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  1. - Top - End - #391
    Barbarian in the Playground
     
    TotallyNotEvil's Avatar

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q214

    It's embarassing to ask at this point, but targeted Dispel always leaves me in doubt: Do you roll agains't every single spell on the target, not counting items, and could, theoretically, Dispel them all?

  2. - Top - End - #392
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    Daemon

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q215:

    Do identical spell area effects that do not provide attribute bonuses stack? ex: Zone of Truth, Affinity Field ?

  3. - Top - End - #393
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    PaladinGuy

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 214 Correct, a targetted Dispel Magic checks against every spell affecting the target and can dispel all of them.

  4. - Top - End - #394
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q215: What is the size of a breath weapon affected by Shape Breath feat? Like, if I have a 30ft line and turn it into a cone, how big is the cone?
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  5. - Top - End - #395
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 2156: 15 foot cone. Answer is found on page 69 of the monster manual, for true dragons.
    Last edited by mattie_p; 2017-09-27 at 06:13 PM.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  6. - Top - End - #396
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 215 Con't
    What happens if I use shape breath to swap from line to cone and am not a true dragon?

  7. - Top - End - #397
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A216 cont. I think it's still half. Obviously there's no rule in the feat. Chimera has a random 40 foot line or 20 foot cone, depends on the head. There's probably other creatures with multiple breath forms but I don't know of a general rule.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  8. - Top - End - #398
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q217: Can I use animal empathy with feats that allow to make diplomacy checks for alternative effects, like wanderer's diplomacy?

  9. - Top - End - #399
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 218

    Character gains a specific bonus feat from a class (any class).

    He then uses Embrace the Dark Chaos to turn it into an Abyssal Heritor feat (or the full Dark Chaos Shuffle for any other feat).

    Character then undergoes a Class Level Rebuilding quest, as described in the Players Handbook II.

    The changed class and levels are those that granted the bonus feat. Does he then thus lose the feat that was modified by the Dark Chaos Shuffle?
    Last edited by St Fan; 2017-09-29 at 06:09 AM.
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  10. - Top - End - #400
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 218 Yes.
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    Did... did we break the universe?
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    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  11. - Top - End - #401
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    Question Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 219

    Druids lose some abilities if they wear forbidden armor. Is there any similar restriction in regards to weapons? I can't see anything in the basic Druid write-up, but I have a nagging feeling that I read it somewhere else.

  12. - Top - End - #402
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 219

    Druids may use metal weapons freely.
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    Quote Originally Posted by Lycan 01 View Post
    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  13. - Top - End - #403
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 220

    If augmenting a psionic power to a certain strength would cause it to cost one point more than the user's Manifester Level (assuming no other method of bypassing this limit is in play), can a Torc of Power Preservation (MIC 143) be used to augment the power to that strength?
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    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  14. - Top - End - #404
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    Daemon

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 220

    Yes. Torc of Power preservation let's you do that.

  15. - Top - End - #405
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 221

    Where can I find the rules about using the Jump skill and the DC for different jumps?

  16. - Top - End - #406
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 221: I'd recommend you start here.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  17. - Top - End - #407
    Pixie in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 222 Is there a legal way for a cleric to gain access to third domain?

  18. - Top - End - #408
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 222 There are several Prestige Classes that grant extra domains (Contemplative, Ordained Champion, Seeker of the Mists, etc). Some let you choose, while others give you specific ones.

    As for feats, I can't find anything other than the Epic feat Bonus Domain.
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    Quote Originally Posted by Lycan 01 View Post
    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  19. - Top - End - #409
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 223 is there a way to trade cleric’s ability to cast altogether for something interesting trough some ACF or whatnot?
    Last edited by Nordek; 2017-09-30 at 03:24 PM.

  20. - Top - End - #410
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by Thurbane View Post
    Q 219

    Druids lose some abilities if they wear forbidden armor. Is there any similar restriction in regards to weapons? I can't see anything in the basic Druid write-up, but I have a nagging feeling that I read it somewhere else.

    A 219 continued
    Druids had such a restriction in 3.0, but this was changed for 3.5, largely because people playing elven druids complained that they couldn't make use of their racial weapon proficiencies with bows, etc.

    Quote Originally Posted by 3.0 SRD
    Weapon and Armor Proficiency: Druids are proficient with the following weapons: club, dagger, dart, halfspear, longspear, quarterstaff, scimitar, sickle, shortspear, and sling. Their spiritual oaths prohibit them from using weapons other than these. They are proficient with light and medium armors but are prohibited from wearing metal armor (thus, they may wear only padded, leather, or hide armor). They are skilled with shields but must use only wooden ones.

    A druid who wears prohibited armor or wields a prohibited weapon is unable to use any of her magical powers while doing so and for 24 hours thereafter. (Note: A druid can use wooden items that have been altered by the ironwood spell so that they function as though they were steel.)

    Q 224

    What information could a spellcaster with Greater Arcane Sight glean from a page containing a Sepia Snake Sigil?

    Quote Originally Posted by Arcane Sight
    This spell makes your eyes glow blue and allows you to see magical auras within 120 feet of you. The effect is similar to that of a detect magic spell, but arcane sight does not require concentration and discerns aura location and power more quickly.
    Quote Originally Posted by Greater Arcane Sight
    This spell functions like arcane sight, except that you automatically know which spells or magical effects are active upon any individual or object you see.
    Quote Originally Posted by Sepia Snake Sigil
    The hidden sigil cannot be detected by normal observation, and detect magic reveals only that the entire text is magical.

  21. - Top - End - #411
    Pixie in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 225 Can a caster use the spell Faith Healing on himself?
    Target is living creature touched that implies the possibility, but the description is concerning.

  22. - Top - End - #412
    Bugbear in the Playground
     
    BarbarianGuy

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by Nordek View Post
    Q 225 Can a caster use the spell Faith Healing on himself?
    Target is living creature touched that implies the possibility, but the description is concerning.
    Yes, he can.

    Potions of Faith Healing can exist, and explicitly treat the drinker as the caster. Thus they are basically freely-maximized CLW's potions.

    The drinker of a potion is both the effective target and the caster of the effect (though the potion indicates the caster level, the drinker still controls the effect).

  23. - Top - End - #413
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 226: If you buy an Elven Craft Bow, are the 2 quarter staff ends automatically masterwork, or do you have to pay for that separately?
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  24. - Top - End - #414
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 227

    A question about Gestalt Characters:

    I was pretty convinced that there was a rule preventing it, but rereading the section on the SRD I can't find it, so I'm asking...

    If a gestalt character picks a spellcasting regular class for one half of a level, and a prestige class that increase spellcasting for the same class for the other half (i.e. one of those "+1 level of existing class" prestige classes), does he advance in double the spellcasting skill for this level?
    Last edited by St Fan; 2017-10-03 at 10:36 AM.
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    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


    "Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."

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  25. - Top - End - #415
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    A 227: No.

    Gestalt characters do offer quite a substantial boost in power, but do have a few constraints, that amongst them. A couple SRD citations for this.

    If the two classes you choose have aspects that overlap (such as Hit Dice, attack progression, saves, and class features common to more than one class), you choose the better aspect.
    Spellcasting from the same original class overlaps, so you if the character was a wizard//incantrix (advancing wizard) on a particular level, you choose one or the other but not both.

    Class features that two classes share (such as uncanny dodge) accrue at the rate of the faster class.
    In this example, there is no faster rate for spellcasting (same rate), so you choose one or the other.

    Gestalt characters don’t gain access to key campaign-changing abilities faster than their standard counterparts. No gestalt character can use teleport or raise the dead under her own power before 9th level, and no nonmonk gestalt character gets a second melee attack in a round before 6th level.
    These examples further indicate that spellcasting from one side of the gestalt cannot be advanced by both sides simultaneously.
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    Quote Originally Posted by Psyren View Post
    So now you're claiming that spellcasting "lacks a clear, supernatural element?" Being supernatural is literally the only point of magic.

  26. - Top - End - #416
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q 228

    If someone throws a net on you and you use gaseous form; does the net drop to the ground or is it considered "your gear"?

  27. - Top - End - #417
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q229

    Selective Spell and AMF. I'm reading it as essentially wearing a wet suit while diving, unlike Mastery of Shaping making it so there isn't an actual AMF on your square, you are stil wholy inside it, just proofed against it.

    So you (and presumably your gear) gets to cast magic from it to someone outside, but the reverse isn't true.

    Would that be correct?

  28. - Top - End - #418
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    NecromancerGirl

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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by TotallyNotEvil View Post
    Q229

    Selective Spell and AMF. I'm reading it as essentially wearing a wet suit while diving, unlike Mastery of Shaping making it so there isn't an actual AMF on your square, you are stil wholy inside it, just proofed against it.

    So you (and presumably your gear) gets to cast magic from it to someone outside, but the reverse isn't true.

    Would that be correct?
    Personal? I believe so.
    Otherwise:
    No, even though you are unaffected if you cast a spell it would theoretically enter the AMF when affecting the other, thus being neutralized... like casting a fireball into an AMF.
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  29. - Top - End - #419
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Q230

    What kind of action is it to remove a patch from a Robe of Useful Items? I'm thinking it's a Move Action, but is it possibly a Standard Action? A Swift Action? A Free Action? An Immediate Action? a Full Round Action?

  30. - Top - End - #420
    Barbarian in the Playground
     
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    Default Re: Simple RAW Thread for 3.5 #33: Doesn't everything popular die when 33?

    Quote Originally Posted by NothingAbnormal View Post
    Personal? I believe so.
    Otherwise:
    No, even though you are unaffected if you cast a spell it would theoretically enter the AMF when affecting the other, thus being neutralized... like casting a fireball into an AMF.
    But wouldn't it stop being suppressed after it leaves the AMF?

    A related question: a creature that occupies, say, a 10x10 area, would thus have an AMF reach 20ft from its "center" if it emanates 10ft from it?
    Last edited by TotallyNotEvil; 2017-10-02 at 07:20 PM.

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