - #83
    Troll in the Playground
     
    Chimera

    Join Date
    Apr 2014

    Default Re: A New Hope! [IC]

    Tylwyn

    Tylwyn heads down, his senses stretched out for dangers.

  24. - Top - End - #84
    Bugbear in the Playground
     
    BlueKnightGuy

    Join Date
    Mar 2016
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    Maryland
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    Default Re: A New Hope! [IC]

    Durgan, too, studies the mural.

    Spoiler: knowin' things
    Show

    Knowledge Religion: (1d20+5)[8]
    All other knowledges untrained: (1d20+1)[16]

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