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2017-10-10, 11:31 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
To be fair to Cosi, it is a peculiar fascination with the notion of the "brave rebel" that has been mainstreamed in our time, and in our time, the Left is the more commonly-seen controller of the pop cultural slant on things.
But no, I didn't say LEFTISTS were fascinated by nor concerned with how "brave" something is. That it was inferred I was speaking of them by that context alone is telling, either about Cosi's awareness of the predominant authorities on approved opinions, or how he perceives Leftist causes as opposed to Rightist ones that he associated my argument as being directly aimed at "the Left."
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2017-10-10, 11:44 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2017-10-10, 11:50 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Indeed. And that is not necessarily a bad thing. Learning more about yourself from what you take away from a story is useful. And sometimes, your inference, though unintended by the author, may be insightful. Helpful to you, or even to others who may not have seen things that way before.
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2017-10-10, 12:21 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Or it's telling because it's a tired stereotype thrown around in certain circles and you're transparent as all else in trying to hedge around it?
The toxic notion that facts are manufactured, rather than discovered, has become equal-opportunity across the political landscape.
FWIW, this conversation is an interesting one and it would be a shame if it became the same old back and froth (pun intended, obviously) that comes about whenever those two circles meet.Last edited by Max_Killjoy; 2017-10-10 at 01:09 PM.
It is one thing to suspend your disbelief. It is another thing entirely to hang it by the neck until dead.
Verisimilitude -- n, the appearance or semblance of truth, likelihood, or probability.
The concern is not realism in speculative fiction, but rather the sense that a setting or story could be real, fostered by internal consistency and coherence.
The Worldbuilding Forum -- where realities are born.
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2017-10-10, 01:01 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
I will say I'm surprised to hear it's a "tired stereotype," as I hadn't really heard much discussion of it before I recognized and pointed it out a few times.
The closest I've seen come to it has been the "We're all unique individuals, just like everyone else" line. Which is alternately intended as ironic or to illustrate a lack of self-awareness in the speakers. It's a similar, but not identical, notion.
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2017-10-10, 02:33 PM (ISO 8601)
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- Protecting my Horde (yes, I mean that kind)
Re: Fantasy Tropes/Cliches that Annoy You
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2017-10-10, 02:50 PM (ISO 8601)
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- Jun 2016
Re: Fantasy Tropes/Cliches that Annoy You
But that one works in most languages (not every language but a sizable chunk). Whereas the "sun" and "son" one is rather English dependent although you could substitute similar ones in many languages. Like the Chinese poem that is just "shi" repeated for a page (when you write it in a Latin alphabet).
Firm opponent of the one true path
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2017-10-10, 04:15 PM (ISO 8601)
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- Dec 2015
Re: Fantasy Tropes/Cliches that Annoy You
"Political correctness" is not something that generally gets used to describe the right.
Likewise, the only "message" the reader should take from that fictional rain is that in that fictional time and place, it is raining. Nothing more. Anything other than that is not in the writing, it's purely and only the reader's own inference.
That assumes that the choices are either "there is one message determined by the author" and "every possible message is valid". That's a false dichotomy. Consider the RPG example I gave. Is the ability broken? Maybe it is, maybe it isn't. Which it is depends on inherently personal decisions about what "broken" means. But we can confidently say that the answer to the question "is this ability broken" isn't "seven" or "banana" or "<uncontrollable screaming>". And we can also say that the designer saying "this isn't broken" wouldn't change whether the ability was broken.
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2017-10-10, 08:07 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
For reference, when I said "disagree with the common wisdom" I just meant literally that - disagreeing with the majority of analysis out there. It's not some signaling phrase.
But don't let me interrupt your courageous defense of such bold statements as "All the famous literature is boring crap, only the novels I personally like are worth reading." 😉Last edited by icefractal; 2017-10-10 at 08:15 PM.
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2017-10-10, 08:33 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
I'm agreeing with other posters, I actually like this one because it does seem like something people would do. Then again, I do live in a region where someone might actually say 'By Thor!' and not be referring to a certain comic book character.
If a mysterious force could turn you inside out and you don't know why, I feel like people would talk about it a bit. They just wouldn't talk about it knowledgeably, and get most, if not all, of their information wrong. Having magic be both mysterious and then wizards setting up shop is a pet peeve. Be consistent with your tone, dammit!
I get mildly uncomfortable when people talk about banging a corpse.
I admittedly disagree with this one, because I get a real kick out of the idea that destiny isn't your friend. Sure, you might succeed, but that prophecy didn't mention anything about your fingers, loved ones, companions, home town, or sanity, but hey, you did it at least! Hurray!
And that gods far above mortals might decide that one is going to do something for them no matter how the mortal feels about it is a good plot device when in a hurry. Hurray, you're the chosen one! The god might reward you, but let's be serious, serving the god is reward enough, isn't that right, flammable mortal? ...A NEW HAND TOUCHES THE BEACON!
Admittedly...There's a certain charm in beating the stuffing out of a haughty race that has better racial bonuses, I have to say. Especially if you get to fight their racial prestige class options...For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2017-10-10, 09:13 PM (ISO 8601)
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- Dec 2015
Re: Fantasy Tropes/Cliches that Annoy You
I like fantasy swearing. It's a nice way to add some color to the setting without having to do a lot of explanation. From the author's perspective, it also allows them to have vulgarity without having to worry about offending people's sensibilities.
I get mildly uncomfortable when people talk about banging a corpse.
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2017-10-10, 09:43 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Yeah, it can be an innocuous bit of world-building. Along with blessings, it can express what the character(s) find holy or profane. It's particularly neat for something like Wheel of Time where curses are regional/cultural and you've time to recognize them and logically extrapolate their origin.
Also, there are slurs against others. It can re-contextualize antagonism into existing societal prejudice quite quickly for the reader when there's clearly already racial epithets in active use - mudbloods, for instance.
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2017-10-10, 10:06 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
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2017-10-10, 10:49 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Well, Screw Destiny itself is a trope, so one day it might become the cliche and destiny being on the side of the hero might one day reign again. But probably not in RPGs, since it does have issues with player agency. Perhaps if the player has to restore destiny and is scrambling to do so to get bonuses while the BBEG is literally destroying fate...
Also, Screw Destiny often implies that the players successfully avoided their destiny, which implies that destiny isn't the main antagonist that the player characters have to struggle with.For all of your completely and utterly honest needs. Zaydos made, Tiefling approved.
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2017-10-11, 02:11 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
To be fair, that IS a bold statement that flies in the face of common wisdom, which holds famous literature to generally be worth reading.
Also, I do tend to find much of what is considered classic literature to be boring. But that's a personal taste thing.
Just don't mention the F-word. I will rant.
FAULKNER
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2017-10-11, 03:00 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
That is true. That is information theory, which would be the proper theoretical framework to discuss these things. I admit, it is a slightly dumbed down explaination.
Consider the RPG example I gave. Is the ability broken? Maybe it is, maybe it isn't. Which it is depends on inherently personal decisions about what "broken" means. But we can confidently say that the answer to the question "is this ability broken" isn't "seven" or "banana" or "<uncontrollable screaming>". And we can also say that the designer saying "this isn't broken" wouldn't change whether the ability was broken.Last edited by Satinavian; 2017-10-11 at 03:07 PM.
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2017-10-11, 03:46 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Or, to go back to the "it's raining" example:
Again, in my game, it rains because I rolled that on a random encounter chart. But even at most generous reading, only the fact that it's raining, that it's a result of a random roll, and the table, are actual parts of the message.
We know the table was made by Raggi, but that in no way is communicated by "it's raining", it's not communicated by the die roll, it does not read on the table. To get that information, you need to flip back to author's notes and read who wrote the table.
If there were no author's notes, most "whys" of the rain would be completely obscure. The corollary is that if you need to invoke additional message to infer more about a message, then you've proved that the additional information was not part of the message."It's the fate of all things under the sky,
to grow old and wither and die."
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2017-10-12, 02:32 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
There's an english quote like that that's just "buffalo" repeated a bunch of times
Spoiler
To be fair though some of them are. The Great Gatsby was highly unpopular even in it's own time, and it's unclear what, if anything, the book is even supposed to be about (and that's not just my opinion, Fitzgerald himself summed up the contemporary reviews of the book as such: "of all the reviews, even the most enthusiastic, not one had the slightest idea what the book was about")Last edited by Bohandas; 2017-10-12 at 02:50 AM.
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-10-12, 02:57 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-10-12, 03:26 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
{Scrubbed}
Last edited by Roland St. Jude; 2017-10-12 at 08:58 PM.
"It's the fate of all things under the sky,
to grow old and wither and die."
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2017-10-12, 08:05 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
So because they’re forced to do something morally distasteful, they don’t get the second (or third or fourth or infininth) chance everyone else does? What about a vampire? Even though it was once a humanoid of some description, now it’s just a bloodthirsty murderbucket, right? And Lolth’s gone and twisted the drow up their own arses for so long - just look at all the slaves they sacrifice! - surely they’re beyond redemption as well?Moralist racism is still racism, Cosi...
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2017-10-12, 08:54 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Hand wringing over fantasy racism is as silly as hand wringing over droid slavery in Star Wars. It's just not the point of the respective genres.
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2017-10-12, 09:36 AM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
That is exactly the message. "Message" doesn't mean "what you wrote", because if you didn't want people to develop subjective opinions about your work, why are you publishing it? A message is an act of communication, and that implies subjectivity in its reception.
But why is the scope delineated at "it is raining because of a random roll on a table". What makes that "the message" and "it is raining because of a random roll on a table Raggi wrote" "not the message"? Just you saying so?
It depends. I agree that doing something bad doesn't make your life forfeit, but the situation with Vampires of Mind Flayers is more complicated than that. On the basic level, while it isn't necessarily okay to kill a Vampire purely because it killed some people (though there are ethicists who would say that it is), it certainly isn't okay to let them Vampire keep killing people, and in many conceptualizations of Vampires, making that decision will kill them. So the question isn't "is the vampire's life forfeit" but "is it really better to let a Vampire starve to death than to kill it". You can debate that, but it's a different debate. Of course, not all Vampires work like that (for example, Buffy vampires can survive off of animal blood), and it's not always completely clear cut (for example, while Laundry Files vampires feed lethally, they can feed on people who are already dying). But I think in the classical conception of Vampires (and to an even higher degree Mind Flayers) your choices are largely "let a serial killer keep killing", "kill him", or "slowly watch him starve to death", and I think a very strong case can be made for "kill him" being the least bad of those choices.
And Lolth’s gone and twisted the drow up their own arses for so long - just look at all the slaves they sacrifice! - surely they’re beyond redemption as well?Moralist racism is still racism, Cosi...
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2017-10-12, 12:05 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
{Scrubbed}
Last edited by Roland St. Jude; 2017-10-12 at 08:55 PM.
"If you want to understand biology don't think about vibrant throbbing gels and oozes, think about information technology" -Richard Dawkins
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2017-10-12, 12:17 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
{Scrubbed}
Last edited by Roland St. Jude; 2017-10-12 at 08:52 PM.
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2017-10-12, 12:28 PM (ISO 8601)
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2017-10-12, 12:31 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
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2017-10-12, 12:34 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
Oh, absolutely. I just classify alternate history under science fiction, since sci-fi has historically been the meta-genre containing any sort of speculative fiction, be it futuristic or historical in nature. (Heck, it contains a lot of fairly accurate historical fiction in some venues.)
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2017-10-12, 12:48 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
First, the lines of the genres are kind of blurred.
A lot of early science fiction now technically counts as "alternate history" to some degree because time has marched past the early parts of their timelines without the listed events happening. A particularly common example is the assumption that the USSR would continue to exist forever, which has manifestly failed to happen (occasionally sequels will massage this by mentioning a reformation of the USSR, or changing to a more generic Russian empire). Authors were often optimistic about technology as well. For example, the CoDominium assumed (IIRC, I can't find the timeline online right now) that we would have interstellar travel by 2004 and interstellar colonies by 2010. This has not happened.
There is a lot of stuff that blurs the line between fantasy and science fiction. A great deal of Zelazny's work (particularly Lord of Light and Creatures of Light and Darkness) borrows freely from both genres. Pretty much everything Mike Lawrence has written has elements of both (the Broken Empire is set in the far future with both lost technology and magic, the Book of the Ancestor is set on a colony world that's collapsed into a medieval setting and also has magic). The Laundry Files is Charles Stross's is "computer science meets Lovecraftian magic". Empire of the East, There Will be Dragons, The Second Apocalypse, The Dying Earth, The Book of the New Sun, Jacob's Ladder, and Shadow Ops all blend aspects of both. So does Shadowrun, and some of the early D&D adventures and settings.
Fantasy also occasionally makes claims that would make it technically alternate history. Many things (Earthdawn springs to mind) claim to theoretically be accounts of early Earth history (or prehistory) that contain magic that was manifestly not present in those periods.
IIRC, all three are considered subgenres of the broader classification of "speculative fiction" and ideas percolate pretty freely between them.
Second, there is at least one example of the idea in question (what if the Aztecs survived to today) in a science fiction setting. There was a book I saw as a kid where the premise was that China never stopped sending out their treasure ships, ended up advancing rapidly as a result of combining technologies from distant parts of the world, and ended up conquering everything except a resurgent Aztec empire. I think it is probably a universal law that any historical what-if you can think of has shown up in at least one obscure science fiction work.
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2017-10-12, 02:01 PM (ISO 8601)
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Re: Fantasy Tropes/Cliches that Annoy You
{Scrubbed}
Last edited by Roland St. Jude; 2017-10-12 at 08:20 PM.