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  1. - Top - End - #31
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    Akal Saris's Avatar

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Interesting, I never even noticed this PrC before. It looks absolutely mediocre! And I say that as somebody that usually adores PrCs that help you break wealth by level restrictions.
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  2. - Top - End - #32
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Akal Saris View Post
    Interesting, I never even noticed this PrC before. It looks absolutely mediocre! And I say that as somebody that usually adores PrCs that help you break wealth by level restrictions.
    Could you elaborate on those PrCs? The only one that comes to mind right now is Kensai.
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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  3. - Top - End - #33
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by danielxcutter View Post
    Could you elaborate on those PrCs? The only one that comes to mind right now is Kensai.
    Vassal of Bahamut does it as well, in the most straightforward way possible.
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  4. - Top - End - #34
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Inevitability View Post
    Vassal of Bahamut does it as well, in the most straightforward way possible.
    *looks up*

    A PrC that literally gives you money as a class feature? That's new.

    Mildly off-topic, is this PrC any good? That is, too good for an IC competition? It seems decent at worst...
    Cool elan Illithid Slayer by linkele.

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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  5. - Top - End - #35
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by danielxcutter View Post
    *looks up*

    A PrC that literally gives you money as a class feature? That's new.

    Mildly off-topic, is this PrC any good? That is, too good for an IC competition? It seems decent at worst...
    It's not that well-liked, because it has some pretty costly requirements and doesn't bring that much to the table. As in: ten levels of paladin would probably serve most builds better.

    In other words, it's the perfect IC ingredient! Just not for the next competition, I'd like to have a non-martial PrC for a change.

    Still rooting for Yathrinshee myself.
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  6. - Top - End - #36
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Inevitability View Post
    It's not that well-liked, because it has some pretty costly requirements and doesn't bring that much to the table. As in: ten levels of paladin would probably serve most builds better.

    In other words, it's the perfect IC ingredient! Just not for the next competition, I'd like to have a non-martial PrC for a change.
    It seems cool. A lot better than straight Fighter at the very least. If not for the pre-reqs, I'd gladly play one.

    Still rooting for Yathrinshee myself.
    Wasn't that a theurge class... that sucks more than the actual Mystic Theurge or even True Necromancer?
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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  7. - Top - End - #37
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by danielxcutter View Post
    Wasn't that a theurge class... that sucks more than the actual Mystic Theurge or even True Necromancer?
    It's a spellcaster class with nearly unusable class features and 6/10ths progression, with nearly impossible requirements. Sounds like a fun challenge to me.
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  8. - Top - End - #38
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Inevitability View Post
    It's a spellcaster class with nearly unusable class features and 6/10ths progression, with nearly impossible requirements. Sounds like a fun challenge to me.
    You know, if I was making an epic-level theurge, I don't think this would be that bad.

    In about any other situation, though, give me a Mystic Theurge/Arcane Hierophant any day.
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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  9. - Top - End - #39
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    furious Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Aaargh! This is a PrC that I've requested previously, and I'm already two days late in getting started.

    I'll have to see how I go.

    [edit] Actually, no, it isn't. I think I was confusing it with a similar PrC from elsewhere. One that gets Sudden Strike, from memory, and may be medium BAB. Anyhow, this class still intrigues me, so I may throw together an entry. [/edit]

    [2nd edit] Shadowblade, in the same book a few pages earlier! That's the one I was thinking of! [/2nd edit]

  10. - Top - End - #40
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Thurbane View Post
    [2nd edit] Shadowblade, in the same book a few pages earlier! That's the one I was thinking of! [/2nd edit]
    That ship may have sailed...

    Iron Chef XLII: Shadowblade

  11. - Top - End - #41
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Darrin View Post
    That ship may have sailed...

    Iron Chef XLII: Shadowblade
    Ah yes, I recall it now. I was also quite annoyed at that time that I never got an entry in.

  12. - Top - End - #42
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by danielxcutter View Post
    *looks up*

    A PrC that literally gives you money as a class feature? That's new.

    Mildly off-topic, is this PrC any good? That is, too good for an IC competition? It seems decent at worst...
    I've lobbied for it as an IC ingredient in the past. I recall there being objection on the grounds that to enter anywhere close to on time, you have to be playing something that shouldn't be able to beat a Juvenile Red Dragon 1-on-1, and having to make the case for how we could would make judging whether everyone actually qualified a pain.

    I still think it could be a fun SI though. Dragonwrack is a pretty unique ability, and some other aspects of the class are at least interesting.


    A few ideas are beginning to ruminate for this one. Not sure if I'll get around to hammering out a full build, but we'll see.
    Last edited by WhamBamSam; 2017-06-29 at 08:41 PM.

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  13. - Top - End - #43
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by WhamBamSam View Post
    I've lobbied for it as an IC ingredient in the past. I recall their being objection on the grounds that to enter anywhere close to on time, you have to be playing something that shouldn't be able to beat a Juvenile Red Dragon 1-on-1, and having to make the case for how we could would make judging whether everyone actually qualified a pain.

    I still think it could be a fun SI though. Dragonwrack is a pretty unique ability, and some other aspects of the class are at least interesting.


    A few ideas are beginning to ruminate for this one. Not sure if I'll get around to hammering out a full build, but we'll see.
    Well, there's no restrictions on how exactly you have to beat the dragon, is there? You could have an use-activated, one-shot item of Shivering Touch custom made (750 GP), throw it at the dragon, and then stab its immobilized form a few times afterwards.
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  14. - Top - End - #44
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by danielxcutter View Post
    It seems cool. A lot better than straight Fighter at the very least. If not for the pre-reqs, I'd gladly play one.



    Wasn't that a theurge class... that sucks more than the actual Mystic Theurge or even True Necromancer?
    Yathrinshee is considerably worse than true necromancer, but makes for a far better ingredient, since its weaker and only 10 levels long, plus has features you can do something with and some interesting math trickery with necromancer to give you accelerated CL.

    I'm down for vassal of bahamut. It would be best if we could simply regard the killing a dragon like a fluff requirement or something we've done. We should do it if only to complete our trifecta of classes that think money is a class feature, along with Witchborn Binder and Thunder Guide.
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    Quote Originally Posted by willpell View Post
    Only playing Tier 1s is like only eating in five-star restaurants [...] sometimes I just want a cheeseburger and some frogurt. Why limit yourself?
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    That last remark just made me discover the Thunder Guide PrC. Wow, this one is unlike most other PrCs that I know of! It basically turns you into Indiana Jones...on the one hand, it seems incredibly cool to have such a deeply in-universe rooted PrC, but on the other hand, doesn't it force a specific kind of roleplay down your throat? I'll check out the IC round about it :)
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by remetagross View Post
    That last remark just made me discover the Thunder Guide PrC. Wow, this one is unlike most other PrCs that I know of! It basically turns you into Indiana Jones...on the one hand, it seems incredibly cool to have such a deeply in-universe rooted PrC, but on the other hand, doesn't it force a specific kind of roleplay down your throat? I'll check out the IC round about it :)
    Yes/no. Yes because it does, and forcing it down your throat suggests that's a bad thing; why would you take it if you didn't want to play that character?

  17. - Top - End - #47
    Ettin in the Playground
     
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    For maximum indiana jones you can throw on some lasher. As for directing one kind of play, it certainly has one primary type in mind, but you could play it as a character from one of those cultures, or an orphan adopted by them and then returned to khorvaire as an oddity, a sort of Tarzan type.
    Kolyarut Avatar by Potatocubed.
    Quote Originally Posted by willpell View Post
    Only playing Tier 1s is like only eating in five-star restaurants [...] sometimes I just want a cheeseburger and some frogurt. Why limit yourself?
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    furious Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    It's really annoying that the 3.5 update rules some of the more interesting PrCs in Sword and Fist all got rolled into Exotic Weapon Master.

  19. - Top - End - #49
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    in for a first attempt :)
    Last edited by jdizzlean; 2017-07-03 at 01:58 AM.

  20. - Top - End - #50
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    Thumbs up Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Here's a handy calculator link for point buy: https://www.myth-weavers.com/pointbuy.html

    All Scores start at a base of 8. The higher you want to raise it, the more points it costs.

    A stat of 9 costs 1 point.
    A stat of 10 costs 2 points.
    A stat of 11 costs 3 points.
    A stat of 12 costs 4 points.
    A stat of 13 costs 5 points.
    A stat of 14 costs 6 points.
    A stat of 15 costs 8 points.
    A stat of 16 costs 10 points.
    A stat of 17 costs 13 points.
    A stat of 18 costs 16 points.

    ...so for 32 point buy, you could have 8 in four scores, and 18 in two, for example. Or you could have five at 14, and one at 10.

    The calculator is fairly self explanatory.

  21. - Top - End - #51
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Thurbane View Post
    Here's a handy calculator link for point buy: https://www.myth-weavers.com/pointbuy.html

    All Scores start at a base of 8. The higher you want to raise it, the more points it costs.

    A stat of 9 costs 1 point.
    A stat of 10 costs 2 points.
    A stat of 11 costs 3 points.
    A stat of 12 costs 4 points.
    A stat of 13 costs 5 points.
    A stat of 14 costs 6 points.
    A stat of 15 costs 8 points.
    A stat of 16 costs 10 points.
    A stat of 17 costs 13 points.
    A stat of 18 costs 16 points.

    ...so for 32 point buy, you could have 8 in four scores, and 18 in two, for example. Or you could have five at 14, and one at 10.

    The calculator is fairly self explanatory.
    Hm? Did someone delete their post after you replied?
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  22. - Top - End - #52
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Inevitability View Post
    Hm? Did someone delete their post after you replied?
    Deleted or edited as I was writing/editing, one or the other.

  23. - Top - End - #53
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    DruidGuy

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by Thurbane View Post
    Deleted or edited as I was writing/editing, one or the other.
    i edited it, i found that same calculator after resorting to Google for a point buy explanation, as I probably should've done in the first place. But thanks for typing all that up as a response :)

  24. - Top - End - #54
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Probably should get around actually making my build :)

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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    ... note to self, stay alert. They don't post a link to the next thread!

    Will check the PrC when no longer on phone.

  26. - Top - End - #56
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Quote Originally Posted by WhamBamSam View Post
    I've lobbied for it as an IC ingredient in the past. I recall there being objection on the grounds that to enter anywhere close to on time, you have to be playing something that shouldn't be able to beat a Juvenile Red Dragon 1-on-1, and having to make the case for how we could would make judging whether everyone actually qualified a pain.
    Sounds like a reason for a double duty IC.

    Think of it, having to put together 2 characters with less than stellar ingredients, for the sake of fulfilling those ingredient.

    It would actually be pretty dang neat on my end
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  27. - Top - End - #57
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    I can think of one hilarious way to defeat the requisite dragon. So much so that I don't want to divulge it just in case we ever get it as an ingredient.

    Oops, just re-read the reqs: it says slain. If it was simply defeated, I would go for a Cards Over Swords build.

  28. - Top - End - #58

    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Hmmm... the ability to make items as you almost please, bonuses to Hide, Move Silently and Climb... quite frankly the Shadow Smith doesn't seem like it would be a bad addition to a specifically flavoured build.
    Last edited by The Blade Wolf; 2017-07-05 at 02:30 AM.

  29. - Top - End - #59
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    Default Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    Thats probably a tad to specific theorizing, Blade Wolf

  30. - Top - End - #60
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    Thumbs up Re: Iron Chef Optimisation Challenge in the Playground LXXXVII

    the good thing about night shift is lots of free time for cooking.

    about 20 hours worth.

    submitted my first iron chef attempt

    good luck to everyone!

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