Results 1 to 3 of 3
-
2016-12-21, 11:09 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Ottawa
- Gender
What's a good system for a campaign centered on aerial combat?
I would like examples of RPG systems that have rules for piloting, dogfights, and the likes. Doesn't really matter if the system is meant for a World War One setting or futuristic space combat; any system can be tweaked and adapted.
SpoilerRunning:
Voyages of the Ghostlight (Risus)
Playing:
The Bloody Crown (WFRP) as Elsabeth Holt, rogue pyromancer and court wizard
-
2016-12-21, 03:00 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Toronto, Canada
- Gender
Re: What's a good system for a campaign centered on aerial combat?
If you have a copy of Fate Core, I would suggest taking a look at Kreigzepplin Valkyrie, which does a cool post-WWI flying aces game. Plus it's part of a bundle with some other neat settings.
(And if you don't have Fate Core, it's PWYC.)Last edited by Friv; 2016-12-21 at 03:01 PM.
-
2016-12-24, 07:17 PM (ISO 8601)
- Join Date
- Mar 2008
Re: What's a good system for a campaign centered on aerial combat?
There's an old WWI system called Dawn Patrol; it's been a long time since I've looked at it, but my memory is that it was pretty good.